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    <title>DEV Community: Paco Tao</title>
    <description>The latest articles on DEV Community by Paco Tao (@pacotao).</description>
    <link>https://dev.to/pacotao</link>
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      <title>DEV Community: Paco Tao</title>
      <link>https://dev.to/pacotao</link>
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    <language>en</language>
    <item>
      <title>Alliance Tower Defense Beginner Guide (Roblox): A First-Session Route That Works</title>
      <dc:creator>Paco Tao</dc:creator>
      <pubDate>Tue, 08 Sep 2026 23:18:18 +0000</pubDate>
      <link>https://dev.to/pacotao/alliance-tower-defense-beginner-guide-roblox-a-first-session-route-that-works-4a6f</link>
      <guid>https://dev.to/pacotao/alliance-tower-defense-beginner-guide-roblox-a-first-session-route-that-works-4a6f</guid>
      <description>&lt;p&gt;&lt;em&gt;Originally published on the &lt;a href="https://alliancetowerdefense.wiki/guides/beginner/" rel="noopener noreferrer"&gt;Alliance Tower Defense Wiki&lt;/a&gt; — an unofficial fan resource for the Roblox tower defense game.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Alliance Tower Defense!&lt;/strong&gt; drops you into the usual Roblox TD loop — play matches, earn Coins, Summon units, build a team — but with no onboarding to speak of. Most new players waste their first sessions assuming fixed payout rates or copying summon tables from other games. This beginner guide gives you a first-session route built on checkpoints you can actually observe.&lt;/p&gt;

&lt;h2&gt;
  
  
  The onboarding order
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;1. Complete one match.&lt;/strong&gt; Use the result screen to observe what you actually earned in Coins instead of assuming a fixed payout. Rates are not publicly verified — your own result screen is the controlling source.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;2. Read the Summon screen in game.&lt;/strong&gt; Costs, pools, rarity rates, and pity rules are whatever the current in-game screen says. No numeric table is verified externally, so treat the game itself as the source of truth.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;3. Record only the units you own.&lt;/strong&gt; When you compare units or plan a team, enter only units you actually own and observations you can reproduce. Borrowed tier-list claims from other games (or older versions of this one) will steer you wrong.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;4. Recheck after updates.&lt;/strong&gt; Before relying on any older observation — yours or anyone else's — check whether the game has updated since.&lt;/p&gt;

&lt;h2&gt;
  
  
  The core lesson: observe before deciding
&lt;/h2&gt;

&lt;p&gt;The official description confirms the match → Coins → Summon → team loop and a leaderboard, but not the numbers behind any of it. So the winning habit for your first sessions is simple: measure your own Coins per run and time per run, and only then decide what to grind. A "universal best farming method" that ignores your own measured rates is a guess wearing a costume.&lt;/p&gt;

&lt;h2&gt;
  
  
  Common traps to avoid
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Assuming a fixed Coin payout.&lt;/strong&gt; The official description confirms Coins exist, not a universal amount per match.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Copying an unverified Summon table.&lt;/strong&gt; No current cost, pool, or rate table is verified.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Following a different game entirely.&lt;/strong&gt; Check you're playing the exact experience: place 99703116573266, universe 10393438342.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  FAQ
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;What should I do in my very first session?&lt;/strong&gt; Play one match, note the Coins, read the Summon screen, and record your owned units. That is the whole checkpoint path.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;How do I know what to farm?&lt;/strong&gt; Measure Coins per run and time per run yourself, then use a farming estimator with &lt;em&gt;your&lt;/em&gt; numbers.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Are there any codes?&lt;/strong&gt; Check the live &lt;a href="https://alliancetowerdefense.wiki/codes/" rel="noopener noreferrer"&gt;codes status page&lt;/a&gt; — it tracks dated accepted, reported, and attempted codes instead of reposting unverified lists.&lt;/p&gt;




&lt;p&gt;Go deeper: the &lt;a href="https://alliancetowerdefense.wiki/guides/progression/" rel="noopener noreferrer"&gt;progression guide&lt;/a&gt; picks up where this route ends, and the full &lt;a href="https://alliancetowerdefense.wiki" rel="noopener noreferrer"&gt;Alliance Tower Defense Wiki&lt;/a&gt; keeps every verified fact and explicit unknown in one place.&lt;/p&gt;

</description>
      <category>roblox</category>
      <category>gaming</category>
      <category>tutorial</category>
      <category>beginners</category>
    </item>
    <item>
      <title>AI Interrogation (Roblox): How to Win a Full Confession in 10 Questions</title>
      <dc:creator>Paco Tao</dc:creator>
      <pubDate>Tue, 08 Sep 2026 23:18:15 +0000</pubDate>
      <link>https://dev.to/pacotao/ai-interrogation-roblox-how-to-win-a-full-confession-in-10-questions-4am</link>
      <guid>https://dev.to/pacotao/ai-interrogation-roblox-how-to-win-a-full-confession-in-10-questions-4am</guid>
      <description>&lt;p&gt;&lt;em&gt;Originally published on the &lt;a href="https://aiinterrogation.wiki/guides/how-to-play/" rel="noopener noreferrer"&gt;AI Interrogation Wiki&lt;/a&gt; — an unofficial fan resource for the Roblox interrogation game.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;AI Interrogation&lt;/strong&gt; gives you exactly ten questions to get a full confession out of an AI suspect. There is no guaranteed script — the suspect responds to what you actually type — but there is a method that consistently beats random guessing. This guide walks through that method step by step.&lt;/p&gt;

&lt;h2&gt;
  
  
  The three constraints that shape everything
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;10 questions total.&lt;/strong&gt; Every repeated or unfocused prompt burns part of the same limited budget, so every question needs a job.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;The goal is a full confession.&lt;/strong&gt; You move from context, to testable details, to a supported confession check.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Tone matters.&lt;/strong&gt; Too mean and the AI shuts down; too nice and the suspect keeps lying. Stay firm, not extreme. No numeric threshold is published, so watch how the suspect actually reacts.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  The six-question method
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;1. Capture the opening context.&lt;/strong&gt; Read the case setup before typing anything. Write down the people, location, event, and any object already mentioned. Do not assume an unshown culprit or clue.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;2. Ask for a bounded account.&lt;/strong&gt; One open question about a specific event gives you the suspect's version of the story without spending several tries on vague conversation.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;3. Build a timeline.&lt;/strong&gt; Ask what happened immediately before or after a key moment. Record the answer so you can compare later details against it instead of relying on memory.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;4. Test a concrete detail.&lt;/strong&gt; Pick an object, action, observation, or location already raised in the conversation. Neutral evidence questions are far easier to compare than a broad accusation.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;5. Follow a contradiction.&lt;/strong&gt; Only challenge a conflict after you have two statements on record. Restate the mismatched details plainly and ask the suspect to explain the difference.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;6. Reserve your last tries.&lt;/strong&gt; Keep at least one question for a focused confirmation or confession check.&lt;/p&gt;

&lt;h2&gt;
  
  
  If you get stuck
&lt;/h2&gt;

&lt;p&gt;Lower the heat without automatically agreeing. Replace accusations with one concrete question: where, when, what changed, or &lt;em&gt;how do you know that?&lt;/em&gt; Then compare the new detail with an earlier answer.&lt;/p&gt;

&lt;h2&gt;
  
  
  Mistakes that waste your ten tries
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;Opening with a culprit claim the case has not shown.&lt;/li&gt;
&lt;li&gt;Spending several tries on broad questions that all produce the same kind of answer.&lt;/li&gt;
&lt;li&gt;Challenging a contradiction before you have both statements recorded.&lt;/li&gt;
&lt;li&gt;Copying answers from an older same-name game — they belong to a different universe.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  FAQ
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;How many questions do you get?&lt;/strong&gt; Ten tries, per the official Roblox description.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Is there one guaranteed answer order?&lt;/strong&gt; No. Responses depend on what you type, so treat the method as a flexible plan, not a script.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;What if I'm too mean or too nice?&lt;/strong&gt; Too mean: the AI can shut down. Too nice: the suspect may keep lying.&lt;/p&gt;




&lt;p&gt;More when you need it: the &lt;a href="https://aiinterrogation.wiki/codes/" rel="noopener noreferrer"&gt;codes status page&lt;/a&gt; tracks verified vs. attempted codes, the &lt;a href="https://aiinterrogation.wiki/tier-list/" rel="noopener noreferrer"&gt;question strategy tier list&lt;/a&gt; compares the six question roles, and the full &lt;a href="https://aiinterrogation.wiki" rel="noopener noreferrer"&gt;AI Interrogation Wiki&lt;/a&gt; keeps the verified-fact ledger.&lt;/p&gt;

</description>
      <category>roblox</category>
      <category>gaming</category>
      <category>ai</category>
      <category>tutorial</category>
    </item>
    <item>
      <title>100 Days in the Sky Beginner Guide: A Survival Route That Actually Works (Roblox)</title>
      <dc:creator>Paco Tao</dc:creator>
      <pubDate>Tue, 08 Sep 2026 10:12:35 +0000</pubDate>
      <link>https://dev.to/pacotao/100-days-in-the-sky-beginner-guide-a-survival-route-that-actually-works-roblox-2c7m</link>
      <guid>https://dev.to/pacotao/100-days-in-the-sky-beginner-guide-a-survival-route-that-actually-works-roblox-2c7m</guid>
      <description>&lt;p&gt;&lt;em&gt;Originally published on the &lt;a href="https://100daysinthesky.wiki/guides/beginner" rel="noopener noreferrer"&gt;100 Days in the Sky Wiki&lt;/a&gt; — an unofficial fan resource for the Roblox survival game by MBC STUDIOS.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;100 Days in the Sky&lt;/strong&gt; is a Roblox survival experience where you gather resources, build a base with defenses, explore floating islands, fight foes, and work toward rescuing three developers. There is no hand-holding tutorial, so most new players lose their first runs to the same handful of mistakes. This guide gives you a flexible route that works even when the exact recipes and spawn tables are still unknown.&lt;/p&gt;

&lt;h2&gt;
  
  
  Why you should not follow a fixed speedrun route
&lt;/h2&gt;

&lt;p&gt;Most "day 1 to day 100" walkthroughs for survival games assume exact data: spawn locations, crafting recipes, damage tables. For 100 Days in the Sky, that level of detail is not yet publicly verified, and copying routes from similarly named games (like &lt;em&gt;100 Days At Sea&lt;/em&gt;) will actively mislead you — those are different experiences by different creators.&lt;/p&gt;

&lt;p&gt;So instead of a fixed script, use a route built on observable goals: stabilize, then expand.&lt;/p&gt;

&lt;h2&gt;
  
  
  The six-step route
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;1. Gather before committing.&lt;/strong&gt; Collect whatever resources are visible in your session and learn which actions are safe around the starting area. Do not assume a resource name or recipe from another sky-survival game.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;2. Establish a usable base.&lt;/strong&gt; Build the structures your current session exposes. Keep access paths clear, and confirm each placement actually registered before adding more.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;3. Add defenses before ranging out.&lt;/strong&gt; A long island trip is much easier to recover from when your base can survive without you. Exact damage numbers and optimal layouts are still being verified — test what you have rather than trusting cross-game tier claims.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;4. Explore one island at a time.&lt;/strong&gt; Expand in recoverable steps. Track how to get back, what threats appeared, and whether the trip produced resources or a rescue lead.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;5. Prepare a weapon before picking fights.&lt;/strong&gt; Find and equip a weapon through the in-game interface before deliberately engaging enemies.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;6. Keep the rescue objective visible.&lt;/strong&gt; The official objective names three developers. Treat each confirmed rescue as progress, but do not rely on unverified location lists.&lt;/p&gt;

&lt;h2&gt;
  
  
  If you get stuck
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;A placement does not register:&lt;/strong&gt; move to clear space, retry with the placement preview, and test one structure before expanding.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Exploration feels too risky:&lt;/strong&gt; fall back to gathering and defense prep. A stable base is your safety net while you learn the current session's threats.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;A guide names content you cannot find:&lt;/strong&gt; check the universe. The real game is universe 10346710435 by MBC STUDIOS — anything describing items from another experience does not apply.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  The two mistakes that kill most runs
&lt;/h2&gt;

&lt;ol&gt;
&lt;li&gt;
&lt;strong&gt;Expanding before stabilizing.&lt;/strong&gt; Long trips with an unfinished base are the most common way to lose a run.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Treating unknown stats as facts.&lt;/strong&gt; Use what your current session actually shows until exact-game data is published.&lt;/li&gt;
&lt;/ol&gt;

&lt;h2&gt;
  
  
  FAQ
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;What should I do first?&lt;/strong&gt; Gather visible resources and learn the safe area around your starting base.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;When should I explore?&lt;/strong&gt; After you have a usable base, defenses, and a recoverable return plan.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Are there any codes?&lt;/strong&gt; No exact-universe code or redeem system has been verified — see the live &lt;a href="https://100daysinthesky.wiki/codes" rel="noopener noreferrer"&gt;codes status page&lt;/a&gt; before trusting any list.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Is there a best weapon?&lt;/strong&gt; No verified weapon catalog exists yet; the &lt;a href="https://100daysinthesky.wiki/tier-list" rel="noopener noreferrer"&gt;tier list page&lt;/a&gt; tracks verification status rather than guesses.&lt;/p&gt;




&lt;p&gt;More depth when you need it: &lt;a href="https://100daysinthesky.wiki/guides/base-building" rel="noopener noreferrer"&gt;base building guide&lt;/a&gt;, &lt;a href="https://100daysinthesky.wiki/guides/resources" rel="noopener noreferrer"&gt;resource gathering routes&lt;/a&gt;, and the full &lt;a href="https://100daysinthesky.wiki" rel="noopener noreferrer"&gt;100 Days in the Sky Wiki&lt;/a&gt;.&lt;/p&gt;

</description>
      <category>roblox</category>
      <category>gaming</category>
      <category>tutorial</category>
      <category>beginners</category>
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