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    <title>DEV Community: Pierre Zarebski</title>
    <description>The latest articles on DEV Community by Pierre Zarebski (@pierre_igor_zarebski).</description>
    <link>https://dev.to/pierre_igor_zarebski</link>
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      <title>DEV Community: Pierre Zarebski</title>
      <link>https://dev.to/pierre_igor_zarebski</link>
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      <title>2D Level Design by AI</title>
      <dc:creator>Pierre Zarebski</dc:creator>
      <pubDate>Thu, 14 May 2026 16:34:27 +0000</pubDate>
      <link>https://dev.to/pierre_igor_zarebski/2d-level-design-by-ai-2oo6</link>
      <guid>https://dev.to/pierre_igor_zarebski/2d-level-design-by-ai-2oo6</guid>
      <description>&lt;p&gt;Hello, Dev. This is my first day here. &lt;strong&gt;Hello world!!!&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;I have a cool day job, and hacking by night.&lt;br&gt;
I am tired of seeing no procedural level design solution.&lt;/p&gt;

&lt;p&gt;And so, I made my own solution. (&lt;em&gt;for indie devs&lt;/em&gt;)&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F3xutqq037qo6cx76nehl.gif" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F3xutqq037qo6cx76nehl.gif" alt="Topdown indoors GIF 1" width="800" height="496"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://github.com/Lywald/2D-level-genie/tree/main" rel="noopener noreferrer"&gt;https://github.com/Lywald/2D-level-genie/tree/main&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Using &lt;strong&gt;Nano Banana API key&lt;/strong&gt;, I built a python app which generates/outpaint/inpaint.&lt;/p&gt;

&lt;p&gt;Better than that, you can create a "Indoor" layer to generate the insides of a house or apartments. &lt;em&gt;Every house is automatically inferred&lt;/em&gt; and furnished, by Nano Banana. (I admit it is pretty early bird and WIP, but it works)&lt;/p&gt;

&lt;p&gt;It is not much, but it is something.&lt;/p&gt;

&lt;p&gt;I am used to nobody liking my project on reddit.&lt;br&gt;
So I was hoping people here will be less anti-AI. I love AI!!&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fdoxeacjv13see0acu6bf.gif" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fdoxeacjv13see0acu6bf.gif" alt="Topdown outpainting GIF 1" width="800" height="430"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;I'm sorry if I'm not very talkative and because I am very shy. &lt;/p&gt;

&lt;p&gt;Hopefully, you will enjoy this project. 100% FOSS&lt;/p&gt;

&lt;p&gt;&lt;a href="https://github.com/Lywald/2D-level-genie/tree/main" rel="noopener noreferrer"&gt;https://github.com/Lywald/2D-level-genie/tree/main&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;TODO list SOON: &lt;br&gt;
walkable/navigation mask, to constrain the player to the level.&lt;br&gt;
Give me a star  if you want to motivate me to work on this!!!&lt;/p&gt;

&lt;p&gt;Thank you,&lt;br&gt;
Igor&lt;/p&gt;

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      <category>ai</category>
      <category>nanobanana</category>
      <category>gamedev</category>
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