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    <title>DEV Community: pongtse822-rgb</title>
    <description>The latest articles on DEV Community by pongtse822-rgb (@pongtse822rgb).</description>
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    <item>
      <title>I Built a Black Hole Universe Simulator (Open Source, Seeking Collaborators)#python #opensource #physics #showdev</title>
      <dc:creator>pongtse822-rgb</dc:creator>
      <pubDate>Mon, 09 Feb 2026 08:46:37 +0000</pubDate>
      <link>https://dev.to/pongtse822rgb/i-built-a-black-hole-universe-simulator-open-source-seeking-collaboratorspython-opensource-c96</link>
      <guid>https://dev.to/pongtse822rgb/i-built-a-black-hole-universe-simulator-open-source-seeking-collaboratorspython-opensource-c96</guid>
      <description>&lt;h2&gt;
  
  
  TL;DR
&lt;/h2&gt;

&lt;p&gt;I built a 2D N-body physics simulator to test if a universe could exist &lt;br&gt;
inside a black hole. It works, but needs GPU power. MIT-licensed, seeking &lt;br&gt;
collaborators.&lt;/p&gt;

&lt;p&gt;🔗 &lt;a href="https://github.com/pongtse822-rgb/V6-Black-Hole-Universe" rel="noopener noreferrer"&gt;GitHub&lt;/a&gt; &lt;/p&gt;




&lt;h2&gt;
  
  
  The Idea
&lt;/h2&gt;

&lt;p&gt;What if our observable universe is actually &lt;em&gt;inside&lt;/em&gt; a black hole's event &lt;br&gt;
horizon? It sounds crazy, but some physicists have seriously proposed this &lt;br&gt;
("Black Hole Cosmology").&lt;/p&gt;

&lt;p&gt;I decided to simulate it.&lt;/p&gt;

&lt;h2&gt;
  
  
  What It Does
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;Simulates N-body gravity within a spherical "membrane" (event horizon)&lt;/li&gt;
&lt;li&gt;Models tidal forces near the boundary&lt;/li&gt;
&lt;li&gt;Tracks atmospheric evolution on planets (O₂/N₂ generation)&lt;/li&gt;
&lt;li&gt;Uses mass injection as a dark energy analog&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Results So Far
&lt;/h2&gt;

&lt;p&gt;After 2000 epochs with 1000 bodies:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;2.7% became "Gaia worlds"&lt;/strong&gt; (breathable atmospheres)&lt;/li&gt;
&lt;li&gt;System shows Hubble-like expansion&lt;/li&gt;
&lt;li&gt;Mass conservation: 99.94% ✓&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  The Problem
&lt;/h2&gt;

&lt;p&gt;I've hit my resource limits. The code is pure Python with O(N²) gravity &lt;br&gt;
calculations. To go further needs:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;GPU acceleration&lt;/li&gt;
&lt;li&gt;3D implementation
&lt;/li&gt;
&lt;li&gt;Access to HPC cluster&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Why I'm Sharing This
&lt;/h2&gt;

&lt;p&gt;The code is &lt;strong&gt;MIT-licensed&lt;/strong&gt;. I'm not looking for authorship or citations - &lt;br&gt;
just hoping someone with better resources might find this useful as a &lt;br&gt;
starting point.&lt;/p&gt;

&lt;p&gt;If you have:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Access to GPU/HPC resources&lt;/li&gt;
&lt;li&gt;Interest in computational astrophysics&lt;/li&gt;
&lt;li&gt;Ideas for extending this&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Feel free to fork and run with it! I'm happy to answer questions about the &lt;br&gt;
implementation.&lt;/p&gt;

&lt;h2&gt;
  
  
  Tech Stack
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;Pure Python (no NumPy/SciPy)&lt;/li&gt;
&lt;li&gt;~500 lines of physics code&lt;/li&gt;
&lt;li&gt;Runs on Google Colab (free tier)&lt;/li&gt;
&lt;li&gt;Well-documented with verification suite&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Links
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;📂 &lt;a href="https://github.com/pongtse822-rgb/V6-Black-Hole-Universe" rel="noopener noreferrer"&gt;GitHub Repo&lt;/a&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Questions I'd Love Feedback On
&lt;/h2&gt;

&lt;ol&gt;
&lt;li&gt;Are the physics assumptions reasonable?&lt;/li&gt;
&lt;li&gt;How would you optimize the gravity calculation?&lt;/li&gt;
&lt;li&gt;Is this worth pursuing in 3D?&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;Thanks for reading! 🌌&lt;/p&gt;




&lt;p&gt;&lt;em&gt;Cross-posted to seek collaborators. Not spam, genuinely looking for &lt;br&gt;
continuation of this research.&lt;/em&gt;&lt;/p&gt;

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      <category>opensource</category>
      <category>python</category>
      <category>science</category>
      <category>showdev</category>
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