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    <title>DEV Community: Fatima 🥽</title>
    <description>The latest articles on DEV Community by Fatima 🥽 (@powerpufftechie).</description>
    <link>https://dev.to/powerpufftechie</link>
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      <title>DEV Community: Fatima 🥽</title>
      <link>https://dev.to/powerpufftechie</link>
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      <title>VR for Good</title>
      <dc:creator>Fatima 🥽</dc:creator>
      <pubDate>Mon, 15 Mar 2021 04:18:29 +0000</pubDate>
      <link>https://dev.to/powerpufftechie/vr-for-good-4elk</link>
      <guid>https://dev.to/powerpufftechie/vr-for-good-4elk</guid>
      <description>&lt;p&gt;Classroom and e-learning type of training are mostly used on a wide scale that include opportunities for discussion, role-play and raising hands. However, classroom-based training is slowly getting less popular due to remote work and e-learning or on demand learning, tough can be accessed everywhere, but it can sometimes be less inspiring, and employees may exhibit lack of focus and a tick box attitude.&lt;br&gt;
Being open to diversity and inclusion is not something to learn. It is something you “feel,” So how do you get people to understand that feeling? Virtual Reality. &lt;/p&gt;

&lt;p&gt;Study conducted in University of Maryland found that users remember information better if it is represented in VR rather than on Computer screen. One of the main reasons for this is a well form VR learning module simulates a real-life scenario than e-learning or class-room training. But also knowing when to use VR learning modules and when not to is equally important. As poorly designed learning modules with this immerging technology could lead to sabotaging results. We should keep in mind the strengths of VR and deploy it strategically to achieve learning objectives. &lt;/p&gt;

&lt;p&gt;Diversity and Inclusion: Both D&amp;amp;I not only contribute to the ethical objectives of the corporation but also business objectives where we have witnessed an increase in sales, profits, and market share. Corporates nowadays are all about culture shift and change, it requires a lot of effort to change culturally wired mindset and to challenge the status quo. Employees must understand by stepping into other shoes to show compassion, empathy and allyship. &lt;/p&gt;

&lt;p&gt;Professor Jeremy Beilinson from Stanford have highlighted the role of virtual reality in the reduction of racist bias and the promotion of prosocial behavior. They have described virtual reality (VR) as the ultimate empathic medium which allows its users to walk a mile in another’s shoes and open the doors of perception. Jeremy Beilinson collaborated with Zucker School of Medicine and Northwell Health and piloted a 20 min virtual reality (VR) racism experience wherein participants experience racism from the viewpoint of Michael Sterling, a Black male, at 3 different time points in his life: at age 7, sitting on the floor playing with blocks and being unfairly disciplined by a teacher and taunted by children; at age 15, kneeling on the ground while experiencing an intense interaction with aggressive police; at age 30, being ignored and dismissed during a professional interaction surrounding a job interview, and then sharing a big moment with a romantic partner while listening to a voicemail from the interviewer explaining, “You aren’t a good cultural fit for the organization” &lt;/p&gt;

&lt;p&gt;76 participants completed a post workshop survey with insights below. &lt;/p&gt;

&lt;p&gt;90.8% reported feeling engaged in the VR experience.  &lt;/p&gt;

&lt;p&gt;94.7% agreed that VR was an effective tool for enhancing empathy. &lt;/p&gt;

&lt;p&gt;85.5% agreed that the session enhanced their own empathy for racial minorities. &lt;/p&gt;

&lt;p&gt;67.1% mentioned that their approach to communication would change.  &lt;/p&gt;

&lt;p&gt;A Sandford –developed VR experience called ‘Become Homeless’ in 2D (desktop) and 3D(headset) was given to 560 people aged 15 to 88 from at least 8 ethnic backgrounds. Participants were guided through interactive narration in which they lose their job and would have to sell their belongings to pay the rent. In the end they are evicted seeking shelter on a public bus while desperately trying to save their remaining belongings from being stolen. Afte the VR Experience participants were asked to sign a petition for affordable housing. It was found that those who went through VR experience were 20% more than those who did not go through VR experience. With this we can say that VR is capable of not only creating empathy but also encouraging people to act.  &lt;/p&gt;

&lt;p&gt;VR in D&amp;amp;I can be used in multiple scenarios to not only to tackle unconscious bias relating to race but also personality type, sexual orientation, disability, pregnancy etc. &lt;/p&gt;

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      <title>A VR headset changed my life</title>
      <dc:creator>Fatima 🥽</dc:creator>
      <pubDate>Sun, 14 Mar 2021 02:15:06 +0000</pubDate>
      <link>https://dev.to/powerpufftechie/a-vr-headset-changed-my-life-182n</link>
      <guid>https://dev.to/powerpufftechie/a-vr-headset-changed-my-life-182n</guid>
      <description>&lt;p&gt;It was March 2020, and we were asked to work from home. First two months were immensely boring as I didn't have any social life and world was at standstill. Until one day I finally got my Oculus   headset after 2 months of wait. I installed the trending Apps like Beat Saber, Rec Room, Super-Hot. &lt;br&gt;
Wearing VR headset took me into a different world, it felt like I am inside a video game and it's not necessary for me to win but to enjoy the immersive experience.&lt;br&gt;
Well not completely immersive as I still saw pixels and blur images, sometimes I was stuck and world around me was literally revolving.&lt;/p&gt;

&lt;p&gt;I tried making pottery, solving puzzles, mediating, and attending virtual meetups.&lt;br&gt;
I did things that I wouldn't have otherwise if it weren't for my VR headset.&lt;/p&gt;

&lt;p&gt;I was a person that hardly ever goes to gym regularly, but with VR I was able to do a fun cardio workout using Supernatural. I am addicted to the level of endorphins I get with VR exercise experience.&lt;/p&gt;

&lt;p&gt;In 6 months, a VR headset changed my life and my habits. I felt sense of accomplishment to try out things I always wanted to but never did due to my introvert nature or for useless excuses.&lt;/p&gt;

&lt;p&gt;During my discovery phase I met nice people in apps like  &lt;a href="https://altvr.com/"&gt;https://altvr.com/&lt;/a&gt; who guided me how to use the App and make most use of it. Some of them also showed me how with code and create my own virtual world with all music and jazz. &lt;/p&gt;

&lt;p&gt;Being a Product manager at heart I was very curious to know what a day in a life of a Product Manager would be for Mixed reality.&lt;br&gt;
This curiosity made me learn about this technology, understand the future scope and use cases.&lt;/p&gt;

&lt;p&gt;In upcoming articles I am going to share what I have learned so far in my journey of 60DayXRLearning. &lt;/p&gt;

&lt;p&gt;Stay tuned!&lt;/p&gt;

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