<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/">
  <channel>
    <title>DEV Community: Pravesh Kumar</title>
    <description>The latest articles on DEV Community by Pravesh Kumar (@pravesh_73).</description>
    <link>https://dev.to/pravesh_73</link>
    <image>
      <url>https://media2.dev.to/dynamic/image/width=90,height=90,fit=cover,gravity=auto,format=auto/https:%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F4166519%2F50efb8ce-0ae3-4fe1-96ea-ee89a186b5c2.jpeg</url>
      <title>DEV Community: Pravesh Kumar</title>
      <link>https://dev.to/pravesh_73</link>
    </image>
    <atom:link rel="self" type="application/rss+xml" href="https://dev.to/feed/pravesh_73"/>
    <language>en</language>
    <item>
      <title>TouchGrass AI: An Open-Weight AI That Gets You Off the Screen</title>
      <dc:creator>Pravesh Kumar</dc:creator>
      <pubDate>Tue, 06 Oct 2026 16:59:23 +0000</pubDate>
      <link>https://dev.to/pravesh_73/touchgrass-ai-an-open-weight-ai-that-gets-you-off-the-screen-34l9</link>
      <guid>https://dev.to/pravesh_73/touchgrass-ai-an-open-weight-ai-that-gets-you-off-the-screen-34l9</guid>
      <description>&lt;p&gt;&lt;em&gt;This is a submission for the &lt;a href="https://dev.to/challenges/hacktoberfest-week1-2026-10-05"&gt;Hacktoberfest Open-Source AI Challenge Week 1: Touch Grass&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;TouchGrass AI: An Open-Weight AI That Gets You Off the Screen&lt;/strong&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  What I Built
&lt;/h2&gt;

&lt;p&gt;It is an offline-first outdoor quest companion designed to solve a simple problem:&lt;br&gt;
&lt;strong&gt;What if AI didn't keep us on the screen, but actually gave us a reason to leave it?&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Instead of using AI to generate another piece of content to consume, TouchGrass AI uses an open-weight AI model to generate short, personalized outdoor quests.&lt;/p&gt;

&lt;p&gt;Users chooses:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Activity type&lt;/li&gt;
&lt;li&gt;Difficulty&lt;/li&gt;
&lt;li&gt;Available time&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;The AI then generates a structured outdoor quest containing several real-world tasks.&lt;/p&gt;

&lt;h2&gt;
  
  
  Key Features
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;AI-generated outdoor quests&lt;/li&gt;
&lt;li&gt;Open-weight local AI inference&lt;/li&gt;
&lt;li&gt;Offline-first quest execution&lt;/li&gt;
&lt;li&gt;Optional photo evidence for tasks&lt;/li&gt;
&lt;li&gt;XP and streak-based gamification&lt;/li&gt;
&lt;li&gt;Safety-aware quest generation&lt;/li&gt;
&lt;li&gt;Local persistence using IndexedDB&lt;/li&gt;
&lt;li&gt;No cloud database or account required for the MVP&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Demo
&lt;/h2&gt;

&lt;p&gt;Live Deploy Link - &lt;a href="https://touch-grass-gilt.vercel.app/" rel="noopener noreferrer"&gt;https://touch-grass-gilt.vercel.app/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;The recommended demo flow is:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Open TouchGrass AI&lt;/li&gt;
&lt;li&gt;Select the quest preferences&lt;/li&gt;
&lt;li&gt;Generate an outdoor quest&lt;/li&gt;
&lt;li&gt;Save the quest&lt;/li&gt;
&lt;li&gt;Go outside&lt;/li&gt;
&lt;li&gt;Complete the tasks&lt;/li&gt;
&lt;li&gt;Add photo evidence where required&lt;/li&gt;
&lt;li&gt;Return and complete the quest&lt;/li&gt;
&lt;li&gt;Earn XP and continue the streak&lt;/li&gt;
&lt;/ol&gt;

&lt;h2&gt;
  
  
  Code
&lt;/h2&gt;

&lt;p&gt;GitHub Repo Link - &lt;a href="https://github.com/Pravesh165/TouchGrass-Challenge" rel="noopener noreferrer"&gt;https://github.com/Pravesh165/TouchGrass-Challenge&lt;/a&gt;&lt;br&gt;
This repository contains the complete source code, setup instructions, architecture details and documentation.&lt;/p&gt;

&lt;h2&gt;
  
  
  How I Built It
&lt;/h2&gt;

&lt;ol&gt;
&lt;li&gt;&lt;p&gt;TouchGrass AI is built around local open-weight AI inference using &lt;strong&gt;Ollama&lt;/strong&gt;.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;The current quest-generation model is:&lt;br&gt;
&lt;code&gt;qwen2.5-coder:7b&lt;/code&gt;&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;The application sends the user's quest preferences to a local Ollama instance and asks the model to return a structured JSON quest.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;The generated quest contains:&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;Quest title&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;Description&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;Duration&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;Difficulty&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;Outdoor tasks&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;Task instructions&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;Photo evidence requirements&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;AI is used when creating the experience, but once the quest is saved, the user can complete it without continuously relying on an internet connection.&lt;/p&gt;&lt;/li&gt;
&lt;/ol&gt;

&lt;h2&gt;
  
  
  Why Does Open Innovation Matter?
&lt;/h2&gt;

&lt;p&gt;Open innovation matters because an application like TouchGrass AI should not require sending every outdoor experience request to a closed AI service.&lt;/p&gt;

&lt;p&gt;Using an open-weight model with local inference gives the project several important advantages:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Privacy
Quest generation can happen locally instead of sending every request to a third-party AI provider.&lt;/li&gt;
&lt;li&gt;Offline Potential
The AI model can run locally, which fits naturally with the project's goal of reducing dependence on constant connectivity.&lt;/li&gt;
&lt;li&gt;Experimentation
Developers can change the model, prompts, safety rules, and generation pipeline without being locked into a single proprietary API.&lt;/li&gt;
&lt;li&gt;Ownership
The application can be built around an AI model that developers can inspect, run, modify, and integrate into their own workflows.&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;This is especially meaningful for TouchGrass AI because the entire idea is about reducing digital dependency.&lt;br&gt;
It would be ironic to build an application encouraging people to disconnect while making the application itself completely dependent on a remote closed API.&lt;/p&gt;

&lt;h2&gt;
  
  
  My Agent Session
&lt;/h2&gt;

&lt;p&gt;I used AI-assisted development while building the project, particularly Claude.&lt;/p&gt;

&lt;h2&gt;
  
  
  Prize Categories
&lt;/h2&gt;

&lt;p&gt;This project is submitted for the &lt;strong&gt;Hacktoberfest Open-Source AI Challenge Week 1: Touch Grass&lt;/strong&gt;.&lt;/p&gt;

&lt;p&gt;I am solo submitting this project.&lt;/p&gt;

</description>
      <category>devchallenge</category>
      <category>hf26challenge</category>
      <category>hacktoberfest</category>
      <category>ai</category>
    </item>
    <item>
      <title>A Newbie</title>
      <dc:creator>Pravesh Kumar</dc:creator>
      <pubDate>Tue, 06 Oct 2026 13:51:11 +0000</pubDate>
      <link>https://dev.to/pravesh_73/a-newbie-5a6d</link>
      <guid>https://dev.to/pravesh_73/a-newbie-5a6d</guid>
      <description>&lt;p&gt;Hello everyone, I am new to the community, happy to be the part of dev.&lt;/p&gt;

</description>
    </item>
  </channel>
</rss>
