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    <title>DEV Community: Possessed Player</title>
    <description>The latest articles on DEV Community by Possessed Player (@pssdplayer).</description>
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    <item>
      <title>GTA RP Nopixel Thermite Fast Click Bot</title>
      <dc:creator>Possessed Player</dc:creator>
      <pubDate>Sun, 19 Mar 2023 17:20:36 +0000</pubDate>
      <link>https://dev.to/pssdplayer/gta-rp-nopixel-thermite-fast-click-bot-3kgi</link>
      <guid>https://dev.to/pssdplayer/gta-rp-nopixel-thermite-fast-click-bot-3kgi</guid>
      <description>&lt;p&gt;If you've played GTA RP Nopixel, you know it has very challenging minigames, one of which is called "Thermite".&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fwekxg8mzvv82avz5kqk4.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fwekxg8mzvv82avz5kqk4.png" alt="Image description"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;In this minigame you've to memorize the pattern in 5 seconds only, after which you're asked to repeat it very quickly, and as you might imagine this is pretty challenging.&lt;/p&gt;

&lt;p&gt;But no worries, this is where my script comes to the rescue, all you've to do is press a hotkey to the record the pattern, then press another one to make the script repeat what it just recorded.&lt;/p&gt;

&lt;p&gt;Clone the Github repo &lt;a href="https://github.com/Possessed-Player/GTARPthermiteBot" rel="noopener noreferrer"&gt;here&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;Check out the bot video &lt;a href="https://youtu.be/rNOSrVSqzcE" rel="noopener noreferrer"&gt;here&lt;/a&gt;.&lt;/p&gt;

&lt;h2&gt;
  
  
  Code Explained
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;Line (12) record function&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight python"&gt;&lt;code&gt;&lt;span class="k"&gt;def&lt;/span&gt; &lt;span class="nf"&gt;record&lt;/span&gt;&lt;span class="p"&gt;():&lt;/span&gt;
    &lt;span class="n"&gt;img_bgr&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;pag&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;screenshot&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="n"&gt;img_bgr&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;np&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;array&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;img_bgr&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;img_rgb&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;img_bgr&lt;/span&gt;&lt;span class="p"&gt;[:,:,::&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;].&lt;/span&gt;&lt;span class="nf"&gt;copy&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="n"&gt;img_gray&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;cv&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;cvtColor&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;img_rgb&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;cv&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;COLOR_BGR2GRAY&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;template&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;cv&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;imread&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="sh"&gt;'&lt;/span&gt;&lt;span class="s"&gt;obj/&lt;/span&gt;&lt;span class="sh"&gt;'&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="n"&gt;WIMG&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="sh"&gt;'&lt;/span&gt;&lt;span class="s"&gt;.jpg&lt;/span&gt;&lt;span class="sh"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;h&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;template&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;shape&lt;/span&gt;&lt;span class="p"&gt;[::&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;

    &lt;span class="n"&gt;res&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;cv&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;matchTemplate&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;img_gray&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;template&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="n"&gt;cv&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;TM_SQDIFF_NORMED&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;mn&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="n"&gt;mx&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="n"&gt;mnLoc&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="n"&gt;mxLoc&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;cv&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;minMaxLoc&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;res&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This function is called when the user presses &lt;br&gt;
"CTRL + SHIFT + ALT + O"&lt;/p&gt;

&lt;p&gt;Which initiates the pattern recording process.&lt;/p&gt;

&lt;p&gt;It works by taking a screenshot of the whole screen using pyautogui.screenshot function, then looks for parts of the screen that looks exactly like a white square, by comparing a template image of the white square to the screenshot using opencv "cv.matchTemplate" function.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Line (23) record function cont.&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight python"&gt;&lt;code&gt;    &lt;span class="nf"&gt;print&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;mx&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;threshold&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mf"&gt;0.05&lt;/span&gt;
    &lt;span class="n"&gt;loc&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;np&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;where&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;res&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;=&lt;/span&gt; &lt;span class="n"&gt;threshold&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="n"&gt;points&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;
    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="n"&gt;pt&lt;/span&gt; &lt;span class="ow"&gt;in&lt;/span&gt; &lt;span class="nf"&gt;zip&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;loc&lt;/span&gt;&lt;span class="p"&gt;[::&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;]):&lt;/span&gt;
        &lt;span class="n"&gt;close&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="bp"&gt;False&lt;/span&gt;
        &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="n"&gt;p&lt;/span&gt; &lt;span class="ow"&gt;in&lt;/span&gt; &lt;span class="n"&gt;points&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="nf"&gt;abs&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;pt&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="n"&gt;p&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;])&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="mi"&gt;10&lt;/span&gt; &lt;span class="ow"&gt;and&lt;/span&gt; &lt;span class="nf"&gt;abs&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;pt&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="n"&gt;p&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;])&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="mi"&gt;10&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
                &lt;span class="n"&gt;close&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="bp"&gt;True&lt;/span&gt;
                &lt;span class="k"&gt;break&lt;/span&gt;

        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;close&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; 
            &lt;span class="k"&gt;continue&lt;/span&gt;
        &lt;span class="n"&gt;points&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;append&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;pt&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="n"&gt;cv&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;rectangle&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;img_rgb&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;pt&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;pt&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;pt&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="n"&gt;h&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="mi"&gt;255&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="k"&gt;global&lt;/span&gt; &lt;span class="n"&gt;Whites&lt;/span&gt;
    &lt;span class="n"&gt;Whites&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;points&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;In this part of the record function it looks for matches, and saves them in the global list "Whites", after processing them into a screen position tuples.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Line (43) go function&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight python"&gt;&lt;code&gt;&lt;span class="k"&gt;def&lt;/span&gt; &lt;span class="nf"&gt;go&lt;/span&gt;&lt;span class="p"&gt;():&lt;/span&gt;
    &lt;span class="k"&gt;global&lt;/span&gt; &lt;span class="n"&gt;Whites&lt;/span&gt;
    &lt;span class="nf"&gt;print&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;Whites&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="n"&gt;pt&lt;/span&gt; &lt;span class="ow"&gt;in&lt;/span&gt; &lt;span class="n"&gt;Whites&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
        &lt;span class="n"&gt;pag&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;click&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;pt&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="mi"&gt;30&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;pt&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="mi"&gt;30&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="nf"&gt;sleep&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mf"&gt;0.05&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This function is executed when the user presses&lt;br&gt;
"CTRL + SHIFT + ALT + P"&lt;/p&gt;

&lt;p&gt;It works by clicking on recorded screen locations, which are saved by the 'record' function.&lt;/p&gt;

&lt;p&gt;It goes over the global list "Whites", and clicks on each screen location, using pyautogui.click function.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight python"&gt;&lt;code&gt;&lt;span class="k"&gt;def&lt;/span&gt; &lt;span class="nf"&gt;kb_listener&lt;/span&gt;&lt;span class="p"&gt;():&lt;/span&gt;
    &lt;span class="k"&gt;def&lt;/span&gt; &lt;span class="nf"&gt;on_release&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;key&lt;/span&gt;&lt;span class="p"&gt;):&lt;/span&gt;
        &lt;span class="nf"&gt;print&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nf"&gt;str&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;key&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="nf"&gt;str&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;key&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="sh"&gt;"&lt;/span&gt;&lt;span class="s"&gt;&amp;lt;79&amp;gt;&lt;/span&gt;&lt;span class="sh"&gt;"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
            &lt;span class="nf"&gt;record&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
        &lt;span class="k"&gt;elif&lt;/span&gt; &lt;span class="nf"&gt;str&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;key&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="sh"&gt;"&lt;/span&gt;&lt;span class="s"&gt;&amp;lt;80&amp;gt;&lt;/span&gt;&lt;span class="sh"&gt;"&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
            &lt;span class="nf"&gt;go&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

    &lt;span class="k"&gt;with&lt;/span&gt; &lt;span class="nc"&gt;Listener&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;on_release&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="n"&gt;on_release&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="k"&gt;as&lt;/span&gt; &lt;span class="n"&gt;listener&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
        &lt;span class="n"&gt;listener&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;join&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This is our usual keyboard listener function, which executes 'record' and 'go' functions when the user presses the right combinations(Check pynput documentation for more info about this function).&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Line (62) script main code&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight python"&gt;&lt;code&gt;&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;__name__&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="sh"&gt;'&lt;/span&gt;&lt;span class="s"&gt;__main__&lt;/span&gt;&lt;span class="sh"&gt;'&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
    &lt;span class="n"&gt;WIMG&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;input&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="sh"&gt;"&lt;/span&gt;&lt;span class="s"&gt;Type 7 for 7x7, 8 for 8x8 then press Enter&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="sh"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="ow"&gt;not&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;WIMG&lt;/span&gt; &lt;span class="ow"&gt;in&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="sh"&gt;"&lt;/span&gt;&lt;span class="s"&gt;7&lt;/span&gt;&lt;span class="sh"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="sh"&gt;"&lt;/span&gt;&lt;span class="s"&gt;8&lt;/span&gt;&lt;span class="sh"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)):&lt;/span&gt;
        &lt;span class="nf"&gt;print&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="sh"&gt;"&lt;/span&gt;&lt;span class="s"&gt;Type either 7 or 8 to run this bot, Exiting...&lt;/span&gt;&lt;span class="sh"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="nf"&gt;quit&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

    &lt;span class="nf"&gt;print&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="sh"&gt;"&lt;/span&gt;&lt;span class="s"&gt;Running...&lt;/span&gt;&lt;span class="sh"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="k"&gt;while&lt;/span&gt; &lt;span class="bp"&gt;True&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
        &lt;span class="nf"&gt;kb_listener&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This part is responsible of running the whole script and loads the global variable 'WIMG', which a selector for the minigame square size, 7x7 and 8x8 are supported.&lt;/p&gt;

&lt;p&gt;Thanks for reading.&lt;/p&gt;

</description>
      <category>python</category>
      <category>bot</category>
      <category>gta</category>
      <category>computervision</category>
    </item>
    <item>
      <title>GoodGame Empire Auto-Attack Bot</title>
      <dc:creator>Possessed Player</dc:creator>
      <pubDate>Mon, 06 Mar 2023 19:57:49 +0000</pubDate>
      <link>https://dev.to/pssdplayer/goodgame-empire-auto-attack-bot-5g3g</link>
      <guid>https://dev.to/pssdplayer/goodgame-empire-auto-attack-bot-5g3g</guid>
      <description>&lt;h2&gt;
  
  
  Hi there,
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;Check out the bot video to understand how this bot works &lt;a href="https://youtu.be/hzsmYM8ikW0"&gt;link here&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;To follow this guide please clone the project&lt;/strong&gt; &lt;a href="https://github.com/Possessed-Player/GoodGameEmpireBot"&gt;from here&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;All code from line 113 to 613 is related to the GUI(read on your own risk as it will not be explained here in this guide).&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;This guide will go through lines from 615 to 1015.&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;&lt;u&gt;In line 615&lt;/u&gt;&lt;/strong&gt;, you can see the function "run" contains a couple of function definitions which act as "helper" functions to aid in the cumbersome bot work, for example:&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;(Line 616)&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight python"&gt;&lt;code&gt;       &lt;span class="k"&gt;def&lt;/span&gt; &lt;span class="nf"&gt;find_object&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nb"&gt;file&lt;/span&gt;&lt;span class="p"&gt;):&lt;/span&gt;
            &lt;span class="n"&gt;img&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;pag&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;screenshot&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
            &lt;span class="n"&gt;img&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;img&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;convert&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;'RGB'&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="n"&gt;img&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;np&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;array&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;img&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="n"&gt;img_rgb&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;img&lt;/span&gt;&lt;span class="p"&gt;[:,&lt;/span&gt; &lt;span class="p"&gt;:,&lt;/span&gt; &lt;span class="p"&gt;::&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;].&lt;/span&gt;&lt;span class="n"&gt;copy&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
            &lt;span class="n"&gt;img_gray&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;cv&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;cvtColor&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;img_rgb&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;cv&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;COLOR_BGR2GRAY&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="n"&gt;template&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;cv&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;imread&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"objects/"&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="nb"&gt;file&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="n"&gt;w&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;h&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;template&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;shape&lt;/span&gt;&lt;span class="p"&gt;[::&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;

            &lt;span class="n"&gt;res&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;cv&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;matchTemplate&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;img_gray&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="n"&gt;template&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="n"&gt;cv&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;TM_SQDIFF_NORMED&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="n"&gt;mn&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="n"&gt;_&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="n"&gt;mnLoc&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="n"&gt;_&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;cv&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;minMaxLoc&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;res&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

            &lt;span class="k"&gt;print&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nb"&gt;file&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s"&gt;"-&amp;gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;mn&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;mn&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="mf"&gt;0.007&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
                &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;mnLoc&lt;/span&gt;
            &lt;span class="k"&gt;else&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
                &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="bp"&gt;False&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;The 'find_object' function, takes a screenshot of the game and tries to find an image "file" inside that screenshot, the use of this function is to locate game objects inside the game screen.&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Functions from 616 to 700, are all "helper" functions, most of the them use the library pyautogui which is shorted to "pag" in the code, pyautogui provides functions that move the mouse and type using the keyboard(read pyautogui docs to understand how these functions work).&lt;/p&gt;

&lt;p&gt;Function from 700 to 930, are all "task" functions, it uses a mix of pyautogui functions and "helper" functions to do an in-game task(will be explained below).&lt;/p&gt;

&lt;p&gt;We then move on to pre-loop initialization:&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;(Line 931)&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight python"&gt;&lt;code&gt;        &lt;span class="n"&gt;castle&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;
        &lt;span class="nb"&gt;max&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;4&lt;/span&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="mi"&gt;10&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="n"&gt;cur_task&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;
        &lt;span class="n"&gt;tasks&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="mi"&gt;0&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;lambda&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;selector&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt;
            &lt;span class="mi"&gt;1&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;lambda&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;enter_target_info&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ALL&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;][&lt;/span&gt;&lt;span class="s"&gt;"C"&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="nb"&gt;str&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;castle&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="s"&gt;"_x"&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt; &lt;span class="n"&gt;ALL&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;][&lt;/span&gt;&lt;span class="s"&gt;"C"&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="nb"&gt;str&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;castle&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="s"&gt;"_y"&lt;/span&gt;&lt;span class="p"&gt;]),&lt;/span&gt;
            &lt;span class="mi"&gt;2&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;lambda&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;open_attackWin&lt;/span&gt;&lt;span class="p"&gt;(),&lt;/span&gt;
            &lt;span class="mi"&gt;3&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;lambda&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;select_preset&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nb"&gt;int&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ALL&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;][&lt;/span&gt;&lt;span class="s"&gt;'Slot'&lt;/span&gt;&lt;span class="p"&gt;])),&lt;/span&gt;
            &lt;span class="mi"&gt;4&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;lambda&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;apply_preset&lt;/span&gt;&lt;span class="p"&gt;(),&lt;/span&gt;
            &lt;span class="mi"&gt;5&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;lambda&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;attack&lt;/span&gt;&lt;span class="p"&gt;(),&lt;/span&gt;
            &lt;span class="mi"&gt;6&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;lambda&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;select_speedup&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Here, variable "castle" is the castle number to start with(from the 10 recorded castles in the GUI).&lt;/p&gt;

&lt;p&gt;"max" is the maximum number of castles to use.&lt;/p&gt;

&lt;p&gt;"cur_task" is an index variable to keep track of the current running task.&lt;/p&gt;

&lt;p&gt;"tasks" is a dictionary of in-game tasks that should be done in sequence to get a successful castle attack.&lt;/p&gt;

&lt;h2&gt;
  
  
  TASK 0 - selector(i) function
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;(Line 895)&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight python"&gt;&lt;code&gt;        &lt;span class="k"&gt;def&lt;/span&gt; &lt;span class="nf"&gt;selector&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;):&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt; &lt;span class="ow"&gt;and&lt;/span&gt; &lt;span class="ow"&gt;not&lt;/span&gt; &lt;span class="bp"&gt;self&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;firstRotation&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
                &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;extinguish&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ALL&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;][&lt;/span&gt;&lt;span class="s"&gt;"C"&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="nb"&gt;str&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;castle&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="s"&gt;"_x"&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt; &lt;span class="n"&gt;ALL&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;][&lt;/span&gt;&lt;span class="s"&gt;"C"&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="nb"&gt;str&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;castle&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="s"&gt;"_y"&lt;/span&gt;&lt;span class="p"&gt;])&lt;/span&gt;
            &lt;span class="k"&gt;elif&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;=&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt; &lt;span class="ow"&gt;and&lt;/span&gt; &lt;span class="ow"&gt;not&lt;/span&gt; &lt;span class="bp"&gt;self&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;firstRotation&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
                &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;waitFor_reappear&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;ALL&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;][&lt;/span&gt;&lt;span class="s"&gt;"C"&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="nb"&gt;str&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;castle&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="s"&gt;"_x"&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt; &lt;span class="n"&gt;ALL&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;][&lt;/span&gt;&lt;span class="s"&gt;"C"&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="nb"&gt;str&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;castle&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="s"&gt;"_y"&lt;/span&gt;&lt;span class="p"&gt;])&lt;/span&gt;
            &lt;span class="k"&gt;else&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
                &lt;span class="n"&gt;sleep&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;5&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
                &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="bp"&gt;True&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This task job is to extinguish attacked castle when possible, if not it will wait for the castle to reappear, this task is called first although it's not actually used until the bot is done attacking, it works because it doesn't execute one of the two functions in the first rotation.&lt;/p&gt;

&lt;h2&gt;
  
  
  TASK 1 - enter_target_info(a, b) function
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;(Line 659)&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight python"&gt;&lt;code&gt;        &lt;span class="k"&gt;def&lt;/span&gt; &lt;span class="nf"&gt;enter_target_info&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;x&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;y&lt;/span&gt;&lt;span class="p"&gt;):&lt;/span&gt;
            &lt;span class="n"&gt;press&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"tab"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="n"&gt;pag&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;write&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;x&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="n"&gt;press&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"tab"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="n"&gt;pag&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;write&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;y&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="n"&gt;press&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"enter"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="n"&gt;sleep&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mf"&gt;0.5&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="n"&gt;press&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"tab"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="n"&gt;pag&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;write&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;x&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="n"&gt;press&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"tab"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="n"&gt;pag&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;write&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;y&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="n"&gt;press&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"enter"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="n"&gt;sleep&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;findClick_object&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"target.bmp"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="bp"&gt;False&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="bp"&gt;False&lt;/span&gt;

            &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;repeat&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;lambda&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;find_object&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"success_targselect.bmp"&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="bp"&gt;True&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This one is responsible of entering castle coordinates, using pyautogui, pynput.&lt;/p&gt;

&lt;p&gt;Then clicks on the 'target.bmp' object, to open the attack dialog.&lt;/p&gt;

&lt;p&gt;It also checks whether the attack dialog is open or not, and returns that as a bool.&lt;/p&gt;

&lt;h2&gt;
  
  
  TASK 2 - open_attackWin() function
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;(Line 904)&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight python"&gt;&lt;code&gt;        &lt;span class="k"&gt;def&lt;/span&gt; &lt;span class="nf"&gt;open_attackWin&lt;/span&gt;&lt;span class="p"&gt;():&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;findClick_object&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"confirm.bmp"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="bp"&gt;False&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="bp"&gt;False&lt;/span&gt;

            &lt;span class="n"&gt;sleep&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

            &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;repeat&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;lambda&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;find_object&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"use_preset.bmp"&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="bp"&gt;True&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This task clicks on confirm button on the attack dialog, in order to open the attack setup window.&lt;/p&gt;

&lt;p&gt;It then checks whether the attack setup window is open or not, and returns that as a bool.&lt;/p&gt;

&lt;h2&gt;
  
  
  TASK 3 - select_preset(i) function
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;(Line 685)&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight python"&gt;&lt;code&gt;        &lt;span class="k"&gt;def&lt;/span&gt; &lt;span class="nf"&gt;select_preset&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;):&lt;/span&gt;
            &lt;span class="n"&gt;cords&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;find_object&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"drop_preset.bmp"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;cords&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="bp"&gt;False&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="bp"&gt;False&lt;/span&gt;

            &lt;span class="n"&gt;click&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;cords&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="mi"&gt;50&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;cords&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="mi"&gt;60&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="n"&gt;sleep&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="bp"&gt;self&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;checkBox&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;isChecked&lt;/span&gt;&lt;span class="p"&gt;():&lt;/span&gt;
                &lt;span class="n"&gt;pag&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;move&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nb"&gt;int&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;22&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="mf"&gt;1.25&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt;
            &lt;span class="k"&gt;else&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
                &lt;span class="n"&gt;pag&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;move&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;22&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt;
            &lt;span class="n"&gt;sleep&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mf"&gt;0.25&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="n"&gt;pag&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;click&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

            &lt;span class="bp"&gt;self&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;preset_ready&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="bp"&gt;True&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Selects the preset number 'i' in the presets drop menu.&lt;/p&gt;

&lt;h2&gt;
  
  
  TASK 4 - apply_preset() function
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;(Line 912)&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight python"&gt;&lt;code&gt;        &lt;span class="k"&gt;def&lt;/span&gt; &lt;span class="nf"&gt;apply_preset&lt;/span&gt;&lt;span class="p"&gt;():&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;findClick_object&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"use_preset.bmp"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;x&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="mi"&gt;10&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;y&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="mi"&gt;5&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="bp"&gt;False&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="bp"&gt;False&lt;/span&gt;

            &lt;span class="n"&gt;sleep&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

            &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;repeat&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;lambda&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;find_object&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"failed_preset_use.bmp"&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="bp"&gt;False&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This task only job is to click the blue button to apply the preset, then check if the preset was applies and returns that as a bool.&lt;/p&gt;

&lt;h2&gt;
  
  
  TASK 5 - attack() function
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;(Line 919)&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight python"&gt;&lt;code&gt;        &lt;span class="k"&gt;def&lt;/span&gt; &lt;span class="nf"&gt;attack&lt;/span&gt;&lt;span class="p"&gt;():&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;findClick_object&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"start_attack.bmp"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;x&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="mi"&gt;50&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;y&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="mi"&gt;10&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="bp"&gt;False&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="bp"&gt;False&lt;/span&gt;

            &lt;span class="n"&gt;sleep&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

            &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;repeat&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;lambda&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;find_object&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"success_attack.bmp"&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="bp"&gt;True&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Again a simple task, goal is to click attack button then check if the last confirmation window is visible and returns that as a bool.&lt;/p&gt;

&lt;h2&gt;
  
  
  TASK 6 - select_speedup(i) function
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;(Line 876)&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight python"&gt;&lt;code&gt;        &lt;span class="k"&gt;def&lt;/span&gt; &lt;span class="nf"&gt;select_speedup&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;):&lt;/span&gt;
            &lt;span class="n"&gt;cords&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;find_object&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"confirm3.bmp"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;cords&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="bp"&gt;False&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="bp"&gt;False&lt;/span&gt;

            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;i&lt;/span&gt; &lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
                &lt;span class="n"&gt;click&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;cords&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="mi"&gt;300&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;cords&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="mi"&gt;200&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
            &lt;span class="k"&gt;else&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
                &lt;span class="n"&gt;click&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;cords&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="mi"&gt;100&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;cords&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="mi"&gt;200&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

            &lt;span class="n"&gt;sleep&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mf"&gt;0.5&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

            &lt;span class="n"&gt;click&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;cords&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt; &lt;span class="n"&gt;cords&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;])&lt;/span&gt;

            &lt;span class="n"&gt;sleep&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

            &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;repeat&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;lambda&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;find_object&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"success_attack.bmp"&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt; &lt;span class="bp"&gt;False&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This task job is to select the appropriate attack speed, then clicks on the 'confirm' button, then it checks if the attack was executed and returns that as a bool.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;These are all the main bot tasks, which are controlled by the main bot loop&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Moving forward to the main bot loop:&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;(Line 963)&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight python"&gt;&lt;code&gt;        &lt;span class="k"&gt;while&lt;/span&gt; &lt;span class="bp"&gt;self&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;on&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;next_task&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;!=&lt;/span&gt; &lt;span class="bp"&gt;False&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
                &lt;span class="c1"&gt;#fcounter = 0
&lt;/span&gt;                &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;cur_task&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nb"&gt;len&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;tasks&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;):&lt;/span&gt;
                    &lt;span class="n"&gt;cur_task&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;

                    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;castle&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="nb"&gt;max&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
                        &lt;span class="bp"&gt;self&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;firstRotation&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="bp"&gt;False&lt;/span&gt;
                        &lt;span class="n"&gt;castle&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;
                    &lt;span class="k"&gt;else&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
                        &lt;span class="n"&gt;castle&lt;/span&gt; &lt;span class="o"&gt;+=&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;

                &lt;span class="k"&gt;else&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
                    &lt;span class="n"&gt;cur_task&lt;/span&gt; &lt;span class="o"&gt;+=&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;
            &lt;span class="k"&gt;else&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
                &lt;span class="n"&gt;boxCheck&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;"if next_task() != False:" line runs the next and checks if it was successful or not by checking the return boolean, and only moves to the next task if the task was done successfully.&lt;/p&gt;

&lt;p&gt;The "boxCheck" function, as the name suggests it checks if there is a game dialog blocking bot interactions with the game, and removes the dialog if found.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;(Line 994)&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight python"&gt;&lt;code&gt;    &lt;span class="k"&gt;def&lt;/span&gt; &lt;span class="nf"&gt;kb_listener&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="bp"&gt;self&lt;/span&gt;&lt;span class="p"&gt;):&lt;/span&gt;
        &lt;span class="k"&gt;def&lt;/span&gt; &lt;span class="nf"&gt;on_release&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;key&lt;/span&gt;&lt;span class="p"&gt;):&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;key&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="n"&gt;Key&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;esc&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
                &lt;span class="bp"&gt;self&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;on&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="bp"&gt;False&lt;/span&gt;
                &lt;span class="bp"&gt;self&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;statusbar&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;showMessage&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;"Stopping..."&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
                &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="bp"&gt;False&lt;/span&gt;


        &lt;span class="k"&gt;with&lt;/span&gt; &lt;span class="n"&gt;Listener&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;on_release&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="n"&gt;on_release&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="k"&gt;as&lt;/span&gt; &lt;span class="n"&gt;listener&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
            &lt;span class="n"&gt;listener&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;join&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This part is responsible of stopping the bot using a keyboard shortcut.&lt;/p&gt;

&lt;p&gt;This function 'kb_listener' defines a key stroke listener, while the bot is running, once a key is released the function 'on_release(key)' is called with the released key "key".&lt;/p&gt;

&lt;p&gt;The first line in that function checks "if key == Key.esc:", which states that it will only execute the if bracket if the released key was "escape or esc".&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Check pynput library for more info about this listener.&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;u&gt;&lt;strong&gt;Wrapping up:&lt;/strong&gt;&lt;/u&gt;&lt;/p&gt;

&lt;p&gt;The bot was developed in a sequence/tasks logic because the game is played by doing multiple dialogs after each other, so each task depends on the task before it to be done before it can be started.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;&lt;u&gt;I developed this bot a long time ago, here are some must-read reflections:&lt;/u&gt;&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;The GUI code shouldn't be in the same module as the bot script.&lt;/li&gt;
&lt;li&gt;Helper functions shouldn't all be included in the main bot function.&lt;/li&gt;
&lt;li&gt;The bot loop should be in a function of it's own.&lt;/li&gt;
&lt;li&gt;The bot needs a safe fail method, in-case it gets stuck in one of the tasks.&lt;/li&gt;
&lt;/ul&gt;

</description>
      <category>python</category>
      <category>computervision</category>
      <category>opencv</category>
      <category>script</category>
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