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    <title>DEV Community: QuilleTech</title>
    <description>The latest articles on DEV Community by QuilleTech (@quilletech_151be9ba7501cf).</description>
    <link>https://dev.to/quilletech_151be9ba7501cf</link>
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      <title>DEV Community: QuilleTech</title>
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      <title>I built a free browser football game where you're the sporting director, not the manager</title>
      <dc:creator>QuilleTech</dc:creator>
      <pubDate>Tue, 06 Oct 2026 10:45:32 +0000</pubDate>
      <link>https://dev.to/quilletech_151be9ba7501cf/i-built-a-free-browser-football-game-where-youre-the-sporting-director-not-the-manager-11jn</link>
      <guid>https://dev.to/quilletech_151be9ba7501cf/i-built-a-free-browser-football-game-where-youre-the-sporting-director-not-the-manager-11jn</guid>
      <description>&lt;p&gt;I'm a solo developer from France, and I've always found that football management games make you the coach. I wanted to play the person around the pitch: the sporting director who deals with the coach, the chairman, the press and the agents.&lt;/p&gt;

&lt;p&gt;So I built Shadow Director: a free game that runs in your browser, with no account and no download.&lt;/p&gt;

&lt;h2&gt;
  
  
  What the game is
&lt;/h2&gt;

&lt;p&gt;You answer texts and emails (the chairman freezes your budget, the coach wants a striker, a journalist asks if your star is for sale), manage a small staff and an academy, and try to climb from assistant director to club chairman. There are four divisions and 80 clubs. There are no match-by-match tactics: it's all about decisions and their consequences.&lt;/p&gt;

&lt;h2&gt;
  
  
  How it's built
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;Frontend: React and Vite, styled with Tailwind&lt;/li&gt;
&lt;li&gt;Saves: local in the browser, with optional cloud save through a Google account (Supabase)&lt;/li&gt;
&lt;li&gt;Hosting: Vercel&lt;/li&gt;
&lt;li&gt;The game is available in French and English&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  What I learned
&lt;/h2&gt;

&lt;p&gt;Building a game made of conversations is more about writing and balancing than about code. Every message has several possible answers, and I try to make sure no answer is "obviously right".&lt;/p&gt;

&lt;h2&gt;
  
  
  Try it
&lt;/h2&gt;

&lt;p&gt;It's free here: &lt;a href="https://shadow-director.com/en" rel="noopener noreferrer"&gt;https://shadow-director.com/en&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;It's still early, so I'd really like honest feedback: what's missing, what's boring, and what would make you play another season?&lt;br&gt;
&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2Fduog7fi7dcflepne8laz.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2Fduog7fi7dcflepne8laz.png" alt=" " width="800" height="450"&gt;&lt;/a&gt;&lt;/p&gt;

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      <category>frontend</category>
      <category>gamedev</category>
      <category>showdev</category>
      <category>webdev</category>
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