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    <title>DEV Community: Priyanshu Sarkar</title>
    <description>The latest articles on DEV Community by Priyanshu Sarkar (@ragebyteb2r).</description>
    <link>https://dev.to/ragebyteb2r</link>
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      <title>DEV Community: Priyanshu Sarkar</title>
      <link>https://dev.to/ragebyteb2r</link>
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      <title>Touch Grass</title>
      <dc:creator>Priyanshu Sarkar</dc:creator>
      <pubDate>Sun, 11 Oct 2026 18:03:41 +0000</pubDate>
      <link>https://dev.to/ragebyteb2r/touch-grass-3fc7</link>
      <guid>https://dev.to/ragebyteb2r/touch-grass-3fc7</guid>
      <description>&lt;p&gt;&lt;em&gt;This is a submission for the &lt;a href="https://dev.to/challenges/hacktoberfest-week1-2026-10-05"&gt;Hacktoberfest Open-Source AI Challenge Week 1: Touch Grass&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  What I Built
&lt;/h2&gt;

&lt;p&gt;I built &lt;strong&gt;TouchGrass&lt;/strong&gt;, an open-source AI-powered outdoor activity planner designed to help people spend less time on screens and more time exploring the real world.&lt;/p&gt;

&lt;p&gt;It helps users discover outdoor places, generate activity plans, take on outdoor quests, and track their progress. The project combines a React and TypeScript frontend with a Python FastAPI backend, SQLite for data storage, OpenStreetMap data for place discovery, and local AI inference using Ollama with an open-weight model.&lt;/p&gt;

&lt;p&gt;The goal is simple: use AI to encourage people to go outside rather than spend even more time online.&lt;/p&gt;

&lt;h2&gt;
  
  
  Demo
&lt;/h2&gt;

&lt;p&gt;🌿 &lt;strong&gt;Live Demo:&lt;/strong&gt; &lt;a href="https://touchgrass-gsum.onrender.com/" rel="noopener noreferrer"&gt;https://touchgrass-gsum.onrender.com/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;💻 &lt;strong&gt;Source Code:&lt;/strong&gt; &lt;a href="https://github.com/priyanshu2734/touchgrass" rel="noopener noreferrer"&gt;https://github.com/priyanshu2734/touchgrass&lt;/a&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  Code
&lt;/h2&gt;

&lt;p&gt;The complete source code, setup instructions, and contribution guidelines are available on GitHub:&lt;/p&gt;

&lt;p&gt;&lt;a href="https://github.com/priyanshu2734/touchgrass" rel="noopener noreferrer"&gt;https://github.com/priyanshu2734/touchgrass&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Contributions and feedback are welcome!&lt;/p&gt;

&lt;h2&gt;
  
  
  How I Built It
&lt;/h2&gt;

&lt;p&gt;I built TouchGrass using React, TypeScript, and Vite for the frontend, with Python and FastAPI powering the backend. SQLite handles local data storage, while OpenStreetMap services help discover nearby outdoor places.&lt;/p&gt;

&lt;p&gt;For AI, the project is designed to use Ollama with the open-weight Gemma model, allowing inference to run locally instead of depending entirely on a proprietary, closed AI API.&lt;/p&gt;

&lt;p&gt;This project brings together frontend development, backend APIs, external map data, local AI inference, and activity-planning features in one application.&lt;/p&gt;

&lt;h2&gt;
  
  
  Why Does Open Innovation Matter?
&lt;/h2&gt;

&lt;p&gt;Open innovation makes it possible for developers to inspect, modify, and build upon the tools and models they use. By building TouchGrass around open-source technologies and an open-weight AI model, I can experiment with local inference, customize the application, and make the project accessible to other developers.&lt;/p&gt;

&lt;p&gt;It also reduces dependence on a single closed AI provider and gives contributors the freedom to adapt the project for their own communities and needs.&lt;/p&gt;

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