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    <title>DEV Community: bill</title>
    <description>The latest articles on DEV Community by bill (@rainbow686).</description>
    <link>https://dev.to/rainbow686</link>
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      <title>DEV Community: bill</title>
      <link>https://dev.to/rainbow686</link>
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      <title>I Spent 3 Months Building a Side Project Nobody Wanted. Here's What I'd Do Differently.</title>
      <dc:creator>bill</dc:creator>
      <pubDate>Thu, 02 Jul 2026 05:18:55 +0000</pubDate>
      <link>https://dev.to/rainbow686/i-spent-3-months-building-a-side-project-nobody-wanted-heres-what-id-do-differently-52d</link>
      <guid>https://dev.to/rainbow686/i-spent-3-months-building-a-side-project-nobody-wanted-heres-what-id-do-differently-52d</guid>
      <description>&lt;p&gt;Last year I had what I thought was a killer idea for a developer tool. I spent 3 months building it — nights, weekends, the whole deal. Shipped it, crickets. Maybe 12 signups in the first month, and zero of them came back.&lt;/p&gt;

&lt;p&gt;Sound familiar? If you're a developer who's ever built something nobody wanted, this post is for you.&lt;/p&gt;

&lt;h2&gt;
  
  
  The Mistake I Made
&lt;/h2&gt;

&lt;p&gt;I fell into the classic "build first, validate later" trap. The idea felt so obvious to me that I assumed the market would agree. I didn't talk to a single potential user before writing the first line of code. I just... built.&lt;/p&gt;

&lt;p&gt;Here's the thing — most developers I talk to make the same mistake. We're builders. We love solving problems with code. But we rarely stop to ask: &lt;strong&gt;is this problem worth solving?&lt;/strong&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  What the Data Says
&lt;/h2&gt;

&lt;p&gt;The numbers are brutal:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;93% of startups fail, and 42% of those failed&lt;/li&gt;
&lt;li&gt;The average developer spends 6+ months building a side project that never gets traction&lt;/li&gt;
&lt;li&gt;Only about 7% of indie hacker projects gene&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;These aren't just statistics — they're a pattx.&lt;/p&gt;

&lt;h2&gt;
  
  
  What I'd Do Differently
&lt;/h2&gt;

&lt;h3&gt;
  
  
  1. Talk to 10 people before writing any c
&lt;/h3&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;                                                                                                                Not your mom. Not your developer friends. Act: "How do you currently solve [this problem]?" and "How much does this problem cost you?"                                                                          
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

&lt;p&gt;If they can't articulate the pain, you don't have a business.                                                       &lt;/p&gt;

&lt;h3&gt;
  
  
  2. Run a structured validation before committing
&lt;/h3&gt;

&lt;p&gt;This is where I wish I had a tool like &lt;a href="https://validmyidea.com" rel="noopener noreferrer"&gt;ValidMyIdea&lt;/a&gt;. It runs your idea through AI-powered analysis — market size, competitor landscape, GO/NO-GO signal before you invest months ofwork.&lt;/p&gt;

&lt;p&gt;Would it have saved me 3 months? Almost certainly. The tool flagged several of the exact issues I discovered the hard way.&lt;/p&gt;

&lt;h3&gt;
  
  
  3. Build an MVP in a weekend, not 3 month
&lt;/h3&gt;

&lt;p&gt;If your idea can't be tested with a landing purs, it's too complex for a first validation.Ship ugly. Ship fast. See if anyone cares.&lt;/p&gt;

&lt;h3&gt;
  
  
  4. Measure the "very disappointed" metric
&lt;/h3&gt;

&lt;p&gt;Sean Ellis's famous question: &lt;em&gt;"How would you feel if you could no longer use this product?"&lt;/em&gt; If less than 40% say "very&lt;br&gt;
disappointed," you don't have product-market vot.&lt;/p&gt;

&lt;h2&gt;
  
  
  The Real Lesson
&lt;/h2&gt;

&lt;p&gt;Building is the easy part. The hard part is b developers, we need to get comfortable withthe uncomfortable work of validation — talking to users, analyzing markets, and sometimes killing our darlings before they cost us months of our lives.&lt;/p&gt;

&lt;p&gt;I've since validated two more ideas before bufitable side project. The other I killed after a weekend of research — saving myself what would have been 4 months of wasted effort.&lt;/p&gt;

&lt;p&gt;Both outcomes were wins.&lt;/p&gt;




&lt;p&gt;&lt;em&gt;Have you built something nobody wanted? What did you learn? Drop it in the comments — I think we all need to hear these stories more often.&lt;/em&gt;&lt;/p&gt;

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      <category>startup</category>
      <category>webdev</category>
      <category>discuss</category>
      <category>ai</category>
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