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    <title>DEV Community: Retroboi64</title>
    <description>The latest articles on DEV Community by Retroboi64 (@retroboi64).</description>
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    <item>
      <title>Building a source-inspired game engine from scratch in C++ – Project32</title>
      <dc:creator>Retroboi64</dc:creator>
      <pubDate>Thu, 09 Oct 2025 03:22:41 +0000</pubDate>
      <link>https://dev.to/retroboi64/building-a-source-inspired-game-engine-from-scratch-in-c-project32-2k93</link>
      <guid>https://dev.to/retroboi64/building-a-source-inspired-game-engine-from-scratch-in-c-project32-2k93</guid>
      <description>&lt;h1&gt;
  
  
  🚀 Introducing Project32
&lt;/h1&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fosuztl78wbzd8aojt86p.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fosuztl78wbzd8aojt86p.png" alt=" " width="800" height="340"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fk4qffnnls3m5tip452ys.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fk4qffnnls3m5tip452ys.png" alt=" " width="800" height="399"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fgj5e8tn03erf3zkbfg3x.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fgj5e8tn03erf3zkbfg3x.png" alt=" " width="800" height="431"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;A compact yet powerful and flexible C++ Game Engine designed for modern development needs with multi-engine and multi-window support.&lt;/p&gt;

&lt;h2&gt;
  
  
  ⚠️ UNDER CONSTRUCTION
&lt;/h2&gt;

&lt;blockquote&gt;
&lt;p&gt;&lt;strong&gt;This project is currently under active development.&lt;/strong&gt; Many features are incomplete or subject to change. Use at your own risk for production applications.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;h2&gt;
  
  
  🚀 Features
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Multi-Engine Architecture&lt;/strong&gt;: Run multiple independent engine instances simultaneously&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Multi-Window Support&lt;/strong&gt;: Each engine can manage multiple windows with independent rendering contexts&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Easy Integration&lt;/strong&gt;: Simple API and comprehensive documentation &lt;em&gt;(Work in Progress)&lt;/em&gt;
&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Hot-Reload Ready&lt;/strong&gt;: DLL-based architecture enables dynamic loading and reloading&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Extensible&lt;/strong&gt;: Modular design allows for easy customization&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Well-Tested&lt;/strong&gt;: Comprehensive test suite ensures reliability&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Self-Contained&lt;/strong&gt;: All dependencies included in the repository&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  📋 Requirements
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Operating System&lt;/strong&gt;: Windows &lt;em&gt;(macOS and Linux support coming soon)&lt;/em&gt;
&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;IDE&lt;/strong&gt;: Visual Studio 2022 with C++ development tools&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;C++ Standard&lt;/strong&gt;: C++20 or later&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Dependencies&lt;/strong&gt;: Everything is included in the repository - no external setup required!&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  🎯 Use Cases
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;Game Development: Build games with multiple viewport support&lt;/li&gt;
&lt;li&gt;Editor Tools: Create Unity/Unreal-style multi-window editors&lt;/li&gt;
&lt;li&gt;Simulation Software: Run multiple simulations simultaneously&lt;/li&gt;
&lt;li&gt;Debugging Tools: Split game and debug views into separate windows&lt;/li&gt;
&lt;li&gt;Multi-Monitor Setups: Leverage multiple displays effectively&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  🏗️ Architecture
&lt;/h2&gt;

&lt;p&gt;Multi-Engine System&lt;br&gt;
Project32's unique multi-engine architecture allows you to:&lt;/p&gt;

&lt;p&gt;Run multiple independent engines in the same process&lt;br&gt;
Each engine has its own window manager and render context&lt;br&gt;
Engines can run simultaneously or be controlled individually&lt;br&gt;
Perfect for complex editor scenarios or multi-view applications&lt;/p&gt;

&lt;h3&gt;
  
  
  API Layers
&lt;/h3&gt;

&lt;ul&gt;
&lt;li&gt;C API: Core exported functions for DLL interaction&lt;/li&gt;
&lt;li&gt;C++ Wrapper: RAII-style P32::Engine namespace for modern C++&lt;/li&gt;
&lt;li&gt;Instance Classes: EngineInstance and WindowInstance for object-oriented usage&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  📚 Documentation &lt;em&gt;(coming soon)&lt;/em&gt;
&lt;/h2&gt;

&lt;p&gt;For detailed documentation, examples, and API reference:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;📖 &lt;a href="https://dev.tolink-to-docs"&gt;Documentation Site&lt;/a&gt; &lt;em&gt;(coming soon)&lt;/em&gt;
&lt;/li&gt;
&lt;li&gt;📁 Check the &lt;code&gt;docs/&lt;/code&gt; folder in this repository &lt;em&gt;(coming soon)&lt;/em&gt;
&lt;/li&gt;
&lt;li&gt;💬 &lt;a href="https://github.com/Retroboi64/Project32/discussions" rel="noopener noreferrer"&gt;Join our discussions&lt;/a&gt; for community support &lt;em&gt;(coming soon)&lt;/em&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  🤝 Contributing
&lt;/h2&gt;

&lt;p&gt;We welcome contributions! Please see our &lt;a href="//CONTRIBUTING.md"&gt;Contributing Guidelines&lt;/a&gt; for details on how to:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;🐛 Report bugs&lt;/li&gt;
&lt;li&gt;💡 Suggest new features
&lt;/li&gt;
&lt;li&gt;🔧 Submit pull requests&lt;/li&gt;
&lt;li&gt;📝 Follow our coding standards&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  👨‍💻 Author
&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;Patrick Reese (Retroboi64)&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;🐙 GitHub: &lt;a href="https://github.com/Retroboi64" rel="noopener noreferrer"&gt;@Retroboi64&lt;/a&gt;
&lt;/li&gt;
&lt;li&gt;🚀 Project: &lt;a href="https://github.com/Retroboi64/Project32" rel="noopener noreferrer"&gt;Project32&lt;/a&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  ⭐ Support the Project
&lt;/h2&gt;

&lt;p&gt;If you find Project32 useful, please consider:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;⭐ &lt;strong&gt;Giving it a star&lt;/strong&gt;
&lt;/li&gt;
&lt;li&gt;👤 &lt;strong&gt;Following &lt;a href="https://github.com/Retroboi64" rel="noopener noreferrer"&gt;@Retroboi64&lt;/a&gt;&lt;/strong&gt;
&lt;/li&gt;
&lt;li&gt;📢 &lt;strong&gt;Sharing it with others&lt;/strong&gt;
&lt;/li&gt;
&lt;li&gt;🤝 &lt;strong&gt;Contributing to the project&lt;/strong&gt;
&lt;/li&gt;
&lt;li&gt;💬 &lt;strong&gt;Joining the discussion&lt;/strong&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;p&gt;&lt;em&gt;Made with ❤️ by &lt;a href="https://github.com/Retroboi64" rel="noopener noreferrer"&gt;Retroboi64&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;

</description>
      <category>programming</category>
      <category>gamedev</category>
      <category>beginners</category>
      <category>architecture</category>
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