<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/">
  <channel>
    <title>DEV Community: robot1996</title>
    <description>The latest articles on DEV Community by robot1996 (@robot1996).</description>
    <link>https://dev.to/robot1996</link>
    <image>
      <url>https://media2.dev.to/dynamic/image/width=90,height=90,fit=cover,gravity=auto,format=auto/https:%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F3922578%2Fa0c856bb-e419-47f4-8580-cba7f95e6b2d.png</url>
      <title>DEV Community: robot1996</title>
      <link>https://dev.to/robot1996</link>
    </image>
    <atom:link rel="self" type="application/rss+xml" href="https://dev.to/feed/robot1996"/>
    <language>en</language>
    <item>
      <title>I built a fan-made Palworld breeding calculator and Pal database (browser-based)</title>
      <dc:creator>robot1996</dc:creator>
      <pubDate>Thu, 06 Aug 2026 16:31:07 +0000</pubDate>
      <link>https://dev.to/robot1996/i-built-a-fan-made-palworld-breeding-calculator-and-pal-database-browser-based-4gnn</link>
      <guid>https://dev.to/robot1996/i-built-a-fan-made-palworld-breeding-calculator-and-pal-database-browser-based-4gnn</guid>
      <description>&lt;p&gt;I've been playing Palworld and wanted a quick way to look up breeding results without alt-tabbing out of the game. I ended up building a small companion site and wanted to share how it came together.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;What I built:&lt;/strong&gt; &lt;strong&gt;PalworldTools&lt;/strong&gt; — an independent, unofficial companion site for Palworld players. It's free, runs in the browser, and needs no account.&lt;/p&gt;

&lt;p&gt;Two main tools:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;
&lt;strong&gt;Breeding Calculator&lt;/strong&gt; — forward and reverse breeding lookup using versioned data. Pick parents and see likely offspring, or find which parents produce a target Pal.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Pal Database&lt;/strong&gt; — search and filter Pal records, open details, or jump into the calculator.&lt;/li&gt;
&lt;/ol&gt;

&lt;h3&gt;
  
  
  A few decisions worth noting
&lt;/h3&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Unofficial but transparent.&lt;/strong&gt; It's not affiliated with, endorsed by, or sponsored by Pocketpair. Data is compiled from public web sources and official game resources where available, and the data version is shown on each page — results can be incomplete or outdated.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Versioned data.&lt;/strong&gt; Breeding rules change between game versions, so pages carry the data version they were built from rather than pretending results are eternal.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Free, no account.&lt;/strong&gt; No login, no lock-in. It's a read/query tool, not a save-your-progress service.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Would be happy for feedback on the calculator's usefulness or the data presentation.&lt;/p&gt;

&lt;p&gt;Try it: &lt;a href="https://palworldtools.com/?utm_source=devto&amp;amp;utm_medium=backlink&amp;amp;utm_campaign=palworldtools_cold_start_202608&amp;amp;utm_content=devto_build_note" rel="noopener noreferrer"&gt;PalworldTools&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Or go straight to the &lt;a href="https://palworldtools.com/breeding-calculator?utm_source=devto&amp;amp;utm_medium=backlink&amp;amp;utm_campaign=palworldtools_cold_start_202608&amp;amp;utm_content=devto_build_note" rel="noopener noreferrer"&gt;Palworld breeding calculator&lt;/a&gt; or the &lt;a href="https://palworldtools.com/pals?utm_source=devto&amp;amp;utm_medium=backlink&amp;amp;utm_campaign=palworldtools_cold_start_202608&amp;amp;utm_content=devto_build_note" rel="noopener noreferrer"&gt;Pal database&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;&lt;em&gt;Disclaimer: PalworldTools is an independent, unofficial companion site. Not affiliated with, endorsed by, or sponsored by Pocketpair, Inc. Palworld is a game by Pocketpair, Inc.; game names and related materials are the property of their respective owners.&lt;/em&gt;&lt;/p&gt;

</description>
    </item>
    <item>
      <title>I built a browser-based image to pixel art converter (no upload, no account)</title>
      <dc:creator>robot1996</dc:creator>
      <pubDate>Thu, 06 Aug 2026 07:24:27 +0000</pubDate>
      <link>https://dev.to/robot1996/i-built-a-browser-based-image-to-pixel-art-converter-no-upload-no-account-500j</link>
      <guid>https://dev.to/robot1996/i-built-a-browser-based-image-to-pixel-art-converter-no-upload-no-account-500j</guid>
      <description>&lt;p&gt;I've been working on a small browser tool and wanted to share how it came together.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;The problem:&lt;/strong&gt; turning an image into editable pixel art — for a game sprite, a craft pattern, or a quick mosaic — usually meant installing heavy software or uploading your image somewhere. I wanted a version that runs entirely in the browser.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;What I built:&lt;/strong&gt; &lt;strong&gt;PixelArtNow&lt;/strong&gt; — a free, client-side tool with two focused workflows:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;
&lt;strong&gt;Image to Pixel Art&lt;/strong&gt; — converts an image into an editable pixel grid. You get a 4–32 color auto palette you can replace, paint/erase/pick tools, a grid overlay, and PNG or printable-PDF exports.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Pixelate Image&lt;/strong&gt; — applies a focused pixelation/mosaic to a whole image or a rectangular selection, with adjustable block size.&lt;/li&gt;
&lt;/ol&gt;

&lt;h3&gt;
  
  
  A few decisions worth noting
&lt;/h3&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;No backend, no upload.&lt;/strong&gt; All processing happens in the browser. No account, no cloud-save, no image leaves the device.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Editable output, not just a filter.&lt;/strong&gt; The grid editor is the point — it's a starting asset for a small raster, a palette study, or a printable reference.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Honest limits.&lt;/strong&gt; One image at a time, PNG/JPEG/WebP, up to 15 MiB / 8192 px / 40 MP. The PDF is a printable grid, not a vector or production spec.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Would be happy for feedback on the tool or the write-up.&lt;/p&gt;

&lt;p&gt;Try it: &lt;a href="https://pixelartnow.com/?utm_source=devto&amp;amp;utm_medium=backlink&amp;amp;utm_campaign=pixelartnow_cold_start_202608&amp;amp;utm_content=devto_build_note" rel="noopener noreferrer"&gt;PixelArtNow&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;You can also go straight to the &lt;a href="https://pixelartnow.com/image-to-pixel-art?utm_source=devto&amp;amp;utm_medium=backlink&amp;amp;utm_campaign=pixelartnow_cold_start_202608&amp;amp;utm_content=devto_build_note" rel="noopener noreferrer"&gt;Image to Pixel Art Converter&lt;/a&gt; or &lt;a href="https://pixelartnow.com/pixelate-image?utm_source=devto&amp;amp;utm_medium=backlink&amp;amp;utm_campaign=pixelartnow_cold_start_202608&amp;amp;utm_content=devto_build_note" rel="noopener noreferrer"&gt;Pixelate Image Online&lt;/a&gt;.&lt;/p&gt;

</description>
      <category>javascript</category>
      <category>webdev</category>
      <category>showdev</category>
    </item>
    <item>
      <title>I built an inches to millimeters converter for manufacturing and hardware checks</title>
      <dc:creator>robot1996</dc:creator>
      <pubDate>Fri, 03 Jul 2026 17:05:06 +0000</pubDate>
      <link>https://dev.to/robot1996/i-built-an-inches-to-millimeters-converter-for-manufacturing-and-hardware-checks-kpl</link>
      <guid>https://dev.to/robot1996/i-built-an-inches-to-millimeters-converter-for-manufacturing-and-hardware-checks-kpl</guid>
      <description>&lt;p&gt;I built &lt;strong&gt;Inches to MM&lt;/strong&gt; as a small, fast reference tool for inch-to-millimeter work.&lt;/p&gt;

&lt;p&gt;The site is aimed at practical measurement checks rather than a heavy calculator app:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;convert inches to millimeters directly;&lt;/li&gt;
&lt;li&gt;sanity-check hardware and manufacturing dimensions;&lt;/li&gt;
&lt;li&gt;use related reference pages for fasteners, drill bits, and tolerance grades;&lt;/li&gt;
&lt;li&gt;keep a shareable browser URL for quick lookups.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Main link: &lt;a href="https://inches-to-mm.com/?utm_source=devto&amp;amp;utm_medium=backlink&amp;amp;utm_campaign=inches_to_mm_cold_start_202607&amp;amp;utm_content=build_note" rel="noopener noreferrer"&gt;inches to mm converter&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Useful reference pages:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;&lt;a href="https://inches-to-mm.com/fasteners?utm_source=devto&amp;amp;utm_medium=backlink&amp;amp;utm_campaign=inches_to_mm_cold_start_202607&amp;amp;utm_content=fasteners_link" rel="noopener noreferrer"&gt;inch fastener to metric reference&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://inches-to-mm.com/charts/drill-bits?utm_source=devto&amp;amp;utm_medium=backlink&amp;amp;utm_campaign=inches_to_mm_cold_start_202607&amp;amp;utm_content=drill_bits_link" rel="noopener noreferrer"&gt;drill bit size chart&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://inches-to-mm.com/tolerance?utm_source=devto&amp;amp;utm_medium=backlink&amp;amp;utm_campaign=inches_to_mm_cold_start_202607&amp;amp;utm_content=tolerance_link" rel="noopener noreferrer"&gt;tolerance grade chart&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;The goal is simple: answer the conversion fast, then help users move from a raw number to practical shop/manufacturing context.&lt;/p&gt;

&lt;p&gt;If you work with CAD notes, fasteners, drill sizes, machining tolerances, or product dimensions, feedback is welcome.&lt;/p&gt;

</description>
      <category>beginners</category>
    </item>
    <item>
      <title>I built a simple inches to centimeters converter with chart and screen-size pages</title>
      <dc:creator>robot1996</dc:creator>
      <pubDate>Fri, 03 Jul 2026 15:30:53 +0000</pubDate>
      <link>https://dev.to/robot1996/i-built-a-simple-inches-to-centimeters-converter-with-chart-and-screen-size-pages-9a2</link>
      <guid>https://dev.to/robot1996/i-built-a-simple-inches-to-centimeters-converter-with-chart-and-screen-size-pages-9a2</guid>
      <description>&lt;p&gt;I built &lt;strong&gt;Inches to CM&lt;/strong&gt; as a small, fast reference tool for everyday inch / centimeter conversion work.&lt;/p&gt;

&lt;p&gt;The site focuses on a few practical cases:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;convert inches to centimeters and centimeters to inches directly;&lt;/li&gt;
&lt;li&gt;open dedicated pages for common values such as 28 inches to cm or 16 cm to inches;&lt;/li&gt;
&lt;li&gt;use chart pages when you need a quick reference table;&lt;/li&gt;
&lt;li&gt;check common screen sizes in centimeters.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Main link: &lt;a href="https://inches-to-cm.net/?utm_source=devto&amp;amp;utm_medium=backlink&amp;amp;utm_campaign=inches_to_cm_cold_start_202607&amp;amp;utm_content=build_note" rel="noopener noreferrer"&gt;inches to cm converter&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Useful pages:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;&lt;a href="https://inches-to-cm.net/inches-to-cm-chart?utm_source=devto&amp;amp;utm_medium=backlink&amp;amp;utm_campaign=inches_to_cm_cold_start_202607&amp;amp;utm_content=chart_link" rel="noopener noreferrer"&gt;inches to cm chart&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://inches-to-cm.net/cm-to-inches-chart?utm_source=devto&amp;amp;utm_medium=backlink&amp;amp;utm_campaign=inches_to_cm_cold_start_202607&amp;amp;utm_content=chart_link" rel="noopener noreferrer"&gt;cm to inches chart&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://inches-to-cm.net/screen-size?utm_source=devto&amp;amp;utm_medium=backlink&amp;amp;utm_campaign=inches_to_cm_cold_start_202607&amp;amp;utm_content=screen_size_link" rel="noopener noreferrer"&gt;screen size in cm&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;The goal is not to make a complex app. It is meant to be a clean reference page that loads quickly and gives users a shareable URL for each common conversion.&lt;/p&gt;

&lt;p&gt;If you work with product dimensions, screen measurements, education worksheets, or quick conversion checks, feedback is welcome.&lt;/p&gt;

</description>
      <category>beginners</category>
    </item>
    <item>
      <title>I built a small mm to inches converter with fractional-inch presets</title>
      <dc:creator>robot1996</dc:creator>
      <pubDate>Wed, 24 Jun 2026 02:43:12 +0000</pubDate>
      <link>https://dev.to/robot1996/i-built-a-small-mm-to-inches-converter-with-fractional-inch-presets-2jai</link>
      <guid>https://dev.to/robot1996/i-built-a-small-mm-to-inches-converter-with-fractional-inch-presets-2jai</guid>
      <description>&lt;p&gt;I built a small browser tool for a problem that shows up more often than I expected: converting millimeters to decimal and fractional inches.&lt;/p&gt;

&lt;p&gt;The tool is here: &lt;a href="https://mm-to-inches.net/?utm_source=devto&amp;amp;utm_medium=backlink&amp;amp;utm_campaign=mm_to_inches_cold_start_202606&amp;amp;utm_content=showdev_post" rel="noopener noreferrer"&gt;mm to inches&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Why I made it:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Product dimensions often mix metric and imperial units.&lt;/li&gt;
&lt;li&gt;Woodworking and DIY users usually need fractional inches, not only decimal inches.&lt;/li&gt;
&lt;li&gt;3D printing and engineering users often need more decimal precision.&lt;/li&gt;
&lt;li&gt;Search users often want a direct answer page for a specific value, such as 10 mm to inches or 3/8 inch to mm.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Current features:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;mm → inches and inches → mm&lt;/li&gt;
&lt;li&gt;Decimal precision controls&lt;/li&gt;
&lt;li&gt;Fraction rounding such as 1/16" and 1/32"&lt;/li&gt;
&lt;li&gt;Common presets and conversion links&lt;/li&gt;
&lt;li&gt;Chart pages for quick reference&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;I am keeping the scope intentionally narrow: fast conversion, clean reference pages, and no account requirement.&lt;/p&gt;

&lt;p&gt;Feedback welcome, especially from people who work with woodworking, 3D printing, product dimensions, or engineering measurements.&lt;/p&gt;

</description>
      <category>tools</category>
    </item>
    <item>
      <title>I built a first-pass AI video screening tool for suspicious social links</title>
      <dc:creator>robot1996</dc:creator>
      <pubDate>Fri, 19 Jun 2026 07:21:56 +0000</pubDate>
      <link>https://dev.to/robot1996/i-built-a-first-pass-ai-video-screening-tool-for-suspicious-social-links-2a4</link>
      <guid>https://dev.to/robot1996/i-built-a-first-pass-ai-video-screening-tool-for-suspicious-social-links-2a4</guid>
      <description>&lt;p&gt;I built a small web tool for a problem I keep seeing: people encounter a suspicious social video and want a quick way to decide whether it deserves more verification before they share it.&lt;/p&gt;

&lt;p&gt;The tool is called &lt;a href="https://aivideodetector.video/?utm_source=devto&amp;amp;utm_medium=community&amp;amp;utm_campaign=launch_aivideodetector_video_202606&amp;amp;utm_content=article_evidence_signals" rel="noopener noreferrer"&gt;AI Video Detector&lt;/a&gt;. It accepts public social video links and uploads, then generates a first-pass evidence report.&lt;/p&gt;

&lt;p&gt;The report focuses on cautious signals rather than final claims:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;source/media access quality&lt;/li&gt;
&lt;li&gt;visual artifact signals&lt;/li&gt;
&lt;li&gt;motion consistency signals&lt;/li&gt;
&lt;li&gt;compression signals&lt;/li&gt;
&lt;li&gt;audio-video consistency where available&lt;/li&gt;
&lt;li&gt;likelihood and confidence with limitations&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;The important product decision: the tool does not say it can prove whether a video is real or fake. It gives a structured signal report so users can decide whether to verify further, find the original source, or avoid sharing too quickly.&lt;/p&gt;

&lt;p&gt;I’m looking for feedback on two things:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Is the report language cautious enough for a sensitive category?&lt;/li&gt;
&lt;li&gt;Which signals would make the report more useful without overclaiming accuracy?&lt;/li&gt;
&lt;/ol&gt;

</description>
      <category>productivity</category>
    </item>
    <item>
      <title>I built a first-pass AI video screening tool for suspicious social links</title>
      <dc:creator>robot1996</dc:creator>
      <pubDate>Fri, 19 Jun 2026 03:34:57 +0000</pubDate>
      <link>https://dev.to/robot1996/i-built-a-first-pass-ai-video-screening-tool-for-suspicious-social-links-3in2</link>
      <guid>https://dev.to/robot1996/i-built-a-first-pass-ai-video-screening-tool-for-suspicious-social-links-3in2</guid>
      <description>&lt;p&gt;I built a small web tool for a problem I keep seeing: people encounter a suspicious social video and want a quick way to decide whether it deserves more verification before they share it.&lt;/p&gt;

&lt;p&gt;The tool is called &lt;a href="https://aivideodetector.video/?utm_source=devto&amp;amp;utm_medium=community&amp;amp;utm_campaign=launch_aivideodetector_video_202606&amp;amp;utm_content=article_evidence_signals" rel="noopener noreferrer"&gt;AI Video Detector&lt;/a&gt;. It accepts public social video links and uploads, then generates a first-pass evidence report.&lt;/p&gt;

&lt;p&gt;The report focuses on cautious signals rather than final claims:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;source/media access quality&lt;/li&gt;
&lt;li&gt;visual artifact signals&lt;/li&gt;
&lt;li&gt;motion consistency signals&lt;/li&gt;
&lt;li&gt;compression signals&lt;/li&gt;
&lt;li&gt;audio-video consistency where available&lt;/li&gt;
&lt;li&gt;likelihood and confidence with limitations&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;The important product decision: the tool does not say it can prove whether a video is real or fake. It gives a structured signal report so users can decide whether to verify further, find the original source, or avoid sharing too quickly.&lt;/p&gt;

&lt;p&gt;I’m looking for feedback on two things:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Is the report language cautious enough for a sensitive category?&lt;/li&gt;
&lt;li&gt;Which signals would make the report more useful without overclaiming accuracy?&lt;/li&gt;
&lt;/ol&gt;

</description>
      <category>productivity</category>
    </item>
    <item>
      <title>I built an AI coloring worksheet generator for K-2 classrooms</title>
      <dc:creator>robot1996</dc:creator>
      <pubDate>Wed, 10 Jun 2026 15:48:34 +0000</pubDate>
      <link>https://dev.to/robot1996/i-built-an-ai-coloring-worksheet-generator-for-k-2-classrooms-19f0</link>
      <guid>https://dev.to/robot1996/i-built-an-ai-coloring-worksheet-generator-for-k-2-classrooms-19f0</guid>
      <description>&lt;p&gt;I recently shipped a small classroom tool for K-2 teachers and homeschool parents: an &lt;a href="https://aicoloringpagegenerator.org/?utm_source=devto&amp;amp;utm_medium=backlink&amp;amp;utm_campaign=aicoloringpagegenerator_cold_start_202606&amp;amp;utm_content=showdev_post" rel="noopener noreferrer"&gt;AI coloring page generator&lt;/a&gt; that creates printable worksheets with age-safe themes, words, letters, numbers, and simple classroom prompts.&lt;/p&gt;

&lt;p&gt;The product problem is narrower than a general image generator. Teachers usually need something printable, predictable, and quick enough to use before a lesson. A few choices I made:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;keep the main flow focused on one worksheet at a time,&lt;/li&gt;
&lt;li&gt;support classroom themes like animals, seasons, letters, and numbers,&lt;/li&gt;
&lt;li&gt;avoid adult/unsafe prompts through moderation and guardrails,&lt;/li&gt;
&lt;li&gt;export printable PNG/PDF outputs,&lt;/li&gt;
&lt;li&gt;track the funnel from page view to generation, signup, and checkout.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;This is also a small SEO/indie-build experiment around long-tail education queries such as &lt;code&gt;ai coloring page generator&lt;/code&gt;, &lt;code&gt;free ai coloring page generator no sign up&lt;/code&gt;, and &lt;code&gt;alphabet coloring page generator&lt;/code&gt;.&lt;/p&gt;

&lt;p&gt;I would appreciate feedback from builders or educators on the onboarding flow: should the first screen prioritize a free-form prompt, classroom presets, or letter/number worksheets?&lt;/p&gt;

</description>
      <category>education</category>
    </item>
    <item>
      <title>How I’m organizing RSP-style AI photo prompts into safer, copyable templates</title>
      <dc:creator>robot1996</dc:creator>
      <pubDate>Fri, 29 May 2026 06:37:48 +0000</pubDate>
      <link>https://dev.to/robot1996/how-im-organizing-rsp-style-ai-photo-prompts-into-safer-copyable-templates-4mn3</link>
      <guid>https://dev.to/robot1996/how-im-organizing-rsp-style-ai-photo-prompts-into-safer-copyable-templates-4mn3</guid>
      <description>&lt;p&gt;RSP-style photo edits are getting shared everywhere, but most prompt examples are scattered across short videos, screenshots, and comment threads. I wanted a cleaner way to save the useful parts without encouraging people to copy unsafe or misleading edits blindly.&lt;/p&gt;

&lt;p&gt;So I put together &lt;strong&gt;AI Editor RSP Editing&lt;/strong&gt;, an unofficial English hub for copyable RSP-style AI photo prompts, template recipes, Lightroom preset notes, and safer editing workflows.&lt;/p&gt;

&lt;p&gt;Link: &lt;a href="https://aieditorrspediting.com/?utm_source=devto&amp;amp;utm_medium=backlink&amp;amp;utm_campaign=launch_aieditorrspediting_202605&amp;amp;utm_content=article" rel="noopener noreferrer"&gt;AI Editor RSP Editing&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;What I’m trying to make easier:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Copy a prompt template without rewriting it from a video screenshot.&lt;/li&gt;
&lt;li&gt;Understand what each part of the prompt is supposed to control.&lt;/li&gt;
&lt;li&gt;Keep a clear safety note around identity, consent, and unrealistic before/after claims.&lt;/li&gt;
&lt;li&gt;Compare prompt recipes with Lightroom-style finishing steps.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;This is not an official RSP product or affiliated resource. It is a small independent resource site for people experimenting with social profile photos and creator-style visuals.&lt;/p&gt;

&lt;p&gt;I’m especially looking for feedback on:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Whether the prompt cards are readable enough.&lt;/li&gt;
&lt;li&gt;Whether the safety notes feel practical instead of preachy.&lt;/li&gt;
&lt;li&gt;Whether a creator would prefer more examples, presets, or workflow checklists next.&lt;/li&gt;
&lt;/ol&gt;

</description>
      <category>productivity</category>
    </item>
    <item>
      <title>I built a fan-made tools hub for Universal Tower Defense players</title>
      <dc:creator>robot1996</dc:creator>
      <pubDate>Mon, 25 May 2026 15:05:32 +0000</pubDate>
      <link>https://dev.to/robot1996/i-built-a-fan-made-tools-hub-for-universal-tower-defense-players-2619</link>
      <guid>https://dev.to/robot1996/i-built-a-fan-made-tools-hub-for-universal-tower-defense-players-2619</guid>
      <description>&lt;p&gt;I shipped a small fan-made tools site for Roblox Universal Tower Defense players: &lt;a href="https://universaltowerdefensetools.com/?utm_source=devto&amp;amp;utm_medium=backlink&amp;amp;utm_campaign=universaltowerdefensetools_cold_start_202605&amp;amp;utm_content=build_post" rel="noopener noreferrer"&gt;Universal Tower Defense Tools&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;The goal is practical rather than flashy: put codes, tier list notes, value references, calculators, updates, and redeem guidance in one lightweight browser hub.&lt;/p&gt;

&lt;h2&gt;
  
  
  Why I built it
&lt;/h2&gt;

&lt;p&gt;For Roblox game communities, information tends to be scattered across wiki pages, Discord messages, YouTube comments, Trello boards, and game-update posts. That makes it hard for a player to answer simple questions quickly:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Which codes are active or expired?&lt;/li&gt;
&lt;li&gt;Where should I check update notes?&lt;/li&gt;
&lt;li&gt;How should I compare units, values, or upgrade costs?&lt;/li&gt;
&lt;li&gt;What source was used for a piece of game data?&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;This first version is a small SEO and UX experiment: can a focused fan-made utility page be clearer than another long article page?&lt;/p&gt;

&lt;h2&gt;
  
  
  What is inside the first version
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;Codes and expired-code tracking&lt;/li&gt;
&lt;li&gt;Tier-list and value reference pages&lt;/li&gt;
&lt;li&gt;Calculator-style helper pages&lt;/li&gt;
&lt;li&gt;Update and redeem-code guidance&lt;/li&gt;
&lt;li&gt;Source notes and fan-made disclaimers&lt;/li&gt;
&lt;li&gt;No login, no payment, no Roblox account collection&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  What I am watching next
&lt;/h2&gt;

&lt;p&gt;The next useful signal is not pageviews alone. I want to see whether players actually use the utility pages:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;code copy clicks&lt;/li&gt;
&lt;li&gt;calculator interactions&lt;/li&gt;
&lt;li&gt;clicks from codes to tier/value pages&lt;/li&gt;
&lt;li&gt;repeat visits after game updates&lt;/li&gt;
&lt;li&gt;correction requests when data is stale&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Feedback welcome
&lt;/h2&gt;

&lt;p&gt;If you build SEO tools, game utilities, or fan-made resources, I would like feedback on one question:&lt;/p&gt;

&lt;p&gt;Should this kind of site lead with the codes page, or should the homepage act as a broader tools hub first?&lt;/p&gt;

&lt;p&gt;Link: &lt;a href="https://universaltowerdefensetools.com/?utm_source=devto&amp;amp;utm_medium=backlink&amp;amp;utm_campaign=universaltowerdefensetools_cold_start_202605&amp;amp;utm_content=build_post" rel="noopener noreferrer"&gt;Universal Tower Defense Tools&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Disclosure: this is a fan-made resource and is not affiliated with Roblox or the Universal Tower Defense developers. Game data can change, so players should verify important details in-game or from official/community sources.&lt;/p&gt;

</description>
      <category>indiehackers</category>
    </item>
    <item>
      <title>I built a small fan-made Roblox Wizard Alchemy codes tracker</title>
      <dc:creator>robot1996</dc:creator>
      <pubDate>Sat, 23 May 2026 02:05:05 +0000</pubDate>
      <link>https://dev.to/robot1996/i-built-a-small-fan-made-roblox-wizard-alchemy-codes-tracker-1da3</link>
      <guid>https://dev.to/robot1996/i-built-a-small-fan-made-roblox-wizard-alchemy-codes-tracker-1da3</guid>
      <description>&lt;p&gt;I put together a small fan-made tracker for Roblox Wizard Alchemy players who just want the current code list without scrolling through a long article first.&lt;/p&gt;

&lt;p&gt;The page is here: &lt;a href="https://wizardalchemycode.com/?utm_source=devto&amp;amp;utm_medium=backlink&amp;amp;utm_campaign=wizardalchemycode_cold_start_202605&amp;amp;utm_content=showdev_build_post" rel="noopener noreferrer"&gt;wizard alchemy codes&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;What it focuses on:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;working codes first, with a copy button next to each code&lt;/li&gt;
&lt;li&gt;a separate needs-review section when a code has conflicting public sources&lt;/li&gt;
&lt;li&gt;an expired-codes area, even when there are no confirmed expired codes yet&lt;/li&gt;
&lt;li&gt;simple redeem steps for new players&lt;/li&gt;
&lt;li&gt;last-checked dates so returning players can judge freshness quickly&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Implementation notes:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Next.js 15 + TypeScript + Tailwind&lt;/li&gt;
&lt;li&gt;deployed on Cloudflare Workers&lt;/li&gt;
&lt;li&gt;no login, no payment, no user-generated content&lt;/li&gt;
&lt;li&gt;consent-gated analytics for basic launch observation&lt;/li&gt;
&lt;li&gt;fan-made wording and non-affiliation disclaimers are shown on the page&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;The main product decision was to make the page answer-first: show the codes and copy action before explanations, then keep the caveats visible enough that the page does not imply the list is official or guaranteed.&lt;/p&gt;

&lt;p&gt;If you build small utility/content sites, I would be curious about the structure: should the update notes stay on the same page as the code table, or is a separate update page better for this kind of tracker?&lt;/p&gt;

&lt;p&gt;Disclosure: this is fan-made and not affiliated with Roblox, Wizard Alchemy, Muggle Academy, or the game developers. Code availability can change after updates.&lt;/p&gt;

</description>
      <category>javascript</category>
    </item>
    <item>
      <title>I built a spoiler-safe Tadpole guide utility for Subnautica 2 players</title>
      <dc:creator>robot1996</dc:creator>
      <pubDate>Fri, 22 May 2026 05:07:46 +0000</pubDate>
      <link>https://dev.to/robot1996/i-built-a-spoiler-safe-tadpole-guide-utility-for-subnautica-2-players-2jba</link>
      <guid>https://dev.to/robot1996/i-built-a-spoiler-safe-tadpole-guide-utility-for-subnautica-2-players-2jba</guid>
      <description>&lt;p&gt;I shipped a small fan-made guide utility for Subnautica 2 players who search for Tadpole unlock steps, fragments, upgrades, and related route notes.&lt;/p&gt;

&lt;p&gt;Link: &lt;a href="https://subnautica2tadpole.com/?utm_source=devto&amp;amp;utm_medium=backlink&amp;amp;utm_campaign=subnautica2tadpole_cold_start_202605&amp;amp;utm_content=showdev_build_post" rel="noopener noreferrer"&gt;Subnautica 2 Tadpole guide&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;The site is intentionally narrow. Instead of trying to be a full interactive map, it focuses on one player task: "I want to understand the Tadpole path quickly without reading a long guide."&lt;/p&gt;

&lt;p&gt;A few design choices:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;quick answer first, then details&lt;/li&gt;
&lt;li&gt;checklist-style sections for unlock / fragments / upgrades&lt;/li&gt;
&lt;li&gt;spoiler-safe notes for players who do not want everything revealed at once&lt;/li&gt;
&lt;li&gt;visible fan-made / no-affiliation wording&lt;/li&gt;
&lt;li&gt;no login, no payment, no official assets&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;The product is built as a lightweight content utility with Next.js, TypeScript, Tailwind, and Cloudflare Workers.&lt;/p&gt;

&lt;p&gt;The hard part is not the tech stack. It is keeping the page useful while Subnautica 2 is still in Early Access and information can change. The page therefore avoids pretending to be an official database and keeps source/confidence wording conservative.&lt;/p&gt;

&lt;p&gt;I am watching whether players prefer this focused utility over a longer general article or a full map tool.&lt;/p&gt;

&lt;p&gt;If you build small SEO/content tools, I would appreciate feedback on:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Is the Tadpole-only scope too narrow, or is that a better fit for search intent?&lt;/li&gt;
&lt;li&gt;Would a compact checklist beat a longer article for this type of player query?&lt;/li&gt;
&lt;li&gt;Is spoiler control worth keeping for a guide page like this?&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;This is a fan-made project and is not affiliated with Unknown Worlds, Krafton, or the Subnautica team.&lt;/p&gt;

</description>
      <category>javascript</category>
    </item>
  </channel>
</rss>
