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      <title>How to remove a pattern from patterns panel in Godot 4.1</title>
      <dc:creator>Robert</dc:creator>
      <pubDate>Sun, 23 Jul 2023 17:27:46 +0000</pubDate>
      <link>https://dev.to/roofener/how-to-remove-a-pattern-from-patterns-panel-in-godot-41-50a5</link>
      <guid>https://dev.to/roofener/how-to-remove-a-pattern-from-patterns-panel-in-godot-41-50a5</guid>
      <description>&lt;p&gt;Hello,&lt;br&gt;
I am a noob at Godot and am currently using Godot 4.1. I made a bunch of patterns for my map and have extras that I either don't want or have modified and don't want the base version. I can't seem to find a way to delete the unwanted ones from the patterns panel on the tileset/tilemap tabs in the GUI. Is there a way to remove the patterns I don't want? I have tried googling and can't find anything and can't find it in the documentation. Thanks in advance for any input on this issue.&lt;/p&gt;

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