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    <title>DEV Community: Samlee Phiput</title>
    <description>The latest articles on DEV Community by Samlee Phiput (@samlee_phiput_ed6bce90ef7).</description>
    <link>https://dev.to/samlee_phiput_ed6bce90ef7</link>
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      <title>DEV Community: Samlee Phiput</title>
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      <title>Stop wasting time uploading videos. Here’s a 0-second-wait trimmer ⚡️</title>
      <dc:creator>Samlee Phiput</dc:creator>
      <pubDate>Thu, 07 May 2026 07:30:01 +0000</pubDate>
      <link>https://dev.to/samlee_phiput_ed6bce90ef7/stop-wasting-time-uploading-videos-heres-a-0-second-wait-trimmer-oif</link>
      <guid>https://dev.to/samlee_phiput_ed6bce90ef7/stop-wasting-time-uploading-videos-heres-a-0-second-wait-trimmer-oif</guid>
      <description>&lt;p&gt;A few weeks ago I just wanted to trim 5 seconds from a video.&lt;br&gt;
That somehow turned into:&lt;br&gt;
● waiting for upload progress bars 🫠&lt;br&gt;
● creating an account&lt;br&gt;
● hitting export limits&lt;br&gt;
● getting a watermark&lt;br&gt;
● waiting AGAIN for rendering&lt;br&gt;
For a tiny edit.&lt;br&gt;
It honestly felt ridiculous.&lt;br&gt;
So I built a small browser-based tool instead:&lt;br&gt;
👉 Video Cutter(&lt;a href="https://videocutter.io/" rel="noopener noreferrer"&gt;https://videocutter.io/&lt;/a&gt;)&lt;br&gt;
The idea was simple:&lt;br&gt;
Click → trim → exportNo upload waiting. No sign-up. No nonsense.&lt;br&gt;
Because the processing happens locally in the browser, you can start editing immediately instead of uploading a giant file to a server first.&lt;br&gt;
Current tools:&lt;br&gt;
● ✂️ Video Cutter&lt;br&gt;
● 🎬 YouTube Cutter&lt;br&gt;
● 🔄 Flip Video&lt;br&gt;
● ↩️ Rotate Video&lt;br&gt;
● 🖼️ Crop Video&lt;br&gt;
Still very early though 😅&lt;br&gt;
The UI definitely needs work, and I’m still improving:&lt;br&gt;
● ffmpeg.wasm performance&lt;br&gt;
● browser memory handling&lt;br&gt;
● mobile compatibility&lt;br&gt;
● large file stability&lt;br&gt;
One thing I learned while building this:&lt;br&gt;
A lot of “online video editors” are basically upload platforms first, editors second.&lt;br&gt;
For quick edits, upload time is often slower than the actual edit itself.&lt;br&gt;
Would love feedback from other builders/devs here 🙌&lt;br&gt;
Especially if you’ve worked with:&lt;br&gt;
● browser-side processing&lt;br&gt;
● WebAssembly&lt;br&gt;
● video pipelines&lt;br&gt;
● large file optimization&lt;br&gt;
Always happy to learn and improve.&lt;/p&gt;

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