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    <title>DEV Community: Sanz</title>
    <description>The latest articles on DEV Community by Sanz (@sanz21).</description>
    <link>https://dev.to/sanz21</link>
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      <title>DEV Community: Sanz</title>
      <link>https://dev.to/sanz21</link>
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    <item>
      <title>A Circle Without Circle in neal.fun</title>
      <dc:creator>Sanz</dc:creator>
      <pubDate>Sun, 19 Apr 2026 15:58:31 +0000</pubDate>
      <link>https://dev.to/sanz21/circle-without-circle-in-nealfun-4acl</link>
      <guid>https://dev.to/sanz21/circle-without-circle-in-nealfun-4acl</guid>
      <description>&lt;p&gt;I cheated at drawing a circle on neal.fun :)&lt;/p&gt;

&lt;h2&gt;
  
  
  So there's this game
&lt;/h2&gt;

&lt;p&gt;neal.fun has a game where you just... draw a circle. That's it. Hold mouse, draw circle, get scored.&lt;/p&gt;

&lt;p&gt;I thought "how hard can it be."&lt;/p&gt;

&lt;p&gt;Reader, I got 35%.&lt;/p&gt;

&lt;p&gt;I tried slow. I tried fast. I tried holding my breath like that helps. I tried tracing a actual round object on my screen with my finger like a complete weirdo. My best was somewhere around 40% and even that felt like a gift.&lt;/p&gt;

&lt;p&gt;My circles looked like someone described a circle to a person who had never seen one.&lt;/p&gt;




&lt;h2&gt;
  
  
  The moment I gave up and opened the console
&lt;/h2&gt;

&lt;p&gt;After way too many attempts, I had a thought.&lt;/p&gt;

&lt;p&gt;The site listens to mouse events. Mouse events are just little JavaScript objects with x and y coordinates. What if instead of using my dumb, bad, broken human hand... I just made JavaScript send fake mouse events that trace a perfect circle?&lt;/p&gt;

&lt;p&gt;The browser can't tell if a mouse event came from a real mouse or from code. They look exactly the same. So I opened DevTools, and started writing.&lt;/p&gt;




&lt;h2&gt;
  
  
  The part where I tried 180 and got a line
&lt;/h2&gt;

&lt;p&gt;The script moves around the circle by jumping a fixed number of degrees each step. I called this variable &lt;code&gt;diff&lt;/code&gt;.&lt;/p&gt;

&lt;p&gt;My testing went like this:&lt;/p&gt;

&lt;div class="table-wrapper-paragraph"&gt;&lt;table&gt;
&lt;thead&gt;
&lt;tr&gt;
&lt;th&gt;what I tried&lt;/th&gt;
&lt;th&gt;what happened&lt;/th&gt;
&lt;/tr&gt;
&lt;/thead&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;diff = 8&lt;/td&gt;
&lt;td&gt;Beautiful perfect circle. Also took 45 seconds. I aged.&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;diff = 10&lt;/td&gt;
&lt;td&gt;Still slow. My grandma draws faster.&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;diff = 180&lt;/td&gt;
&lt;td&gt;Drew a straight line. Just a line. Back and forth. I stared at it.&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;diff = 179&lt;/td&gt;
&lt;td&gt;Cursor went absolutely feral across the screen. Scored 99.8%.&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;&lt;/div&gt;

&lt;p&gt;I want to be very clear: &lt;strong&gt;diff = 179 does not draw a circle.&lt;/strong&gt; If you watch it run, the cursor is random three lines on the place like it drank too much coffee. It looks completely wrong. And then it scores 99.8%.&lt;/p&gt;

&lt;p&gt;Meanwhile diff = 180, which looks like it should be "halfway around the circle", just draws a line and gives up on life by telling "Wrong Way"&lt;/p&gt;

&lt;p&gt;One degree of difference. That's it. 180 = failure. 179 = glory.&lt;/p&gt;

&lt;p&gt;I don't fully understand it either and I wrote the code.&lt;/p&gt;




&lt;p&gt;check out my Github: &lt;a href="https://github.com/sanz-s/neal-fun-draw-perfect-circle/" rel="noopener noreferrer"&gt;github.com/sanz-s/neal-fun-draw-perfect-circle/&lt;/a&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  The code
&lt;/h2&gt;

&lt;p&gt;Open the console on neal.fun/draw-a-perfect-circle, paste this, hit Enter:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;el&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;querySelector&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;#__layout &amp;gt; div &amp;gt; div &amp;gt; main &amp;gt; section &amp;gt; div&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;dotBound&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;querySelector&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;#__layout &amp;gt; div &amp;gt; div &amp;gt; main &amp;gt; header &amp;gt; button&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;).&lt;/span&gt;&lt;span class="nf"&gt;getBoundingClientRect&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;

&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;r&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;400&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;gap&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;10&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;diff&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;179&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="c1"&gt;// not 180. never 180. 180 is a liar.&lt;/span&gt;

&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;cx&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;dotBound&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;x&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;dotBound&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;width&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;cy&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;dotBound&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;y&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;dotBound&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;height&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

&lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nf"&gt;createEvent&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;type&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;x&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;y&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;e&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;MouseEvent&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;type&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="na"&gt;bubbles&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="na"&gt;cancelable&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="na"&gt;clientX&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;x&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="na"&gt;clientY&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;y&lt;/span&gt;
  &lt;span class="p"&gt;});&lt;/span&gt;
  &lt;span class="nx"&gt;el&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;dispatchEvent&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;e&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nf"&gt;getPoint&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;deg&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;rad&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;deg&lt;/span&gt; &lt;span class="o"&gt;%&lt;/span&gt; &lt;span class="mi"&gt;360&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;PI&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="mi"&gt;180&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="na"&gt;x&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;cx&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="nx"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;cos&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;rad&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt;
    &lt;span class="na"&gt;y&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;cy&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="nx"&gt;r&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;sin&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;rad&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
  &lt;span class="p"&gt;};&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;d&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="nf"&gt;createEvent&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;mousedown&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nf"&gt;getPoint&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;d&lt;/span&gt;&lt;span class="p"&gt;).&lt;/span&gt;&lt;span class="nx"&gt;x&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nf"&gt;getPoint&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;d&lt;/span&gt;&lt;span class="p"&gt;).&lt;/span&gt;&lt;span class="nx"&gt;y&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;interval&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;setInterval&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nf"&gt;function &lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nx"&gt;d&lt;/span&gt; &lt;span class="o"&gt;+=&lt;/span&gt; &lt;span class="nx"&gt;diff&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nf"&gt;createEvent&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;mousemove&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nf"&gt;getPoint&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;d&lt;/span&gt;&lt;span class="p"&gt;).&lt;/span&gt;&lt;span class="nx"&gt;x&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nf"&gt;getPoint&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;d&lt;/span&gt;&lt;span class="p"&gt;).&lt;/span&gt;&lt;span class="nx"&gt;y&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;d&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="mi"&gt;360&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nf"&gt;clearInterval&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;interval&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="nf"&gt;createEvent&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;mouseup&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nf"&gt;getPoint&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;d&lt;/span&gt;&lt;span class="p"&gt;).&lt;/span&gt;&lt;span class="nx"&gt;x&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nf"&gt;getPoint&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;d&lt;/span&gt;&lt;span class="p"&gt;).&lt;/span&gt;&lt;span class="nx"&gt;y&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="nx"&gt;gap&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;






&lt;h2&gt;
  
  
  What it actually does
&lt;/h2&gt;

&lt;ol&gt;
&lt;li&gt;Finds the drawing area on the page&lt;/li&gt;
&lt;li&gt;Finds the center dot (the target)&lt;/li&gt;
&lt;li&gt;Calculates points on a perfect circle using basic trig (cos and sin — the only thing I remember from school)&lt;/li&gt;
&lt;li&gt;Fires fake mouse events at those points, 10ms apart&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;The cursor looks like it's panicking. It teleports around the screen in no obvious order. Any human watching would think something is very wrong.&lt;/p&gt;

&lt;p&gt;The scoring algorithm looks at where the cursor actually went, connects all the dots, and goes "oh that's a circle." 99.8%.&lt;/p&gt;




&lt;h2&gt;
  
  
  Why not 100%?
&lt;/h2&gt;

&lt;p&gt;No idea honestly. Maybe the site smooths the path a bit. Maybe it can sense the dishonesty. Maybe 0.2% is the universe's way of saying "we saw what you did."&lt;/p&gt;

&lt;p&gt;I'll take it.&lt;/p&gt;




&lt;h2&gt;
  
  
  How to run it
&lt;/h2&gt;

&lt;ol&gt;
&lt;li&gt;Go to &lt;a href="https://neal.fun/perfect-circle/" rel="noopener noreferrer"&gt;neal.fun/perfect-circle/&lt;/a&gt;
&lt;/li&gt;
&lt;li&gt;Press F12 → Console tab&lt;/li&gt;
&lt;li&gt;Paste the code, hit Enter&lt;/li&gt;
&lt;li&gt;Watch the cursor have a meltdown and somehow win&lt;/li&gt;
&lt;/ol&gt;




&lt;p&gt;&lt;em&gt;Personal hand score: 30–40%. Will not be accepting, Why ?.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;See You Around Soon :)&lt;/p&gt;

</description>
      <category>webdev</category>
      <category>programming</category>
      <category>javascript</category>
      <category>funny</category>
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