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    <title>DEV Community: scottgarsson382</title>
    <description>The latest articles on DEV Community by scottgarsson382 (@scottgarsson382).</description>
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      <title>DEV Community: scottgarsson382</title>
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      <title>Lessons learned from my first project</title>
      <dc:creator>scottgarsson382</dc:creator>
      <pubDate>Wed, 09 Feb 2022 13:42:30 +0000</pubDate>
      <link>https://dev.to/scottgarsson382/lessons-learned-from-my-first-project-4ggg</link>
      <guid>https://dev.to/scottgarsson382/lessons-learned-from-my-first-project-4ggg</guid>
      <description>&lt;p&gt;Hi, I've been coding for about one month now. I've been learning primarily on the educational platform Codecademy, and as part of my education, I was sent off platform to design a terminal game. I created a choose your own adventure game called "BoneTown", that takes place in a western frontier town in a post apocalyptic future. It relies off a lot of dialogue, boolean statements, and functions. It was a lot of fun to create; in truth, at a certain point I felt I was dumping too much time into it, and the value I received (coding-wise) was decreasing as I went on. So large portions of my original story is unfinished but it's all functional. Here is a link to my git repository containing the game. Check it out!&lt;/p&gt;

&lt;p&gt;&lt;a href="https://github.com/scottgarsson382/BoneTown.git"&gt;https://github.com/scottgarsson382/BoneTown.git&lt;/a&gt;&lt;/p&gt;

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      <category>python</category>
      <category>beginners</category>
      <category>gamedev</category>
      <category>programming</category>
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