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    <title>DEV Community: Stanislav</title>
    <description>The latest articles on DEV Community by Stanislav (@smarchevsky).</description>
    <link>https://dev.to/smarchevsky</link>
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      <title>DEV Community: Stanislav</title>
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      <title>Test post and some ray casting</title>
      <dc:creator>Stanislav</dc:creator>
      <pubDate>Sat, 05 Sep 2026 15:28:33 +0000</pubDate>
      <link>https://dev.to/smarchevsky/test-post-and-some-ray-casting-2jo4</link>
      <guid>https://dev.to/smarchevsky/test-post-and-some-ray-casting-2jo4</guid>
      <description>&lt;p&gt;This GIF shows what happens if you slightly stretch the data texture storing the BVH and triangle data. Child nodes storing triangles got misaligned addresses first, while AABB nodes lose them later.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2F38mvxukq6uaxky7s5l8f.gif" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto/https%3A%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Farticles%2F38mvxukq6uaxky7s5l8f.gif" alt=" " width="480" height="400"&gt;&lt;/a&gt;&lt;/p&gt;

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      <category>rendering</category>
      <category>raycast</category>
      <category>raytrace</category>
      <category>bvh</category>
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    <item>
      <title>Hi, guys!
I am a 9 years C++ dev, rendering engineer. I just opened dev.to for myself.</title>
      <dc:creator>Stanislav</dc:creator>
      <pubDate>Sat, 05 Sep 2026 14:51:19 +0000</pubDate>
      <link>https://dev.to/smarchevsky/hi-guysi-am-a-9-years-c-dev-rendering-engineer-i-just-opened-devto-for-myself-30n4</link>
      <guid>https://dev.to/smarchevsky/hi-guysi-am-a-9-years-c-dev-rendering-engineer-i-just-opened-devto-for-myself-30n4</guid>
      <description></description>
      <category>programming</category>
      <category>software</category>
      <category>softwareengineering</category>
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