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      <title>Classes vs Factory functions in Javascript</title>
      <dc:creator>Snevy1</dc:creator>
      <pubDate>Thu, 30 Nov 2023 16:12:10 +0000</pubDate>
      <link>https://dev.to/snevy1/classes-vs-factory-functions-in-javascript-4fjn</link>
      <guid>https://dev.to/snevy1/classes-vs-factory-functions-in-javascript-4fjn</guid>
      <description>&lt;h4&gt;
  
  
  Between Factory Functions and Classes which is better?
&lt;/h4&gt;

&lt;p&gt;In Javascript, you can arrange your code  using object oriented patterns such as factory functions, classes and constructors.Choosing the right pattern can be tricky. In this article, I will explain what classes, constructors and factory functions are and how to use them in various situations.&lt;/p&gt;

&lt;p&gt;In my previous article, I discussed extensively how creating objects by classes and constructors is better than object literal.Check it out &lt;a href="https://dev.to/snevy1/object-oriented-programming-in-javascript-a-comprehensive-guide-402h"&gt;here&lt;/a&gt;.&lt;/p&gt;

&lt;h2&gt;
  
  
  Classes in Javascript
&lt;/h2&gt;

&lt;p&gt;If you know constructors then classes shouldn't be hard to grasp. Classes are a syntactic sugar of constructors in Javascript.&lt;/p&gt;

&lt;p&gt;The code below shows a constructor function.&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;

&lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nf"&gt;playerCreator&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;name&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;score&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;name&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;name&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;score&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;score&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nx"&gt;playerCreator&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;prototype&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;increment&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;function &lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;score&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;};&lt;/span&gt;
&lt;span class="nx"&gt;playerCreator&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;prototype&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;login&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;function &lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;login&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;};&lt;/span&gt;


&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

&lt;p&gt;Notice how the &lt;strong&gt;increment&lt;/strong&gt; and &lt;strong&gt;login&lt;/strong&gt; functions are placed on the prototype.They are shared functions so any object created by the constructor has access to the methods. This saves memory.&lt;/p&gt;

&lt;p&gt;This next code shows a class object.&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;


&lt;span class="kd"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;playerCreator&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;

  &lt;span class="nf"&gt;constructor&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;name&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="nx"&gt;score&lt;/span&gt;&lt;span class="p"&gt;){&lt;/span&gt;
   &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;name&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;name&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;score&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;score&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nl"&gt;increment&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nf"&gt;function &lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;score&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;};&lt;/span&gt;

&lt;span class="nl"&gt;login&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;  &lt;span class="nf"&gt;function &lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;login&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;};&lt;/span&gt;



&lt;span class="p"&gt;}&lt;/span&gt;


&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

&lt;p&gt;When we create a class object we start with the keyword &lt;strong&gt;class&lt;/strong&gt; then a function name. Inside of the function we add a constructor that holds the parameters to be used. Notice that instead of adding &lt;strong&gt;increment&lt;/strong&gt; and &lt;strong&gt;login&lt;/strong&gt; methods on the prototype explicitly, we nicely tuck them inside the class object though under the hood they are added to the prototype(implicitly)&lt;/p&gt;

&lt;p&gt;So if constructors and classes do essentially the same thing why should we use classes instead of constructors?&lt;/p&gt;

&lt;p&gt;Classes are easy to read.&lt;/p&gt;

&lt;p&gt;By using classes, Javascript tries to follow the normal convention of object-oriented programming, though it is still a prototypical-based language.&lt;/p&gt;

&lt;p&gt;Also, classes are not native to JavaScript but are widely used in other object-oriented programming languages such as C# and Java. To avoid confusion that developers from these languages face when they encounter Javascript, classes are a better solution.&lt;/p&gt;

&lt;h2&gt;
  
  
  Factory Functions
&lt;/h2&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fxwypdvy02rfm4porg6mb.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fxwypdvy02rfm4porg6mb.png" alt="Factory functions in javascript"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;What are factory functions? Factory functions are functions that return a new object. They are quite similar to classes, but they utilize the power of closures in that, they don't use the &lt;strong&gt;new&lt;/strong&gt; keyword.&lt;/p&gt;

&lt;p&gt;Once you call the function, it sets up and returns a new object.&lt;/p&gt;

&lt;p&gt;Below is how we would implement a factory function:&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;

&lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nf"&gt;playerCreator&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;name&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;score&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="na"&gt;name&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;name&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="na"&gt;score&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;score&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="nf"&gt;increment&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="k"&gt;return &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;score&lt;/span&gt; &lt;span class="o"&gt;+=&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;},&lt;/span&gt;
    &lt;span class="nf"&gt;login&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="k"&gt;return &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;login&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;},&lt;/span&gt;
  &lt;span class="p"&gt;};&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;player1&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;playerCreator&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;John&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;8&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

&lt;span class="nx"&gt;player1&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;increment&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt; &lt;span class="c1"&gt;// 9&lt;/span&gt;


&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

&lt;p&gt;Benefits of using Factory Functions over Classes in javascript&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;There is no use of &lt;strong&gt;this&lt;/strong&gt; keyword when instantiating variables. It is only used inside methods. This reduces the confusion of the &lt;strong&gt;this&lt;/strong&gt; keyword.&lt;/li&gt;
&lt;li&gt;There is no use of the &lt;strong&gt;new&lt;/strong&gt; keyword which is often forgotten when creating objects using classes.&lt;/li&gt;
&lt;li&gt;It is easier to setup since it looks quite similar to regular functions.&lt;/li&gt;
&lt;li&gt;&lt;p&gt;Simplicity - Factory functions provide a more straightforward and flexible way to create objects. They don't have the syntactic complexities that come with class declarations and prototypes, making them more approachable for developers who prefer a simpler syntax.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;Encapsulation with Closures: It is easy to encapsulate private variables and objects with Factory functions since is natural to them.This enhances data privacy and abstraction.&lt;/p&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Benefits of using Classes over Factory functions in Javascript&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Classes save memory so they are suitable when creating large applications that require creation of thousands of objects.&lt;/li&gt;
&lt;li&gt;Classes are used in many programming languages hence it is a cleaner way to follow object oriented programming paradigm.&lt;/li&gt;
&lt;li&gt;Inheritance: Classes support the concept of inheritance, making it easier to create a hierarchy of objects. You can use the extends keyword to create a subclass that inherits from a superclass.
```Javascript
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;class Student extends Person {&lt;br&gt;
  constructor(name, age, grade) {&lt;br&gt;
    super(name, age);&lt;br&gt;
    this.grade = grade;&lt;br&gt;
  }&lt;/p&gt;

&lt;p&gt;// Additional methods or overrides&lt;br&gt;
}&lt;/p&gt;

&lt;p&gt;const student1 = new Student('James', 18, 'A');&lt;/p&gt;




&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;

&lt;ul&gt;
&lt;li&gt;'instanceof' Operator: Classes make use of the instanceof operator, which can be useful for type-checking and determining if an object is an instance of a particular class.&lt;/li&gt;
&lt;/ul&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;

&lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;student1&lt;/span&gt; &lt;span class="k"&gt;instanceof&lt;/span&gt; &lt;span class="nx"&gt;Student&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt; &lt;span class="c1"&gt;// true&lt;/span&gt;
&lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;student1&lt;/span&gt; &lt;span class="k"&gt;instanceof&lt;/span&gt; &lt;span class="nx"&gt;Person&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;  &lt;span class="c1"&gt;// true&lt;/span&gt;



&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/code&amp;gt;&amp;lt;/&lt;/span&gt;&lt;span class="nx"&gt;pre&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/div&amp;gt;&amp;lt;h2&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;  &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;a&lt;/span&gt; &lt;span class="nx"&gt;name&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;conclusion&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="nx"&gt;href&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;#conclusion&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
  &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/a&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;  &lt;span class="nx"&gt;Conclusion&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/h2&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;p&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="nx"&gt;The&lt;/span&gt; &lt;span class="nx"&gt;choice&lt;/span&gt; &lt;span class="nx"&gt;between&lt;/span&gt; &lt;span class="nx"&gt;classes&lt;/span&gt; &lt;span class="nx"&gt;and&lt;/span&gt; &lt;span class="nx"&gt;factory&lt;/span&gt; &lt;span class="nx"&gt;functions&lt;/span&gt; &lt;span class="nx"&gt;depend&lt;/span&gt; &lt;span class="nx"&gt;on&lt;/span&gt; &lt;span class="nx"&gt;your&lt;/span&gt; &lt;span class="nx"&gt;specific&lt;/span&gt; &lt;span class="nx"&gt;needs&lt;/span&gt; &lt;span class="nx"&gt;and&lt;/span&gt; &lt;span class="nx"&gt;which&lt;/span&gt; &lt;span class="nx"&gt;pattern&lt;/span&gt; &lt;span class="nx"&gt;you&lt;/span&gt; &lt;span class="nx"&gt;are&lt;/span&gt; &lt;span class="nx"&gt;comfortable&lt;/span&gt; &lt;span class="kd"&gt;with&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/p&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;p&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="nx"&gt;In&lt;/span&gt; &lt;span class="nx"&gt;my&lt;/span&gt; &lt;span class="nx"&gt;opinion&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;factory&lt;/span&gt; &lt;span class="nx"&gt;functions&lt;/span&gt; &lt;span class="nx"&gt;are&lt;/span&gt; &lt;span class="nx"&gt;great&lt;/span&gt; &lt;span class="nx"&gt;and&lt;/span&gt; &lt;span class="nx"&gt;the&lt;/span&gt; &lt;span class="nx"&gt;performance&lt;/span&gt; &lt;span class="nx"&gt;benefit&lt;/span&gt; &lt;span class="k"&gt;of&lt;/span&gt; &lt;span class="nx"&gt;classes&lt;/span&gt; &lt;span class="nx"&gt;is&lt;/span&gt; &lt;span class="nx"&gt;minimal&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt; &lt;span class="nx"&gt;Let&lt;/span&gt; &lt;span class="nx"&gt;me&lt;/span&gt; &lt;span class="nx"&gt;know&lt;/span&gt; &lt;span class="nx"&gt;your&lt;/span&gt; &lt;span class="nx"&gt;opinion&lt;/span&gt; &lt;span class="k"&gt;in&lt;/span&gt; &lt;span class="nx"&gt;the&lt;/span&gt; &lt;span class="nx"&gt;comments&lt;/span&gt; &lt;span class="nx"&gt;below&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/p&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;p&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="nx"&gt;Follow&lt;/span&gt; &lt;span class="nx"&gt;me&lt;/span&gt; &lt;span class="nx"&gt;on&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/p&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;p&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;a&lt;/span&gt; &lt;span class="nx"&gt;href&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;https://twitter.com/Sneviy&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="nx"&gt;Twitter&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/a&amp;gt;&amp;lt;/&lt;/span&gt;&lt;span class="nx"&gt;p&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;

&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;p&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;a&lt;/span&gt; &lt;span class="nx"&gt;href&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;https://www.linkedin.com/in/nevily-simiyu/&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="nx"&gt;Linkedin&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/a&amp;gt;&amp;lt;/&lt;/span&gt;&lt;span class="nx"&gt;p&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

</description>
      <category>javascript</category>
      <category>beginners</category>
      <category>programming</category>
      <category>discuss</category>
    </item>
    <item>
      <title>Object Oriented Programming In Javascript: A comprehensive guide</title>
      <dc:creator>Snevy1</dc:creator>
      <pubDate>Mon, 13 Nov 2023 12:37:02 +0000</pubDate>
      <link>https://dev.to/snevy1/object-oriented-programming-in-javascript-a-comprehensive-guide-402h</link>
      <guid>https://dev.to/snevy1/object-oriented-programming-in-javascript-a-comprehensive-guide-402h</guid>
      <description>&lt;h2&gt;
  
  
  What is object-oriented programming?
&lt;/h2&gt;

&lt;p&gt;Object-oriented programming is a programming paradigm or concept in which we wrap our data and functionality into objects&lt;/p&gt;

&lt;p&gt;The world is made up of objects, i.e.person, tree,  car,school etc.&lt;/p&gt;

&lt;p&gt;When we think and write code in terms of objects it is easier to understand, to reuse and to scale our code.&lt;/p&gt;

&lt;p&gt;Object Oriented Programming is different from functional programming in that the latter emphasizes on logic that manipulates objects rather than the object itself while the former focuses on objects and adds logic to it.&lt;/p&gt;

&lt;p&gt;A common way of object oriented programming is to create objects, add functionality and data to it. Then find a way in which these objects, their subclass objects and sibling objects relate.&lt;/p&gt;

&lt;p&gt;For example, an animal is an object, an animal can eat, can move and can sleep.&lt;/p&gt;

&lt;p&gt;We create an animal object. We add functionality to this object.Some of the functions are eat, move and sleep.&lt;/p&gt;

&lt;p&gt;Notice that all animals can eat, move and sleep but not all can speak.&lt;/p&gt;

&lt;p&gt;A person is an animal that can speak. By itself a person is an object and relates to the animal object because is a subclass of animal but is special because it can speak.&lt;/p&gt;

&lt;p&gt;In OOP we find a way to relate the animal object and a person object.&lt;/p&gt;

&lt;p&gt;That is to say, we relate a parent object(class) to its children(subclass) or a parent to another parent.&lt;/p&gt;

&lt;p&gt;That is quite a mouthful introduction. Let's now focus on OOP in javascript&lt;/p&gt;

&lt;p&gt;In javascript, data can be numbers, boolean, string, objects, arrays,functions etc&lt;/p&gt;

&lt;p&gt;Functions inside of an object are called methods.&lt;/p&gt;

&lt;p&gt;Actually, the term &lt;strong&gt;method&lt;/strong&gt; is just a way to know that the function we are talking about is inside an object.&lt;/p&gt;

&lt;p&gt;In javascript there are three main ways to create an object&lt;/p&gt;

&lt;p&gt;Let us create a player object and add data and some functionality to it&lt;/p&gt;

&lt;p&gt;The common way is using object literal. In this method we create an object then add data and functions immediately.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;
&lt;span class="c1"&gt;//First way&lt;/span&gt;
&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;player&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="na"&gt;name&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;John&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="na"&gt;score&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;6&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="na"&gt;increment&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nx"&gt;player&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;score&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
      &lt;span class="p"&gt;},&lt;/span&gt;
    &lt;span class="p"&gt;};&lt;/span&gt;

   &lt;span class="c1"&gt;// console.log(player)&lt;/span&gt;


&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;When we log player:&lt;/p&gt;

&lt;p&gt;&lt;a href="https://res.cloudinary.com/practicaldev/image/fetch/s--ZGeBacDn--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/0luaxbdklglvhv6jlq6w.png" class="article-body-image-wrapper"&gt;&lt;img src="https://res.cloudinary.com/practicaldev/image/fetch/s--ZGeBacDn--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/0luaxbdklglvhv6jlq6w.png" alt="Object oriented programming photo" width="305" height="27"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;We can also create an object by first creating an empty object then add data and functions later&lt;/p&gt;

&lt;p&gt;In this way,  javascript first asks, Is there a variable called name? if yes, it reassigns its value.If no, it creates a new variable with value and adds it to the object.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt; &lt;span class="c1"&gt;//Second way&lt;/span&gt;
&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;player&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;{};&lt;/span&gt; &lt;span class="c1"&gt;//Empty object&lt;/span&gt;

    &lt;span class="nx"&gt;player&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;name&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;John&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nx"&gt;player&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;score&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;6&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nx"&gt;player&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;increment&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nx"&gt;player&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;score&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;};&lt;/span&gt;

    &lt;span class="c1"&gt;//console.log(player)&lt;/span&gt;

&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;When we log player, you will notice it looks similar to way1:&lt;/p&gt;

&lt;p&gt;&lt;a href="https://res.cloudinary.com/practicaldev/image/fetch/s--1xPcXQzC--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/jxcqs7r73qf0mjv4etlx.png" class="article-body-image-wrapper"&gt;&lt;img src="https://res.cloudinary.com/practicaldev/image/fetch/s--1xPcXQzC--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/jxcqs7r73qf0mjv4etlx.png" alt="Object oriented programming photo" width="313" height="31"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;We can also create an empty object by using inbuilt method in javascript(&lt;strong&gt;Object.create(null)&lt;/strong&gt;) then add data and functions.&lt;/p&gt;

&lt;p&gt;So what the hell is this &lt;strong&gt;Object.create(null)&lt;/strong&gt;? We shall answer this question later.&lt;/p&gt;

&lt;p&gt;Notice that this third way looks suspiciously similar to the second way above except for the "Object.create()" thing.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;
  &lt;span class="c1"&gt;//Third method&lt;/span&gt;

&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;player&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;Object&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;create&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kc"&gt;null&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="nx"&gt;player&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;name&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;John&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nx"&gt;player&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;score&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;6&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nx"&gt;player&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;increment&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nx"&gt;player&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;score&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;};&lt;/span&gt;

&lt;span class="c1"&gt;//console.log(player)&lt;/span&gt;

&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Let's log player once more:&lt;/p&gt;

&lt;p&gt;&lt;a href="https://res.cloudinary.com/practicaldev/image/fetch/s--EgQ5Oc6n--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/f0ln5r46vjvxxn94g3ba.png" class="article-body-image-wrapper"&gt;&lt;img src="https://res.cloudinary.com/practicaldev/image/fetch/s--EgQ5Oc6n--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/f0ln5r46vjvxxn94g3ba.png" alt="Object oriented programming photo" width="290" height="28"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Why would we use the third way when the first 2 ways can just do fine? We will answer this question after a few more explanations. Stay tuned.&lt;/p&gt;

&lt;h2&gt;
  
  
  Functions in Javascript
&lt;/h2&gt;

&lt;p&gt;Functions enable us to implement logic i.e manipulate data, create data, store data etc.&lt;/p&gt;

&lt;p&gt;Imagine you are creating a game that requres more than 100 players. Creating an object for each of the player manually is tiresome.&lt;/p&gt;

&lt;p&gt;This is where we can use a function that when invoked creates an object for us automatically.The only thing we need to do is to give it a name of the player and a score.&lt;/p&gt;

&lt;p&gt;Let's us create a function called &lt;strong&gt;playerCreator&lt;/strong&gt;. Read the comments in the code to understand how javascript runs it.Follow the numbers to understand which code is executed first.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="c1"&gt;// 1. playerCreator in instantiated and assigned a function definition. Javascript leaves it that way because it is not yet invoked!&lt;/span&gt;
&lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nx"&gt;playerCreator&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;name&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;score&lt;/span&gt;&lt;span class="p"&gt;){&lt;/span&gt;

    &lt;span class="c1"&gt;//3. Javascript pairs the parameters(name and score) with arguments("John" and 6)&lt;/span&gt;

    &lt;span class="c1"&gt;// By this time name has a value of John and score has a value of 6. i.e name: "John", score: 6.&lt;/span&gt;

    &lt;span class="c1"&gt;// 4. Create a new empty object&lt;/span&gt;

    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;newObject&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;{};&lt;/span&gt; &lt;span class="c1"&gt;//Empty object&lt;/span&gt;

    &lt;span class="c1"&gt;// 5.  Add property key values to the object&lt;/span&gt;

    &lt;span class="nx"&gt;newObject&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;name&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;name&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

        &lt;span class="c1"&gt;//To the left before (=) we are creating a property(key) called name&lt;/span&gt;

      &lt;span class="c1"&gt;//To the right we are giving that property a value that is stored in a variable called name.&lt;/span&gt;

    &lt;span class="nx"&gt;newObject&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;score&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;score&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nx"&gt;newObject&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;increment&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nx"&gt;newObject&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;score&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;};&lt;/span&gt;

    &lt;span class="cm"&gt;/* The final player object looks this way :
     newObject = {
        name = "John",
        score = 6
        increment = function(){}
      } */&lt;/span&gt;


    &lt;span class="c1"&gt;// 6.  //We return the newObject.This is the object that playerCreator function has made for us!&lt;/span&gt;

    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;newObject&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;



&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="c1"&gt;// 2. playerCreator is invoked&lt;/span&gt;
&lt;span class="c1"&gt;// 7. Assign the value returned by  playerCreator() after its ivokation to a variable named player.&lt;/span&gt;
&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;player&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;playerCreator&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;John&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;6&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;player2&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;playerCreator&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Doe&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;8&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The above code is great... we have solved one problem of not creating every new object by ourselves but you notice that every time an object is created the increment function is also created.&lt;/p&gt;

&lt;p&gt;If we log the value of player and player2 we notice that they both have the increment function:&lt;/p&gt;

&lt;p&gt;&lt;a href="https://res.cloudinary.com/practicaldev/image/fetch/s--qqLJXQY8--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/xppccivec2pjmf4uoejx.png" class="article-body-image-wrapper"&gt;&lt;img src="https://res.cloudinary.com/practicaldev/image/fetch/s--qqLJXQY8--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/xppccivec2pjmf4uoejx.png" alt="Object oriented programming photo" width="417" height="53"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;There is nothing special about increment function. It does the same thing for all objects. It would be nice if we can have such a function in just one place from where every object can access it. This saves memory and improves perfomance.&lt;/p&gt;

&lt;p&gt;It turns out that we can actually implement this by using &lt;strong&gt;Object.Create()&lt;/strong&gt; introduced earlier.&lt;/p&gt;

&lt;p&gt;According to MDN: &lt;code&gt;The Object.create() static method creates a new object, using an existing object as the prototype of the newly created object.&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;Did you understand what that statement mean? If not don't feel bad, soon it will make sense.&lt;/p&gt;

&lt;p&gt;... Creates a new object - This seems like what we initially did by creating an empty object in the playerCreator function right? But this time this method does it for us&lt;/p&gt;

&lt;p&gt;... Using - For a function or a method to use something you must give it that thing right? We give Object.create something by passing it in the bracket i.e Object.create(somethingthat we give).&lt;/p&gt;

&lt;p&gt;... an existing object - Where is this existing object? It must be somewhere right? It turns out that maybe there isn't and therefore the method will use &lt;strong&gt;null&lt;/strong&gt; as a parameter or If there is an existing object it will use it i.e Object.create(an existing object).&lt;/p&gt;

&lt;p&gt;...as the prototype - What is a prototype? Every object in javascript has a its own property called a prototype. What does this even mean?&lt;/p&gt;

&lt;p&gt;First, remember that an object has property: key value pairs. These properties and keys can be created or are inbuilt.&lt;/p&gt;

&lt;p&gt;These properties can be a &lt;strong&gt;name&lt;/strong&gt; with a &lt;strong&gt;value&lt;/strong&gt; of a string, an &lt;strong&gt;object&lt;/strong&gt; with a &lt;strong&gt;value&lt;/strong&gt; of an &lt;strong&gt;array&lt;/strong&gt; or an &lt;strong&gt;object&lt;/strong&gt; with a value of an &lt;strong&gt;object&lt;/strong&gt; etc&lt;/p&gt;

&lt;p&gt;Prototype - This is an inbuilt property of an object in javascript which by itself is an object and has its value as an &lt;strong&gt;object&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Consider the code below:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="nx"&gt;object1&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="na"&gt;name&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;John&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;

  &lt;span class="na"&gt;prototype&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c1"&gt;//I am an object, a value of prototype&lt;/span&gt;
    &lt;span class="na"&gt;someFunc&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="c1"&gt;//do something...&lt;/span&gt;
    &lt;span class="p"&gt;},&lt;/span&gt;
  &lt;span class="p"&gt;},&lt;/span&gt;
&lt;span class="p"&gt;};&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Since a prototype is an object, and is a property of &lt;strong&gt;object1&lt;/strong&gt;, object1 can access prototype's data i.e Object1.prototype.someFunc&lt;/p&gt;

&lt;p&gt;..of the newly created object&lt;/p&gt;

&lt;p&gt;In short, in our case Object.create(someObject or null), first creates a new object (Object1) then uses Object1's property(prototype property) to assign data of &lt;strong&gt;someObject&lt;/strong&gt; to prototype. The code snippet above becomes:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="nx"&gt;object1&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="na"&gt;name&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;John&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;

    &lt;span class="na"&gt;prototype&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="c1"&gt;//someObject's data&lt;/span&gt;

        &lt;span class="na"&gt;someFunc&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt;&lt;span class="p"&gt;(){&lt;/span&gt;

        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;


&lt;span class="p"&gt;}&lt;/span&gt;


&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;To summarize, we can use Object.create() to pass in an object that has all functions and data that are common to all players and so each player&lt;/p&gt;

&lt;p&gt;will have access to this object's data because there is a bond created between the prototype(the passed in object) and the newly created object.&lt;/p&gt;

&lt;p&gt;Wow! That is alot. Consider taking a break before continuing.&lt;/p&gt;

&lt;p&gt;In this section, let's start by creating an object that stores all of the common functions of players&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;playerFunctionsStore&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="na"&gt;increment&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;score&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

    &lt;span class="c1"&gt;//Whenever you use "this" keyword inside of a method, 'this" refers to the object on which the method was called on&lt;/span&gt;

    &lt;span class="c1"&gt;// In this case, the object on which increment was called on is player, so javascript replaces "this" with player&lt;/span&gt;
    &lt;span class="c1"&gt;// hence this.score++ will be player.score++&lt;/span&gt;
  &lt;span class="p"&gt;},&lt;/span&gt;

  &lt;span class="na"&gt;login&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;logged in&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="p"&gt;},&lt;/span&gt;
&lt;span class="p"&gt;};&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;let's create a function that will create objects for us.&lt;/p&gt;

&lt;p&gt;The new objects will have playerFunctionsStore's object data assigned to their prototype property(This is done automatically by Object.create())&lt;/p&gt;

&lt;p&gt;The bond between the newObject and its prototype is fomarlly called _ _ proto_ _.&lt;/p&gt;

&lt;p&gt;To understand more read the comments in the code&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nx"&gt;playerCreator&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;name&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;score&lt;/span&gt;&lt;span class="p"&gt;){&lt;/span&gt;


&lt;span class="c1"&gt;//Object.create creates a new empty object using an existing object(playerFunctionsStore) as prototype of the newly created object&lt;/span&gt;


&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;newObject&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;Object&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;create&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;playerFunctionsStore&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
      &lt;span class="c1"&gt;//In addition to Object.create giving us a new object, it also creates a bond(_ _proto_ _) between the newly created object, newObjectand its prototype that we passed into the brackets.&lt;/span&gt;

      &lt;span class="c1"&gt;//By default, an object inherits functions(method) and data from its prototype thus because playerFunctionsStore is a prototype of newObject, newObject can access functions such as login and increment that are stored in playerFunctionsStore&lt;/span&gt;
      &lt;span class="c1"&gt;//To access properties of its prototype,  newObject uses the bond/link officially called _ _proto_ _&lt;/span&gt;

      &lt;span class="c1"&gt;// _ _proto_ _ is a property of objects including newObject that javascript uses to look for data in the inheritance chain&lt;/span&gt;

 &lt;span class="nx"&gt;newObject&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;name&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;name&lt;/span&gt;
 &lt;span class="nx"&gt;newObject&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;score&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;score&lt;/span&gt;

 &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;newObject&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;


 &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;player&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;playerCreator&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;John&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;9&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
 &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;player2&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;playerCreator&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Doe&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;8&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

&lt;span class="c1"&gt;// The score has increased by one&lt;/span&gt;



&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;You notice from the image below that increment and login function are not on the player and player2 objects.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://res.cloudinary.com/practicaldev/image/fetch/s--DfV_cACx--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/xdxiyooxtldfydgyp4xz.png" class="article-body-image-wrapper"&gt;&lt;img src="https://res.cloudinary.com/practicaldev/image/fetch/s--DfV_cACx--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/xdxiyooxtldfydgyp4xz.png" alt="Object oriented programming photo" width="266" height="49"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;To see these functions we expand on the _ &lt;em&gt;proto&lt;/em&gt; _:&lt;/p&gt;

&lt;p&gt;&lt;a href="https://res.cloudinary.com/practicaldev/image/fetch/s--255kpmhh--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/i10lw72vnj3p6cjdpdf7.png" class="article-body-image-wrapper"&gt;&lt;img src="https://res.cloudinary.com/practicaldev/image/fetch/s--255kpmhh--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/i10lw72vnj3p6cjdpdf7.png" alt="Object oriented programming photo" width="444" height="246"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;This is a great solution in that it saves memory however, in modern javascript we don't want to leave our information in a global store.&lt;/p&gt;

&lt;p&gt;What if someone accidentally deletes the store? Then all of our information will be lost.&lt;/p&gt;

&lt;p&gt;It would be nice if there is no global store for functions but rather the store is an object inside of a function. We will address this issue in the next section.&lt;/p&gt;

&lt;p&gt;Also, what if there is a way in in which we don't need to use or write the Object.create() to create objects but this can be done for us automatically?&lt;/p&gt;

&lt;p&gt;It turns out there is: The &lt;strong&gt;new&lt;/strong&gt; keyword &lt;strong&gt;:)&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;In the next section of this article we will dive into the use of the new keyword&lt;/p&gt;

&lt;h3&gt;
  
  
  The &lt;strong&gt;new&lt;/strong&gt; keyword
&lt;/h3&gt;

&lt;p&gt;let's start by recreating the objects and functions we have used previously.&lt;/p&gt;

&lt;p&gt;The &lt;strong&gt;new&lt;/strong&gt; keyword before a function invokation does four things:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Automatically create a new object&lt;/li&gt;
&lt;li&gt;Assign this keyword to the newObject hence this.name in the playerCreator() will be newObject.name during execution&lt;/li&gt;
&lt;li&gt;Javascript automatically creates _ _ proto _ _ and assigns it to the prototype property of playerCreator (the function that is to the right of the new keyword)&lt;/li&gt;
&lt;li&gt;Automatically returns the newObject out of that function&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Please follow the numbers to understand the sequence in which javascript is executing the code. Also read the comments.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="c1"&gt;// 1. Javascript instantiates a variable called playerCreator and assigns a function definition as its value&lt;/span&gt;
&lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nx"&gt;playerCreator&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;name&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;score&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="c1"&gt;// 7. Javascript by using the new keyword assigns "this" a value of newly created object&lt;/span&gt;
  &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;name&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;name&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;score&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;score&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

  &lt;span class="c1"&gt;// 8. Returns a newObject automatically. No manuall writing of return&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="c1"&gt;// 2. Javascript will look for playerCreator then look for its key called prototype&lt;/span&gt;
&lt;span class="c1"&gt;// 3. Then look if the prototype key has increment function if not it will create the function and store it in the prototype key(property).&lt;/span&gt;
&lt;span class="nx"&gt;playerCreator&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;prototype&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;increment&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;score&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;};&lt;/span&gt;

&lt;span class="c1"&gt;// 4. Javascript will do the same as in 2 and 3&lt;/span&gt;
&lt;span class="nx"&gt;playerCreator&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;prototype&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;login&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;login&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;};&lt;/span&gt;

&lt;span class="c1"&gt;// 5. Javascript will invoke the playerCreator function&lt;/span&gt;
&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;player&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nx"&gt;playerCreator&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Jose&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;8&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

&lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;player&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;We realize that we get the same result as we would use Object.create()&lt;/p&gt;

&lt;p&gt;&lt;a href="https://res.cloudinary.com/practicaldev/image/fetch/s--W06X0KCj--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/m6agsukm01wj24zf6m74.png" class="article-body-image-wrapper"&gt;&lt;img src="https://res.cloudinary.com/practicaldev/image/fetch/s--W06X0KCj--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/m6agsukm01wj24zf6m74.png" alt="Object oriented programming photo" width="350" height="132"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;The downside of this method is that we have to Capitalize the first letter of the creatorfunction so we know it requires the new keyword&lt;/p&gt;

&lt;p&gt;Because of this the class syntax was introduced.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;The class - Syntactic sugar&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Introduced in 2015&lt;/p&gt;

&lt;p&gt;It is cleaner but no perfomance benefit&lt;/p&gt;

&lt;p&gt;Majorly used in modern frameworks such as React.&lt;/p&gt;

&lt;p&gt;The main diffence in syntax is:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;All the shared methods are put together in the constructor so there is no playerCreator.prototype.someFunction&lt;/li&gt;
&lt;li&gt;the constructor replaces the this.name, this.score and removes the parameters from being passed directly in the playerCreator function&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Look at the images below to understand the difference. The replaced parts have corresponding highlighted colors&lt;/p&gt;

&lt;p&gt;&lt;a href="https://res.cloudinary.com/practicaldev/image/fetch/s--JiOXHFX6--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/eghwbyf3faf9wufavuhm.png" class="article-body-image-wrapper"&gt;&lt;img src="https://res.cloudinary.com/practicaldev/image/fetch/s--JiOXHFX6--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/eghwbyf3faf9wufavuhm.png" alt="Object oriented programming photo" width="485" height="220"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://res.cloudinary.com/practicaldev/image/fetch/s--CSw7Ztdb--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/t1ok0ljowr603qmi365g.png" class="article-body-image-wrapper"&gt;&lt;img src="https://res.cloudinary.com/practicaldev/image/fetch/s--CSw7Ztdb--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/t1ok0ljowr603qmi365g.png" alt="Object oriented programming photo" width="314" height="358"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;This has been a long article! I think it is worth it though.&lt;/p&gt;

&lt;p&gt;In the next article that I will be rolling out soon, we will discuss more on classes, and introduce the Factory functions&lt;/p&gt;

&lt;p&gt;Wish you well in your programming journey!&lt;/p&gt;

&lt;p&gt;Connect with me on:&lt;/p&gt;

&lt;p&gt;&lt;a href="https://twitter.com/Sneviy"&gt;Twitter&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://www.linkedin.com/in/nevily-simiyu/"&gt;Linkedin&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Open for technical writing roles.&lt;/p&gt;

</description>
      <category>webdev</category>
      <category>javascript</category>
      <category>programming</category>
      <category>beginners</category>
    </item>
    <item>
      <title>How to Create a Tic Tac Toe Game in Javascript.</title>
      <dc:creator>Snevy1</dc:creator>
      <pubDate>Mon, 06 Nov 2023 09:53:08 +0000</pubDate>
      <link>https://dev.to/snevy1/how-to-create-a-tic-tac-toe-game-in-javascript-133i</link>
      <guid>https://dev.to/snevy1/how-to-create-a-tic-tac-toe-game-in-javascript-133i</guid>
      <description>&lt;p&gt;A Tic Tac Toe game is a fun project to learn Frontend development and Javascript. In this tutorial, I will walk you through step by step on how to build a simple version of it.&lt;/p&gt;

&lt;p&gt;Like most front-end development projects, your project should have an HTML file since this is the skeleton of a webpage. Then we add CSS that styles the HTML and finally we add interactivity by incorporating Javascript logic.&lt;/p&gt;

&lt;p&gt;So let’s start by setting up HTML!&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;HTML&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Set up your HTML file to include all the nine squares of the game.&lt;/p&gt;

&lt;p&gt;Add classes and IDs since they will be used in CSS to style them and also in Javascript to add interactivity.&lt;/p&gt;

&lt;p&gt;Don’t forget to link the CSS file in the &lt;strong&gt;title tag&lt;/strong&gt; and the Javascript file just before the &lt;strong&gt;closing tag&lt;/strong&gt; of the body element.&lt;br&gt;&lt;br&gt;
&lt;strong&gt;Below is my code for HTML:&lt;/strong&gt;&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight html"&gt;&lt;code&gt;


&lt;span class="cp"&gt;&amp;lt;!doctype html&amp;gt;&lt;/span&gt;
&lt;span class="nt"&gt;&amp;lt;html&lt;/span&gt; &lt;span class="na"&gt;lang=&lt;/span&gt;&lt;span class="s"&gt;"en"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
 &lt;span class="nt"&gt;&amp;lt;head&amp;gt;&lt;/span&gt;
   &lt;span class="nt"&gt;&amp;lt;meta&lt;/span&gt; &lt;span class="na"&gt;charset=&lt;/span&gt;&lt;span class="s"&gt;"UTF-8"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
   &lt;span class="nt"&gt;&amp;lt;meta&lt;/span&gt; &lt;span class="na"&gt;name=&lt;/span&gt;&lt;span class="s"&gt;"viewport"&lt;/span&gt; &lt;span class="na"&gt;content=&lt;/span&gt;&lt;span class="s"&gt;"width=device-width, initial-scale=1.0"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
   &lt;span class="nt"&gt;&amp;lt;title&amp;gt;&lt;/span&gt;Tic tac toe Project&lt;span class="nt"&gt;&amp;lt;/title&amp;gt;&lt;/span&gt;
   &lt;span class="nt"&gt;&amp;lt;link&lt;/span&gt; &lt;span class="na"&gt;rel=&lt;/span&gt;&lt;span class="s"&gt;"stylesheet"&lt;/span&gt; &lt;span class="na"&gt;href=&lt;/span&gt;&lt;span class="s"&gt;"index.css"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
    &lt;span class="nt"&gt;&amp;lt;/head&amp;gt;&lt;/span&gt;
 &lt;span class="nt"&gt;&amp;lt;body&amp;gt;&lt;/span&gt;
   &lt;span class="nt"&gt;&amp;lt;h1&amp;gt;&lt;/span&gt;Tic Tac-Toe Project&lt;span class="nt"&gt;&amp;lt;/h1&amp;gt;&lt;/span&gt;

   &lt;span class="nt"&gt;&amp;lt;section&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"game-board-container scroll-container"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
     &lt;span class="nt"&gt;&amp;lt;article&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"game-board"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
       &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"sqrs"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"1"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;1&lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
       &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"sqrs"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"2"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;2&lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
       &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"sqrs"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"3"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;3&lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
       &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"sqrs"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"4"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;4&lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
       &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"sqrs"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"5"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;5&lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
       &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"sqrs"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"6"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;6&lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
       &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"sqrs"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"7"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;7&lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
       &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"sqrs"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"8"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;8&lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
       &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"sqrs"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"9"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;9&lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
     &lt;span class="nt"&gt;&amp;lt;/article&amp;gt;&lt;/span&gt;

     &lt;span class="nt"&gt;&amp;lt;article&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"form-sect"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
       &lt;span class="nt"&gt;&amp;lt;form&amp;gt;&lt;/span&gt;
         &lt;span class="nt"&gt;&amp;lt;label&lt;/span&gt; &lt;span class="na"&gt;for=&lt;/span&gt;&lt;span class="s"&gt;"player1"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;Player1 Name&lt;span class="nt"&gt;&amp;lt;/label&amp;gt;&lt;/span&gt;
         &lt;span class="nt"&gt;&amp;lt;input&lt;/span&gt; &lt;span class="na"&gt;type=&lt;/span&gt;&lt;span class="s"&gt;"text"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"player1"&lt;/span&gt; &lt;span class="na"&gt;required&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
         &lt;span class="nt"&gt;&amp;lt;label&lt;/span&gt; &lt;span class="na"&gt;for=&lt;/span&gt;&lt;span class="s"&gt;"player2"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;Player2 Name&lt;span class="nt"&gt;&amp;lt;/label&amp;gt;&lt;/span&gt;
         &lt;span class="nt"&gt;&amp;lt;input&lt;/span&gt; &lt;span class="na"&gt;type=&lt;/span&gt;&lt;span class="s"&gt;"text"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"player2"&lt;/span&gt; &lt;span class="na"&gt;required&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
         &lt;span class="nt"&gt;&amp;lt;input&lt;/span&gt; &lt;span class="na"&gt;type=&lt;/span&gt;&lt;span class="s"&gt;"submit"&lt;/span&gt; &lt;span class="na"&gt;value=&lt;/span&gt;&lt;span class="s"&gt;"Continue"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"submit"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
       &lt;span class="nt"&gt;&amp;lt;/form&amp;gt;&lt;/span&gt;
     &lt;span class="nt"&gt;&amp;lt;/article&amp;gt;&lt;/span&gt;

     &lt;span class="nt"&gt;&amp;lt;article&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"display-info"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&amp;lt;/article&amp;gt;&lt;/span&gt;
   &lt;span class="nt"&gt;&amp;lt;/section&amp;gt;&lt;/span&gt;
   &lt;span class="nt"&gt;&amp;lt;script &lt;/span&gt;&lt;span class="na"&gt;src=&lt;/span&gt;&lt;span class="s"&gt;"index.js"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&amp;lt;/script&amp;gt;&lt;/span&gt;

 &lt;span class="nt"&gt;&amp;lt;/body&amp;gt;&lt;/span&gt;
&lt;span class="nt"&gt;&amp;lt;/html&amp;gt;&lt;/span&gt;





&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

&lt;p&gt;The code above has a form, that is not necessary but you may want to add it since it allows players to submit their names before the game begins and also it allows random selection of the first player to start.&lt;br&gt;
Our project should look like this:&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fz9otdrioym4rbglk60cc.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fz9otdrioym4rbglk60cc.png" alt="tic tac toe photo"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  &lt;strong&gt;CSS&lt;/strong&gt;
&lt;/h2&gt;

&lt;p&gt;Without CSS the project would look ugly.&lt;/p&gt;

&lt;p&gt;It is time we make our project appealing.&lt;/p&gt;

&lt;p&gt;Just as a reminder, to style elements in CSS we use &lt;strong&gt;CSS selectors.&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;To access class elements we start with &lt;strong&gt;.Classname&lt;/strong&gt;, to select elements with ids we start with &lt;strong&gt;#idname&lt;/strong&gt;.&lt;/p&gt;

&lt;p&gt;You can also just select the element directly ie &lt;strong&gt;body&lt;/strong&gt;.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Here is the CSS code for my HTML above:&lt;/strong&gt;&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight css"&gt;&lt;code&gt;

&lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;margin&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;padding&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;box-sizing&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;border-box&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;


&lt;span class="nt"&gt;html&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;overflow-x&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;hidden&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;max-width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;100%&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;padding-right&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;0px&lt;/span&gt; &lt;span class="cp"&gt;!important&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;padding-left&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;0px&lt;/span&gt; &lt;span class="cp"&gt;!important&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nt"&gt;body&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;font-family&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="s1"&gt;"Lucida Sans"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s1"&gt;"Lucida Sans Regular"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="s1"&gt;"Lucida Grande"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="s1"&gt;"Lucida Sans Unicode"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;Geneva&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;Verdana&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nb"&gt;sans-serif&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;font-weight&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;500&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;overflow-x&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;hidden&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;100%&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nt"&gt;body&lt;/span&gt; &lt;span class="nt"&gt;h1&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;text-align&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;center&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;margin-top&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;2rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nt"&gt;input&lt;/span&gt;&lt;span class="o"&gt;,&lt;/span&gt;
&lt;span class="nt"&gt;label&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;display&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;block&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;font-size&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;larger&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;margin-top&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;1rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nc"&gt;.game-board-container&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;margin&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;2rem&lt;/span&gt; &lt;span class="nb"&gt;auto&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

  &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;400px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;display&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;grid&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="nc"&gt;.form-sect&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="no"&gt;green&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;padding&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;1rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;50%&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;display&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;none&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;height&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;auto&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nc"&gt;.game-board&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;display&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;grid&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="py"&gt;grid-template-columns&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;repeat&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="m"&gt;3&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;1&lt;/span&gt;&lt;span class="n"&gt;fr&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="py"&gt;gap&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;2px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;height&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;50vh&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nc"&gt;.sqrs&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="no"&gt;steelblue&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;display&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;grid&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;justify-content&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;center&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;align-items&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;center&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;cursor&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;pointer&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;font-size&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;30px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nc"&gt;.sqrs&lt;/span&gt;&lt;span class="nd"&gt;:hover&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;rgb&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="m"&gt;224&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;220&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;220&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nc"&gt;.selected&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;pointer-events&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;none&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;rgb&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="m"&gt;224&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;220&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;220&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nt"&gt;input&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;padding&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;0.5rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;border&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;none&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;border-radius&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;10px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nc"&gt;.display-info&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;margin&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;5rem&lt;/span&gt; &lt;span class="nb"&gt;auto&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nc"&gt;.display&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;100%&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;height&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;300px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;padding&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;2rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;font-size&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;18px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;font-family&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;Arial&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;Helvetica&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nb"&gt;sans-serif&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;display&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;grid&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

  &lt;span class="nl"&gt;justify-content&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;center&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;align-items&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;center&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="no"&gt;green&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;color&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;rgb&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="m"&gt;8&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;5&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;5&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nc"&gt;.restart&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;font-size&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;50px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;200px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;padding&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;0.7rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;border-radius&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;15px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;border&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;transparent&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="no"&gt;white&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="nc"&gt;.display&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;100%&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;height&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;300px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;padding&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;2rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;font-size&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;18px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;font-family&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;Arial&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;Helvetica&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nb"&gt;sans-serif&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;display&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;grid&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

  &lt;span class="nl"&gt;justify-content&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;center&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;align-items&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;center&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="no"&gt;green&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;color&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;rgb&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="m"&gt;8&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;5&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;5&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nc"&gt;.restart&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;font-size&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;50px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;200px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;padding&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;0.7rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;border-radius&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;15px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;border&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;transparent&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="no"&gt;white&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;




&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

&lt;p&gt;To make our project responsive on both desktop and mobile phones, we add media queries.&lt;/p&gt;

&lt;p&gt;Take note of how to use max-width and min-width in media queries.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Below is how I implemented this:&lt;/strong&gt;&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight css"&gt;&lt;code&gt;


&lt;span class="k"&gt;@media&lt;/span&gt; &lt;span class="n"&gt;only&lt;/span&gt; &lt;span class="n"&gt;screen&lt;/span&gt; &lt;span class="n"&gt;and&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;max-width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;500px&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nc"&gt;.game-board-container&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nl"&gt;position&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;relative&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;100%&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="nc"&gt;.game-board&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="py"&gt;grid-template-columns&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;repeat&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="m"&gt;3&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;1&lt;/span&gt;&lt;span class="n"&gt;fr&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="py"&gt;gap&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;2px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;padding&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;2rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;height&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;30vh&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="nc"&gt;.form-sect&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="no"&gt;green&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;padding&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;1rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;100%&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

    &lt;span class="nl"&gt;height&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;auto&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="nc"&gt;.form-sect&lt;/span&gt; &lt;span class="nt"&gt;form&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nl"&gt;padding&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;2rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="no"&gt;red&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;100%&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="nt"&gt;input&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nl"&gt;padding&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;0.9rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;margin&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;1rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;border&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;none&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;100%&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;border-radius&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;10px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="k"&gt;@media&lt;/span&gt; &lt;span class="n"&gt;only&lt;/span&gt; &lt;span class="n"&gt;screen&lt;/span&gt; &lt;span class="n"&gt;and&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;min-width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;500px&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nc"&gt;.game-board-container&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;100%&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;position&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;relative&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="nc"&gt;.game-board&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nl"&gt;margin-top&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;8rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="py"&gt;grid-template-columns&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;repeat&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="m"&gt;3&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;1&lt;/span&gt;&lt;span class="n"&gt;fr&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="py"&gt;gap&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;5px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;height&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;50vh&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;padding&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;2rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="nc"&gt;.form-sect&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nl"&gt;margin&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;5rem&lt;/span&gt; &lt;span class="nb"&gt;auto&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="no"&gt;green&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;padding&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;1rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;50%&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

    &lt;span class="nl"&gt;height&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;auto&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="nc"&gt;.form-sect&lt;/span&gt; &lt;span class="nt"&gt;form&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nl"&gt;padding&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;2rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="no"&gt;red&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;100%&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="nt"&gt;input&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nl"&gt;padding&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;0.9rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;margin&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;1rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;border&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;none&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;100%&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;border-radius&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;10px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="k"&gt;@media&lt;/span&gt; &lt;span class="n"&gt;only&lt;/span&gt; &lt;span class="n"&gt;screen&lt;/span&gt; &lt;span class="n"&gt;and&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;min-width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;900px&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nc"&gt;.game-board-container&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;100%&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;position&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;relative&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="nc"&gt;.game-board&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nl"&gt;margin&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;4rem&lt;/span&gt; &lt;span class="nb"&gt;auto&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;50%&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

    &lt;span class="py"&gt;gap&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;5px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;padding&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;2rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="k"&gt;@media&lt;/span&gt; &lt;span class="n"&gt;only&lt;/span&gt; &lt;span class="n"&gt;screen&lt;/span&gt; &lt;span class="n"&gt;and&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;min-width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;2000px&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nc"&gt;.game-board-container&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;50%&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;position&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;relative&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="nc"&gt;.game-board&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nl"&gt;margin-top&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;4rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

    &lt;span class="py"&gt;gap&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;5px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;padding&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;4rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nl"&gt;height&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;100vh&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="nc"&gt;.sqrs&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nl"&gt;font-size&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;50px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;




&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

&lt;p&gt;By this time the project looks this way:&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fvueynlc253am4zi4imld.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fvueynlc253am4zi4imld.png" alt="Tic-tac-toe-css photo"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Note that  we have set &lt;strong&gt;.form-sect&lt;/strong&gt;  element to display &lt;strong&gt;none&lt;/strong&gt;.We will set it to display &lt;strong&gt;grid&lt;/strong&gt; after we finish the project so that the form shows up everytime we want to start a new game. Also, we have set &lt;strong&gt;.game-board&lt;/strong&gt; to display &lt;strong&gt;grid&lt;/strong&gt;, we will change it to display &lt;strong&gt;none&lt;/strong&gt; after we finish the project.&lt;/p&gt;

&lt;h2&gt;
  
  
  &lt;strong&gt;JAVASCRIPT&lt;/strong&gt;
&lt;/h2&gt;

&lt;p&gt;This is the hardest part of the project.&lt;br&gt;
Try to write javascript code that does the following and if you fail come back we walk through together&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;On clicking a square, the inner text changes to either X or O&lt;/li&gt;
&lt;li&gt;A square cannot be clicked again after initial click&lt;/li&gt;
&lt;li&gt;Write a function that stores information about the current player and triggers relevant functions to display win, draw or a turn for another player(You can use factory functions)&lt;/li&gt;
&lt;li&gt;Write a function that changes turn from the current player to the next player.&lt;/li&gt;
&lt;li&gt;Track the number of squares selected(already clicked) and if no winner is found declare a draw&lt;/li&gt;
&lt;li&gt;Write a function that tracks the winner, it should have if…else statements to take care of all the possible outcomes i.e columns or rows aligning with the same sign(X or O)&lt;/li&gt;
&lt;li&gt;Display the winner or a draw accordingly&lt;/li&gt;
&lt;li&gt;Lastly, you can extend this functionality to create a more complex game.&lt;/li&gt;
&lt;li&gt;If feeling more ambitious you can create with an unbeatable AI using the min-max function.&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;Let’s start by fetching all the squares from the DOM so that we can add click event listener to them.&lt;br&gt;&lt;br&gt;
Just as reminder, to select more than two elements from the DOM we use &lt;strong&gt;querySelectorAll&lt;/strong&gt; while to select only one we use &lt;strong&gt;querySelector.&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;let sqrs = document.querySelectorAll(".sqrs");&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;Next we select &lt;strong&gt;all&lt;/strong&gt; the squares again but this time we select &lt;strong&gt;one by one&lt;/strong&gt;.&lt;br&gt;&lt;br&gt;
We will use them in the if..else conditions to check if square one and square two and square three… were clicked by the same player and if they match we declare a win.&lt;br&gt;&lt;br&gt;
&lt;strong&gt;The code below illustrates this:&lt;/strong&gt;&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;

&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;sqr1&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getElementById&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;1&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;sqr2&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getElementById&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;2&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;sqr3&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getElementById&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;3&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;sqr4&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getElementById&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;4&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;sqr5&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getElementById&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;5&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;sqr6&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getElementById&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;6&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;sqr7&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getElementById&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;7&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;sqr8&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getElementById&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;8&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;sqr9&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getElementById&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;9&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;


&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

&lt;p&gt;We then select other DOM elements and also declare new variables that we may need&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;

&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;player1Name&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;""&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;player2Name&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;""&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;selectedSquares&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;[];&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;formSect&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;querySelector&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;.form-sect&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;gameboard&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;querySelector&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;.game-board&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;formEl&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;querySelector&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;form&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;displayInfo&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;querySelector&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;.display-info&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;


&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

&lt;p&gt;It is time we write a very important &lt;strong&gt;object&lt;/strong&gt; (a factory function) that keeps track of everything that goes on in the game.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;A factory function returns a new object.&lt;/li&gt;
&lt;li&gt;This may be the hardest part but don’t worry,I will try to make you understand.&lt;/li&gt;
&lt;li&gt;Let’s name this function &lt;strong&gt;Player(it is actually an object)&lt;/strong&gt;.This object is dynamic and stores data of the current and previous player i.e serves each player when their turn comes up. Hence it takes an argument of the name &lt;strong&gt;player&lt;/strong&gt;. The value of player changes every time we &lt;strong&gt;change turn&lt;/strong&gt;. i.e if the current player is &lt;strong&gt;player1&lt;/strong&gt; the next player will be &lt;strong&gt;player2&lt;/strong&gt; and invokes the same functions on the player2 as it did on player1.&lt;/li&gt;
&lt;li&gt;The Player object will have a &lt;strong&gt;changeTurn()&lt;/strong&gt; function that changes the value of the player argument every &lt;strong&gt;instance&lt;/strong&gt; of the game.&lt;/li&gt;
&lt;/ul&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;

  &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;playerNumber&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;player&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

  &lt;span class="c1"&gt;//Change turn function changes the current player to another player after each move.&lt;/span&gt;

  &lt;span class="nx"&gt;changeTurn&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;function &lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;playerNumber&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;player1&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nx"&gt;playerNumber&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;player2&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;playerNumber&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;player2&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nx"&gt;playerNumber&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;player1&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="p"&gt;};&lt;/span&gt;


&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

&lt;p&gt;The other most important function in Player object is the &lt;strong&gt;gameData()&lt;/strong&gt; function.&lt;/p&gt;

&lt;p&gt;This function is the one that keeps track of which squares have been clicked, changes innerText of the squares, invokes the &lt;strong&gt;checkwin()&lt;/strong&gt; every time a move is made etc.&lt;/p&gt;

&lt;p&gt;This function is returned from the Player object and is available globally so that it can be invoked when the game start (After submission of names in the form).&lt;/p&gt;

&lt;p&gt;Refer to the code below to understand. It comprises of all the code in the Player object&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;


  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;Player&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;player&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="c1"&gt;//Initialize type of player so we can use later to locate the current player and change turns.&lt;/span&gt;
  &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;playerNumber&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;player&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

  &lt;span class="c1"&gt;//Change turn function changes the current player to another player after each move.&lt;/span&gt;

  &lt;span class="nx"&gt;changeTurn&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;function &lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;playerNumber&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;player1&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nx"&gt;playerNumber&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;player2&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;playerNumber&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;player2&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nx"&gt;playerNumber&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;player1&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="p"&gt;};&lt;/span&gt;

  &lt;span class="cm"&gt;/*     ==============form el====================
   */&lt;/span&gt;

  &lt;span class="c1"&gt;//Main function and most important&lt;/span&gt;
  &lt;span class="c1"&gt;//Keeps track of everything that goes in on the game board and responds accordingly&lt;/span&gt;

  &lt;span class="nx"&gt;gameData&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;function &lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c1"&gt;//console.log(playerNumber);&lt;/span&gt;

    &lt;span class="nx"&gt;sqrs&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;forEach&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;sqr&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nx"&gt;sqr&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;addEventListener&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;click&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nx"&gt;sqr&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;classList&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;add&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;selected&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="nx"&gt;selectedSquares&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;push&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;sqr&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;id&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="c1"&gt;//Changes sign on the squares when clicked, to  either X or O&lt;/span&gt;
        &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;playerNumber&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;player1&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
          &lt;span class="nx"&gt;sqr&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;X&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

          &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nf"&gt;checkWin&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;X&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="nx"&gt;displayInfo&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;style&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;display&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;block&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
            &lt;span class="nx"&gt;gameboard&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;style&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;display&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;none&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
            &lt;span class="nx"&gt;displayInfo&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;+=&lt;/span&gt; &lt;span class="s2"&gt;`
            &amp;lt;div class="display"&amp;gt;&amp;lt;h2&amp;gt; &lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="nx"&gt;player1Name&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt; has won&amp;lt;/h2&amp;gt;
            &amp;lt;button class="restart"&amp;gt;Restart&amp;lt;/button&amp;gt;
            &amp;lt;/div&amp;gt;

            `&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

            &lt;span class="c1"&gt;//Restart button&lt;/span&gt;

            &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;querySelector&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;.restart&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;).&lt;/span&gt;&lt;span class="nf"&gt;addEventListener&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;click&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
              &lt;span class="nx"&gt;location&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;reload&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
            &lt;span class="p"&gt;});&lt;/span&gt;
          &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;selectedSquares&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="mi"&gt;9&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="nf"&gt;checkWin&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="nx"&gt;displayInfo&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;style&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;display&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;block&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
            &lt;span class="nx"&gt;gameboard&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;style&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;display&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;none&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
            &lt;span class="nx"&gt;displayInfo&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;+=&lt;/span&gt; &lt;span class="s2"&gt;`&amp;lt;div class="display"&amp;gt;
            &amp;lt;h2&amp;gt; It is a draw!&amp;lt;/h2&amp;gt;
            &amp;lt;button class="restart"&amp;gt;Restart&amp;lt;/button&amp;gt;
            &amp;lt;/div&amp;gt;`&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

            &lt;span class="c1"&gt;//Restart button&lt;/span&gt;

            &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;querySelector&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;.restart&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;).&lt;/span&gt;&lt;span class="nf"&gt;addEventListener&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;click&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
              &lt;span class="nx"&gt;location&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;reload&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
            &lt;span class="p"&gt;});&lt;/span&gt;
          &lt;span class="p"&gt;}&lt;/span&gt;

          &lt;span class="nf"&gt;changeTurn&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;playerNumber&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;player2&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
          &lt;span class="nx"&gt;sqr&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;O&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
          &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nf"&gt;checkWin&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;O&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="nx"&gt;displayInfo&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;style&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;display&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;block&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
            &lt;span class="nx"&gt;gameboard&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;style&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;display&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;none&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
            &lt;span class="nx"&gt;displayInfo&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;+=&lt;/span&gt; &lt;span class="s2"&gt;`&amp;lt;div class="display"&amp;gt;
            &amp;lt;h2&amp;gt; &lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="nx"&gt;player2Name&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt; has won&amp;lt;/h2&amp;gt;
            &amp;lt;button class="restart"&amp;gt;Restart&amp;lt;/button&amp;gt;
            &amp;lt;/div&amp;gt;`&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

            &lt;span class="c1"&gt;//Restart button&lt;/span&gt;

            &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;querySelector&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;.restart&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;).&lt;/span&gt;&lt;span class="nf"&gt;addEventListener&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;click&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
              &lt;span class="nx"&gt;location&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;reload&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
            &lt;span class="p"&gt;});&lt;/span&gt;
          &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;selectedSquares&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="mi"&gt;9&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="nf"&gt;checkWin&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="nx"&gt;displayInfo&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;style&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;display&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;block&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
            &lt;span class="nx"&gt;gameboard&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;style&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;display&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;none&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
            &lt;span class="nx"&gt;displayInfo&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;+=&lt;/span&gt; &lt;span class="s2"&gt;`&amp;lt;div class="display"&amp;gt;&amp;lt;h2&amp;gt; It is a draw!&amp;lt;/h2&amp;gt;
             &amp;lt;button class="restart"&amp;gt;Restart&amp;lt;/button&amp;gt;
            &amp;lt;/div&amp;gt;`&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

            &lt;span class="c1"&gt;//Restart button&lt;/span&gt;

            &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;querySelector&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;.restart&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;).&lt;/span&gt;&lt;span class="nf"&gt;addEventListener&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;click&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
              &lt;span class="nx"&gt;location&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;reload&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
            &lt;span class="p"&gt;});&lt;/span&gt;
          &lt;span class="p"&gt;}&lt;/span&gt;

          &lt;span class="nf"&gt;changeTurn&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
      &lt;span class="p"&gt;});&lt;/span&gt;
    &lt;span class="p"&gt;});&lt;/span&gt;
  &lt;span class="p"&gt;};&lt;/span&gt;

  &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;gameData&lt;/span&gt; &lt;span class="p"&gt;};&lt;/span&gt;
&lt;span class="p"&gt;};&lt;/span&gt;






&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

&lt;p&gt;The next thing that we need to take care of is to check win.&lt;/p&gt;

&lt;p&gt;We will create a global function and then invoke it where appropriate in the &lt;strong&gt;gameData().&lt;/strong&gt;&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;

&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;checkWin&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;sqr1&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="nx"&gt;sqr2&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="nx"&gt;sqr2&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="nx"&gt;sqr3&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;sqr1&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;sqr1&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="nx"&gt;sqr4&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="nx"&gt;sqr4&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="nx"&gt;sqr7&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;sqr1&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;sqr1&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="nx"&gt;sqr5&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="nx"&gt;sqr5&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="nx"&gt;sqr9&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;sqr1&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;sqr2&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="nx"&gt;sqr5&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="nx"&gt;sqr5&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="nx"&gt;sqr8&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;sqr2&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;sqr3&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="nx"&gt;sqr6&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="nx"&gt;sqr6&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="nx"&gt;sqr9&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;sqr3&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;sqr3&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="nx"&gt;sqr5&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="nx"&gt;sqr5&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="nx"&gt;sqr7&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;sqr3&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;sqr4&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="nx"&gt;sqr5&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="nx"&gt;sqr5&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="nx"&gt;sqr6&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;sqr4&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;sqr7&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="nx"&gt;sqr8&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="nx"&gt;sqr8&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="nx"&gt;sqr9&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;sqr7&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="c1"&gt;//If all of the above conditions are not met, then the game continues or a draw  is displayed&lt;/span&gt;

  &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;};&lt;/span&gt;


&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

&lt;p&gt;The following code is optional but it will be in synchrony with the other code above if you copy pasted or used most of my code, it is just a form and what happens after its submission.&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;

&lt;span class="cm"&gt;/* ==========================Form info================= */&lt;/span&gt;

&lt;span class="nx"&gt;formEl&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;addEventListener&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;submit&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nf"&gt;function &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;event&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nx"&gt;event&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;preventDefault&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;

  &lt;span class="nx"&gt;player1Name&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getElementById&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;player1&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;).&lt;/span&gt;&lt;span class="nx"&gt;value&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nx"&gt;player2Name&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getElementById&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;player2&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;).&lt;/span&gt;&lt;span class="nx"&gt;value&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;player1Name&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

  &lt;span class="c1"&gt;//Random player to start&lt;/span&gt;

  &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;randomNumber&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;round&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;selectedPlayer&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;""&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nx"&gt;randomNumber&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;
    &lt;span class="p"&gt;?&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;selectedPlayer&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;player1&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;selectedPlayer&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;player2&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

  &lt;span class="nx"&gt;formSect&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;style&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;display&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;none&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nx"&gt;displayInfo&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;style&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;display&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;block&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

  &lt;span class="nx"&gt;selectedPlayer&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;player1&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
    &lt;span class="p"&gt;?&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;displayInfo&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="s2"&gt;`&amp;lt;div class="display"&amp;gt;&amp;lt;h2&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="nx"&gt;player1Name&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt; to start&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;`&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;displayInfo&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="s2"&gt;`&amp;lt;div class="display"&amp;gt;&amp;lt;h2&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="nx"&gt;player2Name&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt; to start&amp;lt;/h2&amp;gt;&amp;lt;/div&amp;gt;`&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

  &lt;span class="nf"&gt;setTimeout&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nf"&gt;function &lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;displayInfo&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;""&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nx"&gt;displayInfo&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;style&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;display&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;none&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="nx"&gt;gameboard&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;style&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;display&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;grid&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="mi"&gt;1500&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

  &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;player&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nc"&gt;Player&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;selectedPlayer&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="nx"&gt;player&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;gameData&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
&lt;span class="p"&gt;});&lt;/span&gt;


&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

&lt;p&gt;&lt;strong&gt;Congratulations!&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;I hope you have learnt a lot from this project.&lt;/p&gt;

&lt;p&gt;If for some reasons you haven’t, don’t worry, it may take a while before some concepts sink in.&lt;/p&gt;

&lt;p&gt;I wish you well in your web development journey.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://x.com/Sneviy" rel="noopener noreferrer"&gt;Twitter&lt;/a&gt;&lt;br&gt;
&lt;a href="https://www.linkedin.com/in/nevily-simiyu/" rel="noopener noreferrer"&gt;LinkedIn&lt;/a&gt;&lt;/p&gt;

</description>
      <category>webdev</category>
      <category>javascript</category>
      <category>beginners</category>
      <category>programming</category>
    </item>
    <item>
      <title>How To Create a Javascript Calculator</title>
      <dc:creator>Snevy1</dc:creator>
      <pubDate>Fri, 03 Nov 2023 10:44:43 +0000</pubDate>
      <link>https://dev.to/snevy1/how-to-create-a-javascript-calculator-h12</link>
      <guid>https://dev.to/snevy1/how-to-create-a-javascript-calculator-h12</guid>
      <description>&lt;p&gt;&lt;a href="https://res.cloudinary.com/practicaldev/image/fetch/s--1oF-961i--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/3mdurr0b1wy6cf6wypyf.png" class="article-body-image-wrapper"&gt;&lt;img src="https://res.cloudinary.com/practicaldev/image/fetch/s--1oF-961i--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/3mdurr0b1wy6cf6wypyf.png" alt="Javascript calculator image" width="800" height="538"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;One of the basic and best ways of learning Javascript is by building a simple calculator. In this tutorial, you will learn how to build a Javascript calculator.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Prerequisites&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;HTML&lt;/li&gt;
&lt;li&gt;CSS&lt;/li&gt;
&lt;li&gt;Basic DOM manipulation with javascript.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;strong&gt;Abilities your project should have:&lt;/strong&gt;&lt;br&gt;&lt;br&gt;
Try to implement these conditions on your own, then come back to follow along&lt;/p&gt;
&lt;h5&gt;
  
  
  1. Your calculator is going to have html file. This is the skeleton of the project.
&lt;/h5&gt;

&lt;ul&gt;
&lt;li&gt;&lt;p&gt;Set up buttons for numbers(0-9), operators(x, /, -, +), equals(=), a clear and a delete button.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;Set up two display inputs. For previous values and current values.&lt;/p&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h5&gt;
  
  
  2. It must have a CSS file to style up the buttons and the whole project so it looks nice.
&lt;/h5&gt;
&lt;h5&gt;
  
  
  3. It must have a JAVASCRIPT file to add interactivity to the calculator.
&lt;/h5&gt;
&lt;h5&gt;
  
  
  4. On Javascript, you should have the following conditions and functions in your file:
&lt;/h5&gt;

&lt;ul&gt;
&lt;li&gt;&lt;p&gt;Your file is going to have functions for basic math operations i.e add, subtract, divide, and multiply&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;An operation will consist of the first number, the operator, and a second number ie 6(first number) x (operator) 7(second number);&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;Create three variables for each of the parts above&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;Create a function that takes in the first number, operator and second number then calls each of the basic math operations. You can call it operatorFunc&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;Create a function that adds the clicked button’s value and the result after computation on the display in HTML.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;You should find a way to store the numbers input from the html into the first and second number variables then call operateFunc() utilizing the operator that the user selected.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;Ensure to display the result of the calculation after the user clicks equals.&lt;/p&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h5&gt;
  
  
  5. This is the hardest part of the project, you need to find a way to store values from the DOM and then call the &lt;strong&gt;&lt;em&gt;operatorFunc&lt;/em&gt;&lt;/strong&gt; with them.
&lt;/h5&gt;

&lt;p&gt;These are the most basic conditions that your project should meet. Try to implement them on your own and if you feel lost come back we work through it together.&lt;/p&gt;
&lt;h4&gt;
  
  
  HTML
&lt;/h4&gt;

&lt;p&gt;Now it is the time to get into it! &lt;br&gt;
Let’s start by setting up our html file. Call it index.html &lt;br&gt;
Link it to both CSS (in the header) and JavaScript files (in the body below the footer).&lt;br&gt;
&lt;strong&gt;This is the code for that:&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight html"&gt;&lt;code&gt;
&lt;span class="cp"&gt;&amp;lt;!doctype html&amp;gt;&lt;/span&gt;
&lt;span class="nt"&gt;&amp;lt;html&lt;/span&gt; &lt;span class="na"&gt;lang=&lt;/span&gt;&lt;span class="s"&gt;"en"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
  &lt;span class="nt"&gt;&amp;lt;head&amp;gt;&lt;/span&gt;
    &lt;span class="nt"&gt;&amp;lt;meta&lt;/span&gt; &lt;span class="na"&gt;charset=&lt;/span&gt;&lt;span class="s"&gt;"UTF-8"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
    &lt;span class="nt"&gt;&amp;lt;meta&lt;/span&gt; &lt;span class="na"&gt;name=&lt;/span&gt;&lt;span class="s"&gt;"viewport"&lt;/span&gt; &lt;span class="na"&gt;content=&lt;/span&gt;&lt;span class="s"&gt;"width=device-width, initial-scale=1.0"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
    &lt;span class="nt"&gt;&amp;lt;title&amp;gt;&lt;/span&gt;Javascript calculator Project&lt;span class="nt"&gt;&amp;lt;/title&amp;gt;&lt;/span&gt;
    &lt;span class="nt"&gt;&amp;lt;link&lt;/span&gt; &lt;span class="na"&gt;rel=&lt;/span&gt;&lt;span class="s"&gt;"stylesheet"&lt;/span&gt; &lt;span class="na"&gt;href=&lt;/span&gt;&lt;span class="s"&gt;"index.css"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
  &lt;span class="nt"&gt;&amp;lt;/head&amp;gt;&lt;/span&gt;
&lt;span class="nt"&gt;&amp;lt;body&amp;gt;&lt;/span&gt;
  &lt;span class="nt"&gt;&amp;lt;script &lt;/span&gt;&lt;span class="na"&gt;src=&lt;/span&gt;&lt;span class="s"&gt;"index.js"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&amp;lt;/script&amp;gt;&lt;/span&gt;
&lt;span class="nt"&gt;&amp;lt;/body&amp;gt;&lt;/span&gt;
&lt;span class="nt"&gt;&amp;lt;/html&amp;gt;&lt;/span&gt;



&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h2&gt;
  
  
  Set up the body
&lt;/h2&gt;

&lt;p&gt;a. Add buttons: numbers(0-9), operators(X, /, -, +), equals(=), clear(AC) and delete button(Delete).&lt;br&gt;&lt;br&gt;
b. Make sure to add ids and classes appropriately as they will be used in css to style up.&lt;br&gt;&lt;br&gt;
c. Add two display inputs.&lt;br&gt;&lt;/p&gt;

&lt;p&gt;N/B. You are at liberty to use buttons, in our code below we used input elements with the type of button&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight html"&gt;&lt;code&gt;&lt;span class="nt"&gt;&amp;lt;body&amp;gt;&lt;/span&gt;
    &lt;span class="nt"&gt;&amp;lt;h1&amp;gt;&lt;/span&gt;Javascript Calculator&lt;span class="nt"&gt;&amp;lt;/h1&amp;gt;&lt;/span&gt;
    &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"calc-container"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
      &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"display_container"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
        &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"displayPrev"&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"display"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
        &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"displayCurr"&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"display"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;0&lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
      &lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
      &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"clear-and-delete-container"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
        &lt;span class="nt"&gt;&amp;lt;input&lt;/span&gt; &lt;span class="na"&gt;type=&lt;/span&gt;&lt;span class="s"&gt;"button"&lt;/span&gt; &lt;span class="na"&gt;value=&lt;/span&gt;&lt;span class="s"&gt;"Delete"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"delete"&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"remove-btn"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
        &lt;span class="nt"&gt;&amp;lt;input&lt;/span&gt; &lt;span class="na"&gt;type=&lt;/span&gt;&lt;span class="s"&gt;"button"&lt;/span&gt; &lt;span class="na"&gt;value=&lt;/span&gt;&lt;span class="s"&gt;"AC"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"AC"&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"remove-btn"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
      &lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;

      &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"btn-container"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
        &lt;span class="nt"&gt;&amp;lt;input&lt;/span&gt; &lt;span class="na"&gt;type=&lt;/span&gt;&lt;span class="s"&gt;"button"&lt;/span&gt; &lt;span class="na"&gt;value=&lt;/span&gt;&lt;span class="s"&gt;"7"&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"btn"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"7"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
        &lt;span class="nt"&gt;&amp;lt;input&lt;/span&gt; &lt;span class="na"&gt;type=&lt;/span&gt;&lt;span class="s"&gt;"button"&lt;/span&gt; &lt;span class="na"&gt;value=&lt;/span&gt;&lt;span class="s"&gt;"8"&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"btn"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"8"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
        &lt;span class="nt"&gt;&amp;lt;input&lt;/span&gt; &lt;span class="na"&gt;type=&lt;/span&gt;&lt;span class="s"&gt;"button"&lt;/span&gt; &lt;span class="na"&gt;value=&lt;/span&gt;&lt;span class="s"&gt;"9"&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"btn"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"9"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
        &lt;span class="nt"&gt;&amp;lt;input&lt;/span&gt; &lt;span class="na"&gt;type=&lt;/span&gt;&lt;span class="s"&gt;"button"&lt;/span&gt; &lt;span class="na"&gt;value=&lt;/span&gt;&lt;span class="s"&gt;"÷"&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"operant divide"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"/"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
        &lt;span class="nt"&gt;&amp;lt;input&lt;/span&gt; &lt;span class="na"&gt;type=&lt;/span&gt;&lt;span class="s"&gt;"button"&lt;/span&gt; &lt;span class="na"&gt;value=&lt;/span&gt;&lt;span class="s"&gt;"4"&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"btn"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"4"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
        &lt;span class="nt"&gt;&amp;lt;input&lt;/span&gt; &lt;span class="na"&gt;type=&lt;/span&gt;&lt;span class="s"&gt;"button"&lt;/span&gt; &lt;span class="na"&gt;value=&lt;/span&gt;&lt;span class="s"&gt;"5"&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"btn"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"5"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
        &lt;span class="nt"&gt;&amp;lt;input&lt;/span&gt; &lt;span class="na"&gt;type=&lt;/span&gt;&lt;span class="s"&gt;"button"&lt;/span&gt; &lt;span class="na"&gt;value=&lt;/span&gt;&lt;span class="s"&gt;"6"&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"btn"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"6"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
        &lt;span class="nt"&gt;&amp;lt;input&lt;/span&gt; &lt;span class="na"&gt;type=&lt;/span&gt;&lt;span class="s"&gt;"button"&lt;/span&gt; &lt;span class="na"&gt;value=&lt;/span&gt;&lt;span class="s"&gt;"x"&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"operant multiply"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"x"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
        &lt;span class="nt"&gt;&amp;lt;input&lt;/span&gt; &lt;span class="na"&gt;type=&lt;/span&gt;&lt;span class="s"&gt;"button"&lt;/span&gt; &lt;span class="na"&gt;value=&lt;/span&gt;&lt;span class="s"&gt;"1"&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"btn"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"1"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
        &lt;span class="nt"&gt;&amp;lt;input&lt;/span&gt; &lt;span class="na"&gt;type=&lt;/span&gt;&lt;span class="s"&gt;"button"&lt;/span&gt; &lt;span class="na"&gt;value=&lt;/span&gt;&lt;span class="s"&gt;"2"&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"btn"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"2"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
        &lt;span class="nt"&gt;&amp;lt;input&lt;/span&gt; &lt;span class="na"&gt;type=&lt;/span&gt;&lt;span class="s"&gt;"button"&lt;/span&gt; &lt;span class="na"&gt;value=&lt;/span&gt;&lt;span class="s"&gt;"3"&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"btn"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"3"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
        &lt;span class="nt"&gt;&amp;lt;input&lt;/span&gt; &lt;span class="na"&gt;type=&lt;/span&gt;&lt;span class="s"&gt;"button"&lt;/span&gt; &lt;span class="na"&gt;value=&lt;/span&gt;&lt;span class="s"&gt;"-"&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"operant subtraction"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"-"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
        &lt;span class="nt"&gt;&amp;lt;input&lt;/span&gt; &lt;span class="na"&gt;type=&lt;/span&gt;&lt;span class="s"&gt;"button"&lt;/span&gt; &lt;span class="na"&gt;value=&lt;/span&gt;&lt;span class="s"&gt;"."&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"btn period"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"period"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
        &lt;span class="nt"&gt;&amp;lt;input&lt;/span&gt; &lt;span class="na"&gt;type=&lt;/span&gt;&lt;span class="s"&gt;"button"&lt;/span&gt; &lt;span class="na"&gt;value=&lt;/span&gt;&lt;span class="s"&gt;"0"&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"btn"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"1"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
        &lt;span class="nt"&gt;&amp;lt;input&lt;/span&gt; &lt;span class="na"&gt;type=&lt;/span&gt;&lt;span class="s"&gt;"button"&lt;/span&gt; &lt;span class="na"&gt;value=&lt;/span&gt;&lt;span class="s"&gt;"="&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"equals"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"equals"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
        &lt;span class="c"&gt;&amp;lt;!-- operants --&amp;gt;&lt;/span&gt;

        &lt;span class="nt"&gt;&amp;lt;input&lt;/span&gt; &lt;span class="na"&gt;type=&lt;/span&gt;&lt;span class="s"&gt;"button"&lt;/span&gt; &lt;span class="na"&gt;value=&lt;/span&gt;&lt;span class="s"&gt;"+"&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"operant add"&lt;/span&gt; &lt;span class="na"&gt;id=&lt;/span&gt;&lt;span class="s"&gt;"+"&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
      &lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;

      &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"operants"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
    &lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;

    &lt;span class="nt"&gt;&amp;lt;script &lt;/span&gt;&lt;span class="na"&gt;src=&lt;/span&gt;&lt;span class="s"&gt;"index.js"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&amp;lt;/script&amp;gt;&lt;/span&gt;
  &lt;span class="nt"&gt;&amp;lt;/body&amp;gt;&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Our project now looks like this:&lt;/p&gt;

&lt;p&gt;&lt;a href="https://res.cloudinary.com/practicaldev/image/fetch/s--NDj9UYdc--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/120wn44cqkt4ia7wybe1.png" class="article-body-image-wrapper"&gt;&lt;img src="https://res.cloudinary.com/practicaldev/image/fetch/s--NDj9UYdc--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/120wn44cqkt4ia7wybe1.png" alt="html-image" width="565" height="180"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;h3&gt;
  
  
  CSS
&lt;/h3&gt;

&lt;p&gt;It is time to style the HTML. You may want to make sure operator buttons have different colors. Also, make sure to use layout styling, that is, either implement a grid or a flexbox layout. This will make sure that the buttons are arranged well and all fit in the space available. In our code below, we used both.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight css"&gt;&lt;code&gt;&lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;margin&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;padding&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;box-sizing&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;border-box&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nt"&gt;html&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;overflow-x&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;hidden&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nt"&gt;body&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;#f0ffff&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;display&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;grid&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;justify-content&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;center&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;align-content&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;center&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;margin&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt; &lt;span class="nb"&gt;auto&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;overflow-x&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;hidden&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nc"&gt;.calc-container&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;350px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;height&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;485px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;margin&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;2rem&lt;/span&gt; &lt;span class="nb"&gt;auto&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;#aaaaaa&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;padding&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;0.5rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;border&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;transparent&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;border-radius&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;15px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="nc"&gt;.display_container&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;display&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;grid&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;background-color&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;#f0ffff&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;border&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;transparent&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;border-radius&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;15px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

  &lt;span class="nl"&gt;margin&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;0.2rem&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="nc"&gt;.display&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;text-align&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;right&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;padding&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;0.5rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;border&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;color&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="no"&gt;black&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;outline&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;none&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;100%&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;height&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;40px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;border-style&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;none&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;font-size&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;30px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="nc"&gt;.clear-and-delete-container&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;display&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;flex&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="nc"&gt;.clear-and-delete-container&lt;/span&gt; &lt;span class="nt"&gt;input&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;100%&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;border&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;1px&lt;/span&gt; &lt;span class="nb"&gt;solid&lt;/span&gt; &lt;span class="no"&gt;black&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;border-radius&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;10px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="nc"&gt;.btn-container&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;display&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;grid&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="py"&gt;grid-template-columns&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;repeat&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="m"&gt;4&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;1&lt;/span&gt;&lt;span class="n"&gt;fr&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="nl"&gt;padding&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;0.2rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nc"&gt;.btn&lt;/span&gt;&lt;span class="o"&gt;,&lt;/span&gt;
&lt;span class="nc"&gt;.operant&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;80px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;margin&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;0.1rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;height&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;80px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;border&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;1px&lt;/span&gt; &lt;span class="nb"&gt;solid&lt;/span&gt; &lt;span class="no"&gt;black&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;border-radius&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;10px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;#ffff&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;z-index&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;transition&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;background-color&lt;/span&gt; &lt;span class="m"&gt;0.25s&lt;/span&gt; &lt;span class="n"&gt;ease-in&lt;/span&gt; &lt;span class="m"&gt;0.09s&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nc"&gt;.remove-btn&lt;/span&gt;&lt;span class="nd"&gt;:nth-child&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="err"&gt;2&lt;/span&gt;&lt;span class="o"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;height&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;45px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;#9999ee&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nc"&gt;.remove-btn&lt;/span&gt;&lt;span class="nd"&gt;:nth-child&lt;/span&gt;&lt;span class="o"&gt;(&lt;/span&gt;&lt;span class="err"&gt;1&lt;/span&gt;&lt;span class="o"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="no"&gt;red&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nc"&gt;.btn&lt;/span&gt;&lt;span class="nd"&gt;:hover&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;background-color&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;transparent&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;box-shadow&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;0px&lt;/span&gt; &lt;span class="m"&gt;4px&lt;/span&gt; &lt;span class="m"&gt;5px&lt;/span&gt; &lt;span class="n"&gt;rgba&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0.5&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nc"&gt;.remove-btn&lt;/span&gt;&lt;span class="nd"&gt;:hover&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;rgba&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="m"&gt;255&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;255&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;255&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="m"&gt;0.2&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="nl"&gt;color&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="no"&gt;black&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nc"&gt;.equals&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;80px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;margin&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;0.1rem&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;height&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;80px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;border&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;1px&lt;/span&gt; &lt;span class="nb"&gt;solid&lt;/span&gt; &lt;span class="no"&gt;black&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;border-radius&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;10px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;#49ca3e&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nc"&gt;.equals&lt;/span&gt;&lt;span class="nd"&gt;:hover&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;#ffff&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="nc"&gt;.period&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;font-size&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;larger&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nc"&gt;.divide&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;#b2b2d1&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nc"&gt;.multiply&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;#00b1c5&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="nc"&gt;.subtraction&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="no"&gt;orange&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="nc"&gt;.add&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;#e15a46&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="nc"&gt;.operant&lt;/span&gt;&lt;span class="nd"&gt;:hover&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nl"&gt;background&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;#ffff&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The above code may look a lot but actually it is not. Take your time to go through and understand what it is styling.Our project now looks nice as the image below:&lt;/p&gt;

&lt;p&gt;&lt;a href="https://res.cloudinary.com/practicaldev/image/fetch/s--RLToWhsf--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/2k0mdwoj140tswnu5qqb.png" class="article-body-image-wrapper"&gt;&lt;img src="https://res.cloudinary.com/practicaldev/image/fetch/s--RLToWhsf--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/2k0mdwoj140tswnu5qqb.png" alt="Css-image" width="396" height="615"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  &lt;strong&gt;JAVASCRIPT&lt;/strong&gt;
&lt;/h2&gt;

&lt;p&gt;Now we come to the most important part. The logic part of the project.&lt;/p&gt;

&lt;p&gt;To start, we will revisit the steps  provided earlier.&lt;br&gt;
It is good practice to put all initialized variables at the start of a javascript file.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;The code below illustrates most of the variables we will need.&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;a. First, we initialize the first number and the second number to have a value of 0;&lt;br&gt;
Then we initialize the operator to be empty so that when a user clicks on any of the operator buttons the value is updated and stored in this variable.&lt;/p&gt;

&lt;p&gt;This is the same with the &lt;strong&gt;result&lt;/strong&gt; and &lt;strong&gt;previousComput&lt;/strong&gt; variables i.e. if a user clicks equals, we run the calculation, then the result is stored in the &lt;strong&gt;result&lt;/strong&gt; variable and also in &lt;strong&gt;previousComput&lt;/strong&gt; variable if they choose to continue with the operation.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;firstNumber&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;secondNumber&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;operator&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;""&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;previousComput&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;""&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;result&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;


&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;b. Fetch data from the DOM and store them in variables. Here we use querySelector and querySelectorAll to select elements. Below are all the variables that we may need.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;calcValues&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;querySelectorAll&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;.btn&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;displayPrev&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;querySelector&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;#displayPrev&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;displayCurr&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;querySelector&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;#displayCurr&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;equals&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;querySelector&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;.equals&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;operants&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;querySelectorAll&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;.operant&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;clear&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;querySelector&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;#AC&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;deleteEl&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;querySelector&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;#delete&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;


&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;c. Set up functions to listen to DOM events.&lt;/p&gt;

&lt;p&gt;The code below listens to click events on operants(X,/, -,+) buttons and responds accordingly i.e updates the display value, stores the clicked operant’s value to be used in the computation and so much more! Please take note of the if…else statements.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;
&lt;span class="nx"&gt;operants&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;forEach&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;operant&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nx"&gt;operant&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;addEventListener&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;click&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;displayPrev&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="dl"&gt;""&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nx"&gt;firstNumber&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;displayCurr&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
      &lt;span class="nx"&gt;displayPrev&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="s2"&gt;`&lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="nx"&gt;displayCurr&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt;  &lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="nx"&gt;operant&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;value&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt; `&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
      &lt;span class="nx"&gt;displayCurr&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;""&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
      &lt;span class="nx"&gt;operator&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;operant&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;value&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nx"&gt;previousComput&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;concatFunc&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
      &lt;span class="nx"&gt;displayPrev&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;previousComput&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt; &lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="nx"&gt;operant&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;value&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt; &lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
      &lt;span class="nx"&gt;operator&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;operant&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;value&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
      &lt;span class="nx"&gt;firstNumber&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;previousComput&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
      &lt;span class="nx"&gt;displayCurr&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;""&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="p"&gt;});&lt;/span&gt;
&lt;span class="p"&gt;});&lt;/span&gt;



&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;d. Next, set up a function that listens to click events of number buttons(0-9).&lt;/p&gt;

&lt;p&gt;Below is such a function. It takes clicked values and stores them as either firstNumber or secondNumber. Note that a secondNumber is only updated after the firstNumber has been updated and the user has clicked an operant.&lt;br&gt;
It also displays the values in the displayCurr element simply because this is the current operation that is taking place. Take note of the handleClick function. It is a callback function(…it has been passed as an argument inside another function)&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;handleClick&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;e&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nx"&gt;displayCurr&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;0&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
    &lt;span class="p"&gt;?&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;displayCurr&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;e&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;target&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;value&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;displayCurr&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;+=&lt;/span&gt; &lt;span class="nx"&gt;e&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;target&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;value&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="p"&gt;};&lt;/span&gt;
&lt;span class="nx"&gt;calcValues&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;forEach&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;button&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nx"&gt;button&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;addEventListener&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;click&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;handleClick&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="p"&gt;});&lt;/span&gt;

&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;It is time we set up the basic math operation functions. Add, subtract etc.&lt;br&gt;
We will invoke these functions in the operateFunc later. These functions will only take two parameters, the firsNumber and the secondNumber then will do the operation depending on the operator that was chosen. The operator will be provided by operateFunc();&lt;br&gt;
Please note:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;The plus before a variable converts it to a number from a string&lt;/li&gt;
&lt;li&gt;Also we want to prevent returning answers that have too long decimals.To
do that we use toFixed();
&lt;/li&gt;
&lt;/ul&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="c1"&gt;//let result = 0;&lt;/span&gt;

&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;multiply&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;firstNumber&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;secondNumber&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
   &lt;span class="c1"&gt;//The plus before a number converts it to a number from being a string&lt;/span&gt;
   &lt;span class="c1"&gt;//Also We want to prevent returning answers that have too long decimals so to&lt;/span&gt;
  &lt;span class="c1"&gt;//Do that we use toFixed();&lt;/span&gt;
  &lt;span class="nx"&gt;result&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="nx"&gt;firstNumber&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="nx"&gt;secondNumber&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="nb"&gt;Number&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;isInteger&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;toFixed&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;};&lt;/span&gt;

&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;divide&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;firstNumber&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;secondNumber&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="nx"&gt;secondNumber&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;alert&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;You can't divide a number by zero!&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

    &lt;span class="nx"&gt;location&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;reload&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;result&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="nx"&gt;firstNumber&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="nx"&gt;secondNumber&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="nb"&gt;Number&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;isInteger&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;toFixed&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;};&lt;/span&gt;
&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;add&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;firstNumber&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;secondNumber&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nx"&gt;result&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="nx"&gt;firstNumber&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="nx"&gt;secondNumber&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="nb"&gt;Number&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;isInteger&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;toFixed&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;};&lt;/span&gt;

&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;subtract&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;firstNumber&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;secondNumber&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nx"&gt;result&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="nx"&gt;firstNumber&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="nx"&gt;secondNumber&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

  &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="nb"&gt;Number&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;isInteger&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;toFixed&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;};&lt;/span&gt;

&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;


&lt;p&gt;We want to make sure that a user is able to delete a number or clear the screen. The code below solves this issue.&lt;/p&gt;

&lt;p&gt;Please refer to array methods to understand why we used &lt;strong&gt;.slice();&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="nx"&gt;clear&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;addEventListener&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;click&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nx"&gt;displayPrev&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;""&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="nx"&gt;displayCurr&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;""&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;});&lt;/span&gt;

&lt;span class="nx"&gt;deleteEl&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;addEventListener&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;click&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;displayCurr&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;!==&lt;/span&gt; &lt;span class="dl"&gt;""&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;displayCurr&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;displayCurr&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;slice&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;displayPrev&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;displayPrev&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;slice&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="nx"&gt;displayCurr&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;+=&lt;/span&gt; &lt;span class="nx"&gt;displayCurr&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="p"&gt;});&lt;/span&gt;



&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;e. It is time to display results and make the calculator work!&lt;/p&gt;

&lt;p&gt;Write a function that listens to a click event on the equals button and does stuff with it.&lt;/p&gt;

&lt;p&gt;The code below does the following things:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Listens to click event and triggers the concatFunc()&lt;/li&gt;
&lt;li&gt;&lt;p&gt;The concatFunc is the heart of the project.It triggers the operateFunc which in turn invokes/calls the basic math operator functions and displays the result.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;We use the if…else statements to add conditions as to when a certain function is invoked and also to issue warnings for unexpected behavior.&lt;br&gt;
&lt;/p&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="nx"&gt;equals&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;addEventListener&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;click&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;concatFunc&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

&lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nx"&gt;concatFunc&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;


  &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;previousComput&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="dl"&gt;""&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;secondNumber&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;displayCurr&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;secondNumber&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;displayCurr&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;


  &lt;span class="nx"&gt;displayPrev&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;+=&lt;/span&gt; &lt;span class="s2"&gt;`&lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="nx"&gt;displayCurr&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt; &lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="nx"&gt;equals&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;value&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt;`&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;operatorFunc&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;firstNumber&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;operator&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;secondNumber&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;operator&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;x&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;multiply&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;firstNumber&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;secondNumber&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

    &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;operator&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;+&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;

      &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;add&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;firstNumber&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;secondNumber&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;operator&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;-&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;


      &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;subtract&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;firstNumber&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;secondNumber&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;operator&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;÷&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;divide&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;firstNumber&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;secondNumber&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="p"&gt;};&lt;/span&gt;
  &lt;span class="nx"&gt;displayCurr&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;innerHTML&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;operatorFunc&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;firstNumber&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;operator&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;secondNumber&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

  &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;operatorFunc&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;firstNumber&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;operator&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;secondNumber&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;


&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;strong&gt;Congratulations!&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;You have created a javascript calculator. If you didn’t complete, don’t feel bad about it.It may take a while before most of the concepts make sense.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Conclusion&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;By completing this project, you have learn't alot including:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;How to use CSS grid and flexbox&lt;/li&gt;
&lt;li&gt;How to do variable declaration&lt;/li&gt;
&lt;li&gt;How to fetch elements from the DOM and general DOM manipulation.You have learnt how methods such as querySelector, querySelectorAll and getElementById are useful in DOM manipulation.&lt;/li&gt;
&lt;li&gt;How to use event-listeners especially "click" and subsequent chaining of callback functions&lt;/li&gt;
&lt;li&gt;How to appropriately invoke functions&lt;/li&gt;
&lt;li&gt;Finally, you have learnt how to effectively think logically when setting up a project.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;I wish you well in your web development journey.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://x.com/Sneviy/"&gt;twitter&lt;/a&gt;&lt;br&gt;
&lt;a href="https://www.linkedin.com/in/nevily-simiyu"&gt;linkedin&lt;/a&gt;&lt;/p&gt;

</description>
      <category>webdev</category>
      <category>javascript</category>
      <category>frontend</category>
      <category>beginners</category>
    </item>
    <item>
      <title>10 Best Web Development Stacks</title>
      <dc:creator>Snevy1</dc:creator>
      <pubDate>Thu, 02 Nov 2023 17:49:35 +0000</pubDate>
      <link>https://dev.to/snevy1/10-best-web-development-stacks-409i</link>
      <guid>https://dev.to/snevy1/10-best-web-development-stacks-409i</guid>
      <description>&lt;p&gt;A Web development stack or tech stack consists of a set of web frameworks, programming languages, servers, and databases that when combined help in producing seamless, fully-fledged web applications. Choosing the right stack is crucial because this determines the speed, security, scalability, and overall efficiency of your app.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Here are the best and most popular tech stacks:&lt;/strong&gt;&lt;/p&gt;

&lt;h4&gt;
  
  
  1. MERN STACK
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fdpe7pvxbqj8dx4gnj49q.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fdpe7pvxbqj8dx4gnj49q.png" alt="####mern stack photo"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;This stack consists of:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;MongoDB: NoSQL database&lt;/li&gt;
&lt;li&gt;ExpressJs: A nodeJs backend framework&lt;/li&gt;
&lt;li&gt;React: A frontend Javascript library&lt;/li&gt;
&lt;li&gt;NodeJs: Javascript runtime-environment&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  2. MEAN STACK
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F3kxdtmrxfouwj09hruw8.jpg" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F3kxdtmrxfouwj09hruw8.jpg" alt="####Mean stack"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;This stack is quite similar to MERN except that it uses Angular instead of React.&lt;br&gt;
&lt;strong&gt;Technologies:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;MongoDB: NoSQL database;&lt;/li&gt;
&lt;li&gt;ExpressJs: A nodeJs backend framework&lt;/li&gt;
&lt;li&gt;Angular: A frontend Javascript library&lt;/li&gt;
&lt;li&gt;NodeJs: Javascript runtime-environment&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  3. LAMP STACK
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fgcq33lim8phz10yehcmb.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fgcq33lim8phz10yehcmb.png" alt="####lamp stack"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Linux: Open-source operating system&lt;/li&gt;
&lt;li&gt;Apache: Free and open source HTTP web server&lt;/li&gt;
&lt;li&gt;MySQL: Relational database Management System&lt;/li&gt;
&lt;li&gt;PHP: Backend language&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  4. SERN STACK
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F9qong5zji0k1e9wygxuz.jpeg" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F9qong5zji0k1e9wygxuz.jpeg" alt="####sern stack"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;SQL: Language of relational databases&lt;/li&gt;
&lt;li&gt;ExpressJs&lt;/li&gt;
&lt;li&gt;React&lt;/li&gt;
&lt;li&gt;NodeJs&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  5. Vue.js STACK
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F7rbb1auhubgz3q7piqrj.jpg" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F7rbb1auhubgz3q7piqrj.jpg" alt="####vuejs stack photo"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Vuejs: A frontend javascript framework&lt;/li&gt;
&lt;li&gt;NodeJs&lt;/li&gt;
&lt;li&gt;MongoDB&lt;/li&gt;
&lt;li&gt;ExpressJs&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  6. SERVERLESS STACK
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fyeyq8wckdh2dztpulz9f.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fyeyq8wckdh2dztpulz9f.png" alt="######serverless stack photo"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;AWS lambda: According to Amazon, is an event-driven serverless computing platform provided by Amazon&lt;/li&gt;
&lt;li&gt;API Gateway: As per Nginx, it receives and directs client API requests, effectively routing them to the relevant Microservice using techniques such as request routing, composition, and protocol translation.&lt;/li&gt;
&lt;li&gt;DynamoDB: NoSQL database by Amazon designed to run high performance
applications at any scale&lt;/li&gt;
&lt;li&gt;React: Frontend library&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  7. ASP.NET STACK
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fp9m4a3zia6tmng1aj4uc.jpg" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fp9m4a3zia6tmng1aj4uc.jpg" alt="######Asp.net stack"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;ASP.Net: Microsoft framework for building web apps with .NET and C#&lt;/li&gt;
&lt;li&gt;C#: programming language&lt;/li&gt;
&lt;li&gt;SQL Server: Relational database&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  8. JAVA STACK
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fy2esxhi9xcr28q6jug8b.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fy2esxhi9xcr28q6jug8b.png" alt="######java stack"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Java: Programming language&lt;/li&gt;
&lt;li&gt;Spring boot: Java framework&lt;/li&gt;
&lt;li&gt;MySQL/PostgreSQL: Relational Databases&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  9.Ruby on Rails
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F7g1zgj8zsk2op9run75r.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F7g1zgj8zsk2op9run75r.png" alt="######Ruby on rails stack"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Ruby: programming language&lt;/li&gt;
&lt;li&gt;Rails: Ruby Framework&lt;/li&gt;
&lt;li&gt;SQLite: C library that has a server and database&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  10. JAMstack
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fzjl6ew1rb304jop7w0ba.jpg" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fzjl6ew1rb304jop7w0ba.jpg" alt="######jam stack photo"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Javascript: programming language&lt;/li&gt;
&lt;li&gt;API: Application Programming Interface&lt;/li&gt;
&lt;li&gt;Markup: Generated by static site generators like Jekyll, Gatsby, etc&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;strong&gt;In conclusion&lt;/strong&gt;&lt;br&gt;
  The choice of a tech stack really boils down to what you want to achieve. Some of the factors to consider are scalability, security, cost and availability of integration tools, and ease of solving a problem.&lt;/p&gt;

</description>
      <category>webdev</category>
      <category>techstack</category>
      <category>beginners</category>
      <category>programming</category>
    </item>
    <item>
      <title>20 Best Web Development Frameworks in 2023</title>
      <dc:creator>Snevy1</dc:creator>
      <pubDate>Thu, 02 Nov 2023 15:20:28 +0000</pubDate>
      <link>https://dev.to/snevy1/20-best-web-development-frameworks-in-2023-531</link>
      <guid>https://dev.to/snevy1/20-best-web-development-frameworks-in-2023-531</guid>
      <description>&lt;p&gt;Web development frameworks make the process of developing websites faster and easier. They ensure better web performance, and code reuse and produce code that is easily maintainable. As a result, frameworks do the heavy lifting and save us a lot of time. In this article, I will share some of the best and most popular frameworks in 2023 and beyond.&lt;/p&gt;

&lt;h2&gt;
  
  
  20 Best Frameworks you Can learn for Web Development
&lt;/h2&gt;

&lt;h3&gt;
  
  
  Frontend Frameworks
&lt;/h3&gt;

&lt;h4&gt;
  
  
  1. &lt;a href="https://react.dev/" rel="noopener noreferrer"&gt;React&lt;/a&gt;
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fvdm2hvx6ekarzxw2v4dp.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fvdm2hvx6ekarzxw2v4dp.png" alt="React photos"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;This is a popular Javascript framework that is used to develop user interfaces.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Here are some essential points to note about React:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Developed and maintained by Facebook&lt;/li&gt;
&lt;li&gt;Simple learning curve and a flexible library&lt;/li&gt;
&lt;li&gt;Great for single-page Applications(SPA) and mobile app development(React Native)&lt;/li&gt;
&lt;li&gt;Uses components as its primary architecture. &lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  2. &lt;a href="https://angular.io/" rel="noopener noreferrer"&gt;Angular&lt;/a&gt;
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fdzngs9xdc1ra1km22eci.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fdzngs9xdc1ra1km22eci.png" alt="Angular photo"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;This is another Javascript framework and is used to develop client-side dynamic webpages. &lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Key points to note:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Developed and maintained by Google. &lt;/li&gt;
&lt;li&gt;It's well-suited for large-scale projects&lt;/li&gt;
&lt;li&gt;Has features like routing, forms management, client-server communication, and much more.&lt;/li&gt;
&lt;li&gt;Well supported&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  3. &lt;a href="https://emberjs.com/" rel="noopener noreferrer"&gt;Ember&lt;/a&gt;
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F6yamz5m9io64st3jaags.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F6yamz5m9io64st3jaags.png" alt="ember.js photo"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Ember.js is an open-source JavaScript framework distributed under the MIT license. It is an MVC(Model-View-Controller) framework and makes it possible to write organized and structured code. It is used as a model, and handlebar template as views and controllers manipulate the data in the model.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Key points to note:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Steep learning curve&lt;/li&gt;
&lt;li&gt;Has an inspector tool for debugging&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;strong&gt;The MVC component has three layers&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Controller layer - developed with a combination of routes and controllers&lt;/li&gt;
&lt;li&gt;View layer - Has  a combination of templates and views&lt;/li&gt;
&lt;li&gt;Model layer — Built with a combination of model and ember-data.&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  4. &lt;a href="https://vuejs.org/" rel="noopener noreferrer"&gt;Vue Js&lt;/a&gt;
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fazhi7z6aqenzmwtpco1p.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fazhi7z6aqenzmwtpco1p.png" alt="Vuejs photo"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;This is an open-source javascript framework built as an alternative to heavier frameworks like React and Angular.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Key points:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Created by Evan You.&lt;/li&gt;
&lt;li&gt;Suitable for both small and large projects.&lt;/li&gt;
&lt;li&gt;Is a progressive framework.&lt;/li&gt;
&lt;li&gt;Has a solid tooling system ie supports Babel and Webpack and also provides unit testing, end-to-end testing libraries, etc.&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  5.&lt;a href="https://jquery.com/" rel="noopener noreferrer"&gt;Jquery&lt;/a&gt;
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F0hn935taqyjv8ugmri2b.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F0hn935taqyjv8ugmri2b.png" alt="#####Jquery photos"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;This framework was first introduced in 2006. It is one of the oldest frameworks but has stayed in the tech sphere till now. Basically, JQuery made it possible to write less code and do more. &lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Some of JQuery’s features are:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Built-in Ajax features to access external data.&lt;/li&gt;
&lt;li&gt;Versatile utilities. For example, you have the option to utilize the browser utility to retrieve the browser version within your code.&lt;/li&gt;
&lt;li&gt;Document Object Model (DOM) is flexible for accumulating or eliminating the  components
&lt;/li&gt;
&lt;li&gt;A lot of plugins are available&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  6. &lt;a href="https://backbonejs.org/" rel="noopener noreferrer"&gt;Backbone Js&lt;/a&gt;
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fh6ugyzwyuwbh0ddt5dnq.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fh6ugyzwyuwbh0ddt5dnq.png" alt="backbonejs photo"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Backbone is one of the easiest frameworks for building single-page applications quickly. It is based on the Model-view-controller pattern intended to connect an API over a Restful JSON interface.&lt;br&gt;
&lt;strong&gt;Key points to note:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Developed by Jeremy Ashkenas&lt;/li&gt;
&lt;li&gt;Has a lightweight framework&lt;/li&gt;
&lt;li&gt;Easier to learn&lt;/li&gt;
&lt;li&gt;Fastest Javascript framework&lt;/li&gt;
&lt;li&gt;One of the cons is that the framework does not offer a handy framework&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  7. &lt;a href="https://svelte.dev/" rel="noopener noreferrer"&gt;Svelte&lt;/a&gt;
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F5esshpg4kxhvvv3ichox.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F5esshpg4kxhvvv3ichox.png" alt="slvete logo"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Svelte is a free and open-source front-end component framework created by Rich Harris and maintained by the Svelte core team members.&lt;br&gt;
It is an MIT license.&lt;br&gt;
 It is a compiler that generates minimal and highly optimized code.&lt;br&gt;
Svelte does not require dependencies to start since instead of compilation occurring during the running stage, it occurs at the building stage. Code is compiled to vanilla Js at this stage.&lt;br&gt;
&lt;strong&gt;Key points to note:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Reactive Components - developers can easily build components that react to changes in their internal state or external data.&lt;/li&gt;
&lt;li&gt;Small bundle size - Due to its compilation approach, svelte generates small bundle sizes which in turn increase the speed and performance of a webpage.&lt;/li&gt;
&lt;li&gt;Sveltekit - It is a Svelte framework that enables it to do server-side rendering, routing, etc.&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  8. &lt;a href="https://tailwindcss.com/" rel="noopener noreferrer"&gt;Tailwind CSS&lt;/a&gt;
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F2ihmwhvrt6brin4ovzlp.jpeg" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F2ihmwhvrt6brin4ovzlp.jpeg" alt="Tailwind photo"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;This is a powerful open-source CSS framework. It is a utility-first framework for rapidly developing custom user interfaces.&lt;br&gt;
&lt;strong&gt;Key features of Tailwind:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Utility- first approach&lt;/li&gt;
&lt;li&gt;Plugins - You can extend tailwind functionality by adding plugins for additional utilities.&lt;/li&gt;
&lt;li&gt;Play CDN - Allows including Tailwind to your project without downloading the whole package.&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  9. &lt;a href="https://getbootstrap.com/" rel="noopener noreferrer"&gt;Bootstrap&lt;/a&gt;
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fl4fma4a2za6chfjcfboq.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fl4fma4a2za6chfjcfboq.png" alt="Bootstrap photo"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Mark Otto and Jacob Thornton, while at Twitter, created Bootstrap with the aim of promoting uniformity among internal tools, serving as a framework for this purpose. It is a sleek, mobile-first framework for developing websites. It uses HTML, CSS, and Javascript.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Features:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Mobile-first Approach&lt;/li&gt;
&lt;li&gt;Cross-browser compatibility&lt;/li&gt;
&lt;li&gt;Consistency- You can achieve a consistent design across your application.&lt;/li&gt;
&lt;li&gt;Bundled javascript plugins - components such as drop-down menus&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  10. &lt;a href="https://get.foundation/" rel="noopener noreferrer"&gt;Foundation&lt;/a&gt;
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fknjxrno95inzjrv6ja6v.jpeg" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fknjxrno95inzjrv6ja6v.jpeg" alt="Foundation photo"&gt;&lt;/a&gt;&lt;br&gt;
The foundation is a free, open-source framework for building awesome websites, emails, and applications rapidly.&lt;/p&gt;

&lt;p&gt;Unlike other frameworks, Foundation focuses on building prototypes instead of production code. This helps developers to move quickly from the design to a functional prototype without having to spend time writing code.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Features:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Mixins&lt;/li&gt;
&lt;li&gt;Tools for responsive design on mobile applications&lt;/li&gt;
&lt;li&gt;Modular structure&lt;/li&gt;
&lt;li&gt;Powerful Grid system&lt;/li&gt;
&lt;/ul&gt;

&lt;h3&gt;
  
  
  Backend Frameworks
&lt;/h3&gt;

&lt;h4&gt;
  
  
  1. &lt;a href="https://learn.microsoft.com/en-us/aspnet/core/introduction-to-aspnet-core?view=aspnetcore-7.0" rel="noopener noreferrer"&gt;ASP .NET Core&lt;/a&gt;
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Frv8uaa86uq9pmgo22wd5.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Frv8uaa86uq9pmgo22wd5.png" alt="Asp framework"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;This is a new version of ASP .NET by Microsoft. It is an open-source, cross-platform framework for creating applications using .NET.It can be used to create web applications and API servers with many languages including C#, NodeJs, and Visual Basic.&lt;br&gt;
&lt;strong&gt;Key features:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Performance improvement - This makes it one of the best backend frameworks&lt;/li&gt;
&lt;li&gt;Increased security - From authentication and authorization mechanisms to data protection and threat prevention.&lt;/li&gt;
&lt;li&gt;Dependency injection - Handles database contexts and logging contexts which are passed into MVC controllers.&lt;/li&gt;
&lt;li&gt;Minimal coding&lt;/li&gt;
&lt;li&gt;Multiple Environments and Development Mode - Enables developers to effortlessly manage software codes in terms of staging, production, etc.&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  2. &lt;a href="https://www.djangoproject.com/" rel="noopener noreferrer"&gt;Django&lt;/a&gt;
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fcesav925zxakyytxgfr7.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fcesav925zxakyytxgfr7.png" alt="Django photo"&gt;&lt;/a&gt;&lt;br&gt;
This is an open-source framework written in Python. It speeds up the&lt;br&gt;&lt;br&gt;
development of efficient web applications. Its "batteries-included" approach means a powerful website can be built quickly by a skilled developer. Here are the essential features:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;High scalability&lt;/li&gt;
&lt;li&gt;Versatile in nature&lt;/li&gt;
&lt;li&gt;SEO optimized&lt;/li&gt;
&lt;li&gt;Offers integrated web app security features.&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  3. &lt;a href="https://flask.palletsprojects.com/en/3.0.x/" rel="noopener noreferrer"&gt;Flask&lt;/a&gt;
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fyfqu2urt28nrgndoqf29.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fyfqu2urt28nrgndoqf29.png" alt="Flask photo"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Flask is a microframework that does not include an Object Relation Manager or such features. It is written in Python and allows developers to write applications without worrying about low-level details such as protocol, thread management, etc.&lt;br&gt;
&lt;strong&gt;Key features of Flask:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Supports multiple types of databases&lt;/li&gt;
&lt;li&gt;Easy to create simple static web pages&lt;/li&gt;
&lt;li&gt;Easy web server setup&lt;/li&gt;
&lt;li&gt;Microframework- Designed to keep the core of the application simple and scalable.&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  4. &lt;a href="https://rubyonrails.org/" rel="noopener noreferrer"&gt;Ruby on Rails&lt;/a&gt;
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Ffnxkpox00yepsgg9jb5d.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Ffnxkpox00yepsgg9jb5d.png" alt="Rails"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;This is a server-side framework that is written in the Ruby language. It is one of the best Ruby libraries.&lt;br&gt;
&lt;strong&gt;Key features:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Full stack development capability&lt;/li&gt;
&lt;li&gt;Real-time updates and data synchronization&lt;/li&gt;
&lt;li&gt;Uses Model View Controller architectural pattern&lt;/li&gt;
&lt;li&gt;Automated testing- Runs its own set of tests on the code you write.&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  5.&lt;a href="https://expressjs.com/" rel="noopener noreferrer"&gt;Express js&lt;/a&gt;
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fub09fhbni9c2wdgj3afr.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fub09fhbni9c2wdgj3afr.png" alt="express js photo"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;This is a minimal and flexible Node.js web application framework that provides a robust set of features for web and mobile applications. It is a MEAN stack component framework along with Angular and NoSQL databases.&lt;br&gt;
&lt;strong&gt;Key points to note:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Routing Capabilities&lt;/li&gt;
&lt;li&gt;JSON Web Token Integration&lt;/li&gt;
&lt;li&gt;Faster Server-side Development&lt;/li&gt;
&lt;li&gt;Templating- Allows building of HTML templates on the server side.&lt;/li&gt;
&lt;li&gt;Middleware- Is responsible for systematic organization of different functions of Express js.&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  6.&lt;a href="https://laravel.com/" rel="noopener noreferrer"&gt;Laravel&lt;/a&gt;
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fh6zghe3b4gsf4jxzhaf1.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fh6zghe3b4gsf4jxzhaf1.png" alt="laravel photo"&gt;&lt;/a&gt;&lt;br&gt;
Laravel is a cross-platform PHP framework for building web applications.&lt;br&gt;
It uses the Object Relational Model(ORM) for simpler data access and manipulation.&lt;br&gt;
&lt;strong&gt;Key Features:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;MVC architecture support&lt;/li&gt;
&lt;li&gt;Authentication&lt;/li&gt;
&lt;li&gt;Route Handling - Provides straightforward and intuitive route handling&lt;/li&gt;
&lt;li&gt;Templating- PHP uses Blades as templating engine&lt;/li&gt;
&lt;li&gt;Libraries and Modular&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  7. &lt;a href="https://spring.io/projects/spring-boot" rel="noopener noreferrer"&gt;Spring Boot&lt;/a&gt;
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Ff55abpab8q4i5tc7d3kb.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Ff55abpab8q4i5tc7d3kb.png" alt="spring boot"&gt;&lt;/a&gt;&lt;br&gt;
This is an open-source Java framework used to build microservices.&lt;br&gt;
It is maintained by Pivotal organization.&lt;br&gt;
&lt;strong&gt;Key features:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;YAML support&lt;/li&gt;
&lt;li&gt;Logging&lt;/li&gt;
&lt;li&gt;Reduce Development time&lt;/li&gt;
&lt;li&gt;Java usage&lt;/li&gt;
&lt;li&gt;Externalized configuration- Allows developers to externalize their configuration to allow working with the same applications in different environments.&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  8.&lt;a href="https://cakephp.org/" rel="noopener noreferrer"&gt;CakePHP&lt;/a&gt;
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fzshan1vgrs4o44m6a6df.jpg" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fzshan1vgrs4o44m6a6df.jpg" alt="cakephp"&gt;&lt;/a&gt;&lt;br&gt;
This is a rapid development framework for PHP which uses commonly known patterns like Associative data mapping, Front Controller, and MVC.&lt;br&gt;
CakePHP helps you to separate business logic from the data layer and presentation layer.&lt;br&gt;
&lt;strong&gt;Key points:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;MVC pattern&lt;/li&gt;
&lt;li&gt;Class inheritance&lt;/li&gt;
&lt;li&gt;No configuration&lt;/li&gt;
&lt;li&gt;Supports SEO-friendly URLs&lt;/li&gt;
&lt;li&gt;Built-in validation&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  9. &lt;a href="https://www.playframework.com/" rel="noopener noreferrer"&gt;Play Framework&lt;/a&gt;
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fsmqqgnkde9yp5fi7b74e.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fsmqqgnkde9yp5fi7b74e.png" alt="play framework photo"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;This is a web application framework for both Java and Scala.&lt;br&gt;
Play saves time by directly supporting everyday tasks and hot reloading so that you can immediately view the results of your work.&lt;br&gt;
&lt;strong&gt;Key features:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Injection&lt;/li&gt;
&lt;li&gt;It allows you to  fast connect your dependencies instead of building modules, passing your dependencies through multiple constructors, resource initialization, etc&lt;/li&gt;
&lt;li&gt;Database handling with slick and evolution&lt;/li&gt;
&lt;li&gt;Caching&lt;/li&gt;
&lt;li&gt;Testing&lt;/li&gt;
&lt;/ul&gt;

&lt;h4&gt;
  
  
  10. &lt;a href="https://strapi.io/" rel="noopener noreferrer"&gt;Strapi&lt;/a&gt;
&lt;/h4&gt;

&lt;p&gt;&lt;a href="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fvtc3n3qehnw5uz28mqx7.jpg" class="article-body-image-wrapper"&gt;&lt;img src="https://media.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fvtc3n3qehnw5uz28mqx7.jpg" alt="strapi photo"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;This is a headless CMS for creating javascript APIs that are easy and quick to manage. We can create our own APIs with routes &amp;amp; controllers. This means we can create custom endpoint URLs, and custom logic to handle each request.&lt;br&gt;
&lt;strong&gt;Key points:&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Catalog management&lt;/li&gt;
&lt;li&gt;Customizable Branding&lt;/li&gt;
&lt;li&gt;Document Storage&lt;/li&gt;
&lt;li&gt;Built on NodeJS&lt;/li&gt;
&lt;li&gt;Dashboard&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Conclusion
&lt;/h2&gt;

&lt;p&gt;These frameworks empower developers to build web applications faster. The Web applications are fast, secure, and highly maintainable. The choice of a framework largely depends on the specific tasks that you want to accomplish.&lt;/p&gt;

&lt;p&gt;For more web development articles, lets connect on &lt;a href="https://x.com/Sneviy/" rel="noopener noreferrer"&gt;Twitter&lt;/a&gt; and &lt;a href="https://www.linkedin.com/in/nevily-simiyu" rel="noopener noreferrer"&gt;LinkedIn&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Happy Learning!&lt;/p&gt;

</description>
      <category>webdev</category>
      <category>beginners</category>
      <category>javascript</category>
      <category>programming</category>
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