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    <title>DEV Community: Dillon Greek</title>
    <description>The latest articles on DEV Community by Dillon Greek (@techhead404).</description>
    <link>https://dev.to/techhead404</link>
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      <title>DEV Community: Dillon Greek</title>
      <link>https://dev.to/techhead404</link>
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      <title>Best way to Authenticate users in Express  </title>
      <dc:creator>Dillon Greek</dc:creator>
      <pubDate>Tue, 01 Mar 2022 23:24:24 +0000</pubDate>
      <link>https://dev.to/techhead404/best-way-to-authenticate-users-in-express-4ekd</link>
      <guid>https://dev.to/techhead404/best-way-to-authenticate-users-in-express-4ekd</guid>
      <description>&lt;p&gt;So I'm stuck. Like many things in the Js world. There is a million ways to do 1 thing. Not sure on the best way so I turn you DEV.to in hopes to find the answer. I have a simple blog site that I want to require admin login. I started with bCrypt and was going to use Passport then I started looking around at oAuth and others....Now I am lost. I feel that I should fully understand and know how user info is being hashed and every step of security be used. With oAuth you don't really have that. So to the point what is the "standard" way to deal with login and auth? JWT? Cookies? or some framework? #security #authentication #node #webdev #bcrypt&lt;/p&gt;

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      <title>Create a new project...</title>
      <dc:creator>Dillon Greek</dc:creator>
      <pubDate>Mon, 10 Feb 2020 17:27:48 +0000</pubDate>
      <link>https://dev.to/techhead404/create-a-new-project-4cjp</link>
      <guid>https://dev.to/techhead404/create-a-new-project-4cjp</guid>
      <description>&lt;p&gt;I'm planning a project that will let people make list and share them with others. Think, to-do list that the family can view add and remove from. I want it on mobile and also a website. It will have to pull some data from a database. Push notification is also on the project plan. So my question is what should I start with? I want to stick to C# and .NET as much as I can't so I can focus on the project and not on new languages. ASP.Net Core Web App, Xamarin, UWP? I don't want to re-code for every device. This is WAY OUT of my comfort zone, but that's when I do my best, I also expect this to be a long project. More resume builder then anything. Just need to some help figuring out where to start. &lt;/p&gt;

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      <category>productivity</category>
      <category>devops</category>
      <category>webdev</category>
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      <title>So, new computer up and running finally. BUT</title>
      <dc:creator>Dillon Greek</dc:creator>
      <pubDate>Tue, 24 Sep 2019 02:52:34 +0000</pubDate>
      <link>https://dev.to/techhead404/so-new-computer-up-and-running-finally-but-1687</link>
      <guid>https://dev.to/techhead404/so-new-computer-up-and-running-finally-but-1687</guid>
      <description>&lt;p&gt;New computer it awesome. Just upgraded the HDD to a PCIe m.2. Crazy fast. BUT I have spent 3 days now transferring projects and code snippets. There much be a better way. Should I start working off a external hard drive or what? Since I still use my laptop a lot I feel cloud storage might work good for me but I want to know what others devs do. How so you work from multiple machines or save your files for a full hard drive swap?&lt;/p&gt;

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      <category>devops</category>
      <category>computerscience</category>
      <category>discuss</category>
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      <title>What got you into dev?</title>
      <dc:creator>Dillon Greek</dc:creator>
      <pubDate>Mon, 22 Jul 2019 03:01:43 +0000</pubDate>
      <link>https://dev.to/techhead404/what-got-you-into-dev-1155</link>
      <guid>https://dev.to/techhead404/what-got-you-into-dev-1155</guid>
      <description>&lt;p&gt;What made you get into your field? Was it a game you played? Maybe a show you watched on TV? Or some career payroll chart in highschool. For me it was a online game. Late 1990's early 2000's. The game was RuneScape. Back then it was super simple and the graphics couldn't get any more basic. I seen the way people reacted and the unlimited possibilities for growth in the game and with programming. Still to this day if I hit a road block or I get frustrated I log in and play for a few days. It always reminds me of what a simple and basic idea can become with enough work and a strong dedication.&lt;/p&gt;

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      <category>discuss</category>
      <category>productivity</category>
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    <item>
      <title>Getting better</title>
      <dc:creator>Dillon Greek</dc:creator>
      <pubDate>Mon, 22 Jul 2019 01:03:36 +0000</pubDate>
      <link>https://dev.to/techhead404/getting-better-1g3d</link>
      <guid>https://dev.to/techhead404/getting-better-1g3d</guid>
      <description>&lt;p&gt;Little secret I picked up over the years. If you want to learn something like a new programming language or a new piece of software. The best way is to use it, and I don't mean following a tutorial or just playing around. Make a web site or program. I wanted to learn c# so I jumped head first into unity and made a game. One big factor in doing this is publish your work. I started learning C# and Unity "Also Gimp and Blender"on March 15 2019. I published my game on March 28 2019. By having it out there for people to play and give feed back it pushed me and still is pushing me to do better and learn more. Plus I get instant feedback on my work.same with web dev. My intro to HTML and CSS was a website that went public as soon as I knew how to make it public. So if you want to learn something new just do it. The people in that field have all been there and they understand. I was so worried that people would troll my projects. After release I found that the people that checked them out had nothing but positive feedback. I might not make the next Facebook or Candy Crush but atleast I put stuff out for the world to see, and that's more than most people can say. &lt;/p&gt;

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      <category>discuss</category>
      <category>codenewbie</category>
      <category>productivity</category>
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      <title>Jack of all trades</title>
      <dc:creator>Dillon Greek</dc:creator>
      <pubDate>Sun, 21 Jul 2019 23:30:18 +0000</pubDate>
      <link>https://dev.to/techhead404/jack-of-all-trades-5d29</link>
      <guid>https://dev.to/techhead404/jack-of-all-trades-5d29</guid>
      <description>&lt;p&gt;I find it hard to focus on just one thing. Therefore I know a little about a lot. What is everyone's feedback on this. Is it best to master one thing or to dab in a little of this and that? Don't get me wrong I have spent extra time on some stuff like HTML CSS C#. I also work good in Visual Studio, Unity, Gimp, Blender, Linux OS "Backtrack from past life". By no means am I a expert but I can get around and make stuff work. I'm currently learning Google Cloud Platform. This makes for a strange resume and mostly not hireable. My take is that being able to learn and use multiple resources would make me adaptable and able to grow with the company.&lt;/p&gt;

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      <category>motivation</category>
      <category>career</category>
      <category>discuss</category>
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    <item>
      <title>Bubble Danger</title>
      <dc:creator>Dillon Greek</dc:creator>
      <pubDate>Wed, 10 Jul 2019 02:49:47 +0000</pubDate>
      <link>https://dev.to/techhead404/bubble-danger-2dj4</link>
      <guid>https://dev.to/techhead404/bubble-danger-2dj4</guid>
      <description>&lt;p&gt;Bubble Danger is getting better and better. Techs studio has 2 more titles coming soon!!! Better add / follow/subscribe while you can! since we are still all we are able to really focus and listen to user feed back. So be one of the first to help mold are games.&lt;a href="https://play.google.com/store/apps/details?id=com.Greek.Tapper"&gt;https://play.google.com/store/apps/details?id=com.Greek.Tapper&lt;/a&gt;&lt;/p&gt;

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      <category>unity3d</category>
      <category>csharp</category>
      <category>android</category>
      <category>gamedev</category>
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    <item>
      <title>New computer</title>
      <dc:creator>Dillon Greek</dc:creator>
      <pubDate>Mon, 17 Jun 2019 01:24:02 +0000</pubDate>
      <link>https://dev.to/techhead404/new-computer-41mo</link>
      <guid>https://dev.to/techhead404/new-computer-41mo</guid>
      <description>&lt;p&gt;Just dropped a good chunk of change on a new PC. Just wondering what do you use to dev on? I'll soon be running a ryzen 7 2700x with 64gb of ram on a ASUS ROG Strix X470-F with dual ASUS VS248H-P 24" Full HD 1920x1080 2ms HDMI DVI VGA Back-lit LED Monitor&lt;/p&gt;

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      <category>devops</category>
      <category>unity3d</category>
      <category>coding</category>
      <category>discuss</category>
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    <item>
      <title>Errors are good right???</title>
      <dc:creator>Dillon Greek</dc:creator>
      <pubDate>Fri, 14 Jun 2019 01:06:13 +0000</pubDate>
      <link>https://dev.to/techhead404/errors-are-good-right-1104</link>
      <guid>https://dev.to/techhead404/errors-are-good-right-1104</guid>
      <description>&lt;p&gt;I like the thought that if I don't fail I'm not trying. I realize to get better you have to push yourself out of your comfort zone. BUT this gets frustrating sometimes. Its like I got from one error to another. Every function I ad gives be problems. It makes it really hard to stay focused and finish the project the way I want without making changes and shortcuts. &lt;/p&gt;

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      <category>gamedev</category>
      <category>beginners</category>
      <category>unity3d</category>
      <category>discuss</category>
    </item>
    <item>
      <title>Unity and bad (outdated) advice.</title>
      <dc:creator>Dillon Greek</dc:creator>
      <pubDate>Tue, 11 Jun 2019 20:52:09 +0000</pubDate>
      <link>https://dev.to/techhead404/unity-and-bad-outdated-advice-5a6l</link>
      <guid>https://dev.to/techhead404/unity-and-bad-outdated-advice-5a6l</guid>
      <description>&lt;p&gt;Just started taking programming serious. Thought I would make a game since it's something fun that I will enjoy and can see the outcome of my efforts. It's been a rough 3 months but I have a game. It's on the Android store and my friends and I enjoy playing it and comparing high scroes. Being new to programming and game development I spend a lot of time googling thing. From how to do something to how to fix something I broke. The problem I have is how many places you have to check to get the answer you want. And trying to figure out what is right and what is wrong. Take Unity monetization for example. Most content you find is for Advertisement. Which is a old way and not recommended anymore. I also noticed a lack of info on things like Google Play Games Services. Which is what I am stuck on now. One of the last things I want bubble danger to have is a leaderboard. What do you all do to figure out good from bad information and even a lack of information.&lt;/p&gt;

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      <category>beginners</category>
      <category>unity3d</category>
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