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      <title>Navigating Search Solutions: A Comprehensive Comparison Guide to Meilisearch, Algolia, and ElasticSearch</title>
      <dc:creator>Tiioluwani</dc:creator>
      <pubDate>Sat, 21 Dec 2024 12:37:49 +0000</pubDate>
      <link>https://dev.to/tiioluwani/navigating-search-solutions-a-comprehensive-comparison-guide-to-meilisearch-algolia-and-o0n</link>
      <guid>https://dev.to/tiioluwani/navigating-search-solutions-a-comprehensive-comparison-guide-to-meilisearch-algolia-and-o0n</guid>
      <description>&lt;h2&gt;
  
  
  Introduction
&lt;/h2&gt;

&lt;p&gt;As more information is available at our fingertips, one faces the challenge of filtering through large datasets to obtain relevant information within the shortest time possible. This necessity has resulted in the widespread use of search solutions. They are essential for up-to-date applications because they allow you to find the required information in a large dataset.&lt;/p&gt;

&lt;p&gt;Well-developed and well-functioning search solution features help improve user satisfaction, increase activity, and ultimately increase business and organizational efficiency by finding the ‘hidden’ correlation in large datasets.&lt;/p&gt;

&lt;p&gt;This article will compare Meilisearch, Algolia, and ElasticSearch for developers, tech enthusiasts, and companies seeking to explore various search solutions. We'll discuss each of them indicating its distinctive features, benefits, and applications, which would be helpful for decision-making when choosing the most suitable search solution for certain project needs and limitations of the software environment&lt;/p&gt;

&lt;h2&gt;
  
  
  Key Considerations When Choosing a Search Solution
&lt;/h2&gt;

&lt;p&gt;When choosing the type of search solution for an application there are several factors that one must put in mind. Some of these factors include:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;
&lt;strong&gt;Scalability and Performance:&lt;/strong&gt; An ideal search solution should meet the requirement of serving a large volume of data and large numbers of traffic. It should have quick query response time and should be scalable, that is, it should be able to respond to queries out of large traffic and should be able to handle search queries with various structural queries.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Ease of Integration:&lt;/strong&gt; It should be easy to fit into your application environment and offer a basic and user-friendly API that makes it easy to add the search solution to any application. A suitable solution should also have good documentation and support materials to assist these developers in getting started.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Indexing and Querying:&lt;/strong&gt; The search solution has to contribute to the development of effective indexing and query solutions and needs to be capable of handling various types of data that can be textual, numerical, or geographical data types. The solution should also contain extensions to basic search and sort functions with features such as fuzzy search, geo-search and filters, etc.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Relevance and Customization:&lt;/strong&gt; There should be a relevance algorithm delivered with a search solution that can be adapted to your precise requirements. The solution should also contain diverse options that define the look and functionality of the search results interface to offer you a well-incorporated and easy-to-use environment.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Cost and Licensing:&lt;/strong&gt; The search solution must be affordable and it must incorporate a licensing model that is going to suit your needs. Hardware, software, and maintenance costs must also be considered, and the licensing model should be manageable as needs change.&lt;/li&gt;
&lt;/ol&gt;

&lt;h2&gt;
  
  
  Unveiling the Contenders
&lt;/h2&gt;

&lt;p&gt;Here we take a look at the peculiar features and capabilities of these search solutions for your application. In this section, we will delve into the details of three prominent search solutions: Meilisearch, Algolia, and ElasticSearch.&lt;/p&gt;

&lt;h3&gt;
  
  
  Meilisearch
&lt;/h3&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fl3a7i4305a06bvrsek9e.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fl3a7i4305a06bvrsek9e.png" alt="Screenshot 2024-08-29 at 1.24.56 PM" width="288" height="320"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://blog.meilisearch.com" rel="noopener noreferrer"&gt;Image Source&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Meilisearch is a lightweight, developer-first, API-first search engine that is designed to be easily integrated into an existing application. Its principal components are high speed, easy configuration, and good documentation.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Strengths&lt;/strong&gt;&lt;br&gt;
Below are some of the strengths of Milliesearch:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;
&lt;strong&gt;Fast Performance:&lt;/strong&gt; Meilisearch is characterized by incredibly fast search speed, so it can be appropriate for applications with high response rates.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Simple Setup:&lt;/strong&gt; Meilisearch does not require much configuration which implies that developers can easily implement it.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Excellent Documentation:&lt;/strong&gt; Meilisearch has a comprehensive knowledge base which is relatively easy to navigate and which contains a wealth of information for developers.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Open-Source:&lt;/strong&gt; Meilisearch is an open-source tool, which makes it free to use and can also be self-hosted, which gives users more control over the underlying architecture.&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;&lt;strong&gt;Limitations&lt;/strong&gt;&lt;br&gt;
Despite its many benefits, Meilisearch also has some limitations. Some limitations of Millesearch include:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Lacks Advanced Features:&lt;/strong&gt; Despite the fact that Meilisearch has many features that it can implement, it may not be the best suited for data sets of large size. There could be other additional features useful in some cases of massive data that can be missing in Meilisearch. &lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Limited Scalability:&lt;/strong&gt; Compared to ElasticSearch, Meilisearch might not be as highly scalable, and it might become an issue with an extremely large amount of users or data.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Limited Community Support:&lt;/strong&gt; Meillisearch has a smaller community of developers when compared to ElasticSearch. This could be a disadvantage as there could be fewer resources available in the solution's community.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Limited Geo-Search Capabilities:&lt;/strong&gt; While it is also possible to implement certain basic forms of geo-search capabilities (the ability of a search solution to perform a search based on the location of the user), it is not as specifically developed as Algolia’s geo-search capabilities.&lt;/p&gt;&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fdf6ssoizudn7xwmz1e9t.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fdf6ssoizudn7xwmz1e9t.png" alt="Screenshot 2024-09-19 at 12.27.23 PM" width="576" height="292"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;h3&gt;
  
  
  Algolia
&lt;/h3&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fqiatatv69y1bvexb12vg.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fqiatatv69y1bvexb12vg.png" alt="Screenshot 2024-08-29 at 1.39.34 PM" width="800" height="395"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://www.algolia.com/blog" rel="noopener noreferrer"&gt;Image Source&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Algolia is a blazing-fast search engine that has rich API support and geo-search features. Its fundamental capabilities include high performance, rich extensibility, and robust tools for developers.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Strengths&lt;/strong&gt;&lt;br&gt;
Below are some of the strengths of Algolia:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Superior Speed:&lt;/strong&gt; It has a nearly instant search result which can be a plus when you are dealing with applications that are sensitive to delay.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Extensive Customizations:&lt;/strong&gt; Algolia also has many features that allows for  flexibility to configure the search based on specific requirements.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Powerful Developer Tools:&lt;/strong&gt; Among the tools that Algolia provides to developers, there are analytics and monitoring tools that help developers improve the search process and solve the problems they may face.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Geo-Search Capabilities:&lt;/strong&gt; Geo-search functionality is available in Algolia, and this can be very useful for developers as they can search for results depending on location.&lt;/p&gt;&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;&lt;strong&gt;Limitations&lt;/strong&gt;&lt;br&gt;
As valuable as it may be, Algolia has its weaknesses that potential users should take into account. Below are some limitations of Aloglia:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Primarily a Hosted Solution:&lt;/strong&gt; Algolia is predominantly a hosted platform which can be a potential limitation where users need a higher level of control over its architecture.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Higher Costs:&lt;/strong&gt; Since Algolia is primarily hosted, there are additional costs that clients are required to meet. This may be a crucial point for some developers and businesses.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Steeper Learning Curve:&lt;/strong&gt; Compared to Meilisearch Algolia has a steeper learning curve that makes the application of the solution challenging for the developers.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Limited Open-Source Options:&lt;/strong&gt; Due to it being a hosted service, there are limited open-source options. This may reduce the possibilities for customization compared to other open-source platforms similar to ElasticSearch.&lt;br&gt;
&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fakojwqudq4peinzlmy1q.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fakojwqudq4peinzlmy1q.png" alt="Screenshot 2024-10-07 at 9.52.28 AM" width="576" height="387"&gt;&lt;/a&gt;&lt;/p&gt;&lt;/li&gt;
&lt;/ol&gt;

&lt;h3&gt;
  
  
  ElasticSearch
&lt;/h3&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F3tz5tfrsrmsjvpo1qiq9.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F3tz5tfrsrmsjvpo1qiq9.png" alt="Screenshot 2024-09-19 at 12.57.59 PM" width="576" height="286"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://dwglogo.com/elastic/" rel="noopener noreferrer"&gt;Image Source&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;ElasticSearch is a popular scalable open-source search solution used today due to its ability to provide strong, powerful queries. Some of its key capabilities involve high scalability, a very large and, indeed, highly active base of users, and numerous features.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Strengths&lt;/strong&gt;&lt;br&gt;
Below are key strengths ElasticSearch possesses:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Flexibility:&lt;/strong&gt; ElasticSearch is indeed very flexible in that, developers can customize the solution to fit their needs.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Vast Community Support:&lt;/strong&gt; With ElasticSearch having a large developer community, there is a lot of support and information available for the solution.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Extensive Features:&lt;/strong&gt; ElasticSearch has many features such as query time complexities, real-time indexing, and distributed indexing.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Highly Scalable:&lt;/strong&gt; ElasticSearch is highly scalable and thus can be used in an application requiring thousands of users or massive data.&lt;/p&gt;&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;&lt;strong&gt;Limitations&lt;/strong&gt;&lt;br&gt;
Like any other solution, ElasticSearch has its drawbacks as well. Below are some limitations of ElasticSearch&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Steeper Learning Curve:&lt;/strong&gt; ElasticSearch has a complicated learning curve compared to Meilisearch and Algolia, which may discourage developers from using the solution.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Requires More Operational Overhead:&lt;/strong&gt; ElasticSearch requires a higher level of configuration and management compared to setting up and running Meilisearch or Algolia, which could present challenges in maintaining the solution.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Limited Geo-Search Capabilities:&lt;/strong&gt; While ElasticSearch offers basic geo-search capabilities, it may not be as powerful as the geo-search capabilities offered by Algolia.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Higher Resources Requirement:&lt;/strong&gt; Compared to Meilisearch and Algolia, ElasticSearch requires more resources, which can become a problem when it comes to running the solution on small or old hardware.&lt;br&gt;
&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fovg6i1dj0idd2jnq7mos.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fovg6i1dj0idd2jnq7mos.png" alt="Screenshot 2024-09-19 at 12.26.07 PM" width="576" height="289"&gt;&lt;/a&gt;&lt;/p&gt;&lt;/li&gt;
&lt;/ol&gt;

&lt;h2&gt;
  
  
  Feature Comparison Table
&lt;/h2&gt;

&lt;div class="table-wrapper-paragraph"&gt;&lt;table&gt;
&lt;thead&gt;
&lt;tr&gt;
&lt;th&gt;Feature&lt;/th&gt;
&lt;th&gt;Meilisearch&lt;/th&gt;
&lt;th&gt;Algolia&lt;/th&gt;
&lt;th&gt;ElasticSearch&lt;/th&gt;
&lt;/tr&gt;
&lt;/thead&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Deployment&lt;/td&gt;
&lt;td&gt;Self-Hosted (Binary)&lt;/td&gt;
&lt;td&gt;Hosted (SaaS)&lt;/td&gt;
&lt;td&gt;Self-hosted (Java)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Pricing&lt;/td&gt;
&lt;td&gt;Free, Open-source&lt;/td&gt;
&lt;td&gt;Paid&lt;/td&gt;
&lt;td&gt;Free, Open-source&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Scalability&lt;/td&gt;
&lt;td&gt;Good&lt;/td&gt;
&lt;td&gt;Excellent&lt;/td&gt;
&lt;td&gt;Excellent&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Performance&lt;/td&gt;
&lt;td&gt;Fast&lt;/td&gt;
&lt;td&gt;Very Fast&lt;/td&gt;
&lt;td&gt;Fast&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Ease of Use&lt;/td&gt;
&lt;td&gt;Easy&lt;/td&gt;
&lt;td&gt;Easy&lt;/td&gt;
&lt;td&gt;Moderate&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Features&lt;/td&gt;
&lt;td&gt;Basic&lt;/td&gt;
&lt;td&gt;Extensive&lt;/td&gt;
&lt;td&gt;Extensive&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Customization&lt;/td&gt;
&lt;td&gt;Limited&lt;/td&gt;
&lt;td&gt;Extensive&lt;/td&gt;
&lt;td&gt;Extensive&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Geo-Search&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Full-Text Search&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Real-Time Indexing&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;td&gt;Yes&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Community Support&lt;/td&gt;
&lt;td&gt;Growing&lt;/td&gt;
&lt;td&gt;Strong&lt;/td&gt;
&lt;td&gt;Strong&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Best Use Case&lt;/td&gt;
&lt;td&gt;Small to medium-sized applications&lt;/td&gt;
&lt;td&gt;Large-scale applications, high traffic&lt;/td&gt;
&lt;td&gt;Large-scale applications, complex data&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Data Ingestion&lt;/td&gt;
&lt;td&gt;Simple&lt;/td&gt;
&lt;td&gt;Simple&lt;/td&gt;
&lt;td&gt;Complex&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Security&lt;/td&gt;
&lt;td&gt;Good&lt;/td&gt;
&lt;td&gt;Strong&lt;/td&gt;
&lt;td&gt;Strong&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;&lt;/div&gt;

&lt;p&gt;For a deeper view, let’s examine the key factors to consider when choosing a search solution: We’ll also explain how those factors connect to Meilisearch, Algolia, and ElasticSearch.&lt;/p&gt;

&lt;h3&gt;
  
  
  Scalability
&lt;/h3&gt;

&lt;ul&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Meilisearch:&lt;/strong&gt; Meilisearch is built with horizontal scalability in mind, meaning that you can add more nodes to your cluster if necessary. This makes it suitable for use in applications that are expected to register high growth in the future.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Algolia:&lt;/strong&gt; Horizontal scalability is another feature of the Algolia solution, which is optimal for large traffic loads. Features such as automatic sharding and replication ensure that the database offers its best performance and is always reliable.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;ElasticSearch:&lt;/strong&gt; ElasticSearch is highly scalable and thus can work with very large sets of data and big loads of work. It has distributional indexing and search capabilities, thus making it appropriate for use in large applications.&lt;/p&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;h3&gt;
  
  
  Performance
&lt;/h3&gt;

&lt;ul&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Meilisearch:&lt;/strong&gt; As a fast indexing and query search system, Meilisearch is famous for its speed in handling searches. There is evidence that it fares well in benchmarks, particularly when working with smaller to midsize datasets. Its performance is attributed to its ability to use efficient data structures and indexing algorithms.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Algolia:&lt;/strong&gt; Algolia is also praised for the high speed of search and the platform is built for large-scale applications with extensive traffic. It is designed for high-speed performance and has wide usage for applications where searches should take almost no time.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;ElasticSearch:&lt;/strong&gt; ElasticSearch has been made fairly efficient for most applications as well as offering multiple potent functionalities. However, it is not as fast as Algolia in every case, although it can perform outstandingly in certain situations if it is finely tuned to suit specific environments. It depends on different factors, including the characteristics of the data and the queries, as well as the available computing power.&lt;/p&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;h3&gt;
  
  
  Ease of Integration
&lt;/h3&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Meilisearch:&lt;/strong&gt; Meilisearch is easy to install and integrates well into applications due to the API and well-documented documentation. It provides client libraries in several programming languages, so novice programmers can also work with it.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Algolia:&lt;/strong&gt; Algolia has a welcoming API that comes with relevant documentation for developers to work with. It supports many languages and it can also integrate with other software frameworks.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;ElasticSearch:&lt;/strong&gt; ElasticSearch can be harder to implement compared to other systems, particularly for those new to distributed systems. However, it has a strong API and a vast number of users who can turn to it for solutions in case of any issue.&lt;/li&gt;
&lt;/ul&gt;

&lt;h3&gt;
  
  
  Indexing
&lt;/h3&gt;

&lt;ul&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Meilisearch:&lt;/strong&gt; It allows for efficient indexing and applies to different types of data. It also allows real-time indexing, which means it can be used where data is frequently changing.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Algolia:&lt;/strong&gt; It allows for indexing and can also update the index in real-time. It can handle complex volumes of data and data structure that varies in type.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;ElasticSearch:&lt;/strong&gt; It is primarily acknowledged for its indexing capabilities and supports many data types in its framework. One benefit is that it indexes the content of files in real-time and there are some features included as well like dynamic mapping.&lt;/p&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;h3&gt;
  
  
  Querying
&lt;/h3&gt;

&lt;ul&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Meilisearch:&lt;/strong&gt; It has basic search query syntax and multiple forms of filtering. They also include additional characteristics like the option of the fuzzy search (a sort of search that allows for searching with makes use of spelling differences) and geo-search.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Algolia:&lt;/strong&gt; It offers great opportunities regarding filtering functionality, and the query language is rather rich. It also provides more advanced features for the search of information including the options of fuzzy search, geo search, and tolerance of typos.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;
&lt;p&gt;&lt;strong&gt;ElasticSearch:&lt;/strong&gt; It provides certain levels of query string elasticity and supports the most possible filtering. It offers advanced features like fuzzy search, grouping, geo search, and much more.&lt;/p&gt;
&lt;h3&gt;
  
  
  Relevance
&lt;/h3&gt;
&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Meilisearch:&lt;/strong&gt;  Among the features provided within Meilisearch is the relevance algorithm which you can fine-tune to obtain the desired outcome for your specific circumstances.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Algolia:&lt;/strong&gt;  Algolia offers a relevance function and some options like synonyms or stop words for the further improvement of searching.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;
&lt;p&gt;&lt;strong&gt;ElasticSearch:&lt;/strong&gt; ElasticSearch has a strong relevance algorithm and many customization options. It also supports query time boosting and relevance scoring.&lt;/p&gt;
&lt;h3&gt;
  
  
  Customization and User Experience
&lt;/h3&gt;
&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Meilisearch:&lt;/strong&gt; Meilisearch is quite limited in how it allows users to customize the appearance of the search results interface and the interactions that occur within that space. However, it can be integrated with the user interface of your existing application.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Algolia:&lt;/strong&gt; Algolia offers more flexibility regarding the templates and display of search results and their usage. It can also be implemented alongside your existing application user interface.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;ElasticSearch:&lt;/strong&gt; The users can also interact with ElasticSearch in multiple ways; there are many possibilities as to how the search results are presented to the users. It can also be associated with the user interface of the existing application that you have.&lt;/p&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Choosing the Right Solution
&lt;/h2&gt;

&lt;p&gt;It is advisable to consider certain factors that may be vital when choosing a search solution for your project. Depending on the data size, the budget, the technical skills needed, and preferences in terms of features, users can select different search solutions. Here are guidelines based on different project situations.&lt;/p&gt;

&lt;h3&gt;
  
  
  1. Data Size
&lt;/h3&gt;

&lt;ul&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Small Projects:&lt;/strong&gt; Meilisearch is a perfect option for applications with less data as it provides clear and fast solutions. They are easy to implement and are not very demanding in terms of costs and resources and as such are recommendable for use in small businesses or during the initial stages of business.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Medium to Large Projects:&lt;/strong&gt; If you are dealing with a medium to a large set of data, Algolia is faster and has more features to work with if the project has some level of complexity. As it provides strong API support and extensive choices of customization, it is good for e-commerce sites or sites with large content.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;
&lt;p&gt;&lt;strong&gt;Enterprise-Level Applications:&lt;/strong&gt; When it comes to big data processing with high availability and extensibility and when complex queries are likely to be needed, it is better to use ElasticSearch. It can handle large quantities of data and offers a rich set of analytical tools, which will be useful for large organizations requiring processing large amounts of information.&lt;/p&gt;
&lt;h3&gt;
  
  
  2. Budget
&lt;/h3&gt;
&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Cost-Conscious Solution:&lt;/strong&gt; In cases where one needs to work within a certain budget, then this is where Meilisearch comes in handy. The platform is highly performant but lacks the requisites of self-hosting that other services require. This enables developers to incorporate Search as an additional feature with minimal extra expense.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Mid-Range Budget:&lt;/strong&gt; Algolia can be considered a paid solution that is pricier, though it has more features compared to the free solution. It is ideal for businesses that are ready to spend resources, which will lead to a more advanced search option that improves customer experience.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;
&lt;p&gt;&lt;strong&gt;Unlimited Budget:&lt;/strong&gt; For organizations that have large budgets, ElasticSearch can be implemented with extra resources for maintenance as well as fine-tuning. This is because flexibility may enable several extensions that can justify the investment.&lt;/p&gt;
&lt;h3&gt;
  
  
  3. Technical Expertise
&lt;/h3&gt;
&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Limited Technical Skills:&lt;/strong&gt; If the team does not have deep technical experience, Meilisearch is easy to manage and implement, which is suitable for devs with different levels of experience. Its comprehensive documentation makes it even easier to implement.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Moderate Technical Skills:&lt;/strong&gt; Algolia offers powerful functionality while remaining easy to use. Though it is not very intuitive, getting into it requires a little technical know-how but its great tools accompanied by comprehensive documentation make it quite usable by mid-level developers.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;High Technical Skills:&lt;/strong&gt; ElasticSearch is suitable for teams with advanced technical knowledge since it requires additional technical guidance for installation and maintenance. Its use is best suited for organizations that have the technical expertise to understand and operate search technologies because of its complexity and abundance of features.&lt;/p&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;h3&gt;
  
  
  4. Desired Features
&lt;/h3&gt;

&lt;ul&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Basic Search Functionality:&lt;/strong&gt; For applications that only need basic search functionalities on projects, Meilisearch provides built-in features like indexing and real-time search, making it a practical choice.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Advanced Features:&lt;/strong&gt; For specific features such as geo-search, faceted search, and extensive customizations, Algolia is a strong contender because of the abundance of features it offers developers.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Complex Querying and Analytics:&lt;/strong&gt; ElasticSearch is the most powerful choice for applications that need to provide complex search skills, work in real-time, and process unstructured data. It has a comprehensive array of features that allow it to meet extended search needs and assist with data processing.&lt;/p&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  Conclusion
&lt;/h2&gt;

&lt;p&gt;The choice between Meilisearch, Algolia, and Elasticsearch boils down to your specific project needs. Meilisearch is most suitable for smaller projects with limited resources, offering simplicity and performance. Algolia's speed and customization options are perfect for complex search requirements. Elasticsearch is recommended for large-scale applications needing advanced querying and data processing capabilities.&lt;/p&gt;

&lt;p&gt;Consider factors like the amount of data involved, budget constraints, and desired features when making your decision. An effective search solution can greatly improve user experience and have a direct impact on broad business goals. Selecting the appropriate tool increases the chances of innovation, and distinguishes your application from others in the market.&lt;/p&gt;

</description>
      <category>programming</category>
      <category>elasticsearch</category>
      <category>algolia</category>
    </item>
    <item>
      <title>How to Build Low-latency AI Video Avatars for Real-time Interactions</title>
      <dc:creator>Tiioluwani</dc:creator>
      <pubDate>Wed, 27 Nov 2024 09:48:45 +0000</pubDate>
      <link>https://dev.to/simli_ai/how-to-build-low-latency-ai-video-avatars-for-real-time-interactions-5a7</link>
      <guid>https://dev.to/simli_ai/how-to-build-low-latency-ai-video-avatars-for-real-time-interactions-5a7</guid>
      <description>&lt;p&gt;AI avatars are changing the face of content creation and how appealing videos can be created for various purposes, whether it’s training video content, internal team communication, or customer support. Advanced AI tools and video generators now make it possible to create studio-quality, customized videos featuring avatars that can speak multiple languages. An AI video generator enables you to create videos with human-like digital avatars that can connect with a global audience.&lt;/p&gt;

&lt;p&gt;In this guide, you'll explore how to build a low-latency &lt;a href="https://www.simli.com/" rel="noopener noreferrer"&gt;AI video avatar&lt;/a&gt; using Simli's API and WebRTC. By the end, you’ll be able to create and upload AI-generated videos that sync perfectly with real-time speech, ideal for training, interactive simulations, and presentations. You’ll also be able to generate stunning AI avatars and animated videos in minutes, reaching audiences at scale with human-like, multilingual content.&lt;/p&gt;

&lt;h3&gt;
  
  
  Prerequisites
&lt;/h3&gt;

&lt;p&gt;To follow through this tutorial, you'll need:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;A basic understanding of Javascript and Next.js&lt;/li&gt;
&lt;li&gt;A Simli account. To get started, create a free &lt;a href="https://app.simli.com/" rel="noopener noreferrer"&gt;Simli account&lt;/a&gt;.&lt;/li&gt;
&lt;li&gt;
&lt;a href="https://platform.openai.com/signup" rel="noopener noreferrer"&gt;OpenAI&lt;/a&gt; account (paid version). &lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;The complete source code is available on &lt;a href="https://github.com/Tiioluwani/Simli-project/tree/main/simli-interaction-master" rel="noopener noreferrer"&gt;GitHub&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;With these essentials in place, let's now explore the core elements driving low-latency AI avatars and why low latency is required to provide a fluid, realistic user experience.&lt;/p&gt;

&lt;h2&gt;
  
  
  Understanding the Key Components for Low-Latency AI Avatars
&lt;/h2&gt;

&lt;p&gt;To demonstrate the importance of low latency, imagine a virtual assistant that takes several seconds to respond to a user’s question. Frustrating, right? Another illustration is an AI instructor in a training video whose voice and lip movements lag behind the audio in AI videos. These irregularities affect the effectiveness of AI interactions, making low latency an absolute necessity.&lt;/p&gt;

&lt;p&gt;Latency determines the amount of interaction and realistic experience with AI-powered avatars. In scenarios like training sessions, live presentations, or customer support, an avatar needs to respond as naturally as a human would. A latency of more than 200 milliseconds makes the responses appear delayed and unnatural for any human interaction. Low latency, therefore, gives way to flawless and real-time engagement, thereby leading to a lot more satisfaction and a much better user experience.&lt;/p&gt;

&lt;p&gt;Let's look closer at the core technologies and tools behind low-latency AI video avatars and see how each adds to creating an ideal, real-time interaction.&lt;/p&gt;

&lt;h2&gt;
  
  
  Core Technologies for Building Low-Latency AI Video Avatars
&lt;/h2&gt;

&lt;p&gt;To accomplish low-latency setup, you’ll use the following technologies and format: &lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;Simli's API:&lt;/strong&gt;  &lt;a href="https://docs.simli.com/introduction" rel="noopener noreferrer"&gt;Simli's API&lt;/a&gt; allows you to create lip-synced AI avatars that convert audio into video in real time. This API provides the foundation for transforming audio into synchronized visual avatars quickly.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;&lt;a href="https://docs.simli.com/api-reference/webrtc-info" rel="noopener noreferrer"&gt;WebRTC:&lt;/a&gt;&lt;/strong&gt; This handles the media stream capture and adds to the peer connection.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;PCM and Audio Downsampling:&lt;/strong&gt; To minimize latency in audio transmission, pulse code modulation (PCM) is used for audio data, which WebRTC can handle efficiently. PCM digitizes audio signals by sampling analog waveforms and converting them into uncompressed binary data. Downsampling to 16kHz PCM ensures seamless compatibility with WebRTC and the Simli client, supporting real-time, synchronized audio playback.&lt;/p&gt;&lt;/li&gt;
&lt;li&gt;&lt;p&gt;&lt;strong&gt;OpenAI API:&lt;/strong&gt; Powers real-time language understanding and response generation, enabling the avatar to engage in dynamic, intelligent interactions.&lt;/p&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Having covered the technologies and tools, let's dive into how you can set up your API environment. For the following steps, you will be configuring access to both Simli and OpenAI so you can have smooth integration and interaction within your application.&lt;/p&gt;

&lt;h3&gt;
  
  
  Set Up Your API Environment
&lt;/h3&gt;

&lt;p&gt;You'll need API keys for both Simli and OpenAI to set up the API environment. To get a Simli API key, go to &lt;a href="https://www.simli.com/" rel="noopener noreferrer"&gt;Simli's official website&lt;/a&gt;, click "&lt;strong&gt;Get API Access&lt;/strong&gt;" and create an account.&lt;/p&gt;

&lt;p&gt;After logging in, you should see your developer dashboard with your API keys as shown below.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F1wkn9biqpuftxxgcgocp.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F1wkn9biqpuftxxgcgocp.png" alt="Simli Dashboard" width="800" height="402"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Copy and keep the API key somewhere safe because you will need it to authenticate requests within your application.&lt;/p&gt;

&lt;p&gt;With your API key ready, let’s move on to customizing the appearance of your AI avatar. Navigate to the ‘&lt;strong&gt;Available Faces&lt;/strong&gt;’ section in Simli’s API documentation to find listed Avatar face IDs as seen below:&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fx9ls49mderr3xsdl3g7a.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fx9ls49mderr3xsdl3g7a.png" alt="Available Faces on Simli" width="800" height="450"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;You can also &lt;a href="https://docs.simli.com/api-reference/available-faces#create-your-own-avatar-app-simli-com" rel="noopener noreferrer"&gt;create your own avatar &lt;/a&gt;by clicking on the “&lt;strong&gt;Create Avatar&lt;/strong&gt;” Icon on your dashboard. Once you follow the steps highlighted on the page, you’ll be able to create your own Avatar.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F0uoylckognzpw6i425es.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F0uoylckognzpw6i425es.png" alt="Create Avatar" width="800" height="372"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;To get the &lt;strong&gt;ID&lt;/strong&gt; for each face, copy the random text after the name. For example, the ID for Jenna will be &lt;code&gt;tmp9i8bbq7c&lt;/code&gt;. If you created your own Avatar, an ID would also be given alongside. Now that you have the face ID and the Simli API key, let’s create a Next.js app.&lt;/p&gt;

&lt;h3&gt;
  
  
  Create the Project
&lt;/h3&gt;

&lt;p&gt;Create a Next.js app by running this command in your terminal:&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;npx create-next-app@latest simli-demo
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

&lt;p&gt;Answer the following prompts:&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;What is your project named? my-app
Would you like to use TypeScript? No / Yes
Would you like to use ESLint? No / Yes
Would you like to use Tailwind CSS? No / Yes
Would you like your code inside a `src/` directory? No / Yes
Would you like to use App Router? (recommended) No / Yes
Would you like to use Turbopack for `next dev`?  No / Yes
Would you like to customize the import alias (`@/*` by default)? No / Yes
What import alias would you like configured? @/*
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

&lt;p&gt;Typescript and Tailwind are essential for this tutorial, as they simplify styling and provide type safety, making it easier to create a responsive and maintainable avatar interface. Once that is done, install the dependencies or packages for this project. They include:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;simli-client:&lt;/strong&gt; This will be used for handling facial animations or avatar interactions.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;openai:&lt;/strong&gt; This is the main OpenAI SDK and will be used for accessing the AI service.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;openai/realtime-api-beta:&lt;/strong&gt; This is OpenAI's real-time language API that will be used for voice conversations.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Ws:&lt;/strong&gt; WebSocket client and server implementation for real-time communication.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Open up your terminal once more and run the command below, it will install all the dependencies needed for the project.&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;npm install simli-client openai github:openai/openai-realtime-api-beta ws
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

&lt;p&gt;Add Environment Variables&lt;br&gt;
Create a &lt;code&gt;.env&lt;/code&gt; file and copy your Simli API key and OpenAI key. Paste it in as shown below:&lt;/p&gt;
&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;NEXT_PUBLIC_SIMLI_API_KEY="SIMLI-API-KEY"
NEXT_PUBLIC_OPENAI_API_KEY="OPENAI-API-KEY"
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;
&lt;h3&gt;
  
  
  Create the VideoBox Components
&lt;/h3&gt;

&lt;p&gt;You'll need to create a component to handle the video feed display and the audio playing. Inside the &lt;code&gt;app&lt;/code&gt; folder, create a folder called &lt;code&gt;components&lt;/code&gt;, and inside it, create a file called &lt;code&gt;VideoBox.tsx&lt;/code&gt; and add the following code:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="c1"&gt;// app/components/VideoBox.tsx&lt;/span&gt;

    &lt;span class="c1"&gt;// Render a styled video and audio container with auto-play functionality.&lt;/span&gt;

    &lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="k"&gt;default&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nf"&gt;VideoBox&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;props&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kr"&gt;any&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
       &lt;span class="k"&gt;return &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
           &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;div&lt;/span&gt; &lt;span class="nx"&gt;className&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;aspect-video flex rounded-sm overflow-hidden items-center h-[350px] w-[350px] justify-center bg-simligray&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
               &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;video&lt;/span&gt; &lt;span class="nx"&gt;ref&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;props&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;video&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="nx"&gt;autoPlay&lt;/span&gt; &lt;span class="nx"&gt;playsInline&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/video&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;               &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;audio&lt;/span&gt; &lt;span class="nx"&gt;ref&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;props&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;audio&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="nx"&gt;autoPlay&lt;/span&gt; &lt;span class="o"&gt;&amp;gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/audio&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;           &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/div&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;       &lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The code defines a &lt;code&gt;VideoBox&lt;/code&gt; component that displays a video and audio player within a styled container. This component expects two props: &lt;code&gt;video&lt;/code&gt; and &lt;code&gt;audio&lt;/code&gt;, which are references passed to the &lt;code&gt;&amp;lt;video&amp;gt;&lt;/code&gt; and &lt;code&gt;&amp;lt;audio&amp;gt;&lt;/code&gt; elements. Both elements have &lt;code&gt;autoPlay&lt;/code&gt; enabled, starting playback immediately, and &lt;code&gt;playsInline&lt;/code&gt; is set on the video to prevent it from going fullscreen on mobile devices. These &lt;code&gt;ref&lt;/code&gt; attributes (&lt;code&gt;props.video&lt;/code&gt; and &lt;code&gt;props.audio&lt;/code&gt;) allow the primary component to control playback, pause, and other media interactions.&lt;/p&gt;

&lt;h3&gt;
  
  
  Build the SimliOpenAIPushToTalk Component
&lt;/h3&gt;

&lt;p&gt;Inside the &lt;code&gt;app&lt;/code&gt; folder, create a file called &lt;code&gt;SimliOpenAIPushToTalk&lt;/code&gt;&lt;code&gt;.tsx&lt;/code&gt;. This file will contain much of the core functionality. Start by adding the following code:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="c1"&gt;// app/SimliOpenAIPushToTalk.tsx&lt;/span&gt;

    &lt;span class="c1"&gt;// import the necessary packages&lt;/span&gt;
    &lt;span class="p"&gt;...&lt;/span&gt;

    &lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="nx"&gt;React&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;useCallback&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;useEffect&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;useRef&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;useState&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;react&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;RealtimeClient&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;@openai/realtime-api-beta&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;SimliClient&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;simli-client&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="nx"&gt;VideoBox&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;./Components/VideoBox&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="nx"&gt;IconExit&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;@/media/IconExit&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="kr"&gt;interface&lt;/span&gt; &lt;span class="nx"&gt;SimliOpenAIPushToTalkProps&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nl"&gt;simli_faceid&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kr"&gt;string&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
      &lt;span class="nl"&gt;openai_voice&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;echo&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="o"&gt;|&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;alloy&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="o"&gt;|&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;shimmer&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
      &lt;span class="nl"&gt;initialPrompt&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kr"&gt;string&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
      &lt;span class="nl"&gt;onStart&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="k"&gt;void&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
      &lt;span class="nl"&gt;onClose&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="k"&gt;void&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;simliClient&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;SimliClient&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;SimliOpenAIPushToTalk&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;React&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;FC&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;SimliOpenAIPushToTalkProps&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;({&lt;/span&gt;
      &lt;span class="nx"&gt;simli_faceid&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="nx"&gt;openai_voice&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="nx"&gt;initialPrompt&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="nx"&gt;onStart&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="nx"&gt;onClose&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="p"&gt;})&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;isLoading&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;setIsLoading&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;useState&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;isAvatarVisible&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;setIsAvatarVisible&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;useState&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;error&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;setError&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;useState&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;""&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;isRecording&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;setIsRecording&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;useState&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;userMessage&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;setUserMessage&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;useState&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;...&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;isButtonDisabled&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;setIsButtonDisabled&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;useState&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;videoRef&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;useRef&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;HTMLVideoElement&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kc"&gt;null&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;audioRef&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;useRef&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;HTMLAudioElement&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kc"&gt;null&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;openAIClientRef&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;useRef&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;RealtimeClient&lt;/span&gt; &lt;span class="o"&gt;|&lt;/span&gt; &lt;span class="kc"&gt;null&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kc"&gt;null&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;audioContextRef&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;useRef&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;AudioContext&lt;/span&gt; &lt;span class="o"&gt;|&lt;/span&gt; &lt;span class="kc"&gt;null&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kc"&gt;null&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;streamRef&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;useRef&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;MediaStream&lt;/span&gt; &lt;span class="o"&gt;|&lt;/span&gt; &lt;span class="kc"&gt;null&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kc"&gt;null&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;processorRef&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;useRef&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;ScriptProcessorNode&lt;/span&gt; &lt;span class="o"&gt;|&lt;/span&gt; &lt;span class="kc"&gt;null&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kc"&gt;null&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;audioChunkQueueRef&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;useRef&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nb"&gt;Int16Array&lt;/span&gt;&lt;span class="p"&gt;[]&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;([]);&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;isProcessingChunkRef&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;useRef&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;...&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;In the above codes, the necessary packages and hooks are imported, a prop interface &lt;code&gt;SimliOpenAIPushToTalkProps&lt;/code&gt; is defined for component configuration, and an instance of &lt;code&gt;SimliClient&lt;/code&gt; is created to manage multimedia interactions. The &lt;code&gt;SimliOpenAIPushToTalk&lt;/code&gt; component requires a specific set of props, which are defined in the &lt;code&gt;SimliOpenAIPushToTalkProps&lt;/code&gt; interface.&lt;/p&gt;

&lt;p&gt;References are also set up for video and audio elements, the OpenAI client, audio context, media stream, and audio processor, allowing direct control over multimedia resources within the component.&lt;/p&gt;

&lt;p&gt;Next, add the following code:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="c1"&gt;// app/SimliOpenAIPushToTalk.tsx&lt;/span&gt;
    &lt;span class="p"&gt;...&lt;/span&gt;
    &lt;span class="c1"&gt;// initializing the SimliClient&lt;/span&gt;
    &lt;span class="p"&gt;...&lt;/span&gt;

    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;initializeSimliClient&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;useCallback&lt;/span&gt;&lt;span class="p"&gt;(()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;videoRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="nx"&gt;audioRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
          &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;SimliConfig&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="na"&gt;apiKey&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;process&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;env&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;NEXT_PUBLIC_SIMLI_API_KEY&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
            &lt;span class="na"&gt;faceID&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;simli_faceid&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
            &lt;span class="na"&gt;handleSilence&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
            &lt;span class="na"&gt;videoRef&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;videoRef&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
            &lt;span class="na"&gt;audioRef&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;audioRef&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
          &lt;span class="p"&gt;};&lt;/span&gt;
          &lt;span class="nx"&gt;simliClient&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nc"&gt;Initialize&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;SimliConfig&lt;/span&gt; &lt;span class="k"&gt;as&lt;/span&gt; &lt;span class="kr"&gt;any&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
          &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Simli Client initialized&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
      &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;simli_faceid&lt;/span&gt;&lt;span class="p"&gt;]);&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;initializeOpenAIClient&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;useCallback&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;async &lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;try&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
          &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Initializing OpenAI client...&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
          &lt;span class="nx"&gt;openAIClientRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;RealtimeClient&lt;/span&gt;&lt;span class="p"&gt;({&lt;/span&gt;
            &lt;span class="na"&gt;apiKey&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;process&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;env&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;NEXT_PUBLIC_OPENAI_API_KEY&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
            &lt;span class="na"&gt;dangerouslyAllowAPIKeyInBrowser&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
          &lt;span class="p"&gt;});&lt;/span&gt;
          &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nx"&gt;openAIClientRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;updateSession&lt;/span&gt;&lt;span class="p"&gt;({&lt;/span&gt;
            &lt;span class="na"&gt;instructions&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;initialPrompt&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
            &lt;span class="na"&gt;voice&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;openai_voice&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
            &lt;span class="na"&gt;turn_detection&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;type&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;server_vad&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
            &lt;span class="na"&gt;input_audio_transcription&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;model&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;whisper-1&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
          &lt;span class="p"&gt;});&lt;/span&gt;
          &lt;span class="nx"&gt;openAIClientRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;on&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
            &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;conversation.updated&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
            &lt;span class="nx"&gt;handleConversationUpdate&lt;/span&gt;
          &lt;span class="p"&gt;);&lt;/span&gt;
          &lt;span class="nx"&gt;openAIClientRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;on&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
            &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;input_audio_buffer.speech_stopped&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
            &lt;span class="nx"&gt;handleSpeechStopped&lt;/span&gt;
          &lt;span class="p"&gt;);&lt;/span&gt;
          &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nx"&gt;openAIClientRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;connect&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
          &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;OpenAI Client connected successfully&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
          &lt;span class="nf"&gt;setIsAvatarVisible&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;catch &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="na"&gt;error&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kr"&gt;any&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
          &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;error&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Error initializing OpenAI client:&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;error&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
          &lt;span class="nf"&gt;setError&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s2"&gt;`Failed to initialize OpenAI client: &lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="nx"&gt;error&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;message&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt;`&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
      &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;initialPrompt&lt;/span&gt;&lt;span class="p"&gt;]);&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;handleConversationUpdate&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;useCallback&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;event&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kr"&gt;any&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Conversation updated:&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;event&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;item&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;delta&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;event&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;item&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="kd"&gt;type&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;message&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="nx"&gt;item&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;role&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;assistant&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
          &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Assistant message detected&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
          &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;delta&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="nx"&gt;delta&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;audio&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;downsampledAudio&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;downsampleAudio&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;delta&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;audio&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;24000&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;16000&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
            &lt;span class="nx"&gt;audioChunkQueueRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;push&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;downsampledAudio&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
            &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="nx"&gt;isProcessingChunkRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
              &lt;span class="nf"&gt;processNextAudioChunk&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
            &lt;span class="p"&gt;}&lt;/span&gt;
          &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;item&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="kd"&gt;type&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;message&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="nx"&gt;item&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;role&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;user&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
          &lt;span class="nf"&gt;setUserMessage&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;item&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;content&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;].&lt;/span&gt;&lt;span class="nx"&gt;transcript&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
      &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="p"&gt;[]);&lt;/span&gt;
    &lt;span class="p"&gt;...&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The code above does the following:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Initializes the &lt;code&gt;SimliClient&lt;/code&gt; with configuration parameters, including &lt;code&gt;simli_faceid&lt;/code&gt; for Simli's face recognition and video references, and manages audio-visual synchronization with the AI avatar using the API key and face ID. With this, you'll have a real-time lip-sync between the avatar's visuals and audio input.&lt;/li&gt;
&lt;li&gt;Sets up and connects the OpenAI client—registers event listeners for updates in conversation and speech detection. The &lt;code&gt;initializeOpenAIClient&lt;/code&gt; function sets up the connection to the OpenAI client, using the provided API key and settings, and registers event listeners to handle conversation updates and detect when speech stops.&lt;/li&gt;
&lt;li&gt;Handles real-time updates from the conversation, processing both assistant messages and user inputs. For audio responses from the assistant, the code downsamples and adds chunks to a queue.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Directly after &lt;code&gt;handleConversationUpdate&lt;/code&gt;, add the following code:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="c1"&gt;// app/SimliOpenAIPushToTalk.tsx&lt;/span&gt;
    &lt;span class="p"&gt;...&lt;/span&gt;
    &lt;span class="c1"&gt;// process audio chunks and send to Simli&lt;/span&gt;
    &lt;span class="p"&gt;...&lt;/span&gt;

    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;processNextAudioChunk&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;useCallback&lt;/span&gt;&lt;span class="p"&gt;(()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
          &lt;span class="nx"&gt;audioChunkQueueRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt; &lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt;
          &lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="nx"&gt;isProcessingChunkRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;
        &lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
          &lt;span class="nx"&gt;isProcessingChunkRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
          &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;audioChunk&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;audioChunkQueueRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;shift&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
          &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;audioChunk&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;chunkDurationMs&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;audioChunk&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="mi"&gt;16000&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="mi"&gt;1000&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; 

            &lt;span class="nx"&gt;simliClient&lt;/span&gt;&lt;span class="p"&gt;?.&lt;/span&gt;&lt;span class="nf"&gt;sendAudioData&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;audioChunk&lt;/span&gt; &lt;span class="k"&gt;as&lt;/span&gt; &lt;span class="kr"&gt;any&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
            &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
              &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Sent audio chunk to Simli:&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
              &lt;span class="nx"&gt;chunkDurationMs&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
              &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Duration:&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
              &lt;span class="nx"&gt;chunkDurationMs&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;toFixed&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;),&lt;/span&gt;
              &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;ms&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
            &lt;span class="p"&gt;);&lt;/span&gt;
            &lt;span class="nx"&gt;isProcessingChunkRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
            &lt;span class="nf"&gt;processNextAudioChunk&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
          &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
      &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="p"&gt;[]);&lt;/span&gt;

      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;handleSpeechStopped&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;useCallback&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;event&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kr"&gt;any&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Speech stopped event received&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;event&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
      &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="p"&gt;[]);&lt;/span&gt;

      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;downsampleAudio&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;
        &lt;span class="nx"&gt;audioData&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Int16Array&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="nx"&gt;inputSampleRate&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kr"&gt;number&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="nx"&gt;outputSampleRate&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kr"&gt;number&lt;/span&gt;
      &lt;span class="p"&gt;):&lt;/span&gt; &lt;span class="nb"&gt;Int16Array&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;inputSampleRate&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="nx"&gt;outputSampleRate&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
          &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;audioData&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;ratio&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;inputSampleRate&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="nx"&gt;outputSampleRate&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;newLength&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;round&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;audioData&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="nx"&gt;ratio&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;result&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;Int16Array&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;newLength&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="k"&gt;for &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="nx"&gt;newLength&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
          &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;index&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;round&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="nx"&gt;ratio&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
          &lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;audioData&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;index&lt;/span&gt;&lt;span class="p"&gt;];&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
      &lt;span class="p"&gt;};&lt;/span&gt;
    &lt;span class="p"&gt;...&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Here:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;The &lt;code&gt;processNextAudioChunk&lt;/code&gt; manages the processing of audio chunks from the assistant, sending them immediately to Simli.&lt;/li&gt;
&lt;li&gt;The downsampleAudio converts audio data to a 16kHz PCM format. PCM captures audio in an uncompressed, raw format, ideal for maintaining low latency. The PCM audio is then sent to SimliClient without encoding delays.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;After the &lt;code&gt;downsampleAudio&lt;/code&gt; function, add the following code:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="c1"&gt;// app/SimliOpenAIPushToTalk.tsx&lt;/span&gt;
    &lt;span class="p"&gt;...&lt;/span&gt;

    &lt;span class="c1"&gt;// Manages audio recording setup and cleanup for real-time processing.&lt;/span&gt;
    &lt;span class="p"&gt;...&lt;/span&gt;

    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;startRecording&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;useCallback&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;async &lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="nx"&gt;audioContextRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
          &lt;span class="nx"&gt;audioContextRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;AudioContext&lt;/span&gt;&lt;span class="p"&gt;({&lt;/span&gt; &lt;span class="na"&gt;sampleRate&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;24000&lt;/span&gt; &lt;span class="p"&gt;});&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="k"&gt;try&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
          &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Starting audio recording...&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
          &lt;span class="nx"&gt;streamRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nb"&gt;navigator&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;mediaDevices&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getUserMedia&lt;/span&gt;&lt;span class="p"&gt;({&lt;/span&gt;
            &lt;span class="na"&gt;audio&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
          &lt;span class="p"&gt;});&lt;/span&gt;
          &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;source&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;audioContextRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;createMediaStreamSource&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
            &lt;span class="nx"&gt;streamRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;
          &lt;span class="p"&gt;);&lt;/span&gt;
          &lt;span class="nx"&gt;processorRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;audioContextRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;createScriptProcessor&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
            &lt;span class="mi"&gt;2048&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
            &lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
            &lt;span class="mi"&gt;1&lt;/span&gt;
          &lt;span class="p"&gt;);&lt;/span&gt;
          &lt;span class="nx"&gt;processorRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;onaudioprocess&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;e&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;inputData&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;e&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;inputBuffer&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getChannelData&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
            &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;audioData&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;Int16Array&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;inputData&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
            &lt;span class="k"&gt;for &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="nx"&gt;inputData&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
              &lt;span class="nx"&gt;audioData&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;max&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
                &lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="mi"&gt;32768&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
                &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;min&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;32767&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;floor&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;inputData&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="mi"&gt;32768&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt;
              &lt;span class="p"&gt;);&lt;/span&gt;
            &lt;span class="p"&gt;}&lt;/span&gt;
            &lt;span class="nx"&gt;openAIClientRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;?.&lt;/span&gt;&lt;span class="nf"&gt;appendInputAudio&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;audioData&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
          &lt;span class="p"&gt;};&lt;/span&gt;
          &lt;span class="nx"&gt;source&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;connect&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;processorRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
          &lt;span class="nx"&gt;processorRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;connect&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;audioContextRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;destination&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
          &lt;span class="nf"&gt;setIsRecording&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
          &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Audio recording started&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;catch &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;err&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
          &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;error&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Error accessing microphone:&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;err&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
          &lt;span class="nf"&gt;setError&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Error accessing microphone. Please check your permissions.&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
      &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="p"&gt;[]);&lt;/span&gt;

      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;stopRecording&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;useCallback&lt;/span&gt;&lt;span class="p"&gt;(()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;processorRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
          &lt;span class="nx"&gt;processorRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;disconnect&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
          &lt;span class="nx"&gt;processorRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;null&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;streamRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
          &lt;span class="nx"&gt;streamRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getTracks&lt;/span&gt;&lt;span class="p"&gt;().&lt;/span&gt;&lt;span class="nf"&gt;forEach&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;track&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="nx"&gt;track&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;stop&lt;/span&gt;&lt;span class="p"&gt;());&lt;/span&gt;
          &lt;span class="nx"&gt;streamRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;null&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="nf"&gt;setIsRecording&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Audio recording stopped&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
      &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="p"&gt;[]);&lt;/span&gt;
    &lt;span class="p"&gt;...&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The &lt;code&gt;startRecording&lt;/code&gt; function accesses the microphone in real time using &lt;code&gt;getUserMedia&lt;/code&gt;, captures audio with &lt;code&gt;AudioContext&lt;/code&gt;, processes it as 16-bit PCM, and sends it to the OpenAI client. The &lt;code&gt;stopRecording&lt;/code&gt; function stops the stream and releases resources. This setup uses &lt;code&gt;AudioContext&lt;/code&gt; for real-time audio, while WebRTC configuration is managed by the Simli client.&lt;/p&gt;

&lt;p&gt;Next to add is the &lt;code&gt;stopRecording&lt;/code&gt; function, paste this code below:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;
&lt;span class="c1"&gt;// app/SimliOpenAIPushToTalk.tsx&lt;/span&gt;
&lt;span class="p"&gt;...&lt;/span&gt;
&lt;span class="c1"&gt;// Control interaction, push-to-talk, and audio visualization.&lt;/span&gt;

&lt;span class="p"&gt;...&lt;/span&gt;

&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;handleStart&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;useCallback&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;async &lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nf"&gt;setIsLoading&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="nf"&gt;setError&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;""&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="nf"&gt;onStart&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
    &lt;span class="k"&gt;try&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nx"&gt;simliClient&lt;/span&gt;&lt;span class="p"&gt;?.&lt;/span&gt;&lt;span class="nf"&gt;start&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
      &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nf"&gt;initializeOpenAIClient&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;catch &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="na"&gt;error&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kr"&gt;any&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;error&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Error starting interaction:&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;error&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
      &lt;span class="nf"&gt;setError&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s2"&gt;`Error starting interaction: &lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="nx"&gt;error&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;message&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt;`&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;finally&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nf"&gt;setIsAvatarVisible&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
      &lt;span class="nf"&gt;setIsLoading&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;initializeOpenAIClient&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;onStart&lt;/span&gt;&lt;span class="p"&gt;]);&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;handleStop&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;useCallback&lt;/span&gt;&lt;span class="p"&gt;(()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Stopping interaction...&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="nf"&gt;setIsLoading&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="nf"&gt;setError&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;""&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="nf"&gt;setIsAvatarVisible&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="nx"&gt;simliClient&lt;/span&gt;&lt;span class="p"&gt;?.&lt;/span&gt;&lt;span class="nf"&gt;close&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
    &lt;span class="nx"&gt;openAIClientRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;?.&lt;/span&gt;&lt;span class="nf"&gt;disconnect&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
    &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;audioContextRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nx"&gt;audioContextRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;close&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="nf"&gt;stopRecording&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
    &lt;span class="nf"&gt;onClose&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
    &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Interaction stopped&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

    &lt;span class="nb"&gt;window&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;location&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;reload&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
  &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;stopRecording&lt;/span&gt;&lt;span class="p"&gt;]);&lt;/span&gt;

  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;handlePushToTalkStart&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;useCallback&lt;/span&gt;&lt;span class="p"&gt;(()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="nx"&gt;isButtonDisabled&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nf"&gt;startRecording&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;

      &lt;span class="nx"&gt;simliClient&lt;/span&gt;&lt;span class="p"&gt;?.&lt;/span&gt;&lt;span class="nc"&gt;ClearBuffer&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
      &lt;span class="nx"&gt;openAIClientRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;?.&lt;/span&gt;&lt;span class="nf"&gt;cancelResponse&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;""&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;startRecording&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;isButtonDisabled&lt;/span&gt;&lt;span class="p"&gt;]);&lt;/span&gt;
  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;handlePushToTalkEnd&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;useCallback&lt;/span&gt;&lt;span class="p"&gt;(()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nf"&gt;setTimeout&lt;/span&gt;&lt;span class="p"&gt;(()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nf"&gt;stopRecording&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
    &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="mi"&gt;500&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;stopRecording&lt;/span&gt;&lt;span class="p"&gt;]);&lt;/span&gt;

  &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;AudioVisualizer&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;volume&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;setVolume&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;useState&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="nf"&gt;useEffect&lt;/span&gt;&lt;span class="p"&gt;(()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;interval&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;setInterval&lt;/span&gt;&lt;span class="p"&gt;(()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nf"&gt;setVolume&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="mi"&gt;100&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
      &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="mi"&gt;100&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
      &lt;span class="k"&gt;return &lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="nf"&gt;clearInterval&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;interval&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="p"&gt;[]);&lt;/span&gt;
    &lt;span class="k"&gt;return &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
      &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;div&lt;/span&gt; &lt;span class="nx"&gt;className&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;flex items-end justify-center space-x-1 h-5&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
        &lt;span class="p"&gt;{[...&lt;/span&gt;&lt;span class="nc"&gt;Array&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;5&lt;/span&gt;&lt;span class="p"&gt;)].&lt;/span&gt;&lt;span class="nf"&gt;map&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;_&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;
          &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;div&lt;/span&gt;
            &lt;span class="nx"&gt;key&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
            &lt;span class="nx"&gt;className&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;w-2 bg-black transition-all duration-300 ease-in-out&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
            &lt;span class="nx"&gt;style&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{{&lt;/span&gt;
              &lt;span class="na"&gt;height&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="s2"&gt;`&lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;min&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;100&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;volume&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="mi"&gt;20&lt;/span&gt;&lt;span class="p"&gt;)}&lt;/span&gt;&lt;span class="s2"&gt;%`&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
            &lt;span class="p"&gt;}}&lt;/span&gt;
          &lt;span class="sr"&gt;/&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;        &lt;span class="p"&gt;))}&lt;/span&gt;
      &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/div&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;    &lt;span class="p"&gt;);&lt;/span&gt;
  &lt;span class="p"&gt;};&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The code above does the following:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Initializes the Simli and OpenAI clients through the &lt;code&gt;handleStart&lt;/code&gt; function, and resets the error state. It also sets isLoading to true while the clients start.&lt;/li&gt;
&lt;li&gt;Stops recording, disconnects clients through the &lt;code&gt;handleStop&lt;/code&gt; function and resets the component state.&lt;/li&gt;
&lt;li&gt;Manages push-to-talk functionality through the &lt;code&gt;Push-to-Talk&lt;/code&gt; functions starting and stopping recording when the user interacts with the button.&lt;/li&gt;
&lt;li&gt;Displays an animated audio visualizer that gives feedback on microphone volume through the audio visualizer.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Following the &lt;code&gt;audioVisualizer&lt;/code&gt; function, add the code:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="c1"&gt;// app/SimliOpenAIPushToTalk.tsx&lt;/span&gt;
    &lt;span class="p"&gt;...&lt;/span&gt;
    &lt;span class="c1"&gt;// Initialize Simli client and render video and push-to-talk UI.&lt;/span&gt;

    &lt;span class="nf"&gt;useEffect&lt;/span&gt;&lt;span class="p"&gt;(()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nf"&gt;initializeSimliClient&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
        &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;simliClient&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
          &lt;span class="nx"&gt;simliClient&lt;/span&gt;&lt;span class="p"&gt;?.&lt;/span&gt;&lt;span class="nf"&gt;on&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;connected&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;SimliClient connected&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
            &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;audioData&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;Uint8Array&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;6000&lt;/span&gt;&lt;span class="p"&gt;).&lt;/span&gt;&lt;span class="nf"&gt;fill&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
            &lt;span class="nx"&gt;simliClient&lt;/span&gt;&lt;span class="p"&gt;?.&lt;/span&gt;&lt;span class="nf"&gt;sendAudioData&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;audioData&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
            &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Sent initial audio data&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
          &lt;span class="p"&gt;});&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="k"&gt;return &lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
          &lt;span class="k"&gt;try&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="nx"&gt;simliClient&lt;/span&gt;&lt;span class="p"&gt;?.&lt;/span&gt;&lt;span class="nf"&gt;close&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
            &lt;span class="nx"&gt;openAIClientRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;?.&lt;/span&gt;&lt;span class="nf"&gt;disconnect&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
            &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;audioContextRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
              &lt;span class="nx"&gt;audioContextRef&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;current&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;close&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
            &lt;span class="p"&gt;}&lt;/span&gt;
          &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;catch&lt;/span&gt; &lt;span class="p"&gt;{}&lt;/span&gt;
        &lt;span class="p"&gt;};&lt;/span&gt;
      &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;initializeSimliClient&lt;/span&gt;&lt;span class="p"&gt;]);&lt;/span&gt;
      &lt;span class="k"&gt;return &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
        &lt;span class="o"&gt;&amp;lt;&amp;gt;&lt;/span&gt;
          &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;div&lt;/span&gt; &lt;span class="nx"&gt;className&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;transition-all duration-300 &lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
            &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;VideoBox&lt;/span&gt; &lt;span class="nx"&gt;video&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;videoRef&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="nx"&gt;audio&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;audioRef&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="sr"&gt;/&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;          &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/div&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;          &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;div&lt;/span&gt; &lt;span class="nx"&gt;className&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;flex flex-col items-center&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
            &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="nx"&gt;isAvatarVisible&lt;/span&gt; &lt;span class="p"&gt;?&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;
              &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;button&lt;/span&gt;
                &lt;span class="nx"&gt;onClick&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;handleStart&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
                &lt;span class="nx"&gt;disabled&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;isLoading&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
                &lt;span class="nx"&gt;className&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;w-full h-[52px] mt-4 disabled:bg-gray-600 disabled:text-white disabled:hover:rounded-full bg-green-500 text-white py-3 px-6 rounded-full transition-all duration-300 hover:text-black hover:bg-white hover:rounded flex justify-center items-center&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
              &lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
                &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;isLoading&lt;/span&gt; &lt;span class="p"&gt;?&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;
                  &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;span&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="nx"&gt;Loading&lt;/span&gt;&lt;span class="p"&gt;...&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/span&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;                &lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;
                  &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;span&lt;/span&gt; &lt;span class="nx"&gt;className&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;font-abc-repro-mono font-bold w-[164px]&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
                    &lt;span class="nx"&gt;Test&lt;/span&gt; &lt;span class="nx"&gt;Interaction&lt;/span&gt;
                  &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/span&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;                &lt;span class="p"&gt;)}&lt;/span&gt;
              &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/button&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;            &lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;
              &lt;span class="o"&gt;&amp;lt;&amp;gt;&lt;/span&gt;
                &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;div&lt;/span&gt; &lt;span class="nx"&gt;className&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;flex items-center gap-4 w-full&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
                  &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;button&lt;/span&gt;
                    &lt;span class="nx"&gt;onMouseDown&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;handlePushToTalkStart&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
                    &lt;span class="nx"&gt;onTouchStart&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;handlePushToTalkStart&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
                    &lt;span class="nx"&gt;onMouseUp&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;handlePushToTalkEnd&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
                    &lt;span class="nx"&gt;onTouchEnd&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;handlePushToTalkEnd&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
                    &lt;span class="nx"&gt;onMouseLeave&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;handlePushToTalkEnd&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
                    &lt;span class="nx"&gt;disabled&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;isButtonDisabled&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
                    &lt;span class="nx"&gt;className&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s2"&gt;`mt-4 text-white flex-grow bg-green-500 hover:rounded hover:bg-opacity-70 h-[52px] px-6 rounded-full transition-all duration-300 &lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;
                      &lt;span class="nx"&gt;isRecording&lt;/span&gt; &lt;span class="p"&gt;?&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;bg-gray-900 rounded hover:bg-opacity-100&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;""&lt;/span&gt;
                    &lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt;`&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
                  &lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
                    &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;span&lt;/span&gt; &lt;span class="nx"&gt;className&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;font-abc-repro-mono font-bold w-[164px]&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
                      &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;isRecording&lt;/span&gt; &lt;span class="p"&gt;?&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Release to Stop&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Push &amp;amp; hold to talk&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
                    &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/span&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;                  &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/button&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;                  &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;button&lt;/span&gt;
                    &lt;span class="nx"&gt;onClick&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;handleStop&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
                    &lt;span class="nx"&gt;className&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt; group w-[52px] h-[52px] flex items-center mt-4 bg-red text-white justify-center rounded-[100px] backdrop-blur transition-all duration-300 hover:bg-white hover:text-black hover:rounded-sm&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                  &lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
                    &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;IconExit&lt;/span&gt; &lt;span class="nx"&gt;className&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;group-hover:invert-0 group-hover:brightness-0 transition-all duration-300&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="o"&gt;/&amp;gt;&lt;/span&gt;
                  &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/button&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;                &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/div&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;              &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;            &lt;span class="p"&gt;)}&lt;/span&gt;
          &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/div&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;        &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;      &lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;};&lt;/span&gt;
    &lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="k"&gt;default&lt;/span&gt; &lt;span class="nx"&gt;SimliOpenAIPushToTalk&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;In the code above:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;The &lt;code&gt;useEffect&lt;/code&gt; hook runs when the page mounts to initialize &lt;code&gt;simliClient&lt;/code&gt; and sets up cleanup operations to close &lt;code&gt;simliClient&lt;/code&gt; and &lt;code&gt;audioContextRef&lt;/code&gt; when the component unmounts.&lt;/li&gt;
&lt;li&gt;Render the UI to:

&lt;ul&gt;
&lt;li&gt;Display the &lt;code&gt;VideoBox&lt;/code&gt; component, which receives &lt;code&gt;video&lt;/code&gt; and &lt;code&gt;audio&lt;/code&gt; props for controlling media playback, along with controls to start interaction or initiate push-to-talk.&lt;/li&gt;
&lt;li&gt;A button triggers &lt;code&gt;handleStart&lt;/code&gt; or &lt;code&gt;handleStop&lt;/code&gt;, while the push-to-talk button manages recording on mouse down and up.&lt;/li&gt;
&lt;/ul&gt;


&lt;/li&gt;

&lt;/ul&gt;

&lt;p&gt;Now that the core components and UI elements are set up, let’s move on to integrating these into the main demo component. Head over to &lt;code&gt;page.tsx&lt;/code&gt; and replace its contents with the following code to complete the setup.&lt;/p&gt;

&lt;p&gt;Set Up Demo Component&lt;br&gt;
Navigate to &lt;code&gt;page.tsx&lt;/code&gt; and replace it with the following code:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;    &lt;span class="c1"&gt;// app/page.tsx&lt;/span&gt;

    &lt;span class="c1"&gt;// render the AI avatar with push-to-talk functionality&lt;/span&gt;
    &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;use client&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="nx"&gt;React&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;useEffect&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;useState&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;react&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="nx"&gt;SimliOpenAIPushToTalk&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;./SimliOpenAIPushToTalk&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="kr"&gt;interface&lt;/span&gt; &lt;span class="nx"&gt;avatarSettings&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nl"&gt;name&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kr"&gt;string&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
      &lt;span class="nl"&gt;openai_voice&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;echo&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="o"&gt;|&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;alloy&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="o"&gt;|&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;shimmer&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
      &lt;span class="nl"&gt;simli_faceid&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kr"&gt;string&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
      &lt;span class="nl"&gt;initialPrompt&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kr"&gt;string&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;avatar&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;avatarSettings&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="na"&gt;name&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Frank&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="na"&gt;openai_voice&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;echo&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="na"&gt;simli_faceid&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;5514e24d-6086-46a3-ace4-6a7264e5cb7c&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="na"&gt;initialPrompt&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
        &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;You are a helpful AI assistant named Frank. You are friendly and concise in your responses. Your task is to help users with any questions they might have. Your answers are short and to the point, don't give long answers be brief and straightforward.&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="p"&gt;};&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;Demo&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;React&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;FC&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;interactionMode&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;setInteractionMode&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;useState&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;
        &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;pushToTalk&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="o"&gt;|&lt;/span&gt; &lt;span class="kc"&gt;undefined&lt;/span&gt;
      &lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kc"&gt;undefined&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
      &lt;span class="nf"&gt;useEffect&lt;/span&gt;&lt;span class="p"&gt;(()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;storedInteractionMode&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;localStorage&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getItem&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;interactionMode&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;storedInteractionMode&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;pushToTalk&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
          &lt;span class="nf"&gt;setInteractionMode&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;pushToTalk&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
      &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="p"&gt;[]);&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;onStart&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Setting setshowDottedface to false...&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
      &lt;span class="p"&gt;};&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;onClose&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Setting setshowDottedface to true...&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
      &lt;span class="p"&gt;};&lt;/span&gt;
      &lt;span class="k"&gt;return &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
        &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;div&lt;/span&gt; &lt;span class="nx"&gt;className&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;bg-black min-h-screen flex flex-col items-center font-abc-repro font-normal text-sm text-white p-8&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
          &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;div&lt;/span&gt; &lt;span class="nx"&gt;className&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;flex flex-col items-center gap-6 bg-effect15White p-6 pb-[40px] rounded-xl w-full&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
            &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;div&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
              &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;SimliOpenAIPushToTalk&lt;/span&gt;
                &lt;span class="nx"&gt;openai_voice&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;avatar&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;openai_voice&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
                &lt;span class="nx"&gt;simli_faceid&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;avatar&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;simli_faceid&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
                &lt;span class="nx"&gt;initialPrompt&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;avatar&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;initialPrompt&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
                &lt;span class="nx"&gt;onStart&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;onStart&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
                &lt;span class="nx"&gt;onClose&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;onClose&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
              &lt;span class="sr"&gt;/&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;            &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/div&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;          &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/div&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;        &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/div&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;      &lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;};&lt;/span&gt;
    &lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="k"&gt;default&lt;/span&gt; &lt;span class="nx"&gt;Demo&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;In the above code, you created a component that renders the AI avatar with push-to-talk functionality. It also initializes settings for the avatar. You can also customize your avatar here by changing it to any face you want for interaction. Simli supports a range of custom avatar faces that you can apply to various use cases.&lt;/p&gt;

&lt;p&gt;Set Up Layout &lt;br&gt;
The last thing you’ll need to do is edit the layout, in the &lt;code&gt;layout.&lt;/code&gt;&lt;code&gt;tsx&lt;/code&gt;, paste this code below:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt; &lt;span class="c1"&gt;// app/layout.tsx&lt;/span&gt;

    &lt;span class="c1"&gt;// edit the layout&lt;/span&gt;
    &lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="kd"&gt;type&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;Metadata&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;next&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;Inter&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;next/font/google&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;abcRepro&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;abcReproMono&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;./fonts/fonts&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;./globals.css&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;inter&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nc"&gt;Inter&lt;/span&gt;&lt;span class="p"&gt;({&lt;/span&gt; &lt;span class="na"&gt;subsets&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;latin&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt; &lt;span class="p"&gt;});&lt;/span&gt;
    &lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;metadata&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;Metadata&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
     &lt;span class="na"&gt;title&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;Simli App&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
     &lt;span class="na"&gt;description&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;create-simli-app (OpenAI)&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="p"&gt;};&lt;/span&gt;
    &lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="k"&gt;default&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nf"&gt;RootLayout&lt;/span&gt;&lt;span class="p"&gt;({&lt;/span&gt;
     &lt;span class="nx"&gt;children&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
    &lt;span class="p"&gt;}:&lt;/span&gt; &lt;span class="nb"&gt;Readonly&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
     &lt;span class="na"&gt;children&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;React&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;ReactNode&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
     &lt;span class="k"&gt;return &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
       &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;html&lt;/span&gt; &lt;span class="nx"&gt;lang&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;en&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="nx"&gt;className&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="s2"&gt;`&lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="nx"&gt;abcReproMono&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;variable&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt; &lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="nx"&gt;abcRepro&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;variable&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt;`&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
         &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;body&lt;/span&gt; &lt;span class="nx"&gt;className&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;inter&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;className&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;children&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/body&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;       &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/html&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;     &lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Test the application by running the following command on your terminal:&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;npm run dev
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;

&lt;p&gt;Check the &lt;a href="https://www.youtube.com/watch?v=orBcq8A6l1Y" rel="noopener noreferrer"&gt;video demonstration&lt;/a&gt; of the project to see it in action. You can also explore the &lt;a href="https://github.com/simliai/create-simli-app-openai?tab=readme-ov-file" rel="noopener noreferrer"&gt;Simli repository&lt;/a&gt; to build avatars and work on more projects using Simli API.&lt;/p&gt;

&lt;p&gt;&lt;iframe width="710" height="399" src="https://www.youtube.com/embed/orBcq8A6l1Y"&gt;
&lt;/iframe&gt;
&lt;/p&gt;

&lt;h2&gt;
  
  
  Conclusion
&lt;/h2&gt;

&lt;p&gt;In this project, you have implemented a low-latency AI video avatar for realistic and dynamic interactions. Simli's API with WebRTC allows developers to easily deploy and manage latency-free, perfectly synchronized audio-visual avatars that are very well-suited for a wide range of applications, such as training simulations, interactive presentations, customer support, and real-time virtual assistants. &lt;/p&gt;

&lt;p&gt;This setup opens the door to engaging, human-like interactions across various settings.&lt;/p&gt;

&lt;p&gt;Explore the &lt;a href="https://docs.simli.com/introduction" rel="noopener noreferrer"&gt;documentation&lt;/a&gt; to learn more about the features and tools Simli offers. &lt;/p&gt;

</description>
      <category>ai</category>
      <category>nextjs</category>
      <category>tutorial</category>
      <category>webdev</category>
    </item>
    <item>
      <title>Creating A Virtual Assistant Using Python</title>
      <dc:creator>Tiioluwani</dc:creator>
      <pubDate>Sat, 03 Dec 2022 05:23:19 +0000</pubDate>
      <link>https://dev.to/tiioluwani/creating-a-virtual-assistant-using-python-34em</link>
      <guid>https://dev.to/tiioluwani/creating-a-virtual-assistant-using-python-34em</guid>
      <description>&lt;p&gt;Are you attempting to obtain a Python project that will familiarize you with particular Python libraries? A project that could undoubtedly help you with that is a virtual assistant.&lt;/p&gt;

&lt;p&gt;The Python libraries used in this project can help you improve your Python programming skills. Working on this project is also enjoyable because having a virtual assistant is incredible.&lt;a href="https://oyedeletioluwani.hashnode.dev/creating-a-virtual-assistant-using-python"&gt;read more&lt;/a&gt;&lt;/p&gt;

</description>
      <category>python</category>
      <category>programming</category>
      <category>beginners</category>
      <category>tutorial</category>
    </item>
    <item>
      <title>Understanding Python Functions</title>
      <dc:creator>Tiioluwani</dc:creator>
      <pubDate>Tue, 02 Aug 2022 20:37:41 +0000</pubDate>
      <link>https://dev.to/tiioluwani/understanding-python-functions-1mhh</link>
      <guid>https://dev.to/tiioluwani/understanding-python-functions-1mhh</guid>
      <description>&lt;p&gt;As you progress in Python programming, you will undoubtedly want to use some functions to perform specific programming tasks, so understanding what they are is critical.&lt;/p&gt;

&lt;p&gt;In this article, we'll look at these functions, learning what they are and when and how to use them.&lt;a href="https://oyedeletioluwani.hashnode.dev/understanding-python-functions"&gt;To read more&lt;/a&gt;&lt;/p&gt;

</description>
      <category>beginners</category>
      <category>programming</category>
      <category>tutorial</category>
      <category>python</category>
    </item>
    <item>
      <title>How To Enable "running Scripts" On Your System</title>
      <dc:creator>Tiioluwani</dc:creator>
      <pubDate>Sat, 16 Jul 2022 21:31:48 +0000</pubDate>
      <link>https://dev.to/tiioluwani/how-to-enable-running-scripts-on-your-system-25am</link>
      <guid>https://dev.to/tiioluwani/how-to-enable-running-scripts-on-your-system-25am</guid>
      <description>&lt;p&gt;Have you ever been in a situation whereby you're unable to perform specific tasks on your source code editor? For instance, in trying to activate a virtual environment on your editor, you come across an error that says "the command cannot be loaded on your system because running scripts is disabled on your system". We'll take a look at how to solve this in this article.&lt;a href="https://oyedeletioluwani.hashnode.dev/how-to-enable-running-scripts-on-your-system"&gt;To know more&lt;/a&gt;&lt;/p&gt;

</description>
      <category>tutorial</category>
      <category>programming</category>
    </item>
    <item>
      <title>Basic Built-in Python Functions To Know As A Beginner</title>
      <dc:creator>Tiioluwani</dc:creator>
      <pubDate>Tue, 14 Jun 2022 19:53:32 +0000</pubDate>
      <link>https://dev.to/tiioluwani/basic-built-in-python-functions-to-know-as-a-beginner-44pg</link>
      <guid>https://dev.to/tiioluwani/basic-built-in-python-functions-to-know-as-a-beginner-44pg</guid>
      <description>&lt;p&gt;In python, getting familiar with built-in functions helps a lot while programming. They help in breaking big tasks into smaller chunks and increase code’s clarity. Also, big programs are broken down into smaller units thus making it easier to read, understand and debug if the need arises. In this tutorial, we’ll be taking a look at some built-in functions in python programming.&lt;a href="https://oyedeletioluwani.hashnode.dev/basic-built-in-python-functions-to-know-as-a-beginner"&gt;To continue reading&lt;/a&gt;&lt;/p&gt;

</description>
      <category>beginners</category>
      <category>python</category>
      <category>programming</category>
    </item>
    <item>
      <title>SETTING UP A VIRTUAL ENVIRONMENT</title>
      <dc:creator>Tiioluwani</dc:creator>
      <pubDate>Mon, 13 Jun 2022 11:41:37 +0000</pubDate>
      <link>https://dev.to/tiioluwani/setting-up-a-virtual-environment-2l0a</link>
      <guid>https://dev.to/tiioluwani/setting-up-a-virtual-environment-2l0a</guid>
      <description>&lt;p&gt;It is a fact that as we engage in various kinds of projects in python, we'll come across dependencies. These dependencies are a general phrase in software engineering that refers to when one piece of software depends on another or, simply put, a set of other people's code that we can install and utilize instead of having to rewrite it ourselves. When we come across these dependencies, having a virtual environment then comes in handy.&lt;a href="https://oyedeletioluwani.hashnode.dev/setting-up-a-virtual-environment"&gt;To continue reading&lt;/a&gt;&lt;/p&gt;

</description>
      <category>python</category>
      <category>programming</category>
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