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    <title>DEV Community: xKx</title>
    <description>The latest articles on DEV Community by xKx (@tinkersdev).</description>
    <link>https://dev.to/tinkersdev</link>
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    <item>
      <title>Day 5/#100DaysOfCode</title>
      <dc:creator>xKx</dc:creator>
      <pubDate>Fri, 06 Jan 2023 18:06:23 +0000</pubDate>
      <link>https://dev.to/tinkersdev/day-5100daysofcode-47h2</link>
      <guid>https://dev.to/tinkersdev/day-5100daysofcode-47h2</guid>
      <description>&lt;p&gt;Day 5 | 100&lt;/p&gt;

&lt;p&gt;On day five I continued to study design/UI and wrote some very ugly and very horrid looking webpages! They will improve as I do, but they were horrible and as such I must continue onward and keep studying design principles, Scrimba has a design course, which I will take as soon as possible! &lt;/p&gt;

&lt;p&gt;I continued to also think on ideas and play a bit with Scratch for the Week 0 assignment for CS50! It did not go well... :( &lt;/p&gt;

&lt;p&gt;And the &lt;strong&gt;big thing&lt;/strong&gt; -- I dipped by toes in React again, more this time, I understand what JSX is and why its a thing! Very exciting. &lt;/p&gt;

&lt;p&gt;To day 6 ... &lt;/p&gt;

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      <category>emptystring</category>
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    <item>
      <title>Day 4 / #100DaysOfCode</title>
      <dc:creator>xKx</dc:creator>
      <pubDate>Thu, 05 Jan 2023 16:57:10 +0000</pubDate>
      <link>https://dev.to/tinkersdev/day-4-100daysofcode-3cm2</link>
      <guid>https://dev.to/tinkersdev/day-4-100daysofcode-3cm2</guid>
      <description>&lt;p&gt;Day 4 of #100DaysOfCode is complete!&lt;br&gt;
 &lt;br&gt;
Today's coding was short, but I did finish a Scrimba module; which involved creating a Chrome extension. Then I worked on modifying it, or rather, looking at various APIs to modify it, and I got a little carried away.&lt;br&gt;
 &lt;br&gt;
I also spent some time brainstorming ideas for CS50, Problem Set 0. It requires you to create a project in Scratch (link). I have no imagination or tendency to overthink, so it's a bit of a challenge for me, and everything I see I think, "Oh, I cannot do that now; it's like cheating, right?" even if it's just inspiration, and since I looked at a few games, it feels like so many are locked out for my own implementation.&lt;br&gt;
 &lt;br&gt;
Big day today: I also put up my solo project, a movie watch list. It's not perfect, but I will improve it as I learn more.&lt;br&gt;
Another thing I also did was dip my toes into React, it was momentary, but oh my goodness, React looks freaking awesome, and I cannot wait to jump into that 100%.&lt;br&gt;
 &lt;br&gt;
Overall, it was a productive fourth day that included non-code activities (Math!).&lt;br&gt;
 &lt;br&gt;
Onwards to day five, which will have a focus on CSS and responsive design!&lt;br&gt;
 &lt;br&gt;
&lt;strong&gt;// Movie Watch List&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;⚜️ Repo: &lt;a href="https://github.com/ofthewildfire/MovieWatchList" rel="noopener noreferrer"&gt;https://github.com/ofthewildfire/MovieWatchList &lt;/a&gt;&lt;br&gt;
⚜️ Live link: &lt;a href="https://ofthewildfire.github.io/MovieWatchList/" rel="noopener noreferrer"&gt;https://ofthewildfire.github.io/MovieWatchList/ &lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Repo also has a README with a task list that I am still working on/known problem!&lt;/p&gt;

</description>
      <category>javascript</category>
      <category>code</category>
      <category>programming</category>
      <category>development</category>
    </item>
    <item>
      <title>Day 3/ 100DaysOfCode</title>
      <dc:creator>xKx</dc:creator>
      <pubDate>Wed, 04 Jan 2023 00:50:21 +0000</pubDate>
      <link>https://dev.to/tinkersdev/day-3-100daysofcode-128n</link>
      <guid>https://dev.to/tinkersdev/day-3-100daysofcode-128n</guid>
      <description>&lt;p&gt;&lt;strong&gt;&lt;u&gt;Day 3 of 100DaysOfCode&lt;/u&gt;&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Today was a long day - I started CS50 on edX and learned a lot in just the one lecture and also I played with the Scratch problem set. &lt;/p&gt;

&lt;p&gt;Once again on my solo project I played with the CSS Grid some more to get it looking the way I want, it looks good, will put it up later today on my github. &lt;/p&gt;

&lt;p&gt;Other things I did that had me writing code were: &lt;/p&gt;

&lt;p&gt;Helped in a community chat, which was good, it was a moment for recall on information and I liked that. &lt;/p&gt;

&lt;p&gt;&amp;lt;3 onward to day 4. &lt;/p&gt;

</description>
      <category>beginners</category>
      <category>programming</category>
      <category>100daysofcode</category>
    </item>
    <item>
      <title>Chugging on... Day 2/100 Days of Code</title>
      <dc:creator>xKx</dc:creator>
      <pubDate>Mon, 02 Jan 2023 16:38:52 +0000</pubDate>
      <link>https://dev.to/tinkersdev/chugging-on-day-2100-days-of-code-c7d</link>
      <guid>https://dev.to/tinkersdev/chugging-on-day-2100-days-of-code-c7d</guid>
      <description>&lt;p&gt;&lt;strong&gt;&lt;u&gt;Day 2 | #100DaysOfCode&lt;/u&gt;&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Marking the end of day 2 of #100DaysOfCode with another win for me. Which is great, very happy about that. &lt;/p&gt;

&lt;p&gt;Todays time was spent in three different places: &lt;/p&gt;

&lt;p&gt;Learning CSS Grid, did that through Scrimba free course &lt;a href="https://scrimba.com/learn/cssgrid" rel="noopener noreferrer"&gt;https://scrimba.com/learn/cssgrid&lt;/a&gt; -- which was great, very visual and I played 17 levels of &lt;a href="https://codingfantasy.com/games/css-grid-attack/play" rel="noopener noreferrer"&gt;Grid Attack &lt;br&gt;
&lt;/a&gt; a CSS gamified study session, not a play-game person, but it was fun, aesthetic and helped re-enforce a lot. &lt;/p&gt;

&lt;p&gt;Plan to try out a FE challenge that uses Grid (maybe the Kanban board, its a Junior one I believe?) &lt;/p&gt;

&lt;p&gt;Worked on my FEM Rock Paper Scissors challenge: &lt;/p&gt;

&lt;p&gt;Repo: &lt;a href="https://github.com/ofthewildfire/rockpaperscissorsfm" rel="noopener noreferrer"&gt;https://github.com/ofthewildfire/rockpaperscissorsfm&lt;/a&gt;&lt;br&gt;
Demo: &lt;a href="https://ofthewildfire.github.io/rockpaperscissorsfm/" rel="noopener noreferrer"&gt;https://ofthewildfire.github.io/rockpaperscissorsfm/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Made a number of changes, mostly though it was to the CSS - I did break the game functionality a bit, but I am sure its not a hard fix, so I will look at it later. The CSS was what I was struggling with and now it looks so nice... &lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fo9x3xe6p2puiao60u7k9.jpg" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fo9x3xe6p2puiao60u7k9.jpg" alt="Frontend Mentor Rock Paper Scissors Challenge " width="671" height="629"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;I am &lt;em&gt;truly&lt;/em&gt; very happy with how the visual looks; so much more to work on, I currently have no idea how to implement the pop-up when a button is clicked and the random result is decided. It pops up, but then for some reason I cannot hit the play button -- so tomorrow, or later tonight I will be working on that some more. Though I do want to work on another project, from the Scrimba path for a bit too. Its the reason for the Grid study today. :)&lt;/p&gt;

&lt;p&gt;But the Rock, Paper Scissors is coming along and I am happy. &lt;/p&gt;

&lt;p&gt;Another thing I dont yet know how to do is the &lt;strong&gt;pulse&lt;/strong&gt; animation, I tried a key-frames and it worked, but it didn't look as nice as it did in the picture, so, will keep thinking on more ideas there. &lt;/p&gt;

&lt;p&gt;Overall a good day and I am happy with progress. &amp;lt;3 &lt;/p&gt;

&lt;p&gt;To a good day 3 ;)&lt;/p&gt;

</description>
      <category>discuss</category>
      <category>backend</category>
      <category>coding</category>
    </item>
    <item>
      <title>Day 1/100 | Working on Rock Paper Scissors Challenge</title>
      <dc:creator>xKx</dc:creator>
      <pubDate>Sun, 01 Jan 2023 13:47:01 +0000</pubDate>
      <link>https://dev.to/tinkersdev/day-1100-working-on-rock-paper-scissors-challenge-241e</link>
      <guid>https://dev.to/tinkersdev/day-1100-working-on-rock-paper-scissors-challenge-241e</guid>
      <description>&lt;p&gt;Day 1/100 &lt;/p&gt;

&lt;p&gt;Today I worked on the Frontend Mentor Rock Paper Scissors Challenge. &lt;/p&gt;

&lt;p&gt;I have the game working, but struggling on the CSS. &lt;br&gt;
Watching some Youtube to learn how to do &lt;em&gt;those things&lt;/em&gt; properly.&lt;/p&gt;

&lt;p&gt;Its been a good first day. &lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Code and live demo for current unfinished project&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Code:&lt;a href="https://github.com/ofthewildfire/rockpaperscissorsfm" rel="noopener noreferrer"&gt; https://github.com/ofthewildfire/rockpaperscissorsfm&lt;/a&gt;&lt;br&gt;
Live site:&lt;a href="https://ofthewildfire.github.io/rockpaperscissorsfm/" rel="noopener noreferrer"&gt; https://ofthewildfire.github.io/rockpaperscissorsfm/&lt;/a&gt;&lt;/p&gt;

</description>
      <category>ai</category>
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