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      <title>A* Algorithm in One Byte</title>
      <dc:creator>triedonwatch</dc:creator>
      <pubDate>Mon, 17 Jun 2024 08:04:56 +0000</pubDate>
      <link>https://dev.to/tiredonwatch/a-algorithm-in-one-byte-2l5i</link>
      <guid>https://dev.to/tiredonwatch/a-algorithm-in-one-byte-2l5i</guid>
      <description>&lt;p&gt;&lt;em&gt;This is a submission for &lt;a href="https://dev.to/challenges/cs"&gt;DEV Computer Science Challenge v24.06.12: One Byte Explainer&lt;/a&gt;.&lt;/em&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  Explainer
&lt;/h2&gt;

&lt;p&gt;A* is a path finding algorithm, given a weighted graph, source node, goal node, the algorithm finds shortest path from source to goal according to the given weights. It's used in Network Routing, Video Game NPCs, Route Planning &lt;/p&gt;

&lt;h2&gt;
  
  
  Additional Context
&lt;/h2&gt;

&lt;p&gt;Weighted Graph- A Graph whose edges have been assigned numbers(weights)&lt;/p&gt;

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