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    <title>DEV Community: wht0224</title>
    <description>The latest articles on DEV Community by wht0224 (@wht0224).</description>
    <link>https://dev.to/wht0224</link>
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      <title>DEV Community: wht0224</title>
      <link>https://dev.to/wht0224</link>
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    <item>
      <title>How does the self-developed Python game engine work?</title>
      <dc:creator>wht0224</dc:creator>
      <pubDate>Wed, 25 Feb 2026 18:39:32 +0000</pubDate>
      <link>https://dev.to/wht0224/how-does-the-self-developed-python-game-engine-work-35bg</link>
      <guid>https://dev.to/wht0224/how-does-the-self-developed-python-game-engine-work-35bg</guid>
      <description>&lt;p&gt;Performance of HT-Engine&lt;br&gt;
Please first look at a set of keywords: GTX 1650 notebook graphics card, 1080P native resolution, SSAO ambient occlusion, screen space shadow, volumetric light, atmospheric scattering, dynamic lighting, environmental reflection, motion blur, HDR Bloom, 520k triangles, 47 to 52 frames per second, pure Python development.&lt;br&gt;
Isn't it a stunning thing when these words are put together?&lt;/p&gt;

&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fbdnnxt255m6k3mh9y4ty.jpg" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fbdnnxt255m6k3mh9y4ty.jpg" alt=" " width="800" height="578"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Our game engine has achieved this.&lt;/p&gt;

&lt;p&gt;Natural system black technology&lt;br&gt;
The engine's core black technology,&lt;/p&gt;

&lt;p&gt;the Natural system, supports all of this. It does not rely on data fitting, does not rely on heavy deep learning frameworks, and does not require expensive high-end computing power, but uses symbolic AI to compile the world rules you define directly into GPU-executable Shader. Stable, controllable, lightweight, and efficient, this is the true power of Natural.&lt;br&gt;
At the same time, because the game engine is developed using Python, the Natural system has extremely strong scalability, when the developer needs a light and shadow or a physics, he only needs to modify or add some rules.&lt;/p&gt;

&lt;p&gt;epilogue&lt;br&gt;
At present, we have open-sourced the entire source code of the engine without any reservations, the open-source address: &lt;a href="https://github.com/wht0224/HT-Engine" rel="noopener noreferrer"&gt;https://github.com/wht0224/HT-Engine&lt;/a&gt;&lt;br&gt;
Developers are very welcome to test, correct, and share. I will definitely take every issuer seriously.&lt;br&gt;
At the same time, we also welcome everyone to discuss, guide, and give their opinions.&lt;/p&gt;

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      <category>ai</category>
      <category>python</category>
      <category>opensource</category>
      <category>discuss</category>
    </item>
    <item>
      <title>Self-developed game engine HT-Engine open-source</title>
      <dc:creator>wht0224</dc:creator>
      <pubDate>Wed, 25 Feb 2026 14:54:34 +0000</pubDate>
      <link>https://dev.to/wht0224/self-developed-game-engine-ht-engine-open-source-51a2</link>
      <guid>https://dev.to/wht0224/self-developed-game-engine-ht-engine-open-source-51a2</guid>
      <description>&lt;p&gt;I am very happy to release our latest HT-Engine this morning, which includes my self-developed Natural system. And it has extremely excellent performance, without removing the cone, 4.42 million triangles + 8 effects and post-processing reached an amazing 36 FPS in the 1650 Max Q notebook graphics card stress test. In a more general environment, about 500,000 to 2 million triangles can be stabilized between 48 and 51 frames, which allows mid-range and low-end hardware to play games with high special effects through our engine, and we have open-sourced the core algorithm without reservation. Using the dual protocol mechanism: GPLv3 + commercial license, with clear technical architecture guidance and clear pricing rules, and at the same time, sincerely thank the developers and teams who have contributed to HT-Engine in the past, and the open source address update: &lt;a href="https://github.com/wht0224/HT-Engine" rel="noopener noreferrer"&gt;https://github.com/wht0224/HT-Engine&lt;/a&gt;&lt;br&gt;
At the same time, GitHub's open-source readme document comes with a photo of the author.&lt;/p&gt;

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      <category>python</category>
      <category>opensource</category>
      <category>learning</category>
      <category>softwaredevelopment</category>
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