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    <title>DEV Community: Yet Another Developers</title>
    <description>The latest articles on DEV Community by Yet Another Developers (@yet_another_developers).</description>
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      <title>I shipped a two-player Android game under 1 MB</title>
      <dc:creator>Yet Another Developers</dc:creator>
      <pubDate>Wed, 05 Aug 2026 14:46:09 +0000</pubDate>
      <link>https://dev.to/yet_another_developers/i-shipped-a-two-player-android-game-under-1-mb-2b2d</link>
      <guid>https://dev.to/yet_another_developers/i-shipped-a-two-player-android-game-under-1-mb-2b2d</guid>
      <description>&lt;h1&gt;
  
  
  One phone, two players
&lt;/h1&gt;

&lt;p&gt;I missed the small, strange PC games that opened instantly and focused on one clear idea. &lt;strong&gt;Ragdoll Masters&lt;/strong&gt; was one of the inspirations, so I tried to bring that shared-screen physics chaos to Android.&lt;/p&gt;

&lt;p&gt;The result is &lt;strong&gt;StickFly: Co-op &amp;amp; Versus&lt;/strong&gt;. Two people play on the same phone in landscape—cooperatively or against each other—with no second device, account, or network connection.&lt;/p&gt;

&lt;h2&gt;
  
  
  The constraints
&lt;/h2&gt;

&lt;p&gt;I deliberately kept the project tiny and simple to access:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;under 1 MB&lt;/li&gt;
&lt;li&gt;fully offline&lt;/li&gt;
&lt;li&gt;no ads or in-app purchases&lt;/li&gt;
&lt;li&gt;no accounts or tracking&lt;/li&gt;
&lt;li&gt;proper full-screen landscape play&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Designing a readable HUD and controls for two pairs of hands on one touchscreen was the most interesting part. The game also pauses when Android sends it to the background, so it behaves like a native mobile game rather than a browser page.&lt;/p&gt;

&lt;h2&gt;
  
  
  What shipped
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;100 co-op levels with enemies and bosses&lt;/li&gt;
&lt;li&gt;31 versus arenas&lt;/li&gt;
&lt;li&gt;51 parts to unlock and combine&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;I used Claude as a coding assistant during development.&lt;/p&gt;

&lt;p&gt;If you have an Android phone and someone nearby, I would especially value feedback on the shared-screen controls and whether the two-player idea is clear before you even launch the game.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Google Play:&lt;/strong&gt; &lt;a href="https://play.google.com/store/apps/details?id=com.yad.stickfly" rel="noopener noreferrer"&gt;https://play.google.com/store/apps/details?id=com.yad.stickfly&lt;/a&gt;&lt;/p&gt;

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      <category>gamedev</category>
      <category>android</category>
      <category>showdev</category>
      <category>claude</category>
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