<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/">
  <channel>
    <title>DEV Community: 叶子诚</title>
    <description>The latest articles on DEV Community by 叶子诚 (@yezicheng2011).</description>
    <link>https://dev.to/yezicheng2011</link>
    <image>
      <url>https://media2.dev.to/dynamic/image/width=90,height=90,fit=cover,gravity=auto,format=auto/https:%2F%2Fdev-to-uploads.s3.us-east-2.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F4203677%2F6e5970a4-6c57-4dbe-a028-8f16beb4b2f0.png</url>
      <title>DEV Community: 叶子诚</title>
      <link>https://dev.to/yezicheng2011</link>
    </image>
    <atom:link rel="self" type="application/rss+xml" href="https://dev.to/feed/yezicheng2011"/>
    <language>en</language>
    <item>
      <title>MockMini: building a small, fuzzed proxy core for macOS in ~2,600 lines</title>
      <dc:creator>叶子诚</dc:creator>
      <pubDate>Sat, 24 Oct 2026 03:50:48 +0000</pubDate>
      <link>https://dev.to/yezicheng2011/mockmini-building-a-small-fuzzed-proxy-core-for-macos-in-2600-lines-2m93</link>
      <guid>https://dev.to/yezicheng2011/mockmini-building-a-small-fuzzed-proxy-core-for-macos-in-2600-lines-2m93</guid>
      <description>&lt;p&gt;MockMini is a small, auditable proxy core in C and Swift. It speaks &lt;strong&gt;Shadowsocks AEAD, VMess, Trojan and VLESS&lt;/strong&gt; over TCP, TLS or WebSocket, on top of its own bounded userspace TCP/IP endpoint. It is about 2,600 lines, fuzzed, and licensed under Apache-2.0. v0.1.0 is the first tagged release.&lt;/p&gt;

&lt;p&gt;Repo: &lt;a href="https://github.com/yezicheng2011/mockmini" rel="noopener noreferrer"&gt;https://github.com/yezicheng2011/mockmini&lt;/a&gt; · Site: &lt;a href="https://mockmini.com/" rel="noopener noreferrer"&gt;https://mockmini.com/&lt;/a&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  Why write one from scratch
&lt;/h2&gt;

&lt;p&gt;Most proxy apps ship a large third-party kernel such as mihomo, Clash or sing-box, often with a Go runtime. MockMini is deliberately different: no vendored proxy kernel, no third-party TCP/IP stack, no Go runtime, and it is not based on mihomo, Clash, sing-box, gVisor or WireGuard. The goal is a core small enough that one person can read and review all of it.&lt;/p&gt;

&lt;h2&gt;
  
  
  Protocols and transports
&lt;/h2&gt;

&lt;div class="table-wrapper-paragraph"&gt;&lt;table&gt;
&lt;thead&gt;
&lt;tr&gt;
&lt;th&gt;&lt;/th&gt;
&lt;th&gt;&lt;/th&gt;
&lt;/tr&gt;
&lt;/thead&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Protocols&lt;/td&gt;
&lt;td&gt;Shadowsocks AEAD (aes-128-gcm, aes-256-gcm, chacha20-ietf-poly1305), VMess (legacy + AEAD), Trojan (TCP and UDP), VLESS (TCP and UDP)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Transports&lt;/td&gt;
&lt;td&gt;TCP, TLS, WebSocket (RFC 6455)&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Packet engine&lt;/td&gt;
&lt;td&gt;IPv4/IPv6 TCP + UDP, fragment reassembly, up to 1024 flows; portable C&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Platforms&lt;/td&gt;
&lt;td&gt;macOS 13+ (Network.framework, CryptoKit); the packet engine builds anywhere&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;&lt;/div&gt;

&lt;h2&gt;
  
  
  A layered design
&lt;/h2&gt;

&lt;p&gt;Each connection is a stack of independent layers: protocol (&lt;code&gt;ProxySession&lt;/code&gt;), framing (raw or WebSocket), security (none or system TLS) and dial (TCP or UDP). A new protocol is a new &lt;code&gt;ProxySession&lt;/code&gt;; a new transport is a new plan case. The portable core also builds on Linux with swift-crypto.&lt;/p&gt;

&lt;h2&gt;
  
  
  Embedding
&lt;/h2&gt;



&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight c"&gt;&lt;code&gt;&lt;span class="cp"&gt;#include&lt;/span&gt; &lt;span class="cpf"&gt;"wlp.h"&lt;/span&gt;&lt;span class="cp"&gt;
&lt;/span&gt;
&lt;span class="n"&gt;wlp_callbacks&lt;/span&gt; &lt;span class="n"&gt;cb&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="n"&gt;on_connect&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;on_data&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;on_close&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;on_packet&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;on_eof&lt;/span&gt; &lt;span class="p"&gt;};&lt;/span&gt;
&lt;span class="n"&gt;wlp_engine&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;engine&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;wlp_new&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;cb&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ctx&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

&lt;span class="n"&gt;wlp_tick&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;engine&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;now_ms&lt;/span&gt;&lt;span class="p"&gt;());&lt;/span&gt;                 &lt;span class="c1"&gt;// then at least every 100 ms&lt;/span&gt;
&lt;span class="n"&gt;wlp_input&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;engine&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ip_packet&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;length&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;       &lt;span class="c1"&gt;// raw IP packet from your tun device&lt;/span&gt;
&lt;span class="n"&gt;wlp_remote_open&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;engine&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;flow&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="n"&gt;wlp_remote_data&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;engine&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;flow&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;bytes&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;n&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;    &lt;span class="c1"&gt;// upstream -&amp;gt; client&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Or add it with Swift Package Manager:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight swift"&gt;&lt;code&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;package&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nv"&gt;url&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="s"&gt;"https://github.com/yezicheng2011/mockmini.git"&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nv"&gt;branch&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="s"&gt;"main"&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="c1"&gt;// products: "MockMiniPacket" (C packet engine), "MockMiniVPN" (protocols and transports)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h2&gt;
  
  
  Testing
&lt;/h2&gt;

&lt;p&gt;A stateful, checksum-aware fuzzer builds valid traffic so it reaches the TCP state machine, reassembly, fragment cache and flow limit, with about 99% line coverage of the packet engine, and checks byte-exact in-order delivery on every run. CI runs it on Linux (gcc and clang) under ASan/UBSan, as a libFuzzer smoke test, and on macOS with the Swift protocol tests. On macOS CI, a pinned, checksum-verified Xray release serves every supported protocol on loopback and MockMini pushes verified TCP streams and UDP datagrams through each one.&lt;/p&gt;

&lt;h2&gt;
  
  
  Known limits (honest)
&lt;/h2&gt;

&lt;p&gt;The packet engine is a small TCP/UDP proxy endpoint, not a general IP stack: up to 1024 concurrent flows; MSS and window scaling only (no SACK, timestamps or ECN); no ICMP or PMTUD. There is no gRPC transport, no Reality or uTLS fingerprinting, and no VLESS flow control yet. Throughput is still behind mature kernels; that gap is expected while MockMini stays original and small.&lt;/p&gt;

&lt;h2&gt;
  
  
  Try it
&lt;/h2&gt;

&lt;p&gt;MockMini is young and actively developed. Reviews, issues and pull requests are very welcome: &lt;a href="https://github.com/yezicheng2011/mockmini" rel="noopener noreferrer"&gt;https://github.com/yezicheng2011/mockmini&lt;/a&gt;&lt;/p&gt;

</description>
      <category>opensource</category>
      <category>macos</category>
      <category>networking</category>
      <category>swift</category>
    </item>
  </channel>
</rss>
