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    <title>DEV Community: Yu Robin</title>
    <description>The latest articles on DEV Community by Yu Robin (@yu_robin_a7ce9dd774ddfeae).</description>
    <link>https://dev.to/yu_robin_a7ce9dd774ddfeae</link>
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      <title>DEV Community: Yu Robin</title>
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      <title>A Free 1v1 Tactical Shooter with Unique Agents &amp; Precise Gunplay</title>
      <dc:creator>Yu Robin</dc:creator>
      <pubDate>Thu, 19 Jun 2025 12:03:01 +0000</pubDate>
      <link>https://dev.to/yu_robin_a7ce9dd774ddfeae/a-free-1v1-tactical-shooter-with-unique-agents-precise-gunplay-3bba</link>
      <guid>https://dev.to/yu_robin_a7ce9dd774ddfeae/a-free-1v1-tactical-shooter-with-unique-agents-precise-gunplay-3bba</guid>
      <description>&lt;p&gt;Hey fellow devs and gamers! 🎮&lt;/p&gt;

&lt;p&gt;I'm excited to share ​​Falorant​​ - a free-to-play 1v1 tactical shooter I've been developing that combines:&lt;/p&gt;

&lt;p&gt;🔥 ​​Unique Agent Abilities​​ - Each character has special skills to outplay opponents&lt;br&gt;
🎯 ​​Precision Gunplay​​ - Tight mechanics rewarding skill and strategy&lt;br&gt;
⚡ ​​Fast-Paced Matches​​ - Quick 1v1 duels for intense, bite-sized action&lt;/p&gt;

&lt;p&gt;​​Why I Built This:​​&lt;br&gt;
I wanted to create a tactical shooter that captures the depth of competitive games while being accessible for quick sessions. The 1v1 format creates tense, personal showdowns where every decision matters.&lt;/p&gt;

&lt;p&gt;link: &lt;a href="https://falorant.pro/" rel="noopener noreferrer"&gt;https://falorant.pro/&lt;/a&gt;&lt;/p&gt;

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      <category>gaming</category>
      <category>esports</category>
      <category>gamedev</category>
      <category>showdev</category>
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    <item>
      <title>Scaling Ludoteca: How We Built a Browser-Based Multiplayer Game Hub</title>
      <dc:creator>Yu Robin</dc:creator>
      <pubDate>Fri, 13 Jun 2025 08:15:21 +0000</pubDate>
      <link>https://dev.to/yu_robin_a7ce9dd774ddfeae/scaling-ludoteca-how-we-built-a-browser-based-multiplayer-game-hub-18jm</link>
      <guid>https://dev.to/yu_robin_a7ce9dd774ddfeae/scaling-ludoteca-how-we-built-a-browser-based-multiplayer-game-hub-18jm</guid>
      <description>&lt;p&gt;Announcing Ludoteca.fun​​ – Your instant-play destination for card games, board games, and classics with thousands of players worldwide! No plugins, no downloads – just pure HTML5 gaming.&lt;/p&gt;

&lt;p&gt;Questions for Fellow Devs:​​&lt;br&gt;
​​Scaling​​: How would you optimize ​​WebSocket bandwidth​​ for 10K+ CCU?&lt;br&gt;
​​Anti-Cheat​​: Best practices for ​​client-side prediction​​ without exposing game logic?&lt;/p&gt;

&lt;p&gt;link: &lt;a href="https://ludoteca.fun/" rel="noopener noreferrer"&gt;https://ludoteca.fun/&lt;/a&gt;&lt;/p&gt;

</description>
      <category>multiplayer</category>
      <category>scalability</category>
      <category>discuss</category>
      <category>websocket</category>
    </item>
    <item>
      <title>Building a Sheep Battle Royale in WebGL: Lessons from ‘Crazy Cattle 3D’</title>
      <dc:creator>Yu Robin</dc:creator>
      <pubDate>Fri, 13 Jun 2025 08:02:28 +0000</pubDate>
      <link>https://dev.to/yu_robin_a7ce9dd774ddfeae/building-a-sheep-battle-royale-in-webgl-lessons-from-crazy-cattle-3d-be0</link>
      <guid>https://dev.to/yu_robin_a7ce9dd774ddfeae/building-a-sheep-battle-royale-in-webgl-lessons-from-crazy-cattle-3d-be0</guid>
      <description>&lt;p&gt;​​Introducing Crazy Cattle 3D​​ – a chaotic single-player battle royale where you play as a sheep ramming others off the map! No downloads, just woolly mayhem in your browser.Balancing ​​realistic sheep physics​​ with ​​arcade-style fun​​. Too much realism made controls sluggish; too little killed the comedy.&lt;/p&gt;

&lt;p&gt;link: &lt;a href="https://crazycattle3d.one/crazy-cow-3d/" rel="noopener noreferrer"&gt;https://crazycattle3d.one/crazy-cow-3d/&lt;/a&gt;&lt;/p&gt;

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    <item>
      <title>Building Shell Shockers: How We Made a Web-Based Multiplayer FPS</title>
      <dc:creator>Yu Robin</dc:creator>
      <pubDate>Fri, 13 Jun 2025 07:50:23 +0000</pubDate>
      <link>https://dev.to/yu_robin_a7ce9dd774ddfeae/building-shell-shockers-how-we-made-a-web-based-multiplayer-fps-2p9m</link>
      <guid>https://dev.to/yu_robin_a7ce9dd774ddfeae/building-shell-shockers-how-we-made-a-web-based-multiplayer-fps-2p9m</guid>
      <description>&lt;p&gt;🥚 ​​Crack Open the Fun!​​&lt;br&gt;
I'm excited to share Shell Shockers - a crazy multiplayer FPS where you battle as armed eggs! No downloads needed, just pure web-based mayhem. Try it now and let me know what you think!&lt;/p&gt;

&lt;p&gt;​​Tech Stack Breakdown:​​&lt;br&gt;
Three.js​​ for 3D rendering (all those egg-citing explosions!)&lt;br&gt;
​​WebSocket​​ for real-time multiplayer (up to 20 players per match)&lt;br&gt;
​​Howler.js​​ for immersive audio (that satisfying "pew pew" egg gunfire)&lt;br&gt;
​​PhysicsJS​​ for collision detection (because eggs should bounce!)&lt;/p&gt;

&lt;p&gt;link:&lt;a href="https://shellshock.pro/" rel="noopener noreferrer"&gt;https://shellshock.pro/&lt;/a&gt;&lt;/p&gt;

</description>
      <category>multiplayer</category>
      <category>fps</category>
      <category>webdev</category>
      <category>gamedev</category>
    </item>
    <item>
      <title>Building an Merge Fellas Game with Phaser &amp; Matter.js – Tips Needed!</title>
      <dc:creator>Yu Robin</dc:creator>
      <pubDate>Fri, 13 Jun 2025 07:29:27 +0000</pubDate>
      <link>https://dev.to/yu_robin_a7ce9dd774ddfeae/building-an-merge-fellas-game-with-phaser-matterjs-tips-needed-25bl</link>
      <guid>https://dev.to/yu_robin_a7ce9dd774ddfeae/building-an-merge-fellas-game-with-phaser-matterjs-tips-needed-25bl</guid>
      <description>&lt;p&gt;Hey dev.to community! I just launched ​​Merge Fellas, a quirky merge game where you combine Italian ingredients. It’s built with ​​Phaser​​ for rendering and ​​Matter.js​​ for physics. Would love your feedback!&lt;/p&gt;

&lt;p&gt;link: &lt;a href="https://mergefellas.net/" rel="noopener noreferrer"&gt;https://mergefellas.net/&lt;/a&gt;&lt;/p&gt;

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      <category>programming</category>
      <category>webdev</category>
      <category>beginners</category>
      <category>javascript</category>
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