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Discussion on: Is "AI" generated music finally useful? [for Indie Game Devs]

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grahamthedev profile image
GrahamTheDev

I enjoy the licensing / privacy / terms write ups you do - you need to stop adding them as comments on my posts and write an actual post with them though as they are really interesting and useful information! 🤣🤣

For me I wasn't even going to take any risks, if I wanted the tracks I would go tier 3 license where I own the copyright, at which point from what I could see they renounce all claim to the piece. I tend to pay around $10-$20 a track anyway, so if I generate more than 3 tracks a month I am better off (assuming they keep improving the quality).

You touched on a point I was questioning which was how copyright works with AI generated pieces anyway, I bet that will be really interesting in the future when the lawsuits start piling up to see where the law lands on ownership (and for example if I generate a track and then edit it, who is deemed as the creator at that point).

I think I will keep playing on the free tier, if I get 50 tracks I think are good enough then I will cough up the money (as stupidly they let you generate as many tracks as you want and only charge for downloads...pretty sure their cost is in the generation part and CPU cycles!)

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jayjeckel profile image
Jay Jeckel

I've got half a dozen articles in various stages of completeness, just can't seem to ever get around to finishing them. Writing these comments at least helps work out what I would want to say in any article. Either way, I appreciate the encouragement. :)