I wouldn't be going down the animated path with a logo when creating a brand from the ground. You're stitching yourself up down the track: it'll be a nightmare/expensive creating decent collateral that communicates your brand value. More importantly, the presence animation, perhaps, doesn't convey a value of stability and reliability. Think about your brand values and your brand promise. That'll pretty much answer your questions.
How’s it going, I'm a Adam, a Full-Stack Engineer, actively searching for work. I'm all about JavaScript. And Frontend but don't let that fool you - I've also got some serious Backend skills.
Location
City of Bath, UK 🇬🇧
Education
10 plus years* active enterprise development experience and a Fine art degree 🎨
Jaimie thank you for the feedback. It's going to be an uphill battle convincing people that Lua is worth looking at, mainly because it features on the top 10 worst languages of 2019 despite not actually being a bad language, but because it hasn't grown much in Web dev share. In the games industry Lua is huge. Despite this Lua has a place in my own projects and I doubt others will follow. As it costs me nothing to create logos or animation s because these skills are all inherent from past experience, and the lack of community I have no such concers. Tidal at the end of the day is just a fun project that I can say I created branded and maintained.
Fair points. I suppose it doesn't matter if you don't have a lot of users, if the ones you do get value out of your work. I think building anything and putting it out there for people to use is brilliant, and anyone that does that is an absolute legend.
How’s it going, I'm a Adam, a Full-Stack Engineer, actively searching for work. I'm all about JavaScript. And Frontend but don't let that fool you - I've also got some serious Backend skills.
Location
City of Bath, UK 🇬🇧
Education
10 plus years* active enterprise development experience and a Fine art degree 🎨
Ps. This might be why no logos are animated so I respect that point. In much the same way people like to shop counter clockwise in the US and clockwise in Europe.
I wouldn't be going down the animated path with a logo when creating a brand from the ground. You're stitching yourself up down the track: it'll be a nightmare/expensive creating decent collateral that communicates your brand value. More importantly, the presence animation, perhaps, doesn't convey a value of stability and reliability. Think about your brand values and your brand promise. That'll pretty much answer your questions.
Jaimie thank you for the feedback. It's going to be an uphill battle convincing people that Lua is worth looking at, mainly because it features on the top 10 worst languages of 2019 despite not actually being a bad language, but because it hasn't grown much in Web dev share. In the games industry Lua is huge. Despite this Lua has a place in my own projects and I doubt others will follow. As it costs me nothing to create logos or animation s because these skills are all inherent from past experience, and the lack of community I have no such concers. Tidal at the end of the day is just a fun project that I can say I created branded and maintained.
Fair points. I suppose it doesn't matter if you don't have a lot of users, if the ones you do get value out of your work. I think building anything and putting it out there for people to use is brilliant, and anyone that does that is an absolute legend.
Ps. This might be why no logos are animated so I respect that point. In much the same way people like to shop counter clockwise in the US and clockwise in Europe.
Yeah, seriously, forget the animation... You got better designs there. They're good, too.