You're right, we need a reference to the same function. That was my original code, but I removed the reference mistakenly because I thought the abstraction of the callback to handleMouseMove was unneeded. It's fixed now. Thanks Dmitriy!
There's still a comment at the end of that example that dates from the original version too.
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You're right, we need a reference to the same function. That was my original code, but I removed the reference mistakenly because I thought the abstraction of the callback to handleMouseMove was unneeded. It's fixed now. Thanks Dmitriy!
There's still a comment at the end of that example that dates from the original version too.