“Hello, do you want to update your UI in every iteration without flickering it?”
“Have you heard about this method requestAnimationFrame() before?...
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Hey interesting post! I have wondered, what is the best approach to do animations with
requestAnimationFrametime based... for example, if I want to use it to do an animation in the range of 3 seconds. I guess someone probably would need to define a FPS and use timestamps to be precise... however, what are your thoughts?nice article