Every byte counts - Optimize them
Budgets are critical to the performance. It is very important to send down as less as possible. Check...
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I wonder, whether someone is trying to program in WebAssembly directly and what will be the size of the programs in this case.
Because, if we are talking about the CPU assembly language programming, it usually gives huge amount of size and speed improvement.
The program mentioned in the article is relatively simple. If imagine we want to implement it as a desktop application in Linux or Windows, my estimation is that it easily can be fit in less than 1KB and the main limitation factor will be the executable file format, not the code itself.
Any idea the sam program written in Rust would be similar in size? From the tutorial they used Binaryen and some couple of other tricks in the documentation to trim the size.
Yeah. It is possible but I doubt we can achieve this much. I haven't played with it recently. Let me check what we can achieve there.
Loving seeing the WebAssembly content on here.
I haven't used WebAssembly much, but this article gets me really excited about just how much performance you can squeeze out of it!
Go for it... Let me know if you need help with anything :)
KB vs Kb
typo 🙂
Yeah it is awesome.
So what's the main selling point of wasm? If compared to ja version,
Is the file of the compiled wasm smaller than a minified pure js script?
Is the execution speed noticeably faster?