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Discussion on: What's Roblox and why you should care.

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teotcd profile image
JedDevs Author

I appreciate it, I saw that and while not perfect it's undeniably a big step.
With playable videos we'll be able to use it for a variety of reasons such as pre-rendered cutscenes with more advanced graphics and stuff such as Not For Broadcast.

Roblox has for a long time now been quitly building up its community and developer infrastructure for millions of developers and players, now they are upping those final touches to Unreal Engine level.
We're talking: PBR, Object Based Rendering, New Physics components + Mesh Deformation (aka Skeletal Skinning) .