I am a self-taught programmer, my first language is RPL.
I love to learn cool maths and facts about creation.
I am currently the tech leader for an open-source project
Qub³d Engine Group is a brand new voxel-based engine and game project, aiming to make a mature and extensible Minecraft-like game, backed by a vibrant and friendly community.
Anyone with interest in or experience with the following technologies are encouraged to join the project. They're just starting up, so there's plenty of room to find your niche.
Current Needs:
Are you interested in helping with any of the following? We're working on building small teams for each sector.
Cross-platform C++ compilation w/ Clang and CMake
Basic application/library structure work (C++)
3D block rendering (C++/OpenGL)
Terrain generation (C++)
Entity-Component system (C++)
Voxel storage (C++)
Voxel manipulation (C++)
UI design (C++)
GUI library creation (C++)
Pixel art creation
Networking (C++)
Lua API (C++/Lua)
Mod/Server Marketplace prototype (Python/Django)
User authentication servers
Implementing Agile/Scrum
Team Dynamic:
We are a growing, distributed team of volunteers at varying experience levels, helping and learning from one another. The teams are led by a group of dedicated volunteer leaders, who work together to build a healthy, open, collaborative environment.
Currently, we meet once a week for a DevTalk on Discord, to discuss current project goals and to solve design and logistical problems. Most of us are available at Discord and will respond within a day typically.
Tech Stack:
C++ (especially C++17)
Clang compiler (GCC secondary)
OpenGL
SDL2
Lua
Sphinx (documentation)
CMake
Python/Django (marketplace)
Grav (static website)
Git (VCS)
Phabricator (development platform)
Jump In!
The easiest way to get started is to join the Discord room. The link is on the website: qub3d.tk
For further actions, you may consider blocking this person and/or reporting abuse
We're a place where coders share, stay up-to-date and grow their careers.
Qub³d Engine Group is a brand new voxel-based engine and game project, aiming to make a mature and extensible Minecraft-like game, backed by a vibrant and friendly community.
Anyone with interest in or experience with the following technologies are encouraged to join the project. They're just starting up, so there's plenty of room to find your niche.
Current Needs:
Are you interested in helping with any of the following? We're working on building small teams for each sector.
Team Dynamic:
We are a growing, distributed team of volunteers at varying experience levels, helping and learning from one another. The teams are led by a group of dedicated volunteer leaders, who work together to build a healthy, open, collaborative environment.
Currently, we meet once a week for a DevTalk on Discord, to discuss current project goals and to solve design and logistical problems. Most of us are available at Discord and will respond within a day typically.
Tech Stack:
Jump In!
The easiest way to get started is to join the Discord room. The link is on the website: qub3d.tk