Yeah, I'm super optimistic now that the really hard problem of near-real-time consistency on home nodes has some $$$ behind it.
If I had to guess, they're approaching it more like how problems are solved with gaming, with a distributed event stream of micro-patches instead of schlepping the files back and forth like the implementations I'd seen previously.
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Yeah, I'm super optimistic now that the really hard problem of near-real-time consistency on home nodes has some $$$ behind it.
If I had to guess, they're approaching it more like how problems are solved with gaming, with a distributed event stream of micro-patches instead of schlepping the files back and forth like the implementations I'd seen previously.