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Particle Systems with Shaders: Creating particle systems for effects like fire, smoke, and magic spells.

Particle Systems with Shaders: Creating particle systems for effects like fire, smoke, and magic spells.

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2 min read
Babylon.js Browser MMO - DevLog - Update #1 - Rewriting to ECS framework

Babylon.js Browser MMO - DevLog - Update #1 - Rewriting to ECS framework

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1 min read
Making a Multiplayer WEB RPG - Part 9: Creating the world

Making a Multiplayer WEB RPG - Part 9: Creating the world

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3 min read
[Game of Purpose] Day 13

[Game of Purpose] Day 13

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1 min read
[Game of Purpose] Day 12 - VCS thoughts

[Game of Purpose] Day 12 - VCS thoughts

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2 min read
Game Dev Digest — Issue #235 - Rendering Tutorials, Physics, Community, and more

Game Dev Digest — Issue #235 - Rendering Tutorials, Physics, Community, and more

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10 min read
[Game of Purpose] Day 11

[Game of Purpose] Day 11

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1 min read
Game Development Diary #8 : Still Second Course

Game Development Diary #8 : Still Second Course

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1 min read
Game Development Diary #7 : Second Course

Game Development Diary #7 : Second Course

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1 min read
AR Game ~Research of AR Foundation~

AR Game ~Research of AR Foundation~

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3 min read
Create PalWorld server on Linux with docker

Create PalWorld server on Linux with docker

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2 min read
Building My First iOS Application

Building My First iOS Application

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5 min read
[Game of Purpose] Day 6

[Game of Purpose] Day 6

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1 min read
Post-Processing Effects with Shaders: Enhancing Rendered Scenes with Post-Processing Effects

Post-Processing Effects with Shaders: Enhancing Rendered Scenes with Post-Processing Effects

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3 min read
C++: freeing resources in destructors using helper functions

C++: freeing resources in destructors using helper functions

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7 min read
Unveiling the Enigma: Delving Deep into Shader Artistry and Self-Reflection

Unveiling the Enigma: Delving Deep into Shader Artistry and Self-Reflection

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7 min read
10 Useful Tips for Getting the Most Out of Godot

10 Useful Tips for Getting the Most Out of Godot

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3 min read
[Game of Purpose] Day 5

[Game of Purpose] Day 5

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1 min read
Why Godot is a Game Changer in Game Development

Why Godot is a Game Changer in Game Development

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3 min read
[Game of Purpose] Day 4

[Game of Purpose] Day 4

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1 min read
Turbocharge Your Shaders: Performance Optimization Tips and Tricks

Turbocharge Your Shaders: Performance Optimization Tips and Tricks

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2 min read
Advanced Shader Techniques: Delving into Ray Tracing and Signed Distance Functions

Advanced Shader Techniques: Delving into Ray Tracing and Signed Distance Functions

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4 min read
Factors Determining the Character Design Cost in 2024

Factors Determining the Character Design Cost in 2024

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1 min read
Game Dev Digest — Issue #233 - Did You Know

Game Dev Digest — Issue #233 - Did You Know

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7 min read
Shadow Mapping Techniques: Implementing Shadows in 3D Scenes Using Shadow Mapping

Shadow Mapping Techniques: Implementing Shadows in 3D Scenes Using Shadow Mapping

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6 min read
Macroquad Rapier ECS: Using Bevy ECS in Macroquad Game

Macroquad Rapier ECS: Using Bevy ECS in Macroquad Game

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8 min read
Let's check the qdEngine game engine, part three: 10 more bugs

Let's check the qdEngine game engine, part three: 10 more bugs

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10 min read
The Creative Journey of Polygon Geometric: A Shape Puzzle Game for Everyone

The Creative Journey of Polygon Geometric: A Shape Puzzle Game for Everyone

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3 min read
Introductions + Ongoing Gamedev Projects

Introductions + Ongoing Gamedev Projects

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2 min read
Introducing the Unreal Engine Plugin for JetBrains TeamCity

Introducing the Unreal Engine Plugin for JetBrains TeamCity

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19 min read
interactive flashbacks

interactive flashbacks

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1 min read
20 Game Challenge: Making a Custom Importer

20 Game Challenge: Making a Custom Importer

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19 min read
New Gamedev.js Jam 2024 t-shirt: Power!

New Gamedev.js Jam 2024 t-shirt: Power!

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1 min read
DevOps in Game Development: Accelerate Production with Automated Workflows

DevOps in Game Development: Accelerate Production with Automated Workflows

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6 min read
Criando um Sliding Puzzle em Go

Criando um Sliding Puzzle em Go

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6 min read
Achieving Success in Online Learning: A Practical Guide

Achieving Success in Online Learning: A Practical Guide

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4 min read
sunday prompt #1 - memory swap

sunday prompt #1 - memory swap

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1 min read
probabilistic foreshadowing

probabilistic foreshadowing

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3 min read
Os 20 Melhores Motores para Desenvolvimento de Jogos com JavaScript

Os 20 Melhores Motores para Desenvolvimento de Jogos com JavaScript

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8 min read
First Project

First Project

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1 min read
Unity에서 Amazon IVS로 라이브 스트리밍하기 - Part 1 (Live Streaming from Unity with Amazon IVS - Part 1)

Unity에서 Amazon IVS로 라이브 스트리밍하기 - Part 1 (Live Streaming from Unity with Amazon IVS - Part 1)

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1 min read
Unity에서 라이브 스트리밍 - 실시간 게임 브로드캐스팅 (Part 2) (Live Streaming from Unity - Broadcasting a Game in Real-Time (Part 2))

Unity에서 라이브 스트리밍 - 실시간 게임 브로드캐스팅 (Part 2) (Live Streaming from Unity - Broadcasting a Game in Real-Time (Part 2))

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5 min read
Enclave Games Monthly Report: April 2024

Enclave Games Monthly Report: April 2024

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3 min read
natural selection of translations

natural selection of translations

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2 min read
W3C Games CG April 2024: GDC

W3C Games CG April 2024: GDC

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1 min read
Unleash Your Inner Strategist: Build & Play Connect Four in Python!

Unleash Your Inner Strategist: Build & Play Connect Four in Python!

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1 min read
show me the numbers!

show me the numbers!

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2 min read
Game Development Diary #9 : Second Course Complete

Game Development Diary #9 : Second Course Complete

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1 min read
Why Prototyping is Essential for Game Developers

Why Prototyping is Essential for Game Developers

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1 min read
[Game of Purpose] Day 10

[Game of Purpose] Day 10

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1 min read
i don't care, i love it

i don't care, i love it

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2 min read
[Game of Purpose] Day 9

[Game of Purpose] Day 9

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1 min read
Day 1 Pygomo Development - Lightweight framework for game development.

Day 1 Pygomo Development - Lightweight framework for game development.

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2 min read
30,000x Performance Increase, You Don't Need Accuracy

30,000x Performance Increase, You Don't Need Accuracy

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3 min read
Game Dev Digest — Issue #231 - New And Retro

Game Dev Digest — Issue #231 - New And Retro

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11 min read
the unavoidable cost of interactive fiction

the unavoidable cost of interactive fiction

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1 min read
Debugging Shaders: Mastering Tools and Methods for Effective Shader Debugging

Debugging Shaders: Mastering Tools and Methods for Effective Shader Debugging

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5 min read
Pathfinding Algorithms Part 2 with A*

Pathfinding Algorithms Part 2 with A*

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9 min read
[Game of Purpose] Day 7

[Game of Purpose] Day 7

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1 min read
Game Development Diary #5 : Start My "BUMI" Project - Part 1

Game Development Diary #5 : Start My "BUMI" Project - Part 1

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1 min read
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