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Liam Arbuckle-Hradecky
Liam Arbuckle-Hradecky

Posted on • Originally published at blog.acord.software

Announcing the first Arcadia game for AC0/RD

It’s been a little while since we first talked about Arcadia, but here is a little something - an update about what the first game will be.

Right now, it’s just going to be a simple one. The Star Sailors novella, which is what a number of our games is based off of, will serve as the source of inspiration for this unnamed game. The main character in the novella, Opus, is taking on the persona, or life-form of the force Gravity. A simple 1-player game, taking place on Kepler 22 (like in the novel) where you have to dodge the attacks that Gravity throws at you and defeat him.

Yes, it’s simple. Right now, it’s just a 500px by 500px screen with two characters and it’s pretty easy to win. But we’re making it on multiple versions, using Unity, Buildbox, Pygame & Javascript and we’re experimenting with what will work best on Pi-based Arcade systems and also on web-based game systems.

We’ll be expanding the game and making it into a mini-game in Arcadia (the way that mini-games will work is that you can earn the in-game currency by completing missions and mini-games, as well as achievments. It’s not meant to be a fully-featured game, but it will be large and expansive nonetheless).

Arcadia will also have citizen science applications like in Eve Online.

Keep up to date with our Stellarios development at https://acord.software/stellarios

Originally published at https://blog.acord.software/post/620817320185577472/announcing-the-first-arcadia-game?fbclid=IwAR1NLTjAJKcvMpbr25_Gjvm2OiDNurZkFpHd_w3vSGHv1Xq_q4-cgCSMOZE

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