Daniel A. Stephens Jr
Mostly C/C++ C# Windows. Windows graphics programming and animation, Unity, and Mobile devices. Top to bottom (UI/UX -> Embedded Hardware interfacing). Partly retired, mostly hobby coding.
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Mostly C/C++ C# Windows. Windows graphics programming and animation, Unity, and Mobile devices. Top to bottom (UI/UX -> Embedded Hardware interfacing). Partly retired, mostly hobby coding.