by Sam Victor
User Interfaces and app features can be quite complicated to grasp at first sight for new users. Still, with the advent of In-App Tours, specific user interfaces and features can be broken down to users, eliminating the need, stress, and time taken for hectic app exploration.
An in-app tour is a feature that helps users understand and navigate a new app by providing a guided tour of its various features and functions. The tour is typically presented as a series of overlays or pop-ups that appear on the screen, each highlighting a specific feature and providing a brief description or tutorial on how to use it. They can also help introduce users to new features or updates in an existing app.
In this article, we'll learn how to create an In-app tour using the tutorial_coach_mark package in our Flutter application.
Scaffolding Flutter app
Let's begin with creating our Flutter project for this application. First, run the command below in your terminal to scaffold a Flutter project.
flutter create tour_app
To go along with this tutorial, we'll be using the tutorial_coach_mark package. Run the command below to install it.
flutter pub add tutorial_coach_mark
Building User Interface
Let's start with creating our bank page. To achieve this, create a bank_page.dart
file in the lib/
folder and then paste the code block below into it.
import 'package:flutter/material.dart';
import 'package:tour_app/tour_target.dart';
class BankPage extends StatefulWidget {
const BankPage({super.key});
@override
State<BankPage> createState() => _BankPageState();
}
class _BankPageState extends State<BankPage> {
final moneyKey = GlobalKey();
final withdrawKey = GlobalKey();
final investKey = GlobalKey();
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: const Color(0xFF292D32),
body: Center(
child: Container(
margin: const EdgeInsets.symmetric(horizontal: 30),
decoration: BoxDecoration(
boxShadow: [
BoxShadow(
color: Colors.white.withOpacity(0.1),
offset: const Offset(-6.0, -6.0),
blurRadius: 16.0),
BoxShadow(
color: Colors.black.withOpacity(0.4),
offset: const Offset(6.0, 6.0),
blurRadius: 16.0),
],
color: const Color(0xFF292D32),
borderRadius: BorderRadius.circular(12.0),
),
padding: const EdgeInsets.all(20),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
mainAxisSize: MainAxisSize.min,
children: [
Text('Total Amount:\n \$240,000,000',
key: moneyKey,
style: const TextStyle(
color: Color.fromARGB(255, 212, 212, 212),
fontWeight: FontWeight.bold,
fontSize: 25)),
const SizedBox(height: 50),
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
ElevatedButton(
key: withdrawKey,
onPressed: () {},
style:
ElevatedButton.styleFrom(backgroundColor: Colors.red),
child: const Text('Withdraw',
style: TextStyle(color: Colors.white))),
ElevatedButton(
key: investKey,
onPressed: () {},
style: ElevatedButton.styleFrom(
backgroundColor: Colors.green,
),
child: const Text('Invest',
style: TextStyle(color: Colors.white))),
],
)
],
),
),
),
);
}
}
In the code block above, we're creating the BankScreen
page, a stateful flutter widget. The _BankPageState
widget overrides a build function that returns a Scaffold
widget with a background color of Color(0xFF292D32)
. Inside the Scaffold
widget is the SafeArea
widget with a child of Padding
that has a Center
widget as its child.
Inside the Center
widget is the Container
widget with a Column
widget as its child. The Column
widget has children with a Text
widget displaying a message, a SizedBox
widget for spacing, and a Row
widget with two ElevatedButton
widgets. The ElevatedButton
widgets are labeled "Withdraw" and "Invest," respectively, and have onPressed
callbacks that are currently empty. The Container
widget and the Text
and ElevatedButton
widgets have GlobalKeys
assigned to them.
Below is a preview of our BankScreen
.
Building Home page
With our bank page done, let's create our home screen to display some interactive widgets. To accomplish this, navigate to the lib/
folder, create a home_screen.dart
file, and paste the code below.
import 'package:flutter/material.dart';
import 'package:tour_app/bank_page.dart';
class HomePage extends StatefulWidget {
const HomePage({Key? key}) : super(key: key);
@override
State<HomePage> createState() => _HomePageState();
}
class _HomePageState extends State<HomePage> {
final wealthKey = GlobalKey();
final profileKey = GlobalKey();
final buttonKey = GlobalKey();
bool reveal = false;
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: const Color(0xff040404),
body: SafeArea(
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 20.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Row(mainAxisAlignment: MainAxisAlignment.spaceBetween, children: [
const Text('Home',
style: TextStyle(color: Colors.white, fontSize: 22)),
IconButton(
key: bankKey,
onPressed: () => Navigator.push(
context,
MaterialPageRoute(
builder: (context) => const BankPage())),
color: Colors.white,
icon: const Icon(Icons.safety_check_rounded)),
]),
const Spacer(),
const Text('You are Rich !!',
style: TextStyle(
fontSize: 26,
fontWeight: FontWeight.bold,
color: Colors.white)),
const SizedBox(height: 10),
Center(
child: FlutterLogo(
key: wealthKey,
size: MediaQuery.of(context).size.height * 0.3)),
const SizedBox(height: 40),
ElevatedButton(
key: buttonKey,
onPressed: () => setState(() => reveal = !reveal),
child: const Text('Find out More...')),
const SizedBox(height: 20),
Visibility(
visible: reveal,
child: Container(
padding: const EdgeInsets.all(20),
color: Colors.white,
child: const Text(
'Your Diamond is Worth\n \$34,000,000',
textAlign: TextAlign.center,
style: TextStyle(
fontWeight: FontWeight.bold,
fontSize: 22,
),
),
),
),
const Spacer(),
],
),
),
),
);
}
}
In the code block above, we've created several GlobalKey
objects in the _HomePageState
class, which uniquely identify elements within the widget tree and allow those elements to be manipulated. We've also created a boolean variable, reveal
, which controls the visibility of a piece of text.
The build
method, which is executed whenever the state of the widget changes, returns a Scaffold
widget that contains a number of other widgets, including text labels
, images
, and buttons
.
The ElevatedButton
widget has an onPressed
callback that toggles the value of reveal
, which is used to toggle the visibility of the Container
widget.
When the button is pressed, it will call setState (() => reveal = !reveal)
, which will cause the build
method to be called again, and the Visibility
widget will re-render based on the updated value of reveal
, thus making the container
with text
visible or invisible.
Finally, IconButton
displays the safety_check_rounded
icon, and when clicked, it routes to the BankPage
.
Updating Main.dart
Next, Let's update our main.dart
file to set our initial route to the home screen we created earlier. Copy the code below and replace it with the entire code in the main.dart
file.
import 'package:flutter/material.dart';
import 'package:tour_app/home_page.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'In-App Tour',
debugShowCheckedModeBanner: false,
theme: ThemeData(
primarySwatch: Colors.teal,
),
home: const HomePage(),
);
}
}
In the code block above, we're setting our home to the HomePage
widget we created earlier. We've also updated the title
and primarySwatch
color to teal
.
Next, run the application on an emulator using the below command to review what we've done.
flutter run
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Configuring In-App Tour
Now that our Home screen has been successfully created, let's configure our in-app tour. To achieve this, create a tour_target.dart
file in the lib/
folder and paste the code below.
import 'package:flutter/material.dart';
import 'package:tutorial_coach_mark/tutorial_coach_mark.dart';
List<TargetFocus> addTourTargets({
required GlobalKey bankKey,
required GlobalKey wealthKey,
required GlobalKey buttonKey,
}) {
List<TargetFocus> targets = [];
targets.add(
TargetFocus(
keyTarget: bankKey,
alignSkip: Alignment.bottomLeft,
shape: ShapeLightFocus.Circle,
radius: 10,
contents: [
TargetContent(
align: ContentAlign.bottom,
builder: (context, controller) => Container(
alignment: Alignment.center,
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: const [
Text('This is your Bank!!',
textAlign: TextAlign.center,
style: TextStyle(
fontWeight: FontWeight.bold,
color: Colors.white,
fontSize: 20,
))
],
),
),
)
],
),
);
targets.add(
TargetFocus(
keyTarget: wealthKey,
alignSkip: Alignment.topRight,
shape: ShapeLightFocus.RRect,
radius: 10,
contents: [
TargetContent(
align: ContentAlign.bottom,
builder: (context, controller) => Container(
alignment: Alignment.center,
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: const [
Text(
'Hey!!\n This is your Worth',
textAlign: TextAlign.center,
style: TextStyle(
fontWeight: FontWeight.bold,
color: Colors.white,
fontSize: 20,
),
)
],
),
),
)
],
),
);
targets.add(
TargetFocus(
keyTarget: buttonKey,
alignSkip: Alignment.topRight,
shape: ShapeLightFocus.RRect,
radius: 10,
contents: [
TargetContent(
align: ContentAlign.bottom,
builder: (context, controller) => Container(
alignment: Alignment.center,
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: const [
Text(
'Click to find out how much you worth',
textAlign: TextAlign.center,
style: TextStyle(
color: Colors.white,
fontWeight: FontWeight.bold,
fontSize: 20,
),
),
],
),
),
)
],
),
);
return targets;
}
In the code block above, we create a separate function that returns a list of TargetFocus
objects. TargetFocus
objects are used to display the tutorial coach mark in the TutorialCoachMark
package.
The addTourTarget
function is created with three required parameters of GlobalKey type: bankKey
, wealthKey
, and buttonKey
. These GlobalKey
objects are used to identify specific elements of the UI in the HomeScreen
widget, which the coach marks will be displayed on.
The function then creates four TargetFocus
objects, one for each of the keys passed as arguments. Each TargetFocus
object defines a target on the UI by specifying the key of the element it should be displayed on, the alignment of the coach mark relative to the target, the shape of the highlight, a radius, and the content of the coach mark.
Finally, the list of all TargetFocus
objects are then returned after they are created.
Configuring In-app tour for Bank page
Let's configure our in-app tour that will be displayed on the bank page. To achieve this, create a bank_tour_target.dart
file in the lib/
folder and paste the code below into it.
import 'package:flutter/material.dart';
import 'package:tutorial_coach_mark/tutorial_coach_mark.dart';
List<TargetFocus> addBankTargets({
required GlobalKey moneyKey,
required GlobalKey withdrawKey,
required GlobalKey investKey,
}) {
List<TargetFocus> targets = [];
targets.add(
TargetFocus(
keyTarget: moneyKey,
alignSkip: Alignment.bottomLeft,
shape: ShapeLightFocus.RRect,
radius: 10,
contents: [
TargetContent(
align: ContentAlign.top,
builder: (context, controller) => Container(
alignment: Alignment.center,
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: const [
Text(
'This is your Current amount',
textAlign: TextAlign.center,
style: TextStyle(
fontWeight: FontWeight.bold,
color: Colors.black,
fontSize: 25,
),
),
],
),
),
),
],
),
);
targets.add(
TargetFocus(
keyTarget: withdrawKey,
alignSkip: Alignment.topRight,
shape: ShapeLightFocus.RRect,
radius: 10,
contents: [
TargetContent(
align: ContentAlign.bottom,
builder: (context, controller) => Container(
alignment: Alignment.center,
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: const [
Text(
'You can withdraw your cash!!',
textAlign: TextAlign.center,
style: TextStyle(
fontWeight: FontWeight.bold,
color: Colors.black,
fontSize: 25,
),
)
],
),
),
)
],
),
);
targets.add(
TargetFocus(
keyTarget: investKey,
alignSkip: Alignment.topRight,
shape: ShapeLightFocus.RRect,
radius: 10,
contents: [
TargetContent(
align: ContentAlign.bottom,
builder: (context, controller) => Container(
alignment: Alignment.center,
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: const [
Text(
'Or, invest it and get a double',
textAlign: TextAlign.center,
style: TextStyle(
color: Colors.black,
fontWeight: FontWeight.bold,
fontSize: 25,
),
)
],
),
),
)
],
),
);
return targets;
}
As seen in the code block above, we are utilizing the same configuration pattern that we previously discussed in the previous section to personalize our bank tour.
Configuring Targets on the Home Screen
With our targets all set, Let's initialize the tour targets on our Home page. To achieve this, import the Tutorial Coach Mark package and the tour_target
file into the Home page.
import 'package:tour_app/tour_target.dart';
import 'package:tutorial_coach_mark/tutorial_coach_mark.dart';
Then, copy and paste the code below into the _HomePageState
class.
class _HomePageState extends State<HomePage> {
final wealthKey = GlobalKey();
final bankKey= GlobalKey();
final buttonKey = GlobalKey();
bool reveal = false;
//-------> Copy from here
late TutorialCoachMark _tutorialCoachMark;
void _initialPageTour() {
_tutorialCoachMark = TutorialCoachMark(
targets: addTourTargets(
bankKey: bankKey,
wealthKey: wealthKey,
buttonKey: buttonKey),
colorShadow: Colors.teal,
paddingFocus: 10,
hideSkip: false,
opacityShadow: 0.8,
onFinish: () => Navigator.push(
context,
MaterialPageRoute(
builder: (context) => const BankPage(),
)),
onSkip: () => print('Skipped'));
}
void _ShowTour() => Future.delayed(const Duration(seconds: 1),
() => _tutorialCoachMark.show(context: context));
@override
void initState() {
super.initState();
_initialPageTour();
_ShowTour();
}
//-------> To this point
@override
Widget build(BuildContext context) {
// Other code blocks here
...
}
}
This code creates and shows a tutorial coach mark for our Home screen using the TutorialCoachMark
class.
The _initialPageTour
method creates an instance of TutorialCoachMark
and assigns it to the _tutorialCoachMark
variable. It sets several properties of the coach mark, such as the targets that will be highlighted during the tour (which are provided by the addTourTargets
method), the color
of the shadow, the padding
around the focus widget, whether the skip button is hidden, and the opacity of the shadow. It also sets two callbacks, onFinish
and onSkip,
which will be called when the user finishes the tour or skips the tour, respectively. When the tour finishes, the onFinished
callback will navigate to the bank screen.
The _ShowTour
method is responsible for showing the coach mark. It uses Future.delayed
to delay the showing of the coach mark for 1 second, and then calls the show method on the _tutorialCoachMark
object, passing in the context of the widget.
Finally, the initState
method is responsible for initializing the coach mark and showing it when the HomePage
is first created.
Configuring Targets on Bank Screen
With our home page ready, Let's initialize the tour targets on our bank page. To achieve this, navigate to the bank_page.dart
file and import the bank_tour_targer
and tutorial_coach_mark
into it.
import 'package:tour_app/bank_tour_target.dart';
import 'package:tutorial_coach_mark/tutorial_coach_mark.dart';
Then, copy the code below into the _BankPageState
class.
class _BankPageState extends State<BankPage> {
final moneyKey = GlobalKey();
final withdrawKey = GlobalKey();
final investKey = GlobalKey();
late TutorialCoachMark _tutorialCoachMark;
void _initialPageTour() {
_tutorialCoachMark = TutorialCoachMark(
targets: addBankTargets(
moneyKey: moneyKey, withdrawKey: withdrawKey, investKey: investKey),
colorShadow: Colors.white,
paddingFocus: 10,
hideSkip: false,
opacityShadow: 0.3,
onFinish: () => print('Finished Tour'),
onSkip: () => print('Skipped'),
);
}
void _ShowTour() => Future.delayed(const Duration(seconds: 1),
() => _tutorialCoachMark.show(context: context));
@override
void initState() {
super.initState();
_initialPageTour();
_ShowTour();
}
@override
Widget build(BuildContext context) {
...
In the code block above, we're initializing the Tutorial Coach Mark package on our Bank page using the same process used on the home page.
Finally, restart the application to see the final result.
Conclusion
The In-App Tour is an essential feature in mobile development since it's widely used in the mobile development world to give first-time users instructions, hints, and tutorials on how to use an application without the help of a knowledge base or documentation.
Here is the link to the complete source code on GitHub.
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