I'm a front-end developer with UX & accessibility skills. In my spare time i'm reading (thriller, sci-fi, historical fiction), watching films, hanging out at cool coffee shops or playing board games.
I don't see this appealing too much to existing PC / console gamers, except in cases where you might want to play a game that's only on a platform that you don't own. They're the most likely to want to own a copy of the games they like rather than subscribe to a service.
Where it will appeal the most is in expanding the market for gaming to those people who might not want to or might not be able to invest $1-2K for a PC or $300-500 for a dedicated video game console. If they can play games on their phone or tablet for a fixed monthly cost, then that would be worth it.
It's been proven that there's room for both subscription services and ownership of digital/physical copies in the music, television and movie industries, so why not games as well?
I don't see this appealing too much to existing PC / console gamers, except in cases where you might want to play a game that's only on a platform that you don't own. They're the most likely to want to own a copy of the games they like rather than subscribe to a service.
Where it will appeal the most is in expanding the market for gaming to those people who might not want to or might not be able to invest $1-2K for a PC or $300-500 for a dedicated video game console. If they can play games on their phone or tablet for a fixed monthly cost, then that would be worth it.
It's been proven that there's room for both subscription services and ownership of digital/physical copies in the music, television and movie industries, so why not games as well?
Zelda is the only reason I've ever considered buying a Nintendo console