MousePaw Media is looking for C++ and Python developers who are interested in working on unusual, cutting-edge libraries, tools, and games.
We have several projects, but because of our small team at the moment, we're focusing on these:
PawLIB 1.1: High-performance, memory efficient containers and utilities for the C++ language. We're expanding our testing library (Goldilocks), finishing up our Unicode-friendly string class (OneString), improving and expanding our data structures (Flex), making message output a delight again (IOChannel), and building a tool for streamlining the design of CLI interfaces (Blueshell).
Right now, we're optimizing OneString, adding assertion functions to Goldilocks, adding iterators for the Flex data structures, and adding a new high-performance, doubly-linked list implementation.
Omission is a game written in Python 3. We're currently refactoring the game, and will be rebuilding the GUI with Qt5.
See something you like? Jump right in! We have a robust development platform, centered around a carefully-honed Phabricator instance.
For more information, visit mousepawmedia.com/opensource or contact developers (at) mousepawmedia (dot) com. You can also ask questions and join the discussion us on the Lobby chatroom on our Phabricator.
developers (at) mousepawmedia (dot) com
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