Introducing Kitchen Chaos: My First Game Prototype!
Hey dev community! ๐
I'm excited to share my first game dev project, Kitchen Chaos. It started as a simple prototype but evolved into a much more challenging experience based on some of the feedback I've received.
The game is a chaotic time-management arcade game where you play as a chef. The goal is simple: deliver as many pizzas as you can before the Chaos Meter fills up.
Along the way, I learned a lot about game design and putting my own personal touch on it. I incorporated unique elements based on personal inspiration, such as:
My 'Flavour' Choice:I changed the objective from fixing pipes to delivering pizzas because... well, I just love pizza!
A Unique Mechanic:There's a Moringa Station that allows you to reduce chaos, inspired by a personal experience.
This project has taught me that the most important thing is not where an idea comes from, but how you execute it and add your own unique flavour.
It's still a prototype, so I would love for you to give it a try and let me know what you think. All feedback is welcome!
You can play it here: https://cutieyunny-tech.itch.io/kitchen-chaos-pizza-delivery
Thanks for your time!
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