π‘ Coding meets neurodiversity + AI
Built a uni navigation game for neurodivergent players:
β’ Walk, fly, or e-hail across campus π«
β’ Complete missions with realistic hurdles (forgotten logins, missing forms!)
β’ AI predicts risks & guides players without overwhelming them π€
β’ βBefore β During β Afterβ mission stages simulate real workflows
HTML/JS/CSS in-browser prototype β
Goal? Test how AI personalization can reduce friction for neurodivergent usersβresearch meets gameplay.
Sometimes building a game is the fastest way to prototype human-centered AI.
Here is the link:
https://codepen.io/nad-Yunny/pen/qEbWNLO
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