Yep, it shares a lot of features with JavaScript, but between coroutines, TCE and the more powerful tables compared to JS objects make it better suited, in my opinion, for just playing around with some cool FP concepts.
The landscape of languages that compile to Lua is also quite interesting; there's at least two lisp dialects (urn and fennel), a coffee-script-like with two different dialects (moonscript and yuescript) and even an ML-like (amulet)
My current "language I want to make some money with so I can call myself a pro" is rust, which I finally picked up after being turned off of it for a while. It's really a solid improvement over C++ in the bare-metal / embedded space. After that, Lua is high on the list (or retirement, hopefully :). Any resources you particularly enjoy?
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Yep, it shares a lot of features with JavaScript, but between coroutines, TCE and the more powerful tables compared to JS objects make it better suited, in my opinion, for just playing around with some cool FP concepts.
The landscape of languages that compile to Lua is also quite interesting; there's at least two lisp dialects (urn and fennel), a coffee-script-like with two different dialects (moonscript and yuescript) and even an ML-like (amulet)
My current "language I want to make some money with so I can call myself a pro" is rust, which I finally picked up after being turned off of it for a while. It's really a solid improvement over C++ in the bare-metal / embedded space. After that, Lua is high on the list (or retirement, hopefully :). Any resources you particularly enjoy?