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Discussion on: The Secret Art of Debugging

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Doug Schiano

I should have added we were writing applications in assembler directly in prod on AS400 mainframes. No room for error. Being off one bit can cause havoc; corrupt core memory and cause the whole thing to crash.

I only witnessed that happen one time in my career there and it was not a fun time for anyone. (No I was not the cause.) It caused a system-wide outage for major players in the airline industry. Fortunately, it is easy to roll back the changes in real-time so once the issue was identified it only took seconds to fix but there were a lot of unhappy folks in management.

I fear in today's world of IDE's, frameworks, and helper functions, we are no longer teaching developers how to think in systematic steps but in abstract concepts. This is one of the reasons debugging is difficult for people. The XYZ framework takes care of that, or I was told by developer Joe to just use this object for this function and that object for the other function. They have no idea what those objects are used for or how to use them properly.