That is amazing, you are doing a great work.
but just a hint, I tried your demo and the game logic was reversed. For instance, the player must move when the Doll looking backward not forward.
Yeah but in your game, backward means you can see the back of the doll. but she is actually facing the players (because her view goes to the track), so i guess that is the confusion here.
would be better if the doll was on the left side of the screen, facing towards right, when players should not move.
That is amazing, you are doing a great work.
but just a hint, I tried your demo and the game logic was reversed. For instance, the player must move when the Doll looking backward not forward.
Thanks for sharing.
Actually in the Netflix series player could only move when the doll is looking backward
Yeah but in your game, backward means you can see the back of the doll. but she is actually facing the players (because her view goes to the track), so i guess that is the confusion here.
would be better if the doll was on the left side of the screen, facing towards right, when players should not move.
anyway, great work! i got it immediately :)
Alright got it Thanks