Someone mentioned to me game programming in Rust recently. It compiles down to machine code, so should be performant. Also it doesnt have a garbage collector, which people claim is detrimental for games. And can also be used to compile to webassembly to create OpenGL browser games. What you people think?
Rust is a popular game programming as well. Rust's syntax is similar to C++, but they distinguish themselves as a safer programming language. That being said, Rust was introduced in 2010 before the recent versions of C++ introduced their safety measures. While I'm not very knowledgable on Rust, it seems it was introduced to target pain points that C++ has since been addressing as well.
Of course, in our opinion, any language is worth learning! Since Rust's syntax is also similar to C++, you might find it easier to learn C++ after getting fluent with Rust.
For further actions, you may consider blocking this person and/or reporting abuse
We're a place where coders share, stay up-to-date and grow their careers.
Someone mentioned to me game programming in Rust recently. It compiles down to machine code, so should be performant. Also it doesnt have a garbage collector, which people claim is detrimental for games. And can also be used to compile to webassembly to create OpenGL browser games. What you people think?
Rust is a popular game programming as well. Rust's syntax is similar to C++, but they distinguish themselves as a safer programming language. That being said, Rust was introduced in 2010 before the recent versions of C++ introduced their safety measures. While I'm not very knowledgable on Rust, it seems it was introduced to target pain points that C++ has since been addressing as well.
Of course, in our opinion, any language is worth learning! Since Rust's syntax is also similar to C++, you might find it easier to learn C++ after getting fluent with Rust.