To add to Scott's post; Aseprite, Krita and Gimp are capable enough for 2D raster graphics. While I dislike Gimp's current UI, for 2D asset creation, most of one's time will be spent with the brush, eraser, select and transform tools anyway. Krita is actually great for this part of the pipeline, specially for UV Map painting when texturing 3D meshes. A lot of the techniques one might use in Photoshop usually translates well into Gimp and Krita. I personally haven't touched Photoshop in years since finding alternatives to get away from their subscription fees.
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To add to Scott's post; Aseprite, Krita and Gimp are capable enough for 2D raster graphics. While I dislike Gimp's current UI, for 2D asset creation, most of one's time will be spent with the brush, eraser, select and transform tools anyway. Krita is actually great for this part of the pipeline, specially for UV Map painting when texturing 3D meshes. A lot of the techniques one might use in Photoshop usually translates well into Gimp and Krita. I personally haven't touched Photoshop in years since finding alternatives to get away from their subscription fees.