Nice! Thanks for sharing!
I've been looking into game programming a bit myself recently. The observer pattern you created is interesting. It reminds me a bit of event listeners in the DOM. Not exactly the same but some similar principles.
Yeah, it is a very event driven architecture
Do you know of any resources/books that go into functional game programming concepts? I've had a hard time finding any good resources on this.
It's not functional programming per say, but I've been enjoying game programming patterns recently
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Nice! Thanks for sharing!
I've been looking into game programming a bit myself recently. The observer pattern you created is interesting. It reminds me a bit of event listeners in the DOM. Not exactly the same but some similar principles.
Yeah, it is a very event driven architecture
Do you know of any resources/books that go into functional game programming concepts? I've had a hard time finding any good resources on this.
It's not functional programming per say, but I've been enjoying game programming patterns recently