Hi there, I am Igor Segalla and I am a student of Computer Science at UFPR. I blog about gamedev and things related to programming. Born and raised in Brazil, where I am currently living.
Cool, this is a good approach. The problem on this, that I thought when I was developing the anti-cheat, it is that you will have to develop a tool to encrypt the sections (I didn’t want to make anything out of main executable) and this would difficult the executable debugging, when used to detect crashes, code failures etc.
Maybe on the future I would like to test it, to check if I would stay with my opinion haha.
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Cool, this is a good approach. The problem on this, that I thought when I was developing the anti-cheat, it is that you will have to develop a tool to encrypt the sections (I didn’t want to make anything out of main executable) and this would difficult the executable debugging, when used to detect crashes, code failures etc.
Maybe on the future I would like to test it, to check if I would stay with my opinion haha.