Also, I'm skeptical of David's comment; it depends how the gamification manifests. It can, and often does, take a negative aspect, such as Skinner Boxes. However, it can also manifest positively, for more on that, I recommend Extra Credits, it's about games, but they talk about different mechanics and how to use them effectively.
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Also, I'm skeptical of David's comment; it depends how the gamification manifests. It can, and often does, take a negative aspect, such as Skinner Boxes. However, it can also manifest positively, for more on that, I recommend Extra Credits, it's about games, but they talk about different mechanics and how to use them effectively.