What helps me a lot is the usage of a rough map of objects, functions and templates (usually done with draw.io/). Then I start making the map easier to read and change the code to reflect that.
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Great idea! A full view of the whole architecture always helps. I sometimes look at the automatically generated class hierarchy if the IDE provides such a feature.
Bluebird covered a lot in the comment dev.to/bluebird1/comment/4pjh.
What helps me a lot is the usage of a rough map of objects, functions and templates (usually done with draw.io/). Then I start making the map easier to read and change the code to reflect that.
Great idea! A full view of the whole architecture always helps. I sometimes look at the automatically generated class hierarchy if the IDE provides such a feature.
Yes, exactly! It's such a helpful feature for refactoring smaller parts of a big application.